From d4726f29110f4fd787d628f5779df5d0d5d69910 Mon Sep 17 00:00:00 2001 From: Cailean Finn Date: Fri, 20 Oct 2023 11:14:00 +0100 Subject: [PATCH] working midi recorder --- Assets/Midi-Test.unity | 118 +- Assets/Recordings.meta | 8 + Assets/Scripts/MidiMap.cs | 152 +- Assets/Timeline/MIDI Timeline.playable | 133 - Assets/VFX/111.anim | 4650 +---------------- Assets/VFX/KeyTest.cs | 18 + Assets/VFX/KeyTest.cs.meta | 11 + .../BurstAotSettings_StandaloneWindows.json | 18 + ProjectSettings/CommonBurstAotSettings.json | 6 + 9 files changed, 273 insertions(+), 4841 deletions(-) create mode 100644 Assets/Recordings.meta create mode 100644 Assets/VFX/KeyTest.cs create mode 100644 Assets/VFX/KeyTest.cs.meta create mode 100644 ProjectSettings/BurstAotSettings_StandaloneWindows.json create mode 100644 ProjectSettings/CommonBurstAotSettings.json diff --git a/Assets/Midi-Test.unity b/Assets/Midi-Test.unity index 36dc79c..2505d9f 100644 --- a/Assets/Midi-Test.unity +++ b/Assets/Midi-Test.unity @@ -727,6 +727,28 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_VFX: {fileID: 256521901} + f_PLifeMax: 20 + f_PRate: 70000 + f_PNoise: 5 + f_PSpeed: 5 + f_PRatio: 1 + f_PGravity: -0 + f_PFreq: 5 + f_PTurb: 5 + f_LRate: 10000 + f_LLifetime: 5 + f_LToggle: 0 + f_LRange: 1 + f_LThickness: 1 + f_BSize: 1 + f_BRate: 10000 + f_BFreq: 10 + f_BLifetime: 10 + f_BTurb: 10 + f_BToggle: 0 + f_BForceX: 0 + f_BForceY: 0 + f_BForceZ: 0 --- !u!114 &256521898 MonoBehaviour: m_ObjectHideFlags: 2 @@ -825,31 +847,31 @@ VisualEffect: m_PropertySheet: m_Float: m_Array: - 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float f_LLifetime = 5f; - bool f_LToggle = false; - float f_LRange = 1f; - float f_LThickness = 1f; - - float f_BSize = 1f; - float f_BRate = 10000f; - float f_BFreq = 10f; - float f_BLifetime = 10f; - float f_BTurb = 10f; - bool f_BToggle = false; - - float f_BForceX = 0f; - float f_BForceY = 0f; - float f_BForceZ = 0f; - - float testMIDI = 0f; - float testMIDInoise = 0f; - - float m_Slider = 0f; - bool m_BSlider = false; - float m_Potent = 0f; - - - float[] m_SliderIn = new float[8]; - float[] m_PotIn = new float[8]; + public float f_PLifeMax = 20f; + public float f_PRate = 70000f; + public float f_PNoise = 5f; + public float f_PSpeed = 5f; + public float f_PRatio = 1f; + public float f_PGravity = 0f; + public float f_PFreq = 5f; + public float f_PTurb = 5f; + + public float f_LRate = 10000f; + public float f_LLifetime = 5f; + public bool f_LToggle = false; + public float f_LRange = 1f; + public float f_LThickness = 1f; + + public float f_BSize = 1f; + public float f_BRate = 10000f; + public float f_BFreq = 10f; + public float f_BLifetime = 10f; + public float f_BTurb = 10f; + public bool f_BToggle = false; + + public float f_BForceX = 0f; + public float f_BForceY = 0f; + public float f_BForceZ = 0f; + + private float m_Slider = 0f; + private bool m_BSlider = false; + private float m_Potent = 0f; + private bool m_BPotent = false; + + + private float[] m_SliderIn = new float[8]; + private float[] m_PotIn = new float[8]; void Start() { @@ -142,9 +141,36 @@ public class MidiMap : MonoBehaviour m_BSlider = true; } + if (device.controlNumber == 58) + { + if (m_BPotent) + { + m_BPotent = false; + return; + } + // Left + m_Potent -= 1; + if (m_Potent < 0) { m_Potent = 2; } + m_BPotent = true; + } - - if(device.controlNumber < 8) + if (device.controlNumber == 59) + { + // Right + if (m_BPotent) + { + m_BPotent = false; + return; + } + + m_Potent += 1; + if (m_Potent > 2) { m_Potent = 0; } + m_BPotent = true; + } + + + + if (device.controlNumber < 8) { m_SliderIn[device.controlNumber] = (float)change; } @@ -155,7 +181,8 @@ public class MidiMap : MonoBehaviour m_PotIn[device.controlNumber - 16] = (float)change; } - Debug.Log(device.controlNumber); + // Debug.Log(device.controlNumber); + Debug.Log(m_Slider + ":" + m_Potent); if (device.controlNumber == 32) { @@ -166,7 +193,6 @@ public class MidiMap : MonoBehaviour }; }; - } @@ -223,6 +249,52 @@ public class MidiMap : MonoBehaviour m_VFX.SetVector3(m_BForce, new Vector3(0, -9.8f * m_SliderIn[5], 0)); + } + + if (m_Potent == 0) + { + // Points + m_VFX.SetFloat(m_PRate, f_PRate * m_PotIn[0]); + m_VFX.SetFloat(m_PLifeMax, f_PLifeMax * m_PotIn[1]); + m_VFX.SetFloat(m_PNoise, f_PNoise * m_PotIn[2]); + m_VFX.SetFloat(m_PTurb, f_PTurb * m_PotIn[3]); + m_VFX.SetFloat(m_PSpeed, f_PSpeed * m_PotIn[4]); + m_VFX.SetFloat(m_PRatio, f_PRatio * m_PotIn[5]); + m_VFX.SetFloat(m_PSpeed, f_PSpeed * m_PotIn[6]); + m_VFX.SetFloat(m_PFreq, f_PFreq * m_PotIn[7]); + m_VFX.SetVector3(m_PGravity, new Vector3(0, f_PGravity, 0)); + + + + } + if (m_Potent == 1) + { + // Points + m_VFX.SetBool(m_LToggle, true); + m_VFX.SetFloat(m_LRate, f_LRate * m_PotIn[0]); + m_VFX.SetFloat(m_LLifetime, f_LLifetime * m_PotIn[1]); + m_VFX.SetFloat(m_LRange, f_LRange * m_PotIn[2]); + m_VFX.SetFloat(m_LThickness, f_LThickness * m_PotIn[3]); + //m_VFX.SetFloat(m_PSpeed, f_PSpeed * m_SliderIn[4]); + //m_VFX.SetFloat(m_PRatio, f_PRatio * m_SliderIn[5]); + //m_VFX.SetFloat(m_PSpeed, f_PSpeed * m_SliderIn[6]); + //m_VFX.SetFloat(m_PFreq, f_PFreq * m_SliderIn[7]); + + + + + } + if (m_Potent == 2) + { + m_VFX.SetBool(m_BToggle, true); + m_VFX.SetFloat(m_BRate, f_BRate * m_PotIn[0]); + m_VFX.SetFloat(m_BSize, f_BSize * m_PotIn[1]); + m_VFX.SetFloat(m_BFreq, f_BFreq * m_PotIn[2]); + m_VFX.SetFloat(m_BLifetime, f_BLifetime * m_PotIn[3]); + m_VFX.SetFloat(m_BTurb, f_BTurb * m_PotIn[4]); + m_VFX.SetVector3(m_BForce, new Vector3(0, -9.8f * m_PotIn[5], 0)); + + } } } diff --git a/Assets/Timeline/MIDI Timeline.playable b/Assets/Timeline/MIDI Timeline.playable index 7eb0468..50f03c8 100644 --- a/Assets/Timeline/MIDI Timeline.playable +++ b/Assets/Timeline/MIDI Timeline.playable @@ -1,115 +1,5 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: ---- !u!114 &-4974505950630656619 -MonoBehaviour: - 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