added incremental garbage collection
This commit is contained in:
10
Assets/5_Scenes/DreconDemo.unity
generated
10
Assets/5_Scenes/DreconDemo.unity
generated
@@ -881,7 +881,7 @@ MonoBehaviour:
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m_BlendUpdateMethod: 1
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m_DefaultBlend:
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m_Style: 1
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m_Time: 3
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m_Time: 0
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m_CustomCurve:
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serializedVersion: 2
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m_Curve: []
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@@ -1761,7 +1761,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 882491594}
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serializedVersion: 2
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m_LocalRotation: {x: 0.52918464, y: -0.000000026320045, z: 0.000000016414912, w: 0.8485067}
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m_LocalRotation: {x: 0.52918464, y: 0.00000002632004, z: -0.00000001641491, w: 0.8485067}
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m_LocalPosition: {x: 18.113062, y: 9.285504, z: -0.5535152}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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@@ -3816,7 +3816,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1955078056}
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serializedVersion: 2
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m_LocalRotation: {x: -0.0000005639385, y: 0.7132504, z: -0.7009093, w: -0.0000005738679}
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m_LocalRotation: {x: 0.000000563939, y: 0.7132504, z: -0.7009093, w: 0.0000005738685}
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m_LocalPosition: {x: 18.113062, y: 10.981609, z: -0.6314695}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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@@ -3840,7 +3840,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!4 &2024068565
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Transform:
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m_ObjectHideFlags: 0
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@@ -3879,7 +3879,7 @@ MonoBehaviour:
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m_Bits: 1335
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m_Environment:
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serializedVersion: 2
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m_Bits: 3135
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m_Bits: 3127
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m_CameraBlendMin: 3
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m_CameraBlendMax: 4
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m_CameraSwapMin: 7
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@@ -29,7 +29,7 @@ MonoBehaviour:
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active: 1
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quality:
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m_OverrideState: 1
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m_Value: 3
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m_Value: 0
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focusMode:
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m_OverrideState: 1
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m_Value: 2
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@@ -53,22 +53,22 @@ MonoBehaviour:
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m_Value: 30
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m_NearSampleCount:
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m_OverrideState: 1
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m_Value: 8
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m_Value: 3
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m_NearMaxBlur:
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m_OverrideState: 1
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m_Value: 7
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m_Value: 2
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m_FarSampleCount:
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m_OverrideState: 1
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m_Value: 8
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m_Value: 4
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m_FarMaxBlur:
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m_OverrideState: 1
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m_Value: 2.72
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m_Value: 5
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m_Resolution:
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m_OverrideState: 1
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m_Value: 1
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m_Value: 4
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m_HighQualityFiltering:
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m_OverrideState: 1
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m_Value: 1
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m_Value: 0
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m_PhysicallyBased:
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m_OverrideState: 1
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m_Value: 0
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