implementation of drecon in unity 2022 lts forked from: https://github.com/joanllobera/marathon-envs
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{
"author": "Keijiro Takahashi",
"dependencies": {},
"description": "3D Gaussian Splatting support for VFX Graph",
"displayName": "Splat VFX",
"keywords": [ "unity" ],
"license": "Unlicense",
"name": "jp.keijiro.splat-vfx",
"repository": "github:keijiro/SplatVFX",
"unity": "2023.1",
"unityRelease": "0f1",
"version": "0.0.1"
}