diff --git a/Assets/6_Scenes/Beep.unity b/Assets/6_Scenes/Beep.unity index 6fcdb59..08fd365 100644 --- a/Assets/6_Scenes/Beep.unity +++ b/Assets/6_Scenes/Beep.unity @@ -234,7 +234,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 83569712} serializedVersion: 2 - m_LocalRotation: {x: 0.020231713, y: 0.97433764, z: -0.09769659, w: 0.20177285} + m_LocalRotation: {x: 0.020231714, y: 0.97433764, z: -0.0976966, w: 0.20177285} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -320,7 +320,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 155411616} serializedVersion: 2 - m_LocalRotation: {x: 0.032237247, y: 0.9667706, z: -0.15566996, w: 0.20020577} + m_LocalRotation: {x: 0.032237254, y: 0.9667706, z: -0.15566996, w: 0.20020582} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -737,7 +737,7 @@ MonoBehaviour: LensShift: {x: 0, y: 0} GateFit: 1 FocusDistance: 8.93528 - m_SensorSize: {x: 1, y: 1} + m_SensorSize: {x: 36, y: 24} Iso: 50 ShutterSpeed: 0.0005 Aperture: 2.2 @@ -780,7 +780,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 377437129} serializedVersion: 2 - m_LocalRotation: {x: -0.03783877, y: 0.8817097, z: -0.07178479, w: -0.46476156} + m_LocalRotation: {x: -0.037838772, y: 0.8817097, z: -0.071784794, w: -0.46476156} m_LocalPosition: {x: -128.4, y: 13, z: -248.6} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -818,7 +818,7 @@ MonoBehaviour: LensShift: {x: 0, y: 0} GateFit: 1 FocusDistance: 0.01 - m_SensorSize: {x: 1, y: 1} + m_SensorSize: {x: 36, y: 24} Iso: 50 ShutterSpeed: 0.0005 Aperture: 1.9 @@ -1212,8 +1212,8 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 470663197} serializedVersion: 2 - m_LocalRotation: {x: 0.16138394, y: 0.08958586, z: -0.014712134, w: 0.9827071} - m_LocalPosition: {x: 9.394974, y: -4.477354, z: -5.0979614} + m_LocalRotation: {x: 0.16138397, y: 0.08958585, z: -0.0147121325, w: 0.9827071} + m_LocalPosition: {x: 9.394974, y: -3.307354, z: -5.0979614} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -1334,7 +1334,7 @@ MonoBehaviour: LensShift: {x: 0, y: 0} GateFit: 1 FocusDistance: 8.93528 - m_SensorSize: {x: 1, y: 1} + m_SensorSize: {x: 36, y: 24} Iso: 50 ShutterSpeed: 0.0005 Aperture: 2.2 @@ -1377,8 +1377,8 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 513050371} serializedVersion: 2 - m_LocalRotation: {x: 0.17829934, y: -0.22369513, z: 0.041663498, w: 0.9573056} - m_LocalPosition: {x: 9.355881, y: -4.467354, z: -5.6164856} + m_LocalRotation: {x: 0.17829932, y: -0.22369513, z: 0.04166349, w: 0.9573056} + m_LocalPosition: {x: 9.355881, y: -3.2973547, z: -5.6164856} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: @@ -1415,7 +1415,7 @@ MonoBehaviour: LensShift: {x: -0.21, y: 0.15} GateFit: 1 FocusDistance: 10 - m_SensorSize: {x: 1, y: 1} + m_SensorSize: {x: 36, y: 24} Iso: 50 ShutterSpeed: 0.0005 Aperture: 2.2 @@ -1565,7 +1565,7 @@ MonoBehaviour: LensShift: {x: 0, y: 0} GateFit: 1 FocusDistance: 8.93528 - m_SensorSize: {x: 1, y: 1} + m_SensorSize: {x: 36, y: 24} Iso: 50 ShutterSpeed: 0.0005 Aperture: 2.2 @@ -2086,7 +2086,7 @@ Transform: m_GameObject: {fileID: 1124157896} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0.97678393, z: -0, w: 0.21422696} - 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