From 44f03fd82bcd477ee6437d17f7714762dacd0480 Mon Sep 17 00:00:00 2001 From: cailean Date: Tue, 9 Apr 2024 16:45:05 +0100 Subject: [PATCH] footstep audio added --- .../Scripts/Ragdoll004/SensorObservations.cs | 4 +- .../Scripts/Shared/IOnSensorCollision.cs | 3 +- .../Scripts/Shared/SensorBehavior.cs | 19 ++- Assets/5_Scenes/DreconDemo.unity | 131 ++++++++++++++++-- Assets/8_Scripts/1_Managers/AgentManager.cs | 24 ++++ .../8_Scripts/1_Managers/AgentManager.cs.meta | 11 ++ Assets/8_Scripts/1_Managers/AudioManager.cs | 6 + .../8_Scripts/1_Managers/SubtitleManager.cs | 1 - .../8_Scripts/2_General/CollisionDetection.cs | 20 +++ .../2_General/CollisionDetection.cs.meta | 11 ++ .../ML-Agents/Timers/DreconDemo_timers.json | 2 +- Assets/Plugins/FMOD/src/RuntimeManager.cs | 12 +- 12 files changed, 219 insertions(+), 25 deletions(-) create mode 100644 Assets/8_Scripts/1_Managers/AgentManager.cs create mode 100644 Assets/8_Scripts/1_Managers/AgentManager.cs.meta create mode 100644 Assets/8_Scripts/2_General/CollisionDetection.cs create mode 100644 Assets/8_Scripts/2_General/CollisionDetection.cs.meta diff --git a/Assets/3_MarathonEnvs/Scripts/Ragdoll004/SensorObservations.cs b/Assets/3_MarathonEnvs/Scripts/Ragdoll004/SensorObservations.cs index ab015d1..7ad042e 100644 --- a/Assets/3_MarathonEnvs/Scripts/Ragdoll004/SensorObservations.cs +++ b/Assets/3_MarathonEnvs/Scripts/Ragdoll004/SensorObservations.cs @@ -36,7 +36,8 @@ public class SensorObservations : MonoBehaviour, IOnSensorCollision SensorIsInTouch[idx] = 1f; } } - public void OnSensorCollisionExit(Collider sensorCollider, GameObject other) + + public void OnSensorCollisionExit(Collider sensorCollider, GameObject other) { //if (string.Compare(other.gameObject.name, "Terrain", true) !=0) if (other.layer != LayerMask.NameToLayer("Ground")) @@ -48,4 +49,5 @@ public class SensorObservations : MonoBehaviour, IOnSensorCollision SensorIsInTouch[idx] = 0f; } } + } diff --git a/Assets/3_MarathonEnvs/Scripts/Shared/IOnSensorCollision.cs b/Assets/3_MarathonEnvs/Scripts/Shared/IOnSensorCollision.cs index 365f2d4..3e4cf9f 100644 --- a/Assets/3_MarathonEnvs/Scripts/Shared/IOnSensorCollision.cs +++ b/Assets/3_MarathonEnvs/Scripts/Shared/IOnSensorCollision.cs @@ -5,7 +5,6 @@ namespace Unity.MLAgents public interface IOnSensorCollision { void OnSensorCollisionEnter(Collider sensorCollider, GameObject other); - void OnSensorCollisionExit(Collider sensorCollider, GameObject other); - + void OnSensorCollisionExit(Collider sensorCollider, GameObject other); } } \ No newline at end of file diff --git a/Assets/3_MarathonEnvs/Scripts/Shared/SensorBehavior.cs b/Assets/3_MarathonEnvs/Scripts/Shared/SensorBehavior.cs index 56b6506..97cc768 100644 --- a/Assets/3_MarathonEnvs/Scripts/Shared/SensorBehavior.cs +++ b/Assets/3_MarathonEnvs/Scripts/Shared/SensorBehavior.cs @@ -21,7 +21,9 @@ namespace Unity.MLAgents if (_marathonAgent != null) _marathonAgent.SensorCollisionEnter(_collider, other); if (_onSensorCollision != null) + { _onSensorCollision.OnSensorCollisionEnter(_collider, other.gameObject); + } } void OnCollisionExit(Collision other) @@ -35,7 +37,11 @@ namespace Unity.MLAgents void OnTriggerEnter(Collider other) { if (_onSensorCollision != null) + { _onSensorCollision.OnSensorCollisionEnter(_collider, other.gameObject); + + } + } void OnTriggerExit(Collider other) { @@ -46,6 +52,17 @@ namespace Unity.MLAgents { if (_onSensorCollision != null) _onSensorCollision.OnSensorCollisionEnter(_collider, other.gameObject); - } + } + + void FootCheck(Collision sensor) + { + Debug.Log($"{sensor}"); + if (sensor.gameObject.name == "right_foot_heal_senor_l" || sensor.gameObject.name == "left_foot_heal_senor_l") + { + float collision = sensor.relativeVelocity.magnitude; + Debug.Log($"{collision}"); + } + + } } } \ No newline at end of file diff --git a/Assets/5_Scenes/DreconDemo.unity b/Assets/5_Scenes/DreconDemo.unity index 5b0ebd3..f1daa07 100644 --- a/Assets/5_Scenes/DreconDemo.unity +++ b/Assets/5_Scenes/DreconDemo.unity @@ -529,11 +529,11 @@ Camera: y: 0 width: 1 height: 1 - near clip plane: 3 + near clip plane: 0.01 far clip plane: 5000 - field of view: 10 + field of view: 100 orthographic: 0 - orthographic size: 0.63 + orthographic size: 10 m_Depth: -1 m_CullingMask: serializedVersion: 2 @@ -557,8 +557,8 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 330585543} serializedVersion: 2 - m_LocalRotation: {x: 0.31746292, y: -0.6318365, z: 0.6318365, w: 0.31746292} - m_LocalPosition: {x: 18.84, y: 11.34, z: 2.3} + m_LocalRotation: {x: 0.35751197, y: 0.39015585, z: -0.6255848, w: 0.5732428} + m_LocalPosition: {x: 18.113062, y: 9.285504, z: -0.5535152} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -1079,6 +1079,7 @@ GameObject: m_Component: - component: {fileID: 552738672} - component: {fileID: 552738673} + - component: {fileID: 552738674} m_Layer: 0 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m_Component: + - component: {fileID: 842964162} + - component: {fileID: 842964163} + m_Layer: 0 + m_Name: Agent Manager + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &842964162 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 842964161} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 760971828} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &842964163 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 842964161} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8c398b676a196214e9a3612ad50bcd56, 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Untagged @@ -11391,7 +11455,7 @@ SphereCollider: m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 - m_ProvidesContacts: 0 + m_ProvidesContacts: 1 m_Enabled: 1 serializedVersion: 3 m_Radius: 0.03 @@ -11794,7 +11858,7 @@ SphereCollider: m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 - m_ProvidesContacts: 0 + m_ProvidesContacts: 1 m_Enabled: 1 serializedVersion: 3 m_Radius: 0.03 @@ -12324,6 +12388,25 @@ ArticulationBody: m_Immovable: 0 m_UseGravity: 1 m_CollisionDetectionMode: 0 +--- !u!114 &8139415419497741797 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4147160452002222200} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 2c5b489d1464aad4a923b9eb7846f423, type: 3} + m_Name: + m_EditorClassIdentifier: + m_FootstepAudio: + Guid: + Data1: -1958731946 + Data2: 1116987885 + Data3: -2135420744 + Data4: -630416087 + Path: event:/Footstep --- !u!4 &8159240303487704382 Transform: m_ObjectHideFlags: 0 @@ -12789,6 +12872,7 @@ GameObject: - component: {fileID: 4803592416560392984} - component: {fileID: 42398579111443287} - component: {fileID: 3634075524347290163} + - component: {fileID: 8548312743625172600} m_Layer: 6 m_Name: LeftFoot m_TagString: Untagged @@ -12796,6 +12880,25 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 +--- !u!114 &8548312743625172600 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8548312743625172599} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 2c5b489d1464aad4a923b9eb7846f423, type: 3} + m_Name: + m_EditorClassIdentifier: + m_FootstepAudio: + Guid: + Data1: -1958731946 + Data2: 1116987885 + Data3: -2135420744 + Data4: -630416087 + Path: event:/Footstep --- !u!171741748 &8550852056549031879 ArticulationBody: m_ObjectHideFlags: 0 diff --git a/Assets/8_Scripts/1_Managers/AgentManager.cs b/Assets/8_Scripts/1_Managers/AgentManager.cs new file mode 100644 index 0000000..58c99e2 --- /dev/null +++ b/Assets/8_Scripts/1_Managers/AgentManager.cs @@ -0,0 +1,24 @@ +using FMODUnity; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class AgentManager : MonoBehaviour +{ + [SerializeField] + private void OnEnable() + { + CollisionDetection.m_PlaySoundOnContact += PlayOneShot; + } + + private void OnDisable() + { + CollisionDetection.m_PlaySoundOnContact -= PlayOneShot; + } + + private void PlayOneShot(GameObject obj, float force, EventReference sound) + { + AudioManager.instance.PlayOneShotAttached(sound, obj, force); + } + +} diff --git a/Assets/8_Scripts/1_Managers/AgentManager.cs.meta b/Assets/8_Scripts/1_Managers/AgentManager.cs.meta new file mode 100644 index 0000000..ccded77 --- /dev/null +++ b/Assets/8_Scripts/1_Managers/AgentManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 8c398b676a196214e9a3612ad50bcd56 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/8_Scripts/1_Managers/AudioManager.cs b/Assets/8_Scripts/1_Managers/AudioManager.cs index 1097de6..31bd123 100644 --- a/Assets/8_Scripts/1_Managers/AudioManager.cs +++ b/Assets/8_Scripts/1_Managers/AudioManager.cs @@ -37,6 +37,12 @@ public class AudioManager : MonoBehaviour return soundInst; } + // Physic's based sounds + public void PlayOneShotAttached(EventReference sound, GameObject obj, float force) + { + RuntimeManager.PlayOneShotAttached(sound, obj, force, 0.1f); + } + public void StopSound(EventInstance soundInst) { soundInst.stop(FMOD.Studio.STOP_MODE.ALLOWFADEOUT); diff --git a/Assets/8_Scripts/1_Managers/SubtitleManager.cs b/Assets/8_Scripts/1_Managers/SubtitleManager.cs index c85a4a2..a757b7c 100644 --- a/Assets/8_Scripts/1_Managers/SubtitleManager.cs +++ b/Assets/8_Scripts/1_Managers/SubtitleManager.cs @@ -11,7 +11,6 @@ public class SubtitleManager : MonoBehaviour [Header("Text")] public TMP_Text m_Text; [Header("Audio")] - [Header("Audio")] [SerializeField] private EventReference m_NarrationSFX; [SerializeField] diff --git a/Assets/8_Scripts/2_General/CollisionDetection.cs b/Assets/8_Scripts/2_General/CollisionDetection.cs new file mode 100644 index 0000000..96cbdb5 --- /dev/null +++ b/Assets/8_Scripts/2_General/CollisionDetection.cs @@ -0,0 +1,20 @@ +using FMODUnity; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class CollisionDetection : MonoBehaviour +{ + [SerializeField] + private EventReference m_FootstepAudio; + // Start is called before the first frame update + public delegate void onContactSoundDelegate(GameObject obj, float force, EventReference soundObject); + public static onContactSoundDelegate m_PlaySoundOnContact; + private void OnCollisionEnter(Collision collision) + { + if (collision.gameObject.name == "200x200") + { + m_PlaySoundOnContact?.Invoke(this.gameObject, collision.relativeVelocity.magnitude, m_FootstepAudio); + } + } +} diff --git a/Assets/8_Scripts/2_General/CollisionDetection.cs.meta b/Assets/8_Scripts/2_General/CollisionDetection.cs.meta new file mode 100644 index 0000000..e601c9d --- /dev/null +++ b/Assets/8_Scripts/2_General/CollisionDetection.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 2c5b489d1464aad4a923b9eb7846f423 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ML-Agents/Timers/DreconDemo_timers.json b/Assets/ML-Agents/Timers/DreconDemo_timers.json index 0eef31d..1e9ff36 100644 --- a/Assets/ML-Agents/Timers/DreconDemo_timers.json +++ b/Assets/ML-Agents/Timers/DreconDemo_timers.json @@ -1 +1 @@ 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+{"count":1,"self":232.505216,"total":239.2866111,"children":{"InitializeActuators":{"count":1,"self":0.0010048,"total":0.0010048,"children":null},"InitializeSensors":{"count":1,"self":0.0007312,"total":0.0007312,"children":null},"AgentSendState":{"count":13915,"self":0.0733683,"total":1.7356899,"children":{"CollectObservations":{"count":6958,"self":1.6299496999999998,"total":1.6299496999999998,"children":null},"WriteActionMask":{"count":6958,"self":0.0088043,"total":0.0088043,"children":null},"RequestDecision":{"count":6958,"self":0.023567599999999998,"total":0.023567599999999998,"children":null}}},"DecideAction":{"count":13915,"self":2.9996845999999997,"total":2.9996845999999997,"children":null},"AgentAct":{"count":13915,"self":2.0442956,"total":2.0442955,"children":null}},"gauges":{"DReCon-v0.CumulativeReward":{"count":10,"max":1277.80322,"min":63.5799446,"runningAverage":551.9441,"value":80.70452,"weightedAverage":599.973}},"metadata":{"timer_format_version":"0.1.0","start_time_seconds":"1712677254","unity_version":"2022.3.5f1","command_line_arguments":"C:\\Program 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volume) { try { - PlayOneShotAttached(eventReference.Guid, gameObject); + PlayOneShotAttached(eventReference.Guid, gameObject, pitch, volume); } catch (EventNotFoundException) { @@ -1247,11 +1247,11 @@ retry: } } - public static void PlayOneShotAttached(string path, GameObject gameObject) + public static void PlayOneShotAttached(string path, GameObject gameObject, float pitch, float volume) { try { - PlayOneShotAttached(PathToGUID(path), gameObject); + PlayOneShotAttached(PathToGUID(path), gameObject, pitch, volume); } catch (EventNotFoundException) { @@ -1259,7 +1259,7 @@ retry: } } - public static void PlayOneShotAttached(FMOD.GUID guid, GameObject gameObject) + public static void PlayOneShotAttached(FMOD.GUID guid, GameObject gameObject, float pitch, float volume) { var instance = CreateInstance(guid); #if UNITY_PHYSICS_EXIST @@ -1269,6 +1269,8 @@ retry: #else AttachInstanceToGameObject(instance, gameObject.transform); #endif + instance.setVolume(volume); + instance.setPitch(pitch); instance.start(); instance.release(); }