implementation of drecon in unity 2022 lts
forked from:
https://github.com/joanllobera/marathon-envs
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12 lines
214 B
12 lines
214 B
using UnityEngine;
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namespace Unity.MLAgents
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{
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[System.Serializable]
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public class MarathonSensor
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{
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public Collider SiteObject;
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public string Name;
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public string SiteName;
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}
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}
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