added dissapear shader & flare removed from sun
This commit is contained in:
@@ -19,7 +19,7 @@ Material:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: 2000
|
||||
m_CustomRenderQueue: 2501
|
||||
stringTagMap:
|
||||
MotionVector: User
|
||||
disabledShaderPasses:
|
||||
@@ -167,6 +167,8 @@ Material:
|
||||
- _DisplacementLockObjectScale: 1
|
||||
- _DisplacementLockTilingScale: 1
|
||||
- _DisplacementMode: 0
|
||||
- _Dissapear: 1
|
||||
- _DissapearValue: 1
|
||||
- _DoubleSidedEnable: 0
|
||||
- _DoubleSidedGIMode: 0
|
||||
- _DoubleSidedNormalMode: 1
|
||||
@@ -211,7 +213,7 @@ Material:
|
||||
- _ReceivesSSR: 1
|
||||
- _ReceivesSSRTransparent: 0
|
||||
- _RefractionModel: 0
|
||||
- _RenderQueueType: 1
|
||||
- _RenderQueueType: 2
|
||||
- _Smoothness: 0.5
|
||||
- _SmoothnessRemapMax: 1
|
||||
- _SmoothnessRemapMin: 0
|
||||
@@ -249,7 +251,7 @@ Material:
|
||||
- _UVEmissive: 0
|
||||
- _UseEmissiveIntensity: 0
|
||||
- _UseShadowThreshold: 0
|
||||
- _ZTestDepthEqualForOpaque: 3
|
||||
- _ZTestDepthEqualForOpaque: 4
|
||||
- _ZTestGBuffer: 4
|
||||
- _ZTestTransparent: 4
|
||||
- _ZWrite: 1
|
||||
|
||||
Reference in New Issue
Block a user