del disappear shader from target animation
This commit is contained in:
32
Assets/5_Scenes/DreconDemo.unity
generated
32
Assets/5_Scenes/DreconDemo.unity
generated
@@ -594,7 +594,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 153031623}
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serializedVersion: 2
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m_LocalRotation: {x: -0.000010761081, y: 0.9982297, z: 0.059476666, w: -0.000077618104}
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m_LocalRotation: {x: -0.000010763137, y: 0.9982297, z: 0.059476644, w: -0.00007758362}
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m_LocalPosition: {x: 18.101631, y: 8.540332, z: 4.4995093}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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@@ -918,7 +918,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 320225263}
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serializedVersion: 2
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m_LocalRotation: {x: 0.38916612, y: 0.593208, z: -0.58294386, w: 0.3960183}
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m_LocalRotation: {x: 0.38916573, y: 0.59320825, z: -0.58294415, w: 0.3960179}
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m_LocalPosition: {x: 17.78, y: 21.78, z: 3.06}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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@@ -1000,7 +1000,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 326736459}
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serializedVersion: 2
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m_LocalRotation: {x: -0.073961094, y: 0.9066138, z: 0.17882526, w: 0.3749702}
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m_LocalRotation: {x: -0.07396109, y: 0.9066138, z: 0.17882524, w: 0.37497023}
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m_LocalPosition: {x: 17.7008, y: 8.655965, z: -0.081218004}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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@@ -2000,6 +2000,7 @@ RectTransform:
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- {fileID: 446294240}
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- {fileID: 405810718}
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- {fileID: 1261636062}
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- {fileID: 1016948516}
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m_Father: {fileID: 951379159}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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@@ -2382,7 +2383,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 752249933}
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serializedVersion: 2
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m_LocalRotation: {x: 0.0000007538141, y: 0.9999878, z: -0.004940901, w: 0.00015256426}
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m_LocalRotation: {x: 0.00000075398714, y: 0.9999878, z: -0.004940921, w: 0.00015259867}
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m_LocalPosition: {x: 18.109627, y: 8.274419, z: 9.536423}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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@@ -3364,8 +3365,7 @@ RectTransform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0, y: 0, z: 0}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 1016948516}
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m_Children: []
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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@@ -3480,7 +3480,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 882491594}
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serializedVersion: 2
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m_LocalRotation: {x: 0.49182287, y: 0.0021121176, z: -0.0011930601, w: 0.8706919}
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m_LocalRotation: {x: 0.49182287, y: 0.0021121176, z: -0.00119306, w: 0.8706919}
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m_LocalPosition: {x: 18.100853, y: 10.155965, z: -0.48116565}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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@@ -3925,16 +3925,16 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1016948515}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1.5, y: 1.5, z: 1.5}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 851761779}
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m_Father: {fileID: 459103777}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 0, y: 0.5}
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m_AnchoredPosition: {x: 300, y: 455}
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m_AnchoredPosition: {x: -839, y: 878.8}
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m_SizeDelta: {x: 100, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1016948517
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@@ -4455,7 +4455,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -838.1, y: 857.2}
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m_AnchoredPosition: {x: 75, y: 916.7}
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m_SizeDelta: {x: 1800, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1261636063
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@@ -4513,7 +4513,7 @@ MonoBehaviour:
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m_fontSizeMin: 75
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m_fontSizeMax: 100
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m_fontStyle: 0
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m_HorizontalAlignment: 2
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m_HorizontalAlignment: 1
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m_VerticalAlignment: 512
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m_textAlignment: 65535
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m_characterSpacing: 0
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@@ -4665,7 +4665,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -850, y: 916.7}
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m_AnchoredPosition: {x: 75, y: 857}
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m_SizeDelta: {x: 1800, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1361807061
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@@ -4723,7 +4723,7 @@ MonoBehaviour:
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m_fontSizeMin: 75
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m_fontSizeMax: 100
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m_fontStyle: 0
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m_HorizontalAlignment: 2
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m_HorizontalAlignment: 1
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m_VerticalAlignment: 512
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m_textAlignment: 65535
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m_characterSpacing: 0
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@@ -6284,7 +6284,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1955078056}
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serializedVersion: 2
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m_LocalRotation: {x: 0.7004385, y: -0.026140159, z: 0.025709378, w: 0.71277046}
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m_LocalRotation: {x: 0.70043856, y: -0.02613758, z: 0.025706843, w: 0.7127705}
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m_LocalPosition: {x: 18.102207, y: 11.040333, z: -0.5004903}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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