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updates to cameras, texts, and scripts

audio
Cailean Finn 7 months ago
parent
commit
91ca4abbf3
  1. 118
      Assets/5_Scenes/DreconDemo.unity
  2. 30
      Assets/8_Scripts/2_General/Rotate.cs
  3. 41
      Assets/8_Scripts/3_Script/Howl by Alan Ginsberg.txt
  4. 2
      Assets/9_Models/Humanoid/SMPLX_Texture/smplx texture human.mat
  5. 2
      Assets/ML-Agents/Timers/DreconDemo_timers.json

118
Assets/5_Scenes/DreconDemo.unity

@ -919,22 +919,22 @@ LineRenderer:
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- {x: -104.42244, y: 438.8254, z: -64.48384} - {x: -113.77623, y: 446.16705, z: -74.10927}
- {x: -104.42244, y: -22.543243, z: -64.48384} - {x: -113.77623, y: -22.136444, z: -74.10927}
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- {x: -362.98315, y: 438.8254, z: -64.48384} - {x: -387.25262, y: 446.16705, z: -74.10927}
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@ -2053,7 +2053,7 @@ Transform:
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m_GameObject: {fileID: 153031623} m_GameObject: {fileID: 153031623}
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m_LocalRotation: {x: -0.000012148616, y: 0.9991337, z: 0.041616097, w: -0.00007738355} m_LocalRotation: {x: -0.000012147186, y: 0.9991337, z: 0.04161607, w: -0.000077417935}
m_LocalPosition: {x: 18.101631, y: 8.540332, z: 4.4995093} m_LocalPosition: {x: 18.101631, y: 8.540332, z: 4.4995093}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
@ -3872,8 +3872,8 @@ Transform:
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m_GameObject: {fileID: 320225263} m_GameObject: {fileID: 320225263}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: -0.10993652, y: 0.80571866, z: -0.5601088, w: -0.1581441} m_LocalRotation: {x: -0.109934606, y: 0.80571884, z: -0.5601098, w: -0.15814109}
m_LocalPosition: {x: 146.21146, y: 328.14352, z: -324.696} m_LocalPosition: {x: 146.21146, y: 328.14352, z: -324.69604}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: m_Children:
@ -3902,7 +3902,7 @@ MonoBehaviour:
m_Follow: {fileID: 1683887270} m_Follow: {fileID: 1683887270}
m_Lens: m_Lens:
FieldOfView: 0.3993083 FieldOfView: 0.3993083
OrthographicSize: 0.4485027 OrthographicSize: 0.2006525
NearClipPlane: 0.01 NearClipPlane: 0.01
FarClipPlane: 5000 FarClipPlane: 5000
Dutch: 0 Dutch: 0
@ -4194,7 +4194,7 @@ Camera:
far clip plane: 5000 far clip plane: 5000
field of view: 0.3993083 field of view: 0.3993083
orthographic: 1 orthographic: 1
orthographic size: 0.4485027 orthographic size: 0.2006525
m_Depth: -1 m_Depth: -1
m_CullingMask: m_CullingMask:
serializedVersion: 2 serializedVersion: 2
@ -4218,8 +4218,8 @@ Transform:
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m_GameObject: {fileID: 330585543} m_GameObject: {fileID: 330585543}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: -0.10993652, y: 0.80571866, z: -0.5601088, w: -0.1581441} m_LocalRotation: {x: -0.109934606, y: 0.80571884, z: -0.5601098, w: -0.15814109}
m_LocalPosition: {x: 146.21146, y: 328.14352, z: -324.696} m_LocalPosition: {x: 146.21146, y: 328.14352, z: -324.69604}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
@ -4245,7 +4245,7 @@ MonoBehaviour:
m_BlendUpdateMethod: 1 m_BlendUpdateMethod: 1
m_DefaultBlend: m_DefaultBlend:
m_Style: 1 m_Style: 1
m_Time: 14 m_Time: 11
m_CustomCurve: m_CustomCurve:
serializedVersion: 2 serializedVersion: 2
m_Curve: [] m_Curve: []
@ -10655,6 +10655,7 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Speed: 1 m_Speed: 1
m_Axis: 1
--- !u!1001 &817214980 --- !u!1001 &817214980
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -11393,7 +11394,7 @@ Transform:
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m_GameObject: {fileID: 882491594} m_GameObject: {fileID: 882491594}
serializedVersion: 2 serializedVersion: 2
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m_LocalPosition: {x: 18.100853, y: 10.055965, z: -0.48116565} m_LocalPosition: {x: 18.100853, y: 10.055965, z: -0.48116565}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
@ -11704,7 +11705,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 917542184} m_GameObject: {fileID: 917542184}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: -0.00006332729, y: 0.73596877, z: -0.6770155, w: -0.000046156118} m_LocalRotation: {x: -0.000063312706, y: 0.73596877, z: -0.6770155, w: -0.000046140267}
m_LocalPosition: {x: 18.099787, y: 68.54034, z: 4.499522} m_LocalPosition: {x: 18.099787, y: 68.54034, z: 4.499522}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
@ -11780,7 +11781,7 @@ MonoBehaviour:
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m_Lens: m_Lens:
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OrthographicSize: 1.51 OrthographicSize: 1.8
NearClipPlane: 0.5 NearClipPlane: 0.5
FarClipPlane: 5000 FarClipPlane: 5000
Dutch: 0 Dutch: 0
@ -12232,6 +12233,7 @@ GameObject:
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- component: {fileID: 949034605} - component: {fileID: 949034605}
- component: {fileID: 949034606} - component: {fileID: 949034606}
- component: {fileID: 949034607}
m_Layer: 0 m_Layer: 0
m_Name: Environment-Wide-Still-2 m_Name: Environment-Wide-Still-2
m_TagString: vc_Environment m_TagString: vc_Environment
@ -12314,6 +12316,20 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
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m_Script: {fileID: 11500000, guid: 519cf89ae36670048bb519d29044f45e, type: 3}
m_Name:
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m_Axis: 1
--- !u!1 &951379155 --- !u!1 &951379155
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@ -21679,7 +21695,7 @@ Transform:
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m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
@ -22029,7 +22045,7 @@ MonoBehaviour:
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FieldOfView: 14 FieldOfView: 14
OrthographicSize: 10 OrthographicSize: 10
NearClipPlane: 13 NearClipPlane: 70
FarClipPlane: 5000 FarClipPlane: 5000
Dutch: 0 Dutch: 0
ModeOverride: 2 ModeOverride: 2
@ -23643,12 +23659,12 @@ MonoBehaviour:
m_LookAt: {fileID: 0} m_LookAt: {fileID: 0}
m_Follow: {fileID: 0} m_Follow: {fileID: 0}
m_Lens: m_Lens:
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OrthographicSize: 45 OrthographicSize: 45
NearClipPlane: 148.4 NearClipPlane: 40
FarClipPlane: 275 FarClipPlane: 400
Dutch: 0 Dutch: 0
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LensShift: {x: 0, y: 0} LensShift: {x: 0, y: 0}
GateFit: 2 GateFit: 2
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@ -24017,22 +24033,22 @@ LineRenderer:
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m_Parameters: m_Parameters:
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@ -24779,8 +24795,8 @@ MonoBehaviour:
m_LookaheadTime: 0 m_LookaheadTime: 0
m_LookaheadSmoothing: 0 m_LookaheadSmoothing: 0
m_LookaheadIgnoreY: 0 m_LookaheadIgnoreY: 0
m_HorizontalDamping: 10 m_HorizontalDamping: 15
m_VerticalDamping: 10 m_VerticalDamping: 15
m_ScreenX: 0.5 m_ScreenX: 0.5
m_ScreenY: 0.5 m_ScreenY: 0.5
m_DeadZoneWidth: 0 m_DeadZoneWidth: 0

30
Assets/8_Scripts/2_General/Rotate.cs

@ -6,8 +6,36 @@ public class Rotate : MonoBehaviour
{ {
// Update is called once per frame // Update is called once per frame
public float m_Speed; public float m_Speed;
private float m_X;
private float m_Y;
private float m_Z;
public enum Axis
{
X,
Y,
Z
}
public Axis m_Axis;
void Update() void Update()
{ {
this.transform.Rotate(0, -Time.fixedDeltaTime * m_Speed, 0, Space.World); float speed = -Time.fixedDeltaTime * m_Speed;
m_X = 0;
m_Y = 0;
m_Z = 0;
if (m_Axis == Axis.X)
{
m_X = speed;
} else if (m_Axis == Axis.Y)
{
m_Y = speed;
} else if (m_Axis == Axis.Z)
{
m_Z = speed;
}
this.transform.Rotate(m_X, m_Y, m_Z, Space.World);
} }
} }

41
Assets/8_Scripts/3_Script/Howl by Alan Ginsberg.txt

@ -1,34 +1,31 @@
what sphinx of cement and aluminum bashed open their skulls and ate up their brains and imagination? what sphinx of cement and aluminum bashed open their skulls and ate up their brains and imagination?
moloch moloch
solitude, filth solitude, filth, ugliness.
ugliness.
unobtainable dollars unobtainable dollars
children screaming under the stairways children screaming under the stairways
sobbing in armies, weeping in the parks sobbing in armies, weeping in the parks
moloch, moloch moloch, moloch, nightmare of moloch
nightmare of moloch
moloch the loveless moloch the loveless
mental moloch. mental moloch.
moloch, the heavy judger of men the heavy judger of men
moloch, the incomprehensible prison the incomprehensible prison
moloch, the soulless jail
congress of sorrows congress of sorrows
moloch whose buildings are judgment whose buildings are judgment
moloch, the vast stone of war the vast stone of war
moloch, the stunned governments moloch, the stunned governments
moloch whose mind is pure machinery whose mind is pure machinery
moloch whose blood is running money whose blood is running money
moloch whose fingers are ten armies whose fingers are ten armies
moloch whose breast is a cannibal dynamo whose breast is a cannibal dynamo
moloch whose ear is a smoking tomb whose ear is a smoking tomb
moloch whose eyes are a thousand blind windows whose eyes are a thousand blind windows
moloch whose factories dream and croak in the fog whose factories dream and croak in the fog
moloch whose antennae crown the cities whose antennae crown the cities
moloch whose love is endless oil and stone whose love is endless oil and stone
moloch whose soul is electricity and banks whose soul is electricity and banks
moloch whose poverty is the specter of genius whose poverty is the specter of genius
moloch whose fate is a cloud of sexless hydrogen whose fate is a cloud of sexless hydrogen
moloch whose name is the mind whose name is the mind
moloch in whom I sit lonely moloch in whom I sit lonely
moloch in whom I dream angels moloch in whom I dream angels
crazy in moloch. crazy in moloch.

2
Assets/9_Models/Humanoid/SMPLX_Texture/smplx texture human.mat

@ -205,7 +205,7 @@ Material:
- _Ior: 1.5 - _Ior: 1.5
- _IridescenceMask: 1 - _IridescenceMask: 1
- _IridescenceThickness: 1 - _IridescenceThickness: 1
- _LerpTexture: 1 - _LerpTexture: 0.03875969
- _LinkDetailsWithBase: 1 - _LinkDetailsWithBase: 1
- _MaterialID: 1 - _MaterialID: 1
- _Metallic: 0 - _Metallic: 0

2
Assets/ML-Agents/Timers/DreconDemo_timers.json

@ -1 +1 @@
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