Browse Source

wall layer added

main
cailean 10 months ago
parent
commit
ffe76739f0
  1. 2
      Assets/1_House/Sections/Backdoor/Backdoor.prefab
  2. 2
      Assets/1_House/Sections/Front Door/Front Door.prefab
  3. 2
      Assets/1_House/Sections/Inside Door/Inside Door.prefab
  4. 2
      Assets/1_House/Sections/Outside Rail/House_Porch Railing_L_BB_SpotMini-House_2023.blend_Dupli_50.prefab
  5. 4
      Assets/3_Materials/Physics Materials/Actor.physicMaterial
  6. 4
      Assets/3_Materials/Physics Materials/Ground.physicMaterial
  7. 93
      Assets/6_Scenes/Beep.unity
  8. 2
      Assets/ML-Agents/Timers/Beep_timers.json
  9. 2
      ProjectSettings/TagManager.asset

2
Assets/1_House/Sections/Backdoor/Backdoor.prefab

@ -491,7 +491,7 @@ GameObject:
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 5444206274498622913} - component: {fileID: 5444206274498622913}
m_Layer: 0 m_Layer: 7
m_Name: Backdoor m_Name: Backdoor
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}

2
Assets/1_House/Sections/Front Door/Front Door.prefab

@ -186,7 +186,7 @@ GameObject:
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
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m_Layer: 0 m_Layer: 7
m_Name: Front Door m_Name: Front Door
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}

2
Assets/1_House/Sections/Inside Door/Inside Door.prefab

@ -321,7 +321,7 @@ GameObject:
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 7241375966937616540} - component: {fileID: 7241375966937616540}
m_Layer: 0 m_Layer: 7
m_Name: Inside Door m_Name: Inside Door
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}

2
Assets/1_House/Sections/Outside Rail/House_Porch Railing_L_BB_SpotMini-House_2023.blend_Dupli_50.prefab

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- component: {fileID: 572255649407710708} - component: {fileID: 572255649407710708}
- component: {fileID: 7096751564704388397} - component: {fileID: 7096751564704388397}
m_Layer: 0 m_Layer: 7
m_Name: House_Porch Railing_L_BB_SpotMini-House_2023.blend_Dupli_50 m_Name: House_Porch Railing_L_BB_SpotMini-House_2023.blend_Dupli_50
m_TagString: wall m_TagString: wall
m_Icon: {fileID: 0} m_Icon: {fileID: 0}

4
Assets/3_Materials/Physics Materials/Actor.physicMaterial

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m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: Actor m_Name: Actor
dynamicFriction: 2 dynamicFriction: 0
staticFriction: 2 staticFriction: 0
bounciness: 0 bounciness: 0
frictionCombine: 2 frictionCombine: 2
bounceCombine: 0 bounceCombine: 0

4
Assets/3_Materials/Physics Materials/Ground.physicMaterial

@ -7,8 +7,8 @@ PhysicMaterial:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: Ground m_Name: Ground
dynamicFriction: 1000 dynamicFriction: 0
staticFriction: 1000 staticFriction: 0
bounciness: 0 bounciness: 0
frictionCombine: 0 frictionCombine: 0
bounceCombine: 2 bounceCombine: 2

93
Assets/6_Scenes/Beep.unity

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m_GameObject: {fileID: 83944016} m_GameObject: {fileID: 83944016}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: 0.12893897, y: 0.8406356, z: -0.4736417, w: 0.22884533} m_LocalRotation: {x: 0.085551925, y: 0.91226745, z: -0.31431225, w: 0.248308}
m_LocalPosition: {x: -210.12523, y: 15.466, z: 510.0548} m_LocalPosition: {x: -210.12523, y: 15.466, z: 510.0548}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
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m_LocalPosition: {x: -210.12523, y: 15.466, z: 510.0548} m_LocalPosition: {x: -207.48357, y: 6.661335, z: 505.5625}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
@ -6232,11 +6232,31 @@ PrefabInstance:
serializedVersion: 3 serializedVersion: 3
m_TransformParent: {fileID: 547380827529143388} m_TransformParent: {fileID: 547380827529143388}
m_Modifications: m_Modifications:
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propertyPath: m_Layer
value: 7
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propertyPath: m_Layer
value: 7
objectReference: {fileID: 0}
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propertyPath: m_Name propertyPath: m_Name
value: Inside Door value: Inside Door
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type: 3} type: 3}
propertyPath: m_LocalPosition.x propertyPath: m_LocalPosition.x
@ -6939,11 +6959,31 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z propertyPath: m_LocalEulerAnglesHint.z
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
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propertyPath: m_Layer
value: 7
objectReference: {fileID: 0}
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propertyPath: m_Name propertyPath: m_Name
value: Front Door value: Front Door
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 6409585968859697487, guid: a675ba6e3554386459dabb984271bfab,
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propertyPath: m_Layer
value: 7
objectReference: {fileID: 0}
- target: {fileID: 8830648566165926502, guid: a675ba6e3554386459dabb984271bfab,
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propertyPath: m_Layer
value: 7
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_RemovedGameObjects: [] m_RemovedGameObjects: []
m_AddedGameObjects: [] m_AddedGameObjects: []
@ -8392,11 +8432,36 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z propertyPath: m_LocalEulerAnglesHint.z
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
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propertyPath: m_Layer
value: 7
objectReference: {fileID: 0}
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value: 7
objectReference: {fileID: 0}
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type: 3} type: 3}
propertyPath: m_Name propertyPath: m_Name
value: House Walls value: House Walls
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objectReference: {fileID: 0}
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propertyPath: m_Layer
value: 7
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_RemovedGameObjects: [] m_RemovedGameObjects: []
m_AddedGameObjects: [] m_AddedGameObjects: []
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- component: {fileID: 9139986098392536329} - component: {fileID: 9139986098392536329}
m_Layer: 0 m_Layer: 7
m_Name: House|Porch_L_BB_SpotMini-House_2023.blend|Dupli|43 m_Name: House|Porch_L_BB_SpotMini-House_2023.blend|Dupli|43
m_TagString: ground m_TagString: ground
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
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m_TransformParent: {fileID: 547380827529143388} m_TransformParent: {fileID: 547380827529143388}
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value: 7
objectReference: {fileID: 0}
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value: 7
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value: 7
objectReference: {fileID: 0}
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propertyPath: m_LocalPosition.x propertyPath: m_LocalPosition.x
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value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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propertyPath: m_Name propertyPath: m_Name

2
Assets/ML-Agents/Timers/Beep_timers.json

@ -1 +1 @@
{"count":1,"self":38.1027328,"total":38.697915699999996,"children":{"InitializeActuators":{"count":1,"self":0.0015126,"total":0.0015126,"children":null},"InitializeSensors":{"count":1,"self":0.0020038,"total":0.0020038,"children":null},"AgentSendState":{"count":1214,"self":0.0136207,"total":0.2929302,"children":{"CollectObservations":{"count":243,"self":0.0074198999999999992,"total":0.0074198999999999992,"children":null},"WriteActionMask":{"count":243,"self":0.0010341,"total":0.0010341,"children":null},"RequestDecision":{"count":243,"self":0.27085549999999997,"total":0.27085549999999997,"children":null}}},"DecideAction":{"count":1214,"self":0.2815834,"total":0.2866267,"children":{"RayPerceptionSensor.Perceive":{"count":243,"self":0.0050433,"total":0.0050433,"children":null}}},"AgentAct":{"count":1214,"self":0.0121106,"total":0.0121106,"children":null}},"gauges":{},"metadata":{"timer_format_version":"0.1.0","start_time_seconds":"1709301189","unity_version":"2023.2.8f1","command_line_arguments":"C:\\Program Files\\Unity\\Hub\\Editor\\2023.2.8f1\\Editor\\Unity.exe -projectpath C:\\Users\\caile\\Desktop\\Projects\\24_02-Beep\\4_Unity\\Beep Final Git\\beep-final -useHub -hubIPC -cloudEnvironment production","communication_protocol_version":"1.5.0","com.unity.ml-agents_version":"2.3.0-exp.3","scene_name":"Beep","end_time_seconds":"1709301228"}} {"count":1,"self":22.1533968,"total":22.364477299999997,"children":{"InitializeActuators":{"count":1,"self":0.0010178,"total":0.0010178,"children":null},"InitializeSensors":{"count":1,"self":0.0020058999999999997,"total":0.0020058999999999997,"children":null},"AgentSendState":{"count":786,"self":0.0070199,"total":0.024118399999999998,"children":{"CollectObservations":{"count":158,"self":0.0035277999999999998,"total":0.0035277999999999998,"children":null},"WriteActionMask":{"count":158,"self":0.0005032,"total":0.0005032,"children":null},"RequestDecision":{"count":158,"self":0.0130675,"total":0.0130675,"children":null}}},"DecideAction":{"count":786,"self":0.170895,"total":0.1729041,"children":{"RayPerceptionSensor.Perceive":{"count":158,"self":0.0020090999999999998,"total":0.0020090999999999998,"children":null}}},"AgentAct":{"count":786,"self":0.0100348,"total":0.0100348,"children":null}},"gauges":{},"metadata":{"timer_format_version":"0.1.0","start_time_seconds":"1709301810","unity_version":"2023.2.8f1","command_line_arguments":"C:\\Program Files\\Unity\\Hub\\Editor\\2023.2.8f1\\Editor\\Unity.exe -projectpath C:\\Users\\caile\\Desktop\\Projects\\24_02-Beep\\4_Unity\\Beep Final Git\\beep-final -useHub -hubIPC -cloudEnvironment production","communication_protocol_version":"1.5.0","com.unity.ml-agents_version":"2.3.0-exp.3","scene_name":"Beep","end_time_seconds":"1709301832"}}

2
ProjectSettings/TagManager.asset

@ -24,7 +24,7 @@ TagManager:
- Water - Water
- UI - UI
- virtualCamPost - virtualCamPost
- - Walls
- -
- -
- -

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