implementation of drecon in unity 2022 lts
forked from:
https://github.com/joanllobera/marathon-envs
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14 lines
297 B
14 lines
297 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[System.Serializable]
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public class BodyPartDifferenceStats
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{
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public string Name;
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public Vector3 Position;
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public Vector3 Rotation;
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public Vector3 Velocity;
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public Vector3 AngualrVelocity;
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}
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