projection test for gallery space w/ chair using squeezed & gnomic projection.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 

1332 lines
30 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-8915278886617072325
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f086a068d4c5889438831b3ae9afc11c, type: 3}
m_Name: Tonemapping
m_EditorClassIdentifier:
active: 1
mode:
m_OverrideState: 1
m_Value: 2
useFullACES:
m_OverrideState: 1
m_Value: 0
toeStrength:
m_OverrideState: 1
m_Value: 0
toeLength:
m_OverrideState: 1
m_Value: 0.5
shoulderStrength:
m_OverrideState: 1
m_Value: 0
shoulderLength:
m_OverrideState: 1
m_Value: 0.5
shoulderAngle:
m_OverrideState: 1
m_Value: 0
gamma:
m_OverrideState: 1
m_Value: 1
lutTexture:
m_OverrideState: 1
m_Value: {fileID: 0}
lutContribution:
m_OverrideState: 1
m_Value: 1
neutralHDRRangeReductionMode:
m_OverrideState: 1
m_Value: 2
acesPreset:
m_OverrideState: 1
m_Value: 3
fallbackMode:
m_OverrideState: 1
m_Value: 1
hueShiftAmount:
m_OverrideState: 1
m_Value: 0
detectPaperWhite:
m_OverrideState: 1
m_Value: 0
paperWhite:
m_OverrideState: 1
m_Value: 300
detectBrightnessLimits:
m_OverrideState: 1
m_Value: 1
minNits:
m_OverrideState: 1
m_Value: 0.005
maxNits:
m_OverrideState: 1
m_Value: 1000
--- !u!114 &-7884210385142215019
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4b8bcdf71d7fafa419fca1ed162f5fc9, type: 3}
m_Name: ColorAdjustments
m_EditorClassIdentifier:
active: 0
postExposure:
m_OverrideState: 1
m_Value: 0
contrast:
m_OverrideState: 1
m_Value: 0
colorFilter:
m_OverrideState: 1
m_Value: {r: 1, g: 1, b: 1, a: 1}
hueShift:
m_OverrideState: 1
m_Value: 0
saturation:
m_OverrideState: 1
m_Value: 0
--- !u!114 &-7804985395490938780
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9008a067f4d626c4d8bc4bc48f04bb89, type: 3}
m_Name: AmbientOcclusion
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 1
m_Value: 1
rayTracing:
m_OverrideState: 1
m_Value: 1
intensity:
m_OverrideState: 1
m_Value: 0.5
directLightingStrength:
m_OverrideState: 1
m_Value: 0
radius:
m_OverrideState: 1
m_Value: 1.5
spatialBilateralAggressiveness:
m_OverrideState: 1
m_Value: 0.15
temporalAccumulation:
m_OverrideState: 1
m_Value: 1
ghostingReduction:
m_OverrideState: 1
m_Value: 0.5
blurSharpness:
m_OverrideState: 1
m_Value: 0.1
layerMask:
m_OverrideState: 1
m_Value:
serializedVersion: 2
m_Bits: 4294967295
specularOcclusion:
m_OverrideState: 1
m_Value: 0.5
occluderMotionRejection:
m_OverrideState: 1
m_Value: 1
receiverMotionRejection:
m_OverrideState: 1
m_Value: 1
m_StepCount:
m_OverrideState: 1
m_Value: 6
m_FullResolution:
m_OverrideState: 1
m_Value: 0
m_MaximumRadiusInPixels:
m_OverrideState: 1
m_Value: 40
m_BilateralUpsample:
m_OverrideState: 1
m_Value: 1
m_DirectionCount:
m_OverrideState: 1
m_Value: 2
m_RayLength:
m_OverrideState: 1
m_Value: 3
m_SampleCount:
m_OverrideState: 1
m_Value: 2
m_Denoise:
m_OverrideState: 1
m_Value: 1
m_DenoiserRadius:
m_OverrideState: 1
m_Value: 0.5
--- !u!114 &-7147837882590108758
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b51a78e223a2e504bb88a059b55229ea, type: 3}
m_Name: WhiteBalance
m_EditorClassIdentifier:
active: 1
temperature:
m_OverrideState: 1
m_Value: 31
tint:
m_OverrideState: 1
m_Value: 30
--- !u!114 &-6800699149377963095
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 31394aa05878563408489d5c1688f3a0, type: 3}
m_Name: PathTracing
m_EditorClassIdentifier:
active: 1
enable:
m_OverrideState: 1
m_Value: 0
layerMask:
m_OverrideState: 1
m_Value:
serializedVersion: 2
m_Bits: 4294967295
maximumSamples:
m_OverrideState: 1
m_Value: 500
minimumDepth:
m_OverrideState: 1
m_Value: 1
maximumDepth:
m_OverrideState: 1
m_Value: 4
maximumIntensity:
m_OverrideState: 1
m_Value: 10
denoising:
m_OverrideState: 0
m_Value: 0
useAOVs:
m_OverrideState: 0
m_Value: 1
temporal:
m_OverrideState: 0
m_Value: 0
asyncDenoising:
m_OverrideState: 0
m_Value: 1
skyImportanceSampling:
m_OverrideState: 1
m_Value: 0
tilingParameters:
m_OverrideState: 1
m_Value: {x: 1, y: 1, z: 0, w: 0}
seedMode:
m_OverrideState: 1
m_Value: 1
--- !u!114 &-6019129428321322376
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6b24b200358312b4fa1004e2431c2f1f, type: 3}
m_Name: ShadowsMidtonesHighlights
m_EditorClassIdentifier:
active: 0
shadows:
m_OverrideState: 1
m_Value: {x: 1, y: 1, z: 1, w: -0.15523931}
midtones:
m_OverrideState: 1
m_Value: {x: 1, y: 1, z: 1, w: 0.025873223}
highlights:
m_OverrideState: 1
m_Value: {x: 1, y: 1, z: 1, w: 0.07761968}
shadowsStart:
m_OverrideState: 1
m_Value: 0
shadowsEnd:
m_OverrideState: 1
m_Value: 0.3
highlightsStart:
m_OverrideState: 1
m_Value: 0.55
highlightsEnd:
m_OverrideState: 1
m_Value: 1
--- !u!114 &-5063555234718149113
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e3f28ae5e03094946a7a9c9ddfc1a178, type: 3}
m_Name: Ramp
m_EditorClassIdentifier:
active: 0
intensity:
m_OverrideState: 1
m_Value: 0.024
--- !u!114 &-4930071820290862928
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 56b145d2b9ee1ac4f846968484e7485a, type: 3}
m_Name: ContactShadows
m_EditorClassIdentifier:
active: 0
quality:
m_OverrideState: 1
m_Value: 1
enable:
m_OverrideState: 1
m_Value: 1
length:
m_OverrideState: 1
m_Value: 0.15
opacity:
m_OverrideState: 1
m_Value: 1
distanceScaleFactor:
m_OverrideState: 1
m_Value: 0.5
maxDistance:
m_OverrideState: 1
m_Value: 50
minDistance:
m_OverrideState: 1
m_Value: 0
fadeDistance:
m_OverrideState: 1
m_Value: 5
fadeInDistance:
m_OverrideState: 1
m_Value: 0
rayBias:
m_OverrideState: 1
m_Value: 0.2
thicknessScale:
m_OverrideState: 1
m_Value: 0.15
m_SampleCount:
m_OverrideState: 1
m_Value: 10
--- !u!114 &-4298369578951856871
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7ddcec8a8eb2d684d833ac8f5d26aebd, type: 3}
m_Name: HDShadowSettings
m_EditorClassIdentifier:
active: 1
interCascadeBorders: 1
maxShadowDistance:
m_OverrideState: 1
m_Value: 150
directionalTransmissionMultiplier:
m_OverrideState: 1
m_Value: 1
cascadeShadowSplitCount:
m_OverrideState: 1
m_Value: 4
cascadeShadowSplit0:
m_OverrideState: 1
m_Value: 0.05
cascadeShadowSplit1:
m_OverrideState: 1
m_Value: 0.15
cascadeShadowSplit2:
m_OverrideState: 1
m_Value: 0.3
cascadeShadowBorder0:
m_OverrideState: 1
m_Value: 0.06905067
cascadeShadowBorder1:
m_OverrideState: 1
m_Value: 0.05086228
cascadeShadowBorder2:
m_OverrideState: 1
m_Value: 0
cascadeShadowBorder3:
m_OverrideState: 1
m_Value: 0
--- !u!114 &-4219540923071612482
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 32b6af8f7ad32324cb6941c3290e5895, type: 3}
m_Name: MicroShadowing
m_EditorClassIdentifier:
active: 0
enable:
m_OverrideState: 1
m_Value: 1
opacity:
m_OverrideState: 1
m_Value: 1
--- !u!114 &-3827638020047274282
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2d08ce26990eb1a4a9177b860541e702, type: 3}
m_Name: Exposure
m_EditorClassIdentifier:
active: 1
mode:
m_OverrideState: 1
m_Value: 3
meteringMode:
m_OverrideState: 1
m_Value: 2
luminanceSource:
m_OverrideState: 1
m_Value: 1
fixedExposure:
m_OverrideState: 1
m_Value: 15
compensation:
m_OverrideState: 1
m_Value: 0.5
limitMin:
m_OverrideState: 1
m_Value: -1
limitMax:
m_OverrideState: 1
m_Value: 14
curveMap:
m_OverrideState: 1
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -10
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 20
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
limitMinCurveMap:
m_OverrideState: 1
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -12
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 18
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
limitMaxCurveMap:
m_OverrideState: 1
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -8
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 22
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
adaptationMode:
m_OverrideState: 1
m_Value: 1
adaptationSpeedDarkToLight:
m_OverrideState: 1
m_Value: 3
adaptationSpeedLightToDark:
m_OverrideState: 1
m_Value: 1
weightTextureMask:
m_OverrideState: 1
m_Value: {fileID: 0}
histogramPercentages:
m_OverrideState: 1
m_Value: {x: 40, y: 90}
histogramUseCurveRemapping:
m_OverrideState: 1
m_Value: 0
targetMidGray:
m_OverrideState: 1
m_Value: 0
centerAroundExposureTarget:
m_OverrideState: 1
m_Value: 0
proceduralCenter:
m_OverrideState: 1
m_Value: {x: 0.5, y: 0.5}
proceduralRadii:
m_OverrideState: 1
m_Value: {x: 0.3, y: 0.3}
maskMinIntensity:
m_OverrideState: 1
m_Value: -30
maskMaxIntensity:
m_OverrideState: 1
m_Value: 30
proceduralSoftness:
m_OverrideState: 1
m_Value: 0.5
--- !u!114 &-3504886913743664185
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f034cba68ab55e046ae1445a42f18c0e, type: 3}
m_Name: IndirectLightingController
m_EditorClassIdentifier:
active: 1
indirectDiffuseLightingMultiplier:
m_OverrideState: 1
m_Value: 1
indirectDiffuseLightingLayers:
m_OverrideState: 1
m_Value: 65535
reflectionLightingMultiplier:
m_OverrideState: 1
m_Value: 1
reflectionLightingLayers:
m_OverrideState: 1
m_Value: 65535
reflectionProbeIntensityMultiplier:
m_OverrideState: 1
m_Value: 1
--- !u!114 &-1650307496022412729
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5e17fad69ea181b4483974138b566975, type: 3}
m_Name: ScreenSpaceRefraction
m_EditorClassIdentifier:
active: 1
screenFadeDistance:
m_OverrideState: 1
m_Value: 0.1
--- !u!114 &-949621339002888531
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 59b6606ef2548734bb6d11b9d160bc7e, type: 3}
m_Name: HDRISky
m_EditorClassIdentifier:
active: 1
rotation:
m_OverrideState: 1
m_Value: 81
skyIntensityMode:
m_OverrideState: 1
m_Value: 1
exposure:
m_OverrideState: 1
m_Value: 14
multiplier:
m_OverrideState: 1
m_Value: 4
upperHemisphereLuxValue:
m_OverrideState: 1
m_Value: 3.2590904
upperHemisphereLuxColor:
m_OverrideState: 1
m_Value: {x: 0.33901125, y: 0.42040265, z: 0.5}
desiredLuxValue:
m_OverrideState: 1
m_Value: 80000
updateMode:
m_OverrideState: 1
m_Value: 0
updatePeriod:
m_OverrideState: 1
m_Value: 0
includeSunInBaking:
m_OverrideState: 1
m_Value: 0
hdriSky:
m_OverrideState: 1
m_Value: {fileID: 8900000, guid: 0d8d2ce13ea04463fa1e0f7cd05bddd8, type: 3}
distortionMode:
m_OverrideState: 1
m_Value: 0
flowmap:
m_OverrideState: 1
m_Value: {fileID: 0}
upperHemisphereOnly:
m_OverrideState: 1
m_Value: 1
scrollOrientation:
m_OverrideState: 1
m_Value:
mode: 1
customValue: 0
additiveValue: 0
multiplyValue: 1
scrollSpeed:
m_OverrideState: 1
m_Value:
mode: 1
customValue: 100
additiveValue: 0
multiplyValue: 1
sunInitialRotation:
m_OverrideState: 1
m_Value: -Infinity
lockSun:
m_OverrideState: 1
m_Value: 0
enableBackplate:
m_OverrideState: 1
m_Value: 0
backplateType:
m_OverrideState: 1
m_Value: 0
groundLevel:
m_OverrideState: 1
m_Value: 0
scale:
m_OverrideState: 1
m_Value: {x: 32, y: 32}
projectionDistance:
m_OverrideState: 1
m_Value: 16
plateRotation:
m_OverrideState: 1
m_Value: 0
plateTexRotation:
m_OverrideState: 1
m_Value: 0
plateTexOffset:
m_OverrideState: 1
m_Value: {x: 0, y: 0}
blendAmount:
m_OverrideState: 1
m_Value: 0
shadowTint:
m_OverrideState: 1
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
pointLightShadow:
m_OverrideState: 1
m_Value: 0
dirLightShadow:
m_OverrideState: 1
m_Value: 0
rectLightShadow:
m_OverrideState: 1
m_Value: 0
m_SkyVersion: 1
enableDistortion:
m_OverrideState: 1
m_Value: 0
procedural:
m_OverrideState: 1
m_Value: 1
scrollDirection:
m_OverrideState: 1
m_Value: 0
m_ObsoleteScrollSpeed:
m_OverrideState: 1
m_Value: 1
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: DefaultSettingsVolumeProfile-surveillance
m_EditorClassIdentifier:
components:
- {fileID: 4190820131109250584}
- {fileID: -4298369578951856871}
- {fileID: -4930071820290862928}
- {fileID: -7804985395490938780}
- {fileID: -8915278886617072325}
- {fileID: -3827638020047274282}
- {fileID: 5199121200012951844}
- {fileID: -949621339002888531}
- {fileID: 6469679397869249117}
- {fileID: 6084198392712255300}
- {fileID: -7884210385142215019}
- {fileID: 3057569810485788681}
- {fileID: -1650307496022412729}
- {fileID: -6800699149377963095}
- {fileID: 7625148801865772278}
- {fileID: 5763406671229996830}
- {fileID: -3504886913743664185}
- {fileID: -7147837882590108758}
- {fileID: -6019129428321322376}
- {fileID: 2360720507375578572}
- {fileID: 1819268820809003571}
- {fileID: 98370407821306250}
- {fileID: 6827631499779145036}
- {fileID: 7587836952699343683}
- {fileID: -4219540923071612482}
- {fileID: -5063555234718149113}
- {fileID: 6321083581905135187}
- {fileID: 4070640034410927078}
--- !u!114 &98370407821306250
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9c1bfcd0f0fa7b8468f281d6bbbaf320, type: 3}
m_Name: LensDistortion
m_EditorClassIdentifier:
active: 1
intensity:
m_OverrideState: 1
m_Value: 0.739
xMultiplier:
m_OverrideState: 1
m_Value: 1
yMultiplier:
m_OverrideState: 1
m_Value: 1
center:
m_OverrideState: 1
m_Value: {x: 0.5, y: 0.5}
scale:
m_OverrideState: 1
m_Value: 1.29
--- !u!114 &1819268820809003571
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5a6b00fcf518bb94a90b408492e07b44, type: 3}
m_Name: FilmGrain
m_EditorClassIdentifier:
active: 0
type:
m_OverrideState: 1
m_Value: 1
intensity:
m_OverrideState: 1
m_Value: 0.469
response:
m_OverrideState: 1
m_Value: 0.8
texture:
m_OverrideState: 1
m_Value: {fileID: 0}
--- !u!114 &2360720507375578572
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: da5ab44aadfb1804db5fd470983ac1b8, type: 3}
m_Name: LiftGammaGain
m_EditorClassIdentifier:
active: 1
lift:
m_OverrideState: 1
m_Value: {x: 1, y: 1, z: 1, w: 0}
gamma:
m_OverrideState: 1
m_Value: {x: 1, y: 1, z: 1, w: 0}
gain:
m_OverrideState: 1
m_Value: {x: 1, y: 1, z: 1, w: 0}
--- !u!114 &3057569810485788681
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 464ccca2a3ef3ce429c63a5b5cd3be58, type: 3}
m_Name: SubSurfaceScattering
m_EditorClassIdentifier:
active: 1
rayTracing:
m_OverrideState: 1
m_Value: 1
sampleCount:
m_OverrideState: 1
m_Value: 3
--- !u!114 &4070640034410927078
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d39585a76d5fe4440a829bdff2e7d6f5, type: 3}
m_Name: Scale
m_EditorClassIdentifier:
active: 1
intensity:
m_OverrideState: 1
m_Value: 0.08
scale:
m_OverrideState: 1
m_Value: 1
--- !u!114 &4190820131109250584
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: aaa3b8214f75b354e9ba2caadd022259, type: 3}
m_Name: DepthOfField
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 1
m_Value: 3
focusMode:
m_OverrideState: 1
m_Value: 1
focusDistance:
m_OverrideState: 1
m_Value: 2.5
focusDistanceMode:
m_OverrideState: 1
m_Value: 0
nearFocusStart:
m_OverrideState: 1
m_Value: 0
nearFocusEnd:
m_OverrideState: 1
m_Value: 4
farFocusStart:
m_OverrideState: 1
m_Value: 10
farFocusEnd:
m_OverrideState: 1
m_Value: 20
m_NearSampleCount:
m_OverrideState: 1
m_Value: 4
m_NearMaxBlur:
m_OverrideState: 1
m_Value: 3
m_FarSampleCount:
m_OverrideState: 1
m_Value: 5
m_FarMaxBlur:
m_OverrideState: 1
m_Value: 6
m_Resolution:
m_OverrideState: 1
m_Value: 2
m_HighQualityFiltering:
m_OverrideState: 1
m_Value: 0
m_PhysicallyBased:
m_OverrideState: 1
m_Value: 0
m_LimitManualRangeNearBlur:
m_OverrideState: 1
m_Value: 0
--- !u!114 &5199121200012951844
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0d7593b3a9277ac4696b20006c21dde2, type: 3}
m_Name: VisualEnvironment
m_EditorClassIdentifier:
active: 1
skyType:
m_OverrideState: 1
m_Value: 1
cloudType:
m_OverrideState: 1
m_Value: 0
skyAmbientMode:
m_OverrideState: 1
m_Value: 1
windOrientation:
m_OverrideState: 1
m_Value: 0
windSpeed:
m_OverrideState: 1
m_Value: 0
fogType:
m_OverrideState: 1
m_Value: 0
--- !u!114 &5763406671229996830
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 42ef2681fa3dc8c4fa031f044e68c63f, type: 3}
m_Name: GlobalIllumination
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 1
m_Value: 3
enable:
m_OverrideState: 1
m_Value: 1
tracing:
m_OverrideState: 1
m_Value: 2
rayMiss:
m_OverrideState: 1
m_Value: 3
depthBufferThickness:
m_OverrideState: 1
m_Value: 0.1
fullResolutionSS:
m_OverrideState: 1
m_Value: 1
m_MaxRaySteps:
m_OverrideState: 1
m_Value: 64
m_DenoiseSS:
m_OverrideState: 1
m_Value: 1
m_HalfResolutionDenoiserSS:
m_OverrideState: 1
m_Value: 0
m_DenoiserRadiusSS:
m_OverrideState: 1
m_Value: 0.5
m_SecondDenoiserPassSS:
m_OverrideState: 1
m_Value: 1
lastBounceFallbackHierarchy:
m_OverrideState: 1
m_Value: 3
ambientProbeDimmer:
m_OverrideState: 1
m_Value: 0
layerMask:
m_OverrideState: 1
m_Value:
serializedVersion: 2
m_Bits: 4294967295
textureLodBias:
m_OverrideState: 1
m_Value: 7
m_RayLength:
m_OverrideState: 1
m_Value: 50
m_ClampValue:
m_OverrideState: 1
m_Value: 1
mode:
m_OverrideState: 1
m_Value: 2
m_FullResolution:
m_OverrideState: 1
m_Value: 1
sampleCount:
m_OverrideState: 1
m_Value: 2
bounceCount:
m_OverrideState: 1
m_Value: 1
m_Denoise:
m_OverrideState: 1
m_Value: 1
m_HalfResolutionDenoiser:
m_OverrideState: 1
m_Value: 0
m_DenoiserRadius:
m_OverrideState: 1
m_Value: 0.6
m_SecondDenoiserPass:
m_OverrideState: 1
m_Value: 0
m_MaxMixedRaySteps:
m_OverrideState: 1
m_Value: 48
receiverMotionRejection:
m_OverrideState: 1
m_Value: 1
--- !u!114 &6084198392712255300
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7a7ff42a8c5be6646ad3975f3a54c1eb, type: 3}
m_Name: DiffusionProfileList
m_EditorClassIdentifier:
active: 1
diffusionProfiles:
m_OverrideState: 1
m_Value:
- {fileID: 11400000, guid: 404820c4cf36ad944862fa59c56064f0, type: 2}
- {fileID: 11400000, guid: 2384dbf2c1c420f45a792fbc315fbfb1, type: 2}
- {fileID: 0}
--- !u!114 &6321083581905135187
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4b709909182ba0943abef2c49ed59205, type: 3}
m_Name: PaniniProjection
m_EditorClassIdentifier:
active: 0
distance:
m_OverrideState: 1
m_Value: 0
cropToFit:
m_OverrideState: 1
m_Value: 0.575
--- !u!114 &6469679397869249117
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bcf384b154398e341b6b29969c078198, type: 3}
m_Name: MotionBlur
m_EditorClassIdentifier:
active: 0
quality:
m_OverrideState: 1
m_Value: 1
intensity:
m_OverrideState: 1
m_Value: 0.5
maximumVelocity:
m_OverrideState: 1
m_Value: 200
minimumVelocity:
m_OverrideState: 1
m_Value: 2
cameraMotionBlur:
m_OverrideState: 1
m_Value: 1
specialCameraClampMode:
m_OverrideState: 1
m_Value: 0
cameraVelocityClamp:
m_OverrideState: 1
m_Value: 0.05
cameraTranslationVelocityClamp:
m_OverrideState: 1
m_Value: 0.05
cameraRotationVelocityClamp:
m_OverrideState: 1
m_Value: 0.03
depthComparisonExtent:
m_OverrideState: 1
m_Value: 1
m_SampleCount:
m_OverrideState: 1
m_Value: 8
--- !u!114 &6827631499779145036
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a7649d9368d3a5c4ab8ad01a63e04962, type: 3}
m_Name: ChannelMixer
m_EditorClassIdentifier:
active: 1
redOutRedIn:
m_OverrideState: 1
m_Value: 100
redOutGreenIn:
m_OverrideState: 1
m_Value: 0
redOutBlueIn:
m_OverrideState: 1
m_Value: 0
greenOutRedIn:
m_OverrideState: 1
m_Value: 0
greenOutGreenIn:
m_OverrideState: 1
m_Value: 100
greenOutBlueIn:
m_OverrideState: 1
m_Value: 0
blueOutRedIn:
m_OverrideState: 1
m_Value: 0
blueOutGreenIn:
m_OverrideState: 1
m_Value: 0
blueOutBlueIn:
m_OverrideState: 1
m_Value: 100
--- !u!114 &7587836952699343683
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d877a03bef431a847adca8ab343db3e1, type: 3}
m_Name: RayTracingSettings
m_EditorClassIdentifier:
active: 1
rayBias:
m_OverrideState: 1
m_Value: 0.001
distantRayBias:
m_OverrideState: 1
m_Value: 0.001
extendShadowCulling:
m_OverrideState: 1
m_Value: 1
extendCameraCulling:
m_OverrideState: 1
m_Value: 0
directionalShadowRayLength:
m_OverrideState: 1
m_Value: 1000
directionalShadowFallbackIntensity:
m_OverrideState: 1
m_Value: 1
buildMode:
m_OverrideState: 1
m_Value: 0
cullingMode:
m_OverrideState: 1
m_Value: 0
cullingDistance:
m_OverrideState: 1
m_Value: 1000
--- !u!114 &7625148801865772278
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 953beb541740ddc499d005ee80c9ff29, type: 3}
m_Name: Fog
m_EditorClassIdentifier:
active: 0
quality:
m_OverrideState: 1
m_Value: 1
enabled:
m_OverrideState: 1
m_Value: 1
colorMode:
m_OverrideState: 1
m_Value: 1
color:
m_OverrideState: 1
m_Value: {r: 0.5019608, g: 0.5019608, b: 0.5019608, a: 1}
tint:
m_OverrideState: 1
m_Value: {r: 1, g: 1, b: 1, a: 1}
maxFogDistance:
m_OverrideState: 1
m_Value: 5000
mipFogMaxMip:
m_OverrideState: 1
m_Value: 0.5
mipFogNear:
m_OverrideState: 1
m_Value: 0
mipFogFar:
m_OverrideState: 1
m_Value: 1000
baseHeight:
m_OverrideState: 1
m_Value: 0
maximumHeight:
m_OverrideState: 1
m_Value: 40
meanFreePath:
m_OverrideState: 1
m_Value: 100
enableVolumetricFog:
m_OverrideState: 1
m_Value: 0
albedo:
m_OverrideState: 1
m_Value: {r: 1, g: 1, b: 1, a: 1}
globalLightProbeDimmer:
m_OverrideState: 1
m_Value: 1
depthExtent:
m_OverrideState: 1
m_Value: 64
denoisingMode:
m_OverrideState: 1
m_Value: 2
anisotropy:
m_OverrideState: 1
m_Value: 0
sliceDistributionUniformity:
m_OverrideState: 1
m_Value: 0.75
m_FogControlMode:
m_OverrideState: 1
m_Value: 0
screenResolutionPercentage:
m_OverrideState: 1
m_Value: 12.5
volumeSliceCount:
m_OverrideState: 1
m_Value: 64
m_VolumetricFogBudget:
m_OverrideState: 1
m_Value: 0.5
m_ResolutionDepthRatio:
m_OverrideState: 1
m_Value: 0.5
directionalLightsOnly:
m_OverrideState: 1
m_Value: 0