vfx opacity adjusted

This commit is contained in:
2024-04-17 14:12:50 +01:00
parent 0cf434c51e
commit 2d7c53b669
3 changed files with 33 additions and 358 deletions

View File

@@ -445,7 +445,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 153031623}
serializedVersion: 2
m_LocalRotation: {x: -0.000011777699, y: 0.99844646, z: 0.05572048, w: -0.00006459193}
m_LocalRotation: {x: -0.000011777459, y: 0.99844646, z: 0.05572048, w: -0.00006459623}
m_LocalPosition: {x: 18.10261, y: 8.421116, z: 4.4883924}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
@@ -2290,7 +2290,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 882491594}
serializedVersion: 2
m_LocalRotation: {x: 0.4892265, y: 0.0019183395, z: -0.0010760742, w: 0.872154}
m_LocalRotation: {x: 0.4892265, y: 0.0019183453, z: -0.0010760775, w: 0.87215406}
m_LocalPosition: {x: 18.101963, y: 9.998964, z: -0.49403942}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
@@ -2576,7 +2576,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!114 &951379156
MonoBehaviour:
m_ObjectHideFlags: 0