implementation of drecon in unity 2022 lts forked from: https://github.com/joanllobera/marathon-envs
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using System;
using System.Collections.Generic;
using UnityEngine;
#if UNITY_EDITOR
using UnityEditor;
#endif
#if UNITY_TVOS && !UNITY_EDITOR
namespace FMOD
{
public partial class VERSION
{
public const string dll = "__Internal";
}
}
namespace FMOD.Studio
{
public partial class STUDIO_VERSION
{
public const string dll = "__Internal";
}
}
#endif
namespace FMODUnity
{
#if UNITY_EDITOR
[InitializeOnLoad]
#endif
public class PlatformAppleTV : Platform
{
static PlatformAppleTV()
{
Settings.AddPlatformTemplate<PlatformAppleTV>("e7a046c753c3c3d4aacc91f6597f310d");
}
internal override string DisplayName { get { return "Apple TV"; } }
internal override void DeclareRuntimePlatforms(Settings settings)
{
settings.DeclareRuntimePlatform(RuntimePlatform.tvOS, this);
}
#if UNITY_EDITOR
internal override IEnumerable<BuildTarget> GetBuildTargets()
{
yield return BuildTarget.tvOS;
}
internal override Legacy.Platform LegacyIdentifier { get { return Legacy.Platform.AppleTV; } }
protected override BinaryAssetFolderInfo GetBinaryAssetFolder(BuildTarget buildTarget)
{
return new BinaryAssetFolderInfo("tvos", "Plugins/tvOS");
}
protected override IEnumerable<FileRecord> GetBinaryFiles(BuildTarget buildTarget, bool allVariants, string suffix)
{
if (allVariants || PlayerSettings.tvOS.sdkVersion == tvOSSdkVersion.Device)
{
yield return new FileRecord(string.Format("libfmodstudiounityplugin{0}.a", suffix));
}
if (allVariants || PlayerSettings.tvOS.sdkVersion == tvOSSdkVersion.Simulator)
{
yield return new FileRecord(string.Format("libfmodstudiounitypluginsimulator{0}.a", suffix));
}
}
internal override bool SupportsAdditionalCPP(BuildTarget target)
{
return PlatformIOS.StaticSupportsAdditionalCpp();
}
#endif
#if !UNITY_EDITOR
internal override void LoadPlugins(FMOD.System coreSystem, Action<FMOD.RESULT, string> reportResult)
{
PlatformIOS.StaticLoadPlugins(this, coreSystem, reportResult);
}
#endif
#if UNITY_EDITOR
internal override OutputType[] ValidOutputTypes
{
get
{
return sValidOutputTypes;
}
}
private static OutputType[] sValidOutputTypes = {
new OutputType() { displayName = "Core Audio", outputType = FMOD.OUTPUTTYPE.COREAUDIO },
};
#endif
}
}