%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1479734752054701511
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4721946223723503440}
  - component: {fileID: 5605593716787590882}
  - component: {fileID: 6375500927282115536}
  m_Layer: 3
  m_Name: House|Handle_Front.001_L_BB_SpotMini-House_2023.blend|Dupli|14
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4721946223723503440
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1479734752054701511}
  serializedVersion: 2
  m_LocalRotation: {x: -0.000000047415213, y: 0.000000026341766, z: 1, w: -0.00000023841855}
  m_LocalPosition: {x: -1.0868044, y: 0.029903531, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8313195366138366964}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5605593716787590882
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1479734752054701511}
  m_Mesh: {fileID: -1001920709838734967, guid: 035fa817a7331e74f852d97d43c28aa6, type: 3}
--- !u!23 &6375500927282115536
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1479734752054701511}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_RenderingLayerMask: 257
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: edac22eb26d6c2e41abe6830d159634a, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1586110645434131774
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8197438391031891795}
  - component: {fileID: 7233291128079629970}
  - component: {fileID: 9094509247297359603}
  - component: {fileID: 5569698619629404870}
  - component: {fileID: 1327569326270020380}
  m_Layer: 0
  m_Name: House|Door Kitchen_L_BB_SpotMini-House_2023.blend|Dupli|11
  m_TagString: wall
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8197438391031891795
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1586110645434131774}
  serializedVersion: 2
  m_LocalRotation: {x: -0.000000037252903, y: 0.000000014901161, z: -0.7071069, w: 0.7071067}
  m_LocalPosition: {x: -7.0682874, y: 11.160826, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5444206274498622913}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7233291128079629970
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1586110645434131774}
  m_Mesh: {fileID: -232304577290313626, guid: 035fa817a7331e74f852d97d43c28aa6, type: 3}
--- !u!23 &9094509247297359603
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1586110645434131774}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_RenderingLayerMask: 257
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5f4035d07ee656b4abd0e7df00416f3b, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &5569698619629404870
BoxCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1586110645434131774}
  m_Material: {fileID: 0}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 8
  m_LayerOverridePriority: 0
  m_IsTrigger: 0
  m_ProvidesContacts: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Size: {x: 0.051760416, y: 0.049952377, z: 2.4700003}
  m_Center: {x: 0.6241183, y: 0.04435706, z: 1.2350003}
--- !u!54 &1327569326270020380
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1586110645434131774}
  serializedVersion: 4
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_CenterOfMass: {x: 0, y: 0, z: 0}
  m_InertiaTensor: {x: 1, y: 1, z: 1}
  m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ImplicitCom: 1
  m_ImplicitTensor: 1
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 126
  m_CollisionDetection: 0
--- !u!1 &4702515179262390860
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8770876748549425948}
  - component: {fileID: 1339535943323287451}
  - component: {fileID: 6587373552404275266}
  m_Layer: 3
  m_Name: House|Handle_Back.001_L_BB_SpotMini-House_2023.blend|Dupli|13
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8770876748549425948
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4702515179262390860}
  serializedVersion: 2
  m_LocalRotation: {x: -0.00000026822084, y: 1, z: 0.00000010009876, w: 0.000000047415195}
  m_LocalPosition: {x: -1.0868044, y: 0.008645177, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8313195366138366964}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1339535943323287451
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4702515179262390860}
  m_Mesh: {fileID: 8904009090881102937, guid: 035fa817a7331e74f852d97d43c28aa6, type: 3}
--- !u!23 &6587373552404275266
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4702515179262390860}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_RenderingLayerMask: 257
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: edac22eb26d6c2e41abe6830d159634a, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &6071508799918963446
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8313195366138366964}
  - component: {fileID: 3257722658413578853}
  - component: {fileID: 7466016927505166266}
  - component: {fileID: 2520259793395581644}
  - component: {fileID: 998555433314209466}
  - component: {fileID: 1314476659768296751}
  m_Layer: 3
  m_Name: House|Door.001_L_BB_SpotMini-House_2023.blend|Dupli|12
  m_TagString: wall
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8313195366138366964
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6071508799918963446}
  serializedVersion: 2
  m_LocalRotation: {x: -0.000000037252903, y: 0.000000014901161, z: -0.7071069, w: 0.7071067}
  m_LocalPosition: {x: -7.102089, y: 10.578424, z: 1.2349995}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8770876748549425948}
  - {fileID: 4721946223723503440}
  m_Father: {fileID: 5444206274498622913}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3257722658413578853
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6071508799918963446}
  m_Mesh: {fileID: -5723408716430685000, guid: 035fa817a7331e74f852d97d43c28aa6, type: 3}
--- !u!23 &7466016927505166266
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6071508799918963446}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_RenderingLayerMask: 257
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5f4035d07ee656b4abd0e7df00416f3b, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &2520259793395581644
BoxCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6071508799918963446}
  m_Material: {fileID: 0}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_LayerOverridePriority: 0
  m_IsTrigger: 0
  m_ProvidesContacts: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Size: {x: 1.1648003, y: 0.065000005, z: 2.3920004}
  m_Center: {x: -0.58240205, y: 0.019499984, z: -0.033799894}
--- !u!54 &998555433314209466
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6071508799918963446}
  serializedVersion: 4
  m_Mass: 25
  m_Drag: 0.05
  m_AngularDrag: 0.05
  m_CenterOfMass: {x: 0, y: 0, z: 0}
  m_InertiaTensor: {x: 1, y: 1, z: 1}
  m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ImplicitCom: 1
  m_ImplicitTensor: 1
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!59 &1314476659768296751
HingeJoint:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6071508799918963446}
  serializedVersion: 3
  m_ConnectedBody: {fileID: 1327569326270020380}
  m_ConnectedArticulationBody: {fileID: 0}
  m_Anchor: {x: 0, y: 0.051999986, z: 0}
  m_Axis: {x: 0, y: 0, z: 1}
  m_AutoConfigureConnectedAnchor: 1
  m_ConnectedAnchor: {x: 0, y: 0, z: 0}
  m_UseSpring: 0
  m_Spring:
    spring: 0
    damper: 20
    targetPosition: 0
  m_UseMotor: 0
  m_Motor:
    targetVelocity: 0
    force: 0
    freeSpin: 0
  m_UseLimits: 1
  m_ExtendedLimits: 0
  m_UseAcceleration: 0
  m_Limits:
    min: 0
    max: 90
    bounciness: 1
    bounceMinVelocity: 0.2
    contactDistance: 0
  m_BreakForce: Infinity
  m_BreakTorque: Infinity
  m_EnableCollision: 0
  m_EnablePreprocessing: 1
  m_MassScale: 1
  m_ConnectedMassScale: 1
--- !u!1 &8811211774490203470
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5444206274498622913}
  m_Layer: 0
  m_Name: Backdoor
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5444206274498622913
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8811211774490203470}
  serializedVersion: 2
  m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8313195366138366964}
  - {fileID: 8197438391031891795}
  m_Father: {fileID: 0}
  m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}