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rotating plane & vertex snap removed

audio
Cailean Finn 9 months ago
parent
commit
4b4419127c
  1. 55
      .vscode/settings.json
  2. 29
      Assets/5_Scenes/DreconDemo.unity
  3. 12
      Assets/8_Scripts/2_General/Rotate.cs
  4. 11
      Assets/8_Scripts/2_General/Rotate.cs.meta
  5. 2
      Assets/9_Models/Objects/Materials/Ground.mat
  6. 2
      Assets/ML-Agents/Timers/DreconDemo_timers.json
  7. 2
      ProjectSettings/HDRPProjectSettings.asset

55
.vscode/settings.json

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29
Assets/5_Scenes/DreconDemo.unity

@ -719,7 +719,7 @@ MonoBehaviour:
m_LookAt: {fileID: 0}
m_Follow: {fileID: 0}
m_Lens:
FieldOfView: 55
FieldOfView: 20
OrthographicSize: 10
NearClipPlane: 0.1
FarClipPlane: 5000
@ -834,7 +834,7 @@ Camera:
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@ -881,7 +881,7 @@ MonoBehaviour:
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m_Curve: []
@ -1761,7 +1761,7 @@ Transform:
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m_GameObject: {fileID: 882491594}
serializedVersion: 2
m_LocalRotation: {x: 0.52918464, y: 0.000000026320036, z: -0.000000016414909, w: 0.8485067}
m_LocalRotation: {x: 0.52918464, y: 0.00000002632004, z: -0.00000001641491, w: 0.8485067}
m_LocalPosition: {x: 18.113062, y: 9.285504, z: -0.5535152}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
@ -2160,7 +2160,7 @@ MonoBehaviour:
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@ -3816,7 +3816,7 @@ Transform:
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m_GameObject: {fileID: 1955078056}
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m_LocalRotation: {x: -0.0000005639385, y: 0.7132504, z: -0.7009093, w: -0.0000005738679}
m_LocalRotation: {x: 0.000000563939, y: 0.7132504, z: -0.7009093, w: 0.0000005738685}
m_LocalPosition: {x: 18.113062, y: 10.981609, z: -0.6314695}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
@ -3840,7 +3840,7 @@ GameObject:
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@ -7380,6 +7380,7 @@ GameObject:
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- component: {fileID: 4876933051977942161}
- component: {fileID: 1305037035509676156}
- component: {fileID: 4931218027702484627}
m_Layer: 11
m_Name: Plane
m_TagString: Untagged
@ -9924,6 +9925,18 @@ Transform:
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12
Assets/8_Scripts/2_General/Rotate.cs

@ -0,0 +1,12 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Rotate : MonoBehaviour
{
// Update is called once per frame
void Update()
{
this.transform.Rotate(0, -Time.fixedDeltaTime / 4, 0, Space.World);
}
}

11
Assets/8_Scripts/2_General/Rotate.cs.meta

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2
Assets/9_Models/Objects/Materials/Ground.mat

@ -152,7 +152,7 @@ Material:
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- Vector1_21C41D02: 1024
- Vector1_6F288C5B: 0.5
- Vector1_B2CC132F: 50
- Vector1_B2CC132F: 100
- Vector1_B9994903: 11
- Vector1_E8746023: 4
- _AORemapMax: 1

2
Assets/ML-Agents/Timers/DreconDemo_timers.json

@ -1 +1 @@
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2
ProjectSettings/HDRPProjectSettings.asset

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m_WizardPopupAtStart: 1
m_WizardPopupAtStart: 0
m_LastMaterialVersion: 13
m_HDShaderGraphLastSeenVersion: 0
m_PluginMaterialVersions:

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