camera weights added

This commit is contained in:
2024-05-01 14:35:40 +01:00
parent 7e3cc463de
commit e1402f96bf
17 changed files with 430 additions and 45 deletions

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 08e9c5308778a774d9d27349795c67db
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4acebc972c495fd4d9e7ad7fbcda1013
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,16 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0f7b5c8cb85f2ca47917380097e32b3f, type: 3}
m_Name: ActutationsCamera
m_EditorClassIdentifier:
cameraWeight: 0.4
cameraLayer: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3fb4b8e2fc7d5ce48888b95813dab32c
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,16 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0f7b5c8cb85f2ca47917380097e32b3f, type: 3}
m_Name: AgentCamera
m_EditorClassIdentifier:
cameraWeight: 1
cameraLayer: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 90cce8c1021807447945bddba695e15e
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,16 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0f7b5c8cb85f2ca47917380097e32b3f, type: 3}
m_Name: BodyCamera
m_EditorClassIdentifier:
cameraWeight: 0.4
cameraLayer: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0f775fd92a022f441a939e36bbcd6b1e
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,16 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0f7b5c8cb85f2ca47917380097e32b3f, type: 3}
m_Name: EnvironmentCamera
m_EditorClassIdentifier:
cameraWeight: 0.3
cameraLayer: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 42c5ba543fa15ee47bcc3879b6527f54
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,15 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu]
public class CameraSettings : ScriptableObject
{
[Range(0f, 1f)]
[Tooltip("Camera Weight")]
public float cameraWeight = 0;
[Range(0, 1)]
[Tooltip("Layer")]
public int cameraLayer = 0;
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 0f7b5c8cb85f2ca47917380097e32b3f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class VirtualCameraSettings : MonoBehaviour
{
public CameraSettings m_CameraSettings;
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: a4300a1a4ef3b064a89ed9ad47a8cca5
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: