render txt done ui
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16
Assets/5_Scenes/DreconDemo.unity
generated
16
Assets/5_Scenes/DreconDemo.unity
generated
@@ -594,7 +594,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 153031623}
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serializedVersion: 2
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m_LocalRotation: {x: -0.000010763138, y: 0.9982297, z: 0.059476644, w: -0.000077583616}
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m_LocalRotation: {x: -0.000010761081, y: 0.9982297, z: 0.059476666, w: -0.000077618104}
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m_LocalPosition: {x: 18.101631, y: 8.540332, z: 4.4995093}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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@@ -918,7 +918,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 320225263}
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serializedVersion: 2
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m_LocalRotation: {x: 0.38916352, y: 0.59320974, z: -0.5829456, w: 0.3960157}
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m_LocalRotation: {x: 0.38916612, y: 0.593208, z: -0.58294386, w: 0.3960183}
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m_LocalPosition: {x: 17.78, y: 21.78, z: 3.06}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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@@ -2382,7 +2382,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 752249933}
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serializedVersion: 2
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m_LocalRotation: {x: 0.00000075398714, y: 0.9999878, z: -0.004940921, w: 0.00015259867}
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m_LocalRotation: {x: 0.0000007538141, y: 0.9999878, z: -0.004940901, w: 0.00015256426}
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m_LocalPosition: {x: 18.109627, y: 8.274419, z: 9.536423}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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@@ -3480,7 +3480,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 882491594}
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serializedVersion: 2
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m_LocalRotation: {x: 0.49182287, y: 0.0021121476, z: -0.0011930771, w: 0.8706919}
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m_LocalRotation: {x: 0.49182287, y: 0.0021121176, z: -0.0011930601, w: 0.8706919}
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m_LocalPosition: {x: 18.100853, y: 10.155965, z: -0.48116565}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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@@ -3957,7 +3957,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Texture: {fileID: 8600000, guid: d64162c865044fd41815ac076158a959, type: 2}
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m_Texture: {fileID: 8600000, guid: 3edbb01a358750c4faa640a8b4faeded, type: 2}
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m_UVRect:
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serializedVersion: 2
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x: 0
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@@ -5060,7 +5060,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1446210418}
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serializedVersion: 2
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m_LocalRotation: {x: 0.0000007538141, y: 0.9999878, z: -0.004940901, w: 0.00015256426}
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m_LocalRotation: {x: 0.00000075398714, y: 0.9999878, z: -0.004940921, w: 0.00015259867}
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m_LocalPosition: {x: -1.2322983, y: 1.530204, z: 8.3873825}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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@@ -6284,7 +6284,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1955078056}
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serializedVersion: 2
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m_LocalRotation: {x: 0.7004387, y: -0.026135417, z: 0.025704714, w: 0.71277064}
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m_LocalRotation: {x: 0.7004385, y: -0.026140159, z: 0.025709378, w: 0.71277046}
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m_LocalPosition: {x: 18.102207, y: 11.040333, z: -0.5004903}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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@@ -16334,7 +16334,7 @@ SkinnedMeshRenderer:
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m_RenderingLayerMask: 257
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 2100000, guid: 3292cafae042f4d4da78ffbee10cff04, type: 2}
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- {fileID: 2100000, guid: a789622d55596314b94c2c6ccedda290, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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