rotating plane & vertex snap removed
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12
Assets/8_Scripts/2_General/Rotate.cs
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12
Assets/8_Scripts/2_General/Rotate.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Rotate : MonoBehaviour
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{
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// Update is called once per frame
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void Update()
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{
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this.transform.Rotate(0, -Time.fixedDeltaTime / 4, 0, Space.World);
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}
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}
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11
Assets/8_Scripts/2_General/Rotate.cs.meta
generated
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11
Assets/8_Scripts/2_General/Rotate.cs.meta
generated
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fileFormatVersion: 2
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guid: 519cf89ae36670048bb519d29044f45e
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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