%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cf1dab834d4ec34195b920ea7bbf9ec, type: 3} m_Name: HDRenderPipelineAsset m_EditorClassIdentifier: m_RenderPipelineSettings: supportShadowMask: 1 supportSSR: 0 supportSSRTransparent: 0 supportSSAO: 1 supportSSGI: 0 supportSubsurfaceScattering: 1 sssSampleBudget: m_Values: 140000002800000050000000 m_SchemaId: m_Id: With3Levels sssDownsampleSteps: m_Values: 000000000000000000000000 m_SchemaId: m_Id: With3Levels supportVolumetrics: 1 supportVolumetricClouds: 0 supportLightLayers: 0 renderingLayerMaskBuffer: 0 supportWater: 0 waterSimulationResolution: 128 supportWaterExclusion: 1 supportWaterDeformation: 1 deformationAtlasSize: 512 maximumDeformerCount: 64 supportWaterFoam: 1 foamAtlasSize: 512 waterScriptInteractionsMode: 0 waterFullCPUSimulation: 0 supportComputeThickness: 0 computeThicknessResolution: 1 computeThicknessLayerMask: serializedVersion: 2 m_Bits: 0 supportDistortion: 1 supportTransparentBackface: 1 supportTransparentDepthPrepass: 1 supportTransparentDepthPostpass: 1 colorBufferFormat: 74 supportCustomPass: 1 customBufferFormat: 12 supportedLitShaderMode: 2 planarReflectionResolution: m_Values: 000100000004000000080000 m_SchemaId: m_Id: With3Levels cubeReflectionResolution: m_Values: 000100000002000000040000 m_SchemaId: m_Id: With3Levels supportDecals: 1 supportDecalLayers: 0 supportSurfaceGradient: 0 decalNormalBufferHP: 0 supportHighQualityLineRendering: 0 highQualityLineRenderingMemoryBudget: 128 msaaSampleCount: 1 supportMotionVectors: 1 supportScreenSpaceLensFlare: 1 supportDataDrivenLensFlare: 1 supportDitheringCrossFade: 1 supportRuntimeAOVAPI: 0 supportTerrainHole: 0 lightProbeSystem: 0 oldLightProbeSystem: 0 probeVolumeMemoryBudget: 1024 supportProbeVolumeGPUStreaming: 0 supportProbeVolumeDiskStreaming: 0 probeVolumeSHBands: 1 supportProbeVolumeScenarios: 0 supportProbeVolumeScenarioBlending: 1 probeVolumeBlendingMemoryBudget: 128 supportRayTracing: 0 supportVFXRayTracing: 0 supportedRayTracingMode: 3 lightLoopSettings: cookieAtlasSize: 2048 cookieFormat: 74 cookieAtlasLastValidMip: 0 cookieTexArraySize: 1 planarReflectionAtlasSize: 1024 reflectionProbeCacheSize: 64 reflectionCubemapSize: 256 maxEnvLightsOnScreen: 64 reflectionCacheCompressed: 0 reflectionProbeFormat: 74 reflectionProbeTexCacheSize: 1073750016 reflectionProbeTexLastValidCubeMip: 3 reflectionProbeTexLastValidPlanarMip: 0 reflectionProbeDecreaseResToFit: 1 skyReflectionSize: 256 skyLightingOverrideLayerMask: serializedVersion: 2 m_Bits: 0 supportFabricConvolution: 0 maxDirectionalLightsOnScreen: 16 maxPunctualLightsOnScreen: 512 maxAreaLightsOnScreen: 64 maxCubeReflectionOnScreen: 48 maxPlanarReflectionOnScreen: 16 maxDecalsOnScreen: 512 maxLightsPerClusterCell: 8 maxLocalVolumetricFogSize: 32 maxLocalVolumetricFogOnScreen: 64 hdShadowInitParams: maxShadowRequests: 128 directionalShadowsDepthBits: 32 punctualShadowFilteringQuality: 1 directionalShadowFilteringQuality: 1 areaShadowFilteringQuality: 0 punctualLightShadowAtlas: shadowAtlasResolution: 4096 shadowAtlasDepthBits: 32 useDynamicViewportRescale: 1 areaLightShadowAtlas: shadowAtlasResolution: 4096 shadowAtlasDepthBits: 32 useDynamicViewportRescale: 1 cachedPunctualLightShadowAtlas: 2048 cachedAreaLightShadowAtlas: 1024 allowDirectionalMixedCachedShadows: 0 shadowResolutionDirectional: m_Values: 00010000000200000004000000080000 m_SchemaId: m_Id: With4Levels shadowResolutionPunctual: m_Values: 00010000000200000004000000080000 m_SchemaId: m_Id: With4Levels shadowResolutionArea: m_Values: 00010000000200000004000000080000 m_SchemaId: m_Id: With4Levels maxDirectionalShadowMapResolution: 2048 maxPunctualShadowMapResolution: 2048 maxAreaShadowMapResolution: 2048 supportScreenSpaceShadows: 0 maxScreenSpaceShadowSlots: 4 screenSpaceShadowBufferFormat: 48 decalSettings: drawDistance: 1000 atlasWidth: 4096 atlasHeight: 4096 transparentTextureResolution: m_Values: 000100000002000000040000 m_SchemaId: m_Id: With3Levels perChannelMask: 0 postProcessSettings: m_LutSize: 32 lutFormat: 48 bufferFormat: 74 dynamicResolutionSettings: enabled: 0 useMipBias: 0 enableDLSS: 0 DLSSPerfQualitySetting: 0 DLSSInjectionPoint: 0 DLSSUseOptimalSettings: 0 DLSSSharpness: 0 fsrOverrideSharpness: 0 fsrSharpness: 0.92 maxPercentage: 100 minPercentage: 100 dynResType: 1 upsampleFilter: 1 forceResolution: 0 forcedPercentage: 100 lowResTransparencyMinimumThreshold: 0 rayTracingHalfResThreshold: 50 lowresTransparentSettings: enabled: 1 checkerboardDepthBuffer: 1 upsampleType: 1 xrSettings: singlePass: 1 occlusionMesh: 1 cameraJitter: 0 allowMotionBlur: 0 postProcessQualitySettings: NearBlurSampleCount: 030000000500000008000000 NearBlurMaxRadius: - 2 - 4 - 7 FarBlurSampleCount: 04000000070000000e000000 FarBlurMaxRadius: - 5 - 8 - 13 DoFResolution: 040000000200000001000000 DoFHighQualityFiltering: 000101 DoFPhysicallyBased: 000000 LimitManualRangeNearBlur: 000000 MotionBlurSampleCount: 04000000080000000c000000 BloomRes: 040000000200000002000000 BloomHighQualityFiltering: 000101 BloomHighQualityPrefiltering: 000001 ChromaticAberrationMaxSamples: 03000000060000000c000000 lightSettings: useContactShadow: m_Values: 000001 m_SchemaId: m_Id: With3Levels maximumLODLevel: m_Values: 000000000000000000000000 m_SchemaId: m_Id: With3Levels lodBias: m_Values: - 1 - 1 - 1 m_SchemaId: m_Id: With3Levels lightingQualitySettings: AOStepCount: 040000000600000010000000 AOFullRes: 000001 AOMaximumRadiusPixels: 200000002800000050000000 AOBilateralUpsample: 000101 AODirectionCount: 010000000200000004000000 ContactShadowSampleCount: 060000000a00000010000000 SSRMaxRaySteps: 100000002000000040000000 SSGIRaySteps: 200000004000000080000000 SSGIDenoise: 010101 SSGIHalfResDenoise: 010000 SSGIDenoiserRadius: - 0.75 - 0.5 - 0.5 SSGISecondDenoise: 010101 RTAORayLength: - 0.5 - 3 - 20 RTAOSampleCount: 010000000200000008000000 RTAODenoise: 010101 RTAODenoiserRadius: - 0.25 - 0.5 - 0.65 RTGIRayLength: - 50 - 50 - 50 RTGIFullResolution: 000001 RTGIClampValue: - 0.5 - 0.8 - 1.5 RTGIRaySteps: 200000003000000040000000 RTGIDenoise: 010101 RTGIHalfResDenoise: 010000 RTGIDenoiserRadius: - 0.75 - 0.5 - 0.25 RTGISecondDenoise: 010101 RTRMinSmoothness: - 0.6 - 0.4 - 0 RTRSmoothnessFadeStart: - 0.7 - 0.5 - 0 RTRRayLength: - 50 - 50 - 50 RTRClampValue: - 0.8 - 1 - 1.2 RTRFullResolution: 000001 RTRRayMaxIterations: 200000003000000040000000 RTRDenoise: 010101 RTRDenoiserRadiusDimmer: - 0.75 - 0.75 - 1 RTRDenoiserAntiFlicker: - 1 - 1 - 1 Fog_ControlMode: 000000000000000000000000 Fog_Budget: - 0.166 - 0.33 - 0.666 Fog_DepthRatio: - 0.666 - 0.666 - 0.5 m_ObsoleteLightLayerName0: m_ObsoleteLightLayerName1: m_ObsoleteLightLayerName2: m_ObsoleteLightLayerName3: m_ObsoleteLightLayerName4: m_ObsoleteLightLayerName5: m_ObsoleteLightLayerName6: m_ObsoleteLightLayerName7: m_ObsoleteDecalLayerName0: m_ObsoleteDecalLayerName1: m_ObsoleteDecalLayerName2: m_ObsoleteDecalLayerName3: m_ObsoleteDecalLayerName4: m_ObsoleteDecalLayerName5: m_ObsoleteDecalLayerName6: m_ObsoleteDecalLayerName7: m_ObsoleteSupportRuntimeDebugDisplay: 0 allowShaderVariantStripping: 1 enableSRPBatcher: 1 availableMaterialQualityLevels: -1 m_DefaultMaterialQualityLevel: 4 diffusionProfileSettings: {fileID: 0} m_VolumeProfile: {fileID: 0} virtualTexturingSettings: streamingCpuCacheSizeInMegaBytes: 256 streamingMipPreloadTexturesPerFrame: 0 streamingPreloadMipCount: 1 streamingGpuCacheSettings: - format: 0 sizeInMegaBytes: 128 m_UseRenderGraph: 1 m_Version: 24 m_ObsoleteFrameSettings: overrides: 0 enableShadow: 0 enableContactShadows: 0 enableShadowMask: 0 enableSSR: 0 enableSSAO: 0 enableSubsurfaceScattering: 0 enableTransmission: 0 enableAtmosphericScattering: 0 enableVolumetrics: 0 enableReprojectionForVolumetrics: 0 enableLightLayers: 0 enableExposureControl: 1 diffuseGlobalDimmer: 0 specularGlobalDimmer: 0 shaderLitMode: 0 enableDepthPrepassWithDeferredRendering: 0 enableTransparentPrepass: 0 enableMotionVectors: 0 enableObjectMotionVectors: 0 enableDecals: 0 enableRoughRefraction: 0 enableTransparentPostpass: 0 enableDistortion: 0 enablePostprocess: 0 enableOpaqueObjects: 0 enableTransparentObjects: 0 enableRealtimePlanarReflection: 0 enableMSAA: 0 enableAsyncCompute: 0 runLightListAsync: 0 runSSRAsync: 0 runSSAOAsync: 0 runContactShadowsAsync: 0 runVolumeVoxelizationAsync: 0 lightLoopSettings: overrides: 0 enableDeferredTileAndCluster: 0 enableComputeLightEvaluation: 0 enableComputeLightVariants: 0 enableComputeMaterialVariants: 0 enableFptlForForwardOpaque: 0 enableBigTilePrepass: 0 isFptlEnabled: 0 m_ObsoleteBakedOrCustomReflectionFrameSettings: overrides: 0 enableShadow: 0 enableContactShadows: 0 enableShadowMask: 0 enableSSR: 0 enableSSAO: 0 enableSubsurfaceScattering: 0 enableTransmission: 0 enableAtmosphericScattering: 0 enableVolumetrics: 0 enableReprojectionForVolumetrics: 0 enableLightLayers: 0 enableExposureControl: 1 diffuseGlobalDimmer: 0 specularGlobalDimmer: 0 shaderLitMode: 0 enableDepthPrepassWithDeferredRendering: 0 enableTransparentPrepass: 0 enableMotionVectors: 0 enableObjectMotionVectors: 0 enableDecals: 0 enableRoughRefraction: 0 enableTransparentPostpass: 0 enableDistortion: 0 enablePostprocess: 0 enableOpaqueObjects: 0 enableTransparentObjects: 0 enableRealtimePlanarReflection: 0 enableMSAA: 0 enableAsyncCompute: 0 runLightListAsync: 0 runSSRAsync: 0 runSSAOAsync: 0 runContactShadowsAsync: 0 runVolumeVoxelizationAsync: 0 lightLoopSettings: overrides: 0 enableDeferredTileAndCluster: 0 enableComputeLightEvaluation: 0 enableComputeLightVariants: 0 enableComputeMaterialVariants: 0 enableFptlForForwardOpaque: 0 enableBigTilePrepass: 0 isFptlEnabled: 0 m_ObsoleteRealtimeReflectionFrameSettings: overrides: 0 enableShadow: 0 enableContactShadows: 0 enableShadowMask: 0 enableSSR: 0 enableSSAO: 0 enableSubsurfaceScattering: 0 enableTransmission: 0 enableAtmosphericScattering: 0 enableVolumetrics: 0 enableReprojectionForVolumetrics: 0 enableLightLayers: 0 enableExposureControl: 1 diffuseGlobalDimmer: 0 specularGlobalDimmer: 0 shaderLitMode: 0 enableDepthPrepassWithDeferredRendering: 0 enableTransparentPrepass: 0 enableMotionVectors: 0 enableObjectMotionVectors: 0 enableDecals: 0 enableRoughRefraction: 0 enableTransparentPostpass: 0 enableDistortion: 0 enablePostprocess: 0 enableOpaqueObjects: 0 enableTransparentObjects: 0 enableRealtimePlanarReflection: 0 enableMSAA: 0 enableAsyncCompute: 0 runLightListAsync: 0 runSSRAsync: 0 runSSAOAsync: 0 runContactShadowsAsync: 0 runVolumeVoxelizationAsync: 0 lightLoopSettings: overrides: 0 enableDeferredTileAndCluster: 0 enableComputeLightEvaluation: 0 enableComputeLightVariants: 0 enableComputeMaterialVariants: 0 enableFptlForForwardOpaque: 0 enableBigTilePrepass: 0 isFptlEnabled: 0 m_ObsoleteDefaultVolumeProfile: {fileID: 0} m_ObsoleteDefaultLookDevProfile: {fileID: 0} m_ObsoleteFrameSettingsMovedToDefaultSettings: bitDatas: data1: 0 data2: 0 lodBias: 0 lodBiasMode: 0 lodBiasQualityLevel: 0 maximumLODLevel: 0 maximumLODLevelMode: 0 maximumLODLevelQualityLevel: 0 sssQualityMode: 0 sssQualityLevel: 0 sssCustomSampleBudget: 0 sssCustomDownsampleSteps: 0 msaaMode: 0 materialQuality: 0 m_ObsoleteBakedOrCustomReflectionFrameSettingsMovedToDefaultSettings: bitDatas: data1: 0 data2: 0 lodBias: 0 lodBiasMode: 0 lodBiasQualityLevel: 0 maximumLODLevel: 0 maximumLODLevelMode: 0 maximumLODLevelQualityLevel: 0 sssQualityMode: 0 sssQualityLevel: 0 sssCustomSampleBudget: 0 sssCustomDownsampleSteps: 0 msaaMode: 0 materialQuality: 0 m_ObsoleteRealtimeReflectionFrameSettingsMovedToDefaultSettings: bitDatas: data1: 0 data2: 0 lodBias: 0 lodBiasMode: 0 lodBiasQualityLevel: 0 maximumLODLevel: 0 maximumLODLevelMode: 0 maximumLODLevelQualityLevel: 0 sssQualityMode: 0 sssQualityLevel: 0 sssCustomSampleBudget: 0 sssCustomDownsampleSteps: 0 msaaMode: 0 materialQuality: 0 m_ObsoleteRenderPipelineResources: {fileID: 0} m_ObsoleteRenderPipelineRayTracingResources: {fileID: 0} m_ObsoleteBeforeTransparentCustomPostProcesses: [] m_ObsoleteBeforePostProcessCustomPostProcesses: [] m_ObsoleteAfterPostProcessCustomPostProcesses: [] m_ObsoleteBeforeTAACustomPostProcesses: [] m_ObsoleteShaderVariantLogLevel: 0 m_ObsoleteLensAttenuation: 0 m_ObsoleteDiffusionProfileSettingsList: []