implementation of drecon in unity 2022 lts forked from: https://github.com/joanllobera/marathon-envs

10 lines
204 B

fileFormatVersion: 2
guid: 68e6db2ebdc24f95958faec2be5558d6
ShaderImporter:
externalObjects: {}
defaultTextures: []
nonModifiableTextures: []
userData:
assetBundleName:
assetBundleVariant: