Files
drecon-unity/Assets/3_MarathonEnvs/Scripts/Ragdoll002/MarathonJoint.cs
2024-03-28 14:55:33 +00:00

19 lines
418 B
C#

using UnityEngine;
namespace Unity.MLAgents
{
[System.Serializable]
public class MarathonJoint
{
public Joint Joint;
public string Name;
public string JointName;
public Vector2 CtrlRange;
public bool? CtrlLimited;
public float? Gear;
public ConfigurableJoint TrueBase;
public Transform TrueTarget;
public float MaximumForce;
}
}