implementation of drecon in unity 2022 lts forked from: https://github.com/joanllobera/marathon-envs
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public static class BodyHelper002
{
[System.Serializable]
public enum BodyPartGroup {
None,
Hips,
Torso,
Spine,
Head,
ArmUpper,
ArmLower,
Hand,
LegUpper,
LegLower,
Foot,
}
[System.Serializable]
public enum MuscleGroup {
None,
Hips,
Torso,
Spine,
Head,
ArmUpper,
ArmLower,
Hand,
LegUpper,
LegLower,
Foot,
}
}