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p5.Gradient = class {
constructor() {}
setAngle(angle) {
if (_angleMode === "degrees") {
this.angle = radians(angle);
} else {
this.angle = angle;
}
}
colors() {
let stops;
if (Array.isArray(arguments[0])) {
stops = arguments[0];
} else {
stops = arguments;
}
for (let i = 0; i < stops.length; i += 2) {
const pos = stops[i];
const col = stops[i + 1].toString();
this.gradient.addColorStop(pos, col);
}
}
};
p5.LinearGradient = class LinearGradient extends p5.Gradient {
constructor(angle, width) {
super();
this.setAngle(angle || 0);
this.width = width || 100;
const x = cos(this.angle) * this.width;
const y = sin(this.angle) * this.width;
this.gradient = drawingContext.createLinearGradient(0, 0, x, y);
}
};
p5.RadialGradient = class RadialGradient extends p5.Gradient {
constructor(innerRadius, outerRadius, x, y) {
super();
this.innerRadius = innerRadius || 0;
this.outerRadius = outerRadius || 100;
this.x = x || 0;
this.y = y || 0;
this.gradient = drawingContext.createRadialGradient(
this.x,
this.y,
this.innerRadius,
this.x,
this.y,
this.outerRadius
);
}
};
p5.ConicGradient = class ConicGradient extends p5.Gradient {
constructor(angle, x, y) {
super();
this.setAngle(angle || 0);
this.x = x || 0;
this.y = y || 0;
this.gradient = drawingContext.createConicGradient(this.angle, this.x, this.y);
}
};
p5.prototype.createLinearGradient = function (angle, width) {
return new p5.LinearGradient(angle, width);
};
p5.prototype.createConicGradient = function (angle, x, y) {
return new p5.ConicGradient(angle, x, y);
};
p5.prototype.createRadialGradient = function (innerRadius, outerRadius, x, y) {
return new p5.RadialGradient(innerRadius, outerRadius, x, y);
};
p5.prototype.fillGradient = function (gradient) {
this.drawingContext.fillStyle = gradient.gradient ? gradient.gradient : gradient;
};
p5.prototype.strokeGradient = function (gradient) {
this.drawingContext.strokeStyle = gradient.gradient ? gradient.gradient : gradient;
};
p5.prototype.backgroundGradient = function (gradient) {
this.drawingContext.fillStyle = gradient.gradient ? gradient.gradient : gradient;
this.drawingContext.fillRect(0, 0, this.width, this.height);
};
p5.prototype.createPattern = function (patternElement, repeat) {
if (patternElement.canvas) {
patternElement = patternElement.canvas;
} else if (patternElement.elt) {
patternElement = patternElement.elt;
}
return this.drawingContext.createPattern(patternElement, repeat || "repeat");
};
p5.prototype.createSimplePattern = (func, w, h, repeat) => {
let buffer = this.createGraphics(w || 5, h || 5);
buffer.pixelDensity(1);
buffer.background(255);
func(buffer);
return this.drawingContext.createPattern(buffer.canvas, repeat || "repeat");
};
p5.prototype.fillPattern = function (pattern) {
this.drawingContext.fillStyle = pattern;
};
p5.prototype.strokePattern = function (pattern) {
this.drawingContext.strokeStyle = pattern;
};
p5.prototype.backgroundPattern = function (pattern) {
this.drawingContext.fillStyle = pattern;
this.drawingContext.fillRect(0, 0, width, height);
};