implementation of drecon in unity 2022 lts forked from: https://github.com/joanllobera/marathon-envs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class BodyPartDifferenceStats
{
public string Name;
public Vector3 Position;
public Vector3 Rotation;
public Vector3 Velocity;
public Vector3 AngualrVelocity;
}