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new changes week 1

audio
Cailean Finn 5 months ago
parent
commit
29b182200d
  1. 8
      Assets/13_Textures.meta
  2. BIN
      Assets/13_Textures/1c66e0dd6c559cb7-c7f9e30e4f6d894f-00005dd4.dds
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  5. 21
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  6. 30558
      Assets/5_Scenes/DreconDemo.unity
  7. 12287
      Assets/6_Splat/vfx graph/Large Splats.vfx
  8. 7
      Assets/6_Splat/vfx graph/Large Splats.vfx.meta
  9. 10
      Assets/6_Splat/vfx graph/Wow.vfx
  10. 34
      Assets/7_Shaders/Vertex Snapping/Vertex Snapping Lit.shadergraph
  11. 3
      Assets/8_Scripts/1_Managers/AudioManager.cs
  12. 19
      Assets/8_Scripts/1_Managers/CameraManager.cs
  13. 1
      Assets/8_Scripts/2_General/Scriptable Objects/Camera/ActutationsCamera.asset
  14. 1
      Assets/8_Scripts/2_General/Scriptable Objects/Camera/BodyCamera.asset
  15. 2
      Assets/8_Scripts/2_General/Scriptable Objects/Camera/EnvironmentCamera.asset
  16. 17
      Assets/8_Scripts/2_General/Scriptable Objects/Camera/PoseCamera.asset
  17. 8
      Assets/8_Scripts/2_General/Scriptable Objects/Camera/PoseCamera.asset.meta
  18. 1
      Assets/8_Scripts/2_General/Scriptable Objects/CameraSettings.cs
  19. 2
      Assets/9_Models/Humanoid/SMPLX_Texture/smplx texture human actuations.mat
  20. 307
      Assets/9_Models/Humanoid/SMPLX_Texture/smplx texture human alpha grey.mat
  21. 8
      Assets/9_Models/Humanoid/SMPLX_Texture/smplx texture human alpha grey.mat.meta
  22. 2
      Assets/9_Models/Humanoid/SMPLX_Texture/smplx texture human.mat
  23. 3
      Assets/9_Models/Objects/Graves/1/grave-1.mat
  24. 3
      Assets/9_Models/Objects/Graves/2/grave-2.mat
  25. 3
      Assets/9_Models/Objects/Graves/3/grave-3.mat
  26. 3
      Assets/9_Models/Objects/Graves/4/grave-4.mat
  27. 1
      Assets/9_Models/Objects/Statue/Statue.mat
  28. 8
      Assets/9_Models/Objects/babel.meta
  29. BIN
      Assets/9_Models/Objects/babel/concrete_layers_disp_2k.png
  30. 127
      Assets/9_Models/Objects/babel/concrete_layers_disp_2k.png.meta
  31. 304
      Assets/9_Models/Objects/babel/tower.mat
  32. 8
      Assets/9_Models/Objects/babel/tower.mat.meta
  33. BIN
      Assets/9_Models/Objects/babel/unity babel tower.fbx
  34. 109
      Assets/9_Models/Objects/babel/unity babel tower.fbx.meta
  35. 2
      Assets/ML-Agents/Timers/DreconDemo_timers.json
  36. 28
      Assets/Plugins/FMOD/Resources/FMODStudioSettings.asset
  37. 8
      Assets/StreamingAssets.meta
  38. BIN
      FMOD Banks/Desktop/Music.bank
  39. BIN
      FMOD Banks/Desktop/Narrator.bank
  40. 7
      jp.keijiro.splat-vfx/VFX/ProjectSplat.vfxblock
  41. 93
      jp.keijiro.splat-vfx/VFX/SelectGreaterPair.vfxoperator

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12287
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3
Assets/8_Scripts/1_Managers/AudioManager.cs

@ -26,7 +26,7 @@ public class AudioManager : MonoBehaviour
{
if (!m_Soundtrack.IsNull)
{
//RuntimeManager.PlayOneShot(m_Soundtrack);
RuntimeManager.PlayOneShot(m_Soundtrack);
}
}
@ -41,7 +41,6 @@ public class AudioManager : MonoBehaviour
public void PlayOneShotAttached(EventReference sound, GameObject obj, float force)
{
RuntimeManager.PlayOneShotAttached(sound, obj, 1f, 0.01f);
Debug.Log(force);
}
public void PlayOneShotAttachedBreathing(EventReference sound, GameObject obj, float force)

19
Assets/8_Scripts/1_Managers/CameraManager.cs

@ -146,9 +146,9 @@ public class CameraManager : MonoBehaviour
m_Rewards.SetActive(true);
break;
case "vc_Compare":
m_BrainPose.SetActive(true);
m_BrainPose.SetActive(false);
m_Camera.cullingMask = m_Compare;
m_PoseCanvas.SetActive(true);
m_PoseCanvas.SetActive(false);
m_Rewards.SetActive(true);
break;
}
@ -222,11 +222,16 @@ public class CameraManager : MonoBehaviour
CinemachineBrain cmBrain = m_Brain.GetComponent<CinemachineBrain>();
float blendtime = (float)Random.Range(m_CameraBlendMin, m_CameraBlendMax);
if (AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Body", "vc_Agent") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Environment", "vc_Agent") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Environment", "vc_Body")
|| AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Environment", "vc_Environment") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Body", "vc_Body") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Actuations", "vc_Body")
|| AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Actuations", "vc_Environment") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Actuations", "vc_Agent") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Actuations", "vc_Actuations") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Actuations", "vc_Compare")
|| AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Compare", "vc_Compare") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Environment", "vc_Compare") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Body", "vc_Compare") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Agent", "vc_Compare"))
blendtime = 0;
if(!pastCamera.GetComponent<VirtualCameraSettings>().m_CameraSettings.cut
|| !m_ActiveCamera.GetComponent<VirtualCameraSettings>().m_CameraSettings.cut){
blendtime = 0;
}
// if (AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Body", "vc_Agent") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Environment", "vc_Agent") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Environment", "vc_Body")
// || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Environment", "vc_Environment") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Body", "vc_Body") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Actuations", "vc_Body")
// || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Actuations", "vc_Environment") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Actuations", "vc_Agent") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Actuations", "vc_Actuations") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Actuations", "vc_Compare")
// || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Compare", "vc_Compare") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Environment", "vc_Compare") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Body", "vc_Compare") || AreDifferentPairs(pastCamera.tag, m_ActiveCamera.tag, "vc_Agent", "vc_Compare"))
// blendtime = 0;
cmBrain.m_DefaultBlend.m_Time = blendtime;
}

1
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1
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2
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cameraLayer: 0

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Assets/8_Scripts/2_General/Scriptable Objects/CameraSettings.cs

@ -12,4 +12,5 @@ public class CameraSettings : ScriptableObject
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public int cameraLayer = 0;
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2
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2
Assets/ML-Agents/Timers/DreconDemo_timers.json

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28
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7
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TODO: Reread the original code/paper
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and determine the exact number.
1200'
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93
jp.keijiro.splat-vfx/VFX/SelectGreaterPair.vfxoperator

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m_Type:
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m_SerializableObject:
m_Space: -1
m_Space: 2147483647
m_Property:
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m_serializedType:

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