implementation of drecon in unity 2022 lts
forked from:
https://github.com/joanllobera/marathon-envs
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12 lines
265 B
12 lines
265 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Rotate : MonoBehaviour
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{
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// Update is called once per frame
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void Update()
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{
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this.transform.Rotate(0, -Time.fixedDeltaTime / 4, 0, Space.World);
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}
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}
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