implementation of drecon in unity 2022 lts
forked from:
https://github.com/joanllobera/marathon-envs
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124 lines
3.6 KiB
124 lines
3.6 KiB
using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using UnityEngine;
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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#if UNITY_IPHONE && !UNITY_EDITOR
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namespace FMOD
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{
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public partial class VERSION
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{
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public const string dll = "__Internal";
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}
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}
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namespace FMOD.Studio
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{
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public partial class STUDIO_VERSION
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{
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public const string dll = "__Internal";
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}
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}
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#endif
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namespace FMODUnity
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{
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#if UNITY_EDITOR
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[InitializeOnLoad]
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#endif
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public class PlatformIOS : Platform
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{
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static PlatformIOS()
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{
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Settings.AddPlatformTemplate<PlatformIOS>("0f8eb3f400726694eb47beb1a9f94ce8");
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}
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internal override string DisplayName { get { return "iOS"; } }
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internal override void DeclareRuntimePlatforms(Settings settings)
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{
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settings.DeclareRuntimePlatform(RuntimePlatform.IPhonePlayer, this);
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}
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#if UNITY_EDITOR
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internal override IEnumerable<BuildTarget> GetBuildTargets()
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{
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yield return BuildTarget.iOS;
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}
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internal override Legacy.Platform LegacyIdentifier { get { return Legacy.Platform.iOS; } }
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protected override BinaryAssetFolderInfo GetBinaryAssetFolder(BuildTarget buildTarget)
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{
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return new BinaryAssetFolderInfo("ios", "Plugins/iOS");
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}
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protected override IEnumerable<FileRecord> GetBinaryFiles(BuildTarget buildTarget, bool allVariants, string suffix)
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{
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if (allVariants || PlayerSettings.iOS.sdkVersion == iOSSdkVersion.DeviceSDK)
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{
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yield return new FileRecord(string.Format("libfmodstudiounityplugin{0}.a", suffix));
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}
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if (allVariants || PlayerSettings.iOS.sdkVersion == iOSSdkVersion.SimulatorSDK)
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{
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yield return new FileRecord(string.Format("libfmodstudiounitypluginsimulator{0}.a", suffix));
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}
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}
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protected override IEnumerable<FileRecord> GetOptionalBinaryFiles(BuildTarget buildTarget, bool allVariants)
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{
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if (allVariants || PlayerSettings.iOS.sdkVersion == iOSSdkVersion.DeviceSDK)
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{
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yield return new FileRecord("libgvraudio.a");
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yield return new FileRecord("libresonanceaudio.a");
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}
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if (allVariants || PlayerSettings.iOS.sdkVersion == iOSSdkVersion.SimulatorSDK)
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{
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yield return new FileRecord("libresonanceaudiosimulator.a");
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}
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}
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internal override bool IsFMODStaticallyLinked { get { return true; } }
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internal override bool SupportsAdditionalCPP(BuildTarget target)
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{
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return StaticSupportsAdditionalCpp();
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}
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public static bool StaticSupportsAdditionalCpp()
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{
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return false;
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}
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#endif
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internal override void LoadPlugins(FMOD.System coreSystem, Action<FMOD.RESULT, string> reportResult)
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{
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StaticLoadPlugins(this, coreSystem, reportResult);
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}
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public static void StaticLoadPlugins(Platform platform, FMOD.System coreSystem,
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Action<FMOD.RESULT, string> reportResult)
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{
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platform.LoadStaticPlugins(coreSystem, reportResult);
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}
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#if UNITY_EDITOR
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internal override OutputType[] ValidOutputTypes
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{
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get
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{
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return sValidOutputTypes;
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}
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}
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private static OutputType[] sValidOutputTypes = {
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new OutputType() { displayName = "Core Audio", outputType = FMOD.OUTPUTTYPE.COREAUDIO },
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};
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#endif
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}
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}
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