implementation of drecon in unity 2022 lts forked from: https://github.com/joanllobera/marathon-envs
 
 
 
 

14 lines
235 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class IgnoreColliderForObservation : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
}