ciruclar loop added for bodies & camera updates
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@@ -306,7 +306,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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m_Pelvis: {fileID: 4895783841800412640}
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m_DespawnTimer: 50
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m_DespawnTimer: 5
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--- !u!1 &2317700900345097672
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GameObject:
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m_ObjectHideFlags: 0
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@@ -306,7 +306,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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m_Pelvis: {fileID: 4895783841800412640}
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m_DespawnTimer: 100
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m_DespawnTimer: 45
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--- !u!1 &2317700900345097672
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GameObject:
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m_ObjectHideFlags: 0
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