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251 lines
6.8 KiB
251 lines
6.8 KiB
//
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(function() {
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// list of guis
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var guis = [];
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// default slider params
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var sliderMin = 0;
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var sliderMax = 100;
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var sliderStep = 1;
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// default gui provider
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var guiProvider = 'QuickSettings';
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const defaultLabel = 'p5.gui';
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// Create a GUI using QuickSettings (or DAT.GUI or ...)
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// You only need to pass a reference to the sketch in instance mode
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// Usually you will call createGui(this, 'label');
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p5.prototype.createGui = function(sketch, label, provider) {
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// createGui(label) signature
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if ((typeof sketch) === 'string') {
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return this.createGui(label, sketch, provider);
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}
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// normally the sketch will just be embedded below the body
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let parent = document.body;
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if(sketch === undefined) {
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// p5js global mode
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sketch = window;
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label = label || document.title || defaultLabel;
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} else {
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// p5js instance mode
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parent = sketch.canvas.parentElement;
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label = label || parent.id || defaultLabel;
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}
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if(!('color' in sketch)) {
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console.error(`${parent.id}: You need to pass the p5 sketch to createGui in instance mode!`);
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}
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// default gui provider
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provider = provider || guiProvider;
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var gui;
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// create a gui using the provider
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if(provider === 'QuickSettings') {
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if(QuickSettings) {
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console.log('Creating p5.gui powered by QuickSettings.');
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gui = new QSGui(label, parent, sketch);
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} else {
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console.log('QuickSettings not found. Is the script included in your HTML?');
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gui = new DummyGui(label, parent, sketch);
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}
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} else {
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console.log('Unknown GUI provider ' + provider);
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gui = new DummyGui(label, parent, sketch);
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}
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// add it to the list of guis
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guis.push(gui);
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// return it
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return gui;
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};
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p5.prototype.removeGui = function(gui) {
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// TODO: implement this
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};
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// update defaults used for creation of sliders
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p5.prototype.sliderRange = function(vmin, vmax, vstep) {
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sliderMin = vmin;
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sliderMax = vmax;
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sliderStep = vstep;
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};
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// extend default behaviour of noLoop()
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p5.prototype.noLoop = function() {
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this._loop = false;
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for(var i = 0; i < guis.length; i++) {
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guis[i].noLoop();
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}
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};
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// extend default behaviour of loop()
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p5.prototype.loop = function() {
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for(var i = 0; i < guis.length; i++) {
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guis[i].loop();
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}
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this._loop = true;
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this._draw();
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};
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// interface for quicksettings
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function QSGui(label, parent, sketch) {
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// hard code the position, it can be changed later
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let x = 20;
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let y = 20;
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var qs = QuickSettings.create(x, y, label, parent);
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// proxy all functions of quicksettings
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this.prototype = qs;
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// addGlobals(global1, global2, ...) to add the selected globals
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this.addGlobals = function() {
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qs.bindGlobals(arguments);
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};
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// addObject(object) to add all params of the object
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// addObject(object, param1, param2, ...) to add selected params
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this.addObject = function() {
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// get object
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object = arguments[0];
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// convert arguments object to array
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var params = [];
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if(arguments.length > 1) {
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params = Array.prototype.slice.call(arguments)
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params = params.slice(1);
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}
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// if no arguments are provided take all keys of the object
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if(params.length === 0) {
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// won't work in Internet Explorer < 9 (use a polyfill)
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params = Object.keys(object);
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}
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qs.bindParams(object, params);
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};
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// noLoop() to call draw every time the gui changes when we are not looping
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this.noLoop = function() {
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qs.setGlobalChangeHandler(sketch._draw);
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};
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this.loop = function() {
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qs.setGlobalChangeHandler(null);
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};
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// pass through ...
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this.show = function() { qs.show(); };
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this.hide = function() { qs.hide(); };
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this.toggleVisibility = function() { qs.toggleVisibility(); };
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this.setPosition = function(x, y) {
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qs.setPosition(x, y);
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return this;
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};
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// Extend Quicksettings
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// so it can magically create a GUI for parameters passed by name
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qs.bindParams = function(object, params) {
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// iterate over all the arguments
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for(var i = 0; i < params.length; i++) {
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var arg = params[i];
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var val = object[arg];
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var typ = typeof val;
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//console.log(typ, arg, val);
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// don't need to show the sliders for range min, max and step of a property
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var sliderConfigRegEx = /^(.*min|.*max|.*step)$/i;
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if( sliderConfigRegEx.test(arg)){
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continue;
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}
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switch(typ) {
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case 'object':
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// color triple ?
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if(val instanceof Array && val.length === 3 && typeof val[0] === 'number') {
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// create color according to the current color mode of the current sketch
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var c = sketch.color(val[0], val[1], val[2]);
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// get decimal RGB values
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var c2 = c.levels.slice(0,3);
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// create HTML color code
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var vcolor = '#' + c2.map(function(value) {
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return ('0' + value.toString(16)).slice(-2);
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}).join('');
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this.bindColor(arg, vcolor, object);
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} else {
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// multiple choice drop down list
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this.bindDropDown(arg, val, object);
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object[arg] = val[0];
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}
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break;
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case 'number':
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// values as defined by magic variables or gui.sliderRange()
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var vmin = object[arg + 'Min'] || object[arg + 'min'] || sliderMin;
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var vmax = object[arg + 'Max'] || object[arg + 'max'] || sliderMax;
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var vstep = object[arg + 'Step'] || object[arg + 'step'] || sliderStep;
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// the actual values can still overrule the limits set by magic
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var vmin = Math.min(val, vmin);
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var vmax = Math.max(val, vmax);
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// set the range
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this.bindRange(arg, vmin, vmax, val, vstep, object);
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break;
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case 'string':
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var HEX6 = /^#([a-f0-9]{2})([a-f0-9]{2})([a-f0-9]{2})$/i;
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if(HEX6.test(val)) {
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// HTML color value (such as #ff0000)
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this.bindColor(arg, val, object);
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} else {
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// String value
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this.bindText(arg, val, object);
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}
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break;
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case 'boolean':
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this.bindBoolean(arg, object[arg], object);
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break;
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}
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}
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};
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// bind params that are defined globally
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qs.bindGlobals = function(params) {
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this.bindParams(window, params);
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};
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}
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// Just a Dummy object that provides the GUI interface
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function DummyGui() {
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var f = function() {};
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this.addGlobals = f;
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this.noLoop = f;
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this.addObject = f;
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this.show = f;
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}
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})();
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