titled added
This commit is contained in:
82
Assets/5_Scenes/DreconDemo.unity
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82
Assets/5_Scenes/DreconDemo.unity
generated
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8
Assets/5_Scenes/Title.meta
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8
Assets/5_Scenes/Title.meta
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2237
Assets/5_Scenes/Title.unity
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2237
Assets/5_Scenes/Title.unity
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7
Assets/5_Scenes/Title.unity.meta
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Assets/5_Scenes/Title.unity.meta
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Assets/5_Scenes/Title/Volume Profile.asset
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%YAML 1.1
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8
Assets/5_Scenes/Title/Volume Profile.asset.meta
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8
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Assets/6_Splat/vfx graph/title.vfx.meta
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@@ -63,6 +63,7 @@ public class BodyManager : MonoBehaviour
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IEnumerator Spawn()
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IEnumerator Spawn()
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{
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{
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// 0.75, 1.25f <remove realtime for recording>
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yield return new WaitForSecondsRealtime(Random.Range(1f, 2.5f));
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yield return new WaitForSecondsRealtime(Random.Range(1f, 2.5f));
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m_Pool.Get();
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m_Pool.Get();
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StartCoroutine(Spawn());
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StartCoroutine(Spawn());
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class TitleSpawn : MonoBehaviour
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{
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public float m_Offset;
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public float m_Speed;
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private float m_Sine = 0;
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private Vector3 m_InitialPosition;
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void Start(){
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m_InitialPosition = this.transform.position;
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}
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void Update()
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{
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m_Sine += m_Speed;
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this.transform.position = new Vector3(Mathf.Sin(m_Sine) * m_Offset, m_InitialPosition.y, m_InitialPosition.z);
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}
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}
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Assets/8_Scripts/2_General/TitleSpawn.cs.meta
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4763
Assets/9_Models/Humanoid/SMPLX Blend/SMPLX Body Title.prefab
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swizzle: 50462976
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@@ -1 +1 @@
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||||||
Reference in New Issue
Block a user