implementation of drecon in unity 2022 lts forked from: https://github.com/joanllobera/marathon-envs
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

648 lines
14 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7097826676953453472
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0d7593b3a9277ac4696b20006c21dde2, type: 3}
m_Name: VisualEnvironment
m_EditorClassIdentifier:
active: 1
skyType:
m_OverrideState: 1
m_Value: 1
cloudType:
m_OverrideState: 1
m_Value: 0
skyAmbientMode:
m_OverrideState: 1
m_Value: 1
windOrientation:
m_OverrideState: 0
m_Value: 0
windSpeed:
m_OverrideState: 0
m_Value: 0
fogType:
m_OverrideState: 0
m_Value: 0
--- !u!114 &-6170160367767414406
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d877a03bef431a847adca8ab343db3e1, type: 3}
m_Name: RayTracingSettings
m_EditorClassIdentifier:
active: 1
rayBias:
m_OverrideState: 1
m_Value: 0.001
distantRayBias:
m_OverrideState: 1
m_Value: 0.001
extendShadowCulling:
m_OverrideState: 1
m_Value: 1
extendCameraCulling:
m_OverrideState: 1
m_Value: 0
directionalShadowRayLength:
m_OverrideState: 1
m_Value: 1000
directionalShadowFallbackIntensity:
m_OverrideState: 1
m_Value: 1
buildMode:
m_OverrideState: 0
m_Value: 0
cullingMode:
m_OverrideState: 0
m_Value: 0
cullingDistance:
m_OverrideState: 0
m_Value: 1000
--- !u!114 &-5598222575428111482
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 42ef2681fa3dc8c4fa031f044e68c63f, type: 3}
m_Name: GlobalIllumination
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 1
m_Value: 3
enable:
m_OverrideState: 1
m_Value: 0
tracing:
m_OverrideState: 1
m_Value: 2
rayMiss:
m_OverrideState: 0
m_Value: 3
depthBufferThickness:
m_OverrideState: 1
m_Value: 0.1
fullResolutionSS:
m_OverrideState: 1
m_Value: 1
m_MaxRaySteps:
m_OverrideState: 1
m_Value: 64
m_DenoiseSS:
m_OverrideState: 1
m_Value: 1
m_HalfResolutionDenoiserSS:
m_OverrideState: 1
m_Value: 0
m_DenoiserRadiusSS:
m_OverrideState: 1
m_Value: 0.5
m_SecondDenoiserPassSS:
m_OverrideState: 1
m_Value: 1
lastBounceFallbackHierarchy:
m_OverrideState: 0
m_Value: 3
ambientProbeDimmer:
m_OverrideState: 0
m_Value: 0
layerMask:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Bits: 4294967295
textureLodBias:
m_OverrideState: 0
m_Value: 7
m_RayLength:
m_OverrideState: 1
m_Value: 50
m_ClampValue:
m_OverrideState: 1
m_Value: 3
mode:
m_OverrideState: 0
m_Value: 2
m_FullResolution:
m_OverrideState: 1
m_Value: 0
sampleCount:
m_OverrideState: 0
m_Value: 2
bounceCount:
m_OverrideState: 0
m_Value: 1
m_Denoise:
m_OverrideState: 1
m_Value: 1
m_HalfResolutionDenoiser:
m_OverrideState: 1
m_Value: 1
m_DenoiserRadius:
m_OverrideState: 1
m_Value: 1
m_SecondDenoiserPass:
m_OverrideState: 1
m_Value: 1
m_MaxMixedRaySteps:
m_OverrideState: 1
m_Value: 48
receiverMotionRejection:
m_OverrideState: 0
m_Value: 1
--- !u!114 &-5290762825839183405
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2d08ce26990eb1a4a9177b860541e702, type: 3}
m_Name: Exposure
m_EditorClassIdentifier:
active: 1
mode:
m_OverrideState: 1
m_Value: 0
meteringMode:
m_OverrideState: 0
m_Value: 2
luminanceSource:
m_OverrideState: 0
m_Value: 1
fixedExposure:
m_OverrideState: 1
m_Value: 14
compensation:
m_OverrideState: 0
m_Value: 0
limitMin:
m_OverrideState: 0
m_Value: -1
limitMax:
m_OverrideState: 0
m_Value: 14
curveMap:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -10
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 20
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
limitMinCurveMap:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -12
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 18
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
limitMaxCurveMap:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -8
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 22
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
adaptationMode:
m_OverrideState: 0
m_Value: 1
adaptationSpeedDarkToLight:
m_OverrideState: 0
m_Value: 3
adaptationSpeedLightToDark:
m_OverrideState: 0
m_Value: 1
weightTextureMask:
m_OverrideState: 0
m_Value: {fileID: 0}
histogramPercentages:
m_OverrideState: 0
m_Value: {x: 40, y: 90}
histogramUseCurveRemapping:
m_OverrideState: 0
m_Value: 0
targetMidGray:
m_OverrideState: 0
m_Value: 0
centerAroundExposureTarget:
m_OverrideState: 0
m_Value: 0
proceduralCenter:
m_OverrideState: 0
m_Value: {x: 0.5, y: 0.5}
proceduralRadii:
m_OverrideState: 0
m_Value: {x: 0.3, y: 0.3}
maskMinIntensity:
m_OverrideState: 0
m_Value: -30
maskMaxIntensity:
m_OverrideState: 0
m_Value: 30
proceduralSoftness:
m_OverrideState: 0
m_Value: 0.5
--- !u!114 &-4617301715222582701
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 59b6606ef2548734bb6d11b9d160bc7e, type: 3}
m_Name: HDRISky
m_EditorClassIdentifier:
active: 1
rotation:
m_OverrideState: 0
m_Value: 0
skyIntensityMode:
m_OverrideState: 0
m_Value: 0
exposure:
m_OverrideState: 0
m_Value: 10.03
multiplier:
m_OverrideState: 0
m_Value: 1
upperHemisphereLuxValue:
m_OverrideState: 1
m_Value: 2.7212842
upperHemisphereLuxColor:
m_OverrideState: 1
m_Value: {x: 0.3115497, y: 0.37881592, z: 0.5}
desiredLuxValue:
m_OverrideState: 0
m_Value: 20000
updateMode:
m_OverrideState: 0
m_Value: 0
updatePeriod:
m_OverrideState: 0
m_Value: 0
includeSunInBaking:
m_OverrideState: 0
m_Value: 0
hdriSky:
m_OverrideState: 1
m_Value: {fileID: 8900000, guid: 60798e96147d9f5408e2992becddf39f, type: 3}
distortionMode:
m_OverrideState: 0
m_Value: 0
flowmap:
m_OverrideState: 0
m_Value: {fileID: 0}
upperHemisphereOnly:
m_OverrideState: 0
m_Value: 1
scrollOrientation:
m_OverrideState: 0
m_Value:
mode: 1
customValue: 0
additiveValue: 0
multiplyValue: 1
scrollSpeed:
m_OverrideState: 0
m_Value:
mode: 1
customValue: 100
additiveValue: 0
multiplyValue: 1
enableBackplate:
m_OverrideState: 0
m_Value: 0
backplateType:
m_OverrideState: 0
m_Value: 0
groundLevel:
m_OverrideState: 0
m_Value: 0
scale:
m_OverrideState: 0
m_Value: {x: 32, y: 32}
projectionDistance:
m_OverrideState: 0
m_Value: 16
plateRotation:
m_OverrideState: 0
m_Value: 0
plateTexRotation:
m_OverrideState: 0
m_Value: 0
plateTexOffset:
m_OverrideState: 0
m_Value: {x: 0, y: 0}
blendAmount:
m_OverrideState: 0
m_Value: 0
shadowTint:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
pointLightShadow:
m_OverrideState: 0
m_Value: 0
dirLightShadow:
m_OverrideState: 0
m_Value: 0
rectLightShadow:
m_OverrideState: 0
m_Value: 0
m_SkyVersion: 1
enableDistortion:
m_OverrideState: 0
m_Value: 0
procedural:
m_OverrideState: 0
m_Value: 1
scrollDirection:
m_OverrideState: 0
m_Value: 0
m_ObsoleteScrollSpeed:
m_OverrideState: 0
m_Value: 1
--- !u!114 &-3145428642542809051
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: aaa3b8214f75b354e9ba2caadd022259, type: 3}
m_Name: DepthOfField
m_EditorClassIdentifier:
active: 0
quality:
m_OverrideState: 1
m_Value: 1
focusMode:
m_OverrideState: 1
m_Value: 2
focusDistance:
m_OverrideState: 0
m_Value: 10
focusDistanceMode:
m_OverrideState: 0
m_Value: 0
nearFocusStart:
m_OverrideState: 1
m_Value: 0.3
nearFocusEnd:
m_OverrideState: 1
m_Value: 2.5
farFocusStart:
m_OverrideState: 1
m_Value: 19.99999
farFocusEnd:
m_OverrideState: 1
m_Value: 30
m_NearSampleCount:
m_OverrideState: 1
m_Value: 5
m_NearMaxBlur:
m_OverrideState: 1
m_Value: 4
m_FarSampleCount:
m_OverrideState: 1
m_Value: 7
m_FarMaxBlur:
m_OverrideState: 1
m_Value: 8
m_Resolution:
m_OverrideState: 1
m_Value: 2
m_HighQualityFiltering:
m_OverrideState: 1
m_Value: 1
m_PhysicallyBased:
m_OverrideState: 1
m_Value: 0
m_LimitManualRangeNearBlur:
m_OverrideState: 1
m_Value: 0
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: HDRP
m_EditorClassIdentifier:
components:
- {fileID: -7097826676953453472}
- {fileID: -4617301715222582701}
- {fileID: -5290762825839183405}
- {fileID: -6170160367767414406}
- {fileID: -5598222575428111482}
- {fileID: 2790219418207653712}
- {fileID: -3145428642542809051}
- {fileID: 5931468877251868412}
--- !u!114 &2790219418207653712
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9008a067f4d626c4d8bc4bc48f04bb89, type: 3}
m_Name: ScreenSpaceAmbientOcclusion
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 1
m_Value: 3
rayTracing:
m_OverrideState: 1
m_Value: 1
intensity:
m_OverrideState: 1
m_Value: 0
directLightingStrength:
m_OverrideState: 1
m_Value: 0
radius:
m_OverrideState: 0
m_Value: 2
spatialBilateralAggressiveness:
m_OverrideState: 0
m_Value: 0.15
temporalAccumulation:
m_OverrideState: 0
m_Value: 1
ghostingReduction:
m_OverrideState: 0
m_Value: 0.5
blurSharpness:
m_OverrideState: 0
m_Value: 0.1
layerMask:
m_OverrideState: 1
m_Value:
serializedVersion: 2
m_Bits: 4294967295
specularOcclusion:
m_OverrideState: 0
m_Value: 0.5
occluderMotionRejection:
m_OverrideState: 0
m_Value: 1
receiverMotionRejection:
m_OverrideState: 0
m_Value: 1
m_StepCount:
m_OverrideState: 1
m_Value: 6
m_FullResolution:
m_OverrideState: 1
m_Value: 0
m_MaximumRadiusInPixels:
m_OverrideState: 1
m_Value: 40
m_BilateralUpsample:
m_OverrideState: 1
m_Value: 1
m_DirectionCount:
m_OverrideState: 1
m_Value: 2
m_RayLength:
m_OverrideState: 1
m_Value: 3
m_SampleCount:
m_OverrideState: 1
m_Value: 2
m_Denoise:
m_OverrideState: 1
m_Value: 0
m_DenoiserRadius:
m_OverrideState: 1
m_Value: 0.5
--- !u!114 &5931468877251868412
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7ddcec8a8eb2d684d833ac8f5d26aebd, type: 3}
m_Name: HDShadowSettings
m_EditorClassIdentifier:
active: 0
maxShadowDistance:
m_OverrideState: 0
m_Value: 500
directionalTransmissionMultiplier:
m_OverrideState: 1
m_Value: 1
cascadeShadowSplitCount:
m_OverrideState: 1
m_Value: 1
cascadeShadowSplit0:
m_OverrideState: 1
m_Value: 0.05
cascadeShadowSplit1:
m_OverrideState: 1
m_Value: 0.3
cascadeShadowSplit2:
m_OverrideState: 1
m_Value: 0.3
cascadeShadowBorder0:
m_OverrideState: 1
m_Value: 0
cascadeShadowBorder1:
m_OverrideState: 1
m_Value: 0
cascadeShadowBorder2:
m_OverrideState: 1
m_Value: 0
cascadeShadowBorder3:
m_OverrideState: 1
m_Value: 0