added spawner for humanoid
This commit is contained in:
8
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619
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29
Assets/8_Scripts/2_General/Body.cs
Normal file
29
Assets/8_Scripts/2_General/Body.cs
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Pool;
|
||||||
|
|
||||||
|
public class Body : MonoBehaviour
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||||||
|
{
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||||||
|
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|
||||||
|
public Transform m_Pelvis;
|
||||||
|
public int m_DespawnTimer;
|
||||||
|
|
||||||
|
private void OnEnable()
|
||||||
|
{
|
||||||
|
StartCoroutine(DespawnTimer());
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void SetPool(ObjectPool<Body> pool)
|
||||||
|
{
|
||||||
|
m_Pool = pool;
|
||||||
|
}
|
||||||
|
|
||||||
|
IEnumerator DespawnTimer()
|
||||||
|
{
|
||||||
|
yield return new WaitForSecondsRealtime(m_DespawnTimer);
|
||||||
|
m_Pool.Release(this);
|
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|
}
|
||||||
|
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||||||
|
}
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11
Assets/8_Scripts/2_General/Body.cs.meta
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Normal file
11
Assets/8_Scripts/2_General/Body.cs.meta
generated
Normal file
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58
Assets/8_Scripts/2_General/SpawnRB.cs
Normal file
58
Assets/8_Scripts/2_General/SpawnRB.cs
Normal file
@@ -0,0 +1,58 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Pool;
|
||||||
|
|
||||||
|
public class SpawnRB : MonoBehaviour
|
||||||
|
{
|
||||||
|
public Body m_Rigidbody;
|
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|
public ObjectPool<Body> m_Pool;
|
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|
public float m_SpawnTime;
|
||||||
|
public int m_DefaultPoolCapacity;
|
||||||
|
public int m_MaxPoolCapacity;
|
||||||
|
private Vector3 m_PelvisPosition;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
if (m_Rigidbody == null)
|
||||||
|
Debug.Log($"Rigidbody is null");
|
||||||
|
|
||||||
|
m_Pool = new ObjectPool<Body>(CreateBody, OnTakeBodyFromPool, OnReturnBodyToPool, OnDestroyBody, true, m_DefaultPoolCapacity, m_MaxPoolCapacity);
|
||||||
|
|
||||||
|
StartCoroutine(Spawn());
|
||||||
|
}
|
||||||
|
|
||||||
|
private Body CreateBody()
|
||||||
|
{
|
||||||
|
Vector3 spawnPos = this.transform.position;
|
||||||
|
Body body = Instantiate(m_Rigidbody, spawnPos, new Quaternion(Random.Range(0, 180), Random.Range(0, 180), Random.Range(0, 180), Random.Range(0, 180)));
|
||||||
|
body.m_Pelvis.gameObject.GetComponent<Rigidbody>().AddForce(new Vector3(1, 1, 1));
|
||||||
|
m_PelvisPosition = body.m_Pelvis.position;
|
||||||
|
body.SetPool(m_Pool);
|
||||||
|
return body;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnTakeBodyFromPool(Body body)
|
||||||
|
{
|
||||||
|
body.m_Pelvis.transform.position = m_PelvisPosition;
|
||||||
|
body.gameObject.SetActive(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnReturnBodyToPool(Body body)
|
||||||
|
{
|
||||||
|
body.gameObject.SetActive(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnDestroyBody(Body body)
|
||||||
|
{
|
||||||
|
Destroy(body.gameObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
IEnumerator Spawn()
|
||||||
|
{
|
||||||
|
yield return new WaitForSecondsRealtime(m_SpawnTime);
|
||||||
|
m_Pool.Get();
|
||||||
|
StartCoroutine(Spawn());
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
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11
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generated
Normal file
11
Assets/8_Scripts/2_General/SpawnRB.cs.meta
generated
Normal file
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8
Assets/9_Models/Humanoid/SMPLX.meta
generated
Normal file
8
Assets/9_Models/Humanoid/SMPLX.meta
generated
Normal file
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2212
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generated
Normal file
2212
Assets/9_Models/Humanoid/SMPLX/basicModel_m_lbs_10_207_0_v1.0.2 (1).prefab
generated
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/9_Models/Humanoid/SMPLX/basicModel_m_lbs_10_207_0_v1.0.2 (1).prefab.meta
generated
Normal file
7
Assets/9_Models/Humanoid/SMPLX/basicModel_m_lbs_10_207_0_v1.0.2 (1).prefab.meta
generated
Normal file
@@ -0,0 +1,7 @@
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|
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BIN
Assets/9_Models/Humanoid/SMPLX/basicModel_m_lbs_10_207_0_v1.0.2.fbx
LFS
Normal file
BIN
Assets/9_Models/Humanoid/SMPLX/basicModel_m_lbs_10_207_0_v1.0.2.fbx
LFS
Normal file
Binary file not shown.
109
Assets/9_Models/Humanoid/SMPLX/basicModel_m_lbs_10_207_0_v1.0.2.fbx.meta
generated
Normal file
109
Assets/9_Models/Humanoid/SMPLX/basicModel_m_lbs_10_207_0_v1.0.2.fbx.meta
generated
Normal file
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|
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materialSearch: 1
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animations:
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legacyGenerateAnimations: 4
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optimizeGameObjects: 0
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||||||
|
removeConstantScaleCurves: 0
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||||||
|
motionNodeName:
|
||||||
|
rigImportErrors:
|
||||||
|
rigImportWarnings:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
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|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
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importConstraints: 0
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animationCompression: 1
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animationRotationError: 0.5
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animationPositionError: 0.5
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|
animationScaleError: 0.5
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||||||
|
animationWrapMode: 0
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||||||
|
extraExposedTransformPaths: []
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|
extraUserProperties: []
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||||||
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clipAnimations: []
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||||||
|
isReadable: 0
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|
meshes:
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||||||
|
lODScreenPercentages: []
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|
globalScale: 1
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meshCompression: 3
|
||||||
|
addColliders: 0
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|
useSRGBMaterialColor: 1
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||||||
|
sortHierarchyByName: 1
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|
importPhysicalCameras: 1
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||||||
|
importVisibility: 1
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||||||
|
importBlendShapes: 1
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||||||
|
importCameras: 1
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|
importLights: 1
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nodeNameCollisionStrategy: 1
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fileIdsGeneration: 2
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swapUVChannels: 0
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generateSecondaryUV: 0
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useFileUnits: 1
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keepQuads: 0
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weldVertices: 1
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bakeAxisConversion: 0
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preserveHierarchy: 0
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skinWeightsMode: 0
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maxBonesPerVertex: 4
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|
minBoneWeight: 0.001
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optimizeBones: 1
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|
meshOptimizationFlags: -1
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|
indexFormat: 0
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|
secondaryUVAngleDistortion: 8
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|
secondaryUVAreaDistortion: 15.000001
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|
secondaryUVHardAngle: 88
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|
secondaryUVMarginMethod: 1
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|
secondaryUVMinLightmapResolution: 40
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|
secondaryUVMinObjectScale: 1
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|
secondaryUVPackMargin: 4
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|
useFileScale: 1
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|
strictVertexDataChecks: 0
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tangentSpace:
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normalSmoothAngle: 60
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normalImportMode: 0
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|
tangentImportMode: 3
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|
normalCalculationMode: 4
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|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
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|
blendShapeNormalImportMode: 1
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normalSmoothingSource: 0
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referencedClips: []
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importAnimation: 1
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humanDescription:
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|
serializedVersion: 3
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|
human: []
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|
skeleton: []
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|
armTwist: 0.5
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|
foreArmTwist: 0.5
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|
upperLegTwist: 0.5
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||||||
|
legTwist: 0.5
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||||||
|
armStretch: 0.05
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||||||
|
legStretch: 0.05
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|
feetSpacing: 0
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|
globalScale: 1
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|
rootMotionBoneName:
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|
hasTranslationDoF: 0
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|
hasExtraRoot: 0
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|
skeletonHasParents: 1
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|
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
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|
autoGenerateAvatarMappingIfUnspecified: 1
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|
animationType: 2
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|
humanoidOversampling: 1
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|
avatarSetup: 0
|
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|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
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|
importBlendShapeDeformPercent: 1
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|
remapMaterialsIfMaterialImportModeIsNone: 0
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|
additionalBone: 0
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|
userData:
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assetBundleName:
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assetBundleVariant:
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@@ -1 +1 @@
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|
{"count":1,"self":493.75216639999996,"total":495.99881999999997,"children":{"InitializeActuators":{"count":1,"self":0.00050329999999999993,"total":0.00050329999999999993,"children":null},"InitializeSensors":{"count":1,"self":0.0010000999999999999,"total":0.0010000999999999999,"children":null},"AgentSendState":{"count":4852,"self":0.016616799999999998,"total":0.5728352,"children":{"CollectObservations":{"count":2426,"self":0.5386847,"total":0.5386847,"children":null},"WriteActionMask":{"count":2426,"self":0.0025031999999999997,"total":0.0025031999999999997,"children":null},"RequestDecision":{"count":2426,"self":0.015030499999999999,"total":0.015030499999999999,"children":null}}},"DecideAction":{"count":4852,"self":0.9795438,"total":0.9795438,"children":null},"AgentAct":{"count":4852,"self":0.6927498,"total":0.6927498,"children":null}},"gauges":{"DReCon-v0.CumulativeReward":{"count":2,"max":1189.69434,"min":71.83429,"runningAverage":630.7643,"value":1189.69434,"weightedAverage":351.299316}},"metadata":{"timer_format_version":"0.1.0","start_time_seconds":"1712065567","unity_version":"2022.3.5f1","command_line_arguments":"C:\\Program Files\\Unity\\Hub\\Editor\\2022.3.5f1\\Editor\\Unity.exe -projectpath C:\\Users\\caile\\Desktop\\Projects\\24_3-Moloch\\2_Unity\\Expeirments\\Drecon2022 -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-caile -hubSessionId e647b224-3c0a-452e-b7c9-fe9b39a44e8b -accessToken itZgxicDyZQYyfQkqQBvCkvlE5Omp1TpJfmpuy2SzPw005f","communication_protocol_version":"1.5.0","com.unity.ml-agents_version":"2.0.1","scene_name":"DreconDemo","end_time_seconds":"1712066063"}}
|
||||||
@@ -1543,7 +1543,7 @@ MonoBehaviour:
|
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m_Type:
|
m_Type:
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m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
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m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
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PublicKeyToken=b77a5c561934e089
|
PublicKeyToken=b77a5c561934e089
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m_SerializableObject: 600
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m_SerializableObject: 1200
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m_Space: -1
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m_Space: -1
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m_Property:
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m_Property:
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name:
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name:
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|
|||||||
Reference in New Issue
Block a user