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beep-final
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projection test for gallery space w/ chair using squeezed & gnomic projection.
120 Commits
3 Branches
0 Tags
1.9 GiB
C# 53.9%
ShaderLab 37.9%
HLSL 7.5%
GLSL 0.8%
 
 
 
 
Tree: 5b0207614f
beep-final/Assets/10_URPEquirectangularCamera
History
technoflesh 5b0207614f
360 recording
1 year ago
..
Scripts 360 render fix 1 year ago
Shaders imported chair and house; also configured colliders and rb's 1 year ago
.DS_Store textures & cinemachine added 1 year ago
CubeMapMat.mat 360 recording 1 year ago
CubeMapMat.mat.meta imported chair and house; also configured colliders and rb's 1 year ago
CubeMapTexture1K.renderTexture imported chair and house; also configured colliders and rb's 1 year ago
CubeMapTexture1K.renderTexture.meta imported chair and house; also configured colliders and rb's 1 year ago
CubeMapTexture4K.renderTexture imported chair and house; also configured colliders and rb's 1 year ago
CubeMapTexture4K.renderTexture.meta imported chair and house; also configured colliders and rb's 1 year ago
CubemapCamera.prefab updated projection 360 code 1 year ago
CubemapCamera.prefab.meta imported chair and house; also configured colliders and rb's 1 year ago
Scripts.meta imported chair and house; also configured colliders and rb's 1 year ago
Shaders.meta imported chair and house; also configured colliders and rb's 1 year ago
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