@ -90,8 +90,6 @@ public class Treadmill : MonoBehaviour
m_BeltSpeed += Map(m_CurrentForce, 0, 600, 0, 0.01f);
m_Belt.SetFloat("_Speed", -m_BeltSpeed);
Debug.Log($"{m_BeltSpeed} {m_CurrentForce}");
}
private float Map(float s, float a1, float a2, float b1, float b2)