added dissapear shader & flare removed from sun

This commit is contained in:
2024-04-17 15:54:22 +01:00
parent f27043f1f0
commit a34c1e2c59
9 changed files with 1391 additions and 41 deletions

View File

@@ -19,7 +19,7 @@ Material:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
m_CustomRenderQueue: 2501
stringTagMap:
MotionVector: User
disabledShaderPasses:
@@ -167,6 +167,8 @@ Material:
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0
- _Dissapear: 1
- _DissapearValue: 1
- _DoubleSidedEnable: 0
- _DoubleSidedGIMode: 0
- _DoubleSidedNormalMode: 1
@@ -211,7 +213,7 @@ Material:
- _ReceivesSSR: 1
- _ReceivesSSRTransparent: 0
- _RefractionModel: 0
- _RenderQueueType: 1
- _RenderQueueType: 2
- _Smoothness: 0.5
- _SmoothnessRemapMax: 1
- _SmoothnessRemapMin: 0
@@ -249,7 +251,7 @@ Material:
- _UVEmissive: 0
- _UseEmissiveIntensity: 0
- _UseShadowThreshold: 0
- _ZTestDepthEqualForOpaque: 3
- _ZTestDepthEqualForOpaque: 4
- _ZTestGBuffer: 4
- _ZTestTransparent: 4
- _ZWrite: 1