# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Box Non Alloc (Center, Half Extents, Results, Orientation, Mask)
labelProgrammer: OverlapBoxNonAlloc (center, halfExtents, results, orientation, mask)
haystackHuman: Physics: Overlap Box Non Alloc
haystackProgrammer: Physics.OverlapBoxNonAlloc
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|UnityEngine.Collider[]|UnityEngine.Quaternion|System.Int32
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Physics.OverlapBoxNonAlloc(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Collider[]UnityEngine.QuaternionSystem.Int32)@any

tag2:
UnityEngine.Physics;OverlapBoxNonAlloc;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Collider[];UnityEngine.Quaternion;System.Int32

tag3:
UnityEngine.Physics;OverlapBoxNonAlloc;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Collider[];UnityEngine.Quaternion;System.Int32

unit:
{"chainable":false,"parameterNames":["center","halfExtents","results","orientation","mask"],"member":{"name":"OverlapBoxNonAlloc","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Collider[]","UnityEngine.Quaternion","System.Int32"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%mask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"d1aa0b45-407a-44c4-bef2-17d32ea30bde","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Box Non Alloc (Center, Half Extents, Results, Orientation)
labelProgrammer: OverlapBoxNonAlloc (center, halfExtents, results, orientation)
haystackHuman: Physics: Overlap Box Non Alloc
haystackProgrammer: Physics.OverlapBoxNonAlloc
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|UnityEngine.Collider[]|UnityEngine.Quaternion
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Physics.OverlapBoxNonAlloc(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Collider[]UnityEngine.Quaternion)@any

tag2:
UnityEngine.Physics;OverlapBoxNonAlloc;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Collider[];UnityEngine.Quaternion

tag3:
UnityEngine.Physics;OverlapBoxNonAlloc;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Collider[];UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["center","halfExtents","results","orientation"],"member":{"name":"OverlapBoxNonAlloc","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Collider[]","UnityEngine.Quaternion"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"ae710532-39e3-44ab-8d70-a2733a8ebe36","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Box Non Alloc (Center, Half Extents, Results)
labelProgrammer: OverlapBoxNonAlloc (center, halfExtents, results)
haystackHuman: Physics: Overlap Box Non Alloc
haystackProgrammer: Physics.OverlapBoxNonAlloc
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|UnityEngine.Collider[]
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Physics.OverlapBoxNonAlloc(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Collider[])@any

tag2:
UnityEngine.Physics;OverlapBoxNonAlloc;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Collider[]

tag3:
UnityEngine.Physics;OverlapBoxNonAlloc;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Collider[]

unit:
{"chainable":false,"parameterNames":["center","halfExtents","results"],"member":{"name":"OverlapBoxNonAlloc","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Collider[]"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"1364fe80-c1cd-4e2a-854c-8b27cebbdbe2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
haystackHuman: Physics: Box Cast Non Alloc
haystackProgrammer: Physics.BoxCastNonAlloc
tag1: UnityEngine.Physics
valueOutputTypes: System.Int32
labelHuman:
Box Cast Non Alloc (Center, Half Extents, Direction, Results, Orientation, Max Distance, Layer Mask, Query Trigger Interaction)

labelProgrammer:
BoxCastNonAlloc (center, halfExtents, direction, results, orientation, maxDistance, layerMask, queryTriggerInteraction)

favoriteKey:
UnityEngine.Physics.BoxCastNonAlloc(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Vector3UnityEngine.RaycastHit[]UnityEngine.QuaternionSystem.SingleSystem.Int32UnityEngine.QueryTriggerInteraction)@any

tag2:
UnityEngine.Physics;BoxCastNonAlloc;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit[];UnityEngine.Quaternion;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

tag3:
UnityEngine.Physics;BoxCastNonAlloc;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit[];UnityEngine.Quaternion;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

unit:
{"chainable":false,"parameterNames":["center","halfExtents","direction","results","orientation","maxDistance","layerMask","queryTriggerInteraction"],"member":{"name":"BoxCastNonAlloc","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.RaycastHit[]","UnityEngine.Quaternion","System.Single","System.Int32","UnityEngine.QueryTriggerInteraction"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%queryTriggerInteraction":{"$content":"UseGlobal","$type":"UnityEngine.QueryTriggerInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"355ffb35-8b8f-4ef2-a75e-2f7d459a71f0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Vector3|UnityEngine.RaycastHit[]|UnityEngine.Quaternion|System.Single|System.Int32|UnityEngine.QueryTriggerInteraction


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Cast Non Alloc (Center, Half Extents, Direction, Results, Orientation)
labelProgrammer: BoxCastNonAlloc (center, halfExtents, direction, results, orientation)
haystackHuman: Physics: Box Cast Non Alloc
haystackProgrammer: Physics.BoxCastNonAlloc
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|UnityEngine.RaycastHit[]|UnityEngine.Quaternion
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Physics.BoxCastNonAlloc(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Vector3UnityEngine.RaycastHit[]UnityEngine.Quaternion)@any

tag2:
UnityEngine.Physics;BoxCastNonAlloc;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit[];UnityEngine.Quaternion

tag3:
UnityEngine.Physics;BoxCastNonAlloc;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit[];UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["center","halfExtents","direction","results","orientation"],"member":{"name":"BoxCastNonAlloc","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.RaycastHit[]","UnityEngine.Quaternion"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"24492176-438a-4c05-8a25-45fc237b7e65","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Cast Non Alloc (Center, Half Extents, Direction, Results, Orientation, Max Distance)
labelProgrammer: BoxCastNonAlloc (center, halfExtents, direction, results, orientation, maxDistance)
haystackHuman: Physics: Box Cast Non Alloc
haystackProgrammer: Physics.BoxCastNonAlloc
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|UnityEngine.RaycastHit[]|UnityEngine.Quaternion|System.Single
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Physics.BoxCastNonAlloc(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Vector3UnityEngine.RaycastHit[]UnityEngine.QuaternionSystem.Single)@any

tag2:
UnityEngine.Physics;BoxCastNonAlloc;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit[];UnityEngine.Quaternion;System.Single

tag3:
UnityEngine.Physics;BoxCastNonAlloc;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit[];UnityEngine.Quaternion;System.Single

unit:
{"chainable":false,"parameterNames":["center","halfExtents","direction","results","orientation","maxDistance"],"member":{"name":"BoxCastNonAlloc","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.RaycastHit[]","UnityEngine.Quaternion","System.Single"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"825da0a6-ab29-45bd-80b6-0094092bbcc0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelProgrammer: BoxCastNonAlloc (center, halfExtents, direction, results, orientation, maxDistance, layerMask)
haystackHuman: Physics: Box Cast Non Alloc
haystackProgrammer: Physics.BoxCastNonAlloc
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|UnityEngine.RaycastHit[]|UnityEngine.Quaternion|System.Single|System.Int32
valueOutputTypes: System.Int32
labelHuman:
Box Cast Non Alloc (Center, Half Extents, Direction, Results, Orientation, Max Distance, Layer Mask)

favoriteKey:
UnityEngine.Physics.BoxCastNonAlloc(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Vector3UnityEngine.RaycastHit[]UnityEngine.QuaternionSystem.SingleSystem.Int32)@any

tag2:
UnityEngine.Physics;BoxCastNonAlloc;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit[];UnityEngine.Quaternion;System.Single;System.Int32

tag3:
UnityEngine.Physics;BoxCastNonAlloc;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit[];UnityEngine.Quaternion;System.Single;System.Int32

unit:
{"chainable":false,"parameterNames":["center","halfExtents","direction","results","orientation","maxDistance","layerMask"],"member":{"name":"BoxCastNonAlloc","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.RaycastHit[]","UnityEngine.Quaternion","System.Single","System.Int32"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"8ef186c8-a585-4677-8a98-d6990fb5d0ca","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Cast Non Alloc (Center, Half Extents, Direction, Results)
labelProgrammer: BoxCastNonAlloc (center, halfExtents, direction, results)
haystackHuman: Physics: Box Cast Non Alloc
haystackProgrammer: Physics.BoxCastNonAlloc
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|UnityEngine.RaycastHit[]
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Physics.BoxCastNonAlloc(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Vector3UnityEngine.RaycastHit[])@any

tag2:
UnityEngine.Physics;BoxCastNonAlloc;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit[]

tag3:
UnityEngine.Physics;BoxCastNonAlloc;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit[]

unit:
{"chainable":false,"parameterNames":["center","halfExtents","direction","results"],"member":{"name":"BoxCastNonAlloc","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.RaycastHit[]"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"3fe98449-bc91-4056-95a9-800d02d58b04","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
haystackHuman: Physics: Box Cast All
haystackProgrammer: Physics.BoxCastAll
tag1: UnityEngine.Physics
valueOutputTypes: UnityEngine.RaycastHit[]
labelHuman:
Box Cast All (Center, Half Extents, Direction, Orientation, Max Distance, Layer Mask, Query Trigger Interaction)

labelProgrammer:
BoxCastAll (center, halfExtents, direction, orientation, maxDistance, layerMask, queryTriggerInteraction)

favoriteKey:
UnityEngine.Physics.BoxCastAll(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Vector3UnityEngine.QuaternionSystem.SingleSystem.Int32UnityEngine.QueryTriggerInteraction)@any

tag2:
UnityEngine.Physics;BoxCastAll;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

tag3:
UnityEngine.Physics;BoxCastAll;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

unit:
{"chainable":false,"parameterNames":["center","halfExtents","direction","orientation","maxDistance","layerMask","queryTriggerInteraction"],"member":{"name":"BoxCastAll","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Quaternion","System.Single","System.Int32","UnityEngine.QueryTriggerInteraction"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%queryTriggerInteraction":{"$content":"UseGlobal","$type":"UnityEngine.QueryTriggerInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"8085bf27-90a3-4b4a-9bbc-d1e080671c51","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Vector3|UnityEngine.Quaternion|System.Single|System.Int32|UnityEngine.QueryTriggerInteraction


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Cast All (Center, Half Extents, Direction, Orientation, Max Distance, Layer Mask)
labelProgrammer: BoxCastAll (center, halfExtents, direction, orientation, maxDistance, layerMask)
haystackHuman: Physics: Box Cast All
haystackProgrammer: Physics.BoxCastAll
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|UnityEngine.Quaternion|System.Single|System.Int32
valueOutputTypes: UnityEngine.RaycastHit[]
favoriteKey:
UnityEngine.Physics.BoxCastAll(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Vector3UnityEngine.QuaternionSystem.SingleSystem.Int32)@any

tag2:
UnityEngine.Physics;BoxCastAll;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion;System.Single;System.Int32

tag3:
UnityEngine.Physics;BoxCastAll;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion;System.Single;System.Int32

unit:
{"chainable":false,"parameterNames":["center","halfExtents","direction","orientation","maxDistance","layerMask"],"member":{"name":"BoxCastAll","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Quaternion","System.Single","System.Int32"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"0b6d3a9e-4cf2-430a-a0aa-84fc1842e70e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Cast All (Center, Half Extents, Direction, Orientation, Max Distance)
labelProgrammer: BoxCastAll (center, halfExtents, direction, orientation, maxDistance)
haystackHuman: Physics: Box Cast All
haystackProgrammer: Physics.BoxCastAll
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|UnityEngine.Quaternion|System.Single
valueOutputTypes: UnityEngine.RaycastHit[]
favoriteKey:
UnityEngine.Physics.BoxCastAll(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Vector3UnityEngine.QuaternionSystem.Single)@any

tag2:
UnityEngine.Physics;BoxCastAll;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion;System.Single

tag3:
UnityEngine.Physics;BoxCastAll;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion;System.Single

unit:
{"chainable":false,"parameterNames":["center","halfExtents","direction","orientation","maxDistance"],"member":{"name":"BoxCastAll","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Quaternion","System.Single"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"fcfd7dfe-062e-44bb-beef-4ccf7fcbf2da","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Cast All (Center, Half Extents, Direction, Orientation)
labelProgrammer: BoxCastAll (center, halfExtents, direction, orientation)
haystackHuman: Physics: Box Cast All
haystackProgrammer: Physics.BoxCastAll
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.RaycastHit[]
favoriteKey:
UnityEngine.Physics.BoxCastAll(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.Physics;BoxCastAll;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion

tag3:
UnityEngine.Physics;BoxCastAll;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["center","halfExtents","direction","orientation"],"member":{"name":"BoxCastAll","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"fe7be0b8-12da-47de-85ee-5daae0f9d48e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Cast All (Center, Half Extents, Direction)
labelProgrammer: BoxCastAll (center, halfExtents, direction)
haystackHuman: Physics: Box Cast All
haystackProgrammer: Physics.BoxCastAll
favoriteKey: UnityEngine.Physics.BoxCastAll(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Vector3)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;BoxCastAll;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3
tag3: UnityEngine.Physics;BoxCastAll;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: UnityEngine.RaycastHit[]
unit:
{"chainable":false,"parameterNames":["center","halfExtents","direction"],"member":{"name":"BoxCastAll","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Vector3"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"eff2fb41-2704-473d-90e2-4c0f29524fb9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelProgrammer: OverlapCapsuleNonAlloc (point0, point1, radius, results, layerMask, queryTriggerInteraction)
haystackHuman: Physics: Overlap Capsule Non Alloc
haystackProgrammer: Physics.OverlapCapsuleNonAlloc
tag1: UnityEngine.Physics
valueOutputTypes: System.Int32
labelHuman:
Overlap Capsule Non Alloc (Point 0, Point 1, Radius, Results, Layer Mask, Query Trigger Interaction)

favoriteKey:
UnityEngine.Physics.OverlapCapsuleNonAlloc(UnityEngine.Vector3UnityEngine.Vector3System.SingleUnityEngine.Collider[]System.Int32UnityEngine.QueryTriggerInteraction)@any

tag2:
UnityEngine.Physics;OverlapCapsuleNonAlloc;UnityEngine.Vector3;UnityEngine.Vector3;System.Single;UnityEngine.Collider[];System.Int32;UnityEngine.QueryTriggerInteraction

tag3:
UnityEngine.Physics;OverlapCapsuleNonAlloc;UnityEngine.Vector3;UnityEngine.Vector3;System.Single;UnityEngine.Collider[];System.Int32;UnityEngine.QueryTriggerInteraction

unit:
{"chainable":false,"parameterNames":["point0","point1","radius","results","layerMask","queryTriggerInteraction"],"member":{"name":"OverlapCapsuleNonAlloc","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","System.Single","UnityEngine.Collider[]","System.Int32","UnityEngine.QueryTriggerInteraction"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%point0":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%point1":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%radius":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%queryTriggerInteraction":{"$content":"UseGlobal","$type":"UnityEngine.QueryTriggerInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"c756425b-fa1c-4ef1-bfcd-d0014a6fe932","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Vector3|System.Single|UnityEngine.Collider[]|System.Int32|UnityEngine.QueryTriggerInteraction


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Capsule Non Alloc (Point 0, Point 1, Radius, Results, Layer Mask)
labelProgrammer: OverlapCapsuleNonAlloc (point0, point1, radius, results, layerMask)
haystackHuman: Physics: Overlap Capsule Non Alloc
haystackProgrammer: Physics.OverlapCapsuleNonAlloc
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|System.Single|UnityEngine.Collider[]|System.Int32
valueOutputTypes: System.Int32
favoriteKey:
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labelHuman: Overlap Capsule Non Alloc (Point 0, Point 1, Radius, Results)
labelProgrammer: OverlapCapsuleNonAlloc (point0, point1, radius, results)
haystackHuman: Physics: Overlap Capsule Non Alloc
haystackProgrammer: Physics.OverlapCapsuleNonAlloc
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labelHuman: Rebuild Broadphase Regions (World Bounds, Subdivisions)
labelProgrammer: RebuildBroadphaseRegions (worldBounds, subdivisions)
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haystackProgrammer: Physics.RebuildBroadphaseRegions
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labelHuman: Bake Mesh (Mesh ID, Convex, Cooking Options)
labelProgrammer: BakeMesh (meshID, convex, cookingOptions)
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haystackProgrammer: Physics.BakeMesh
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labelHuman: Bake Mesh (Mesh ID, Convex)
labelProgrammer: BakeMesh (meshID, convex)
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labelProgrammer: Equals (objA, objB)
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haystackProgrammer: Physics.Equals
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Physics: Get Hash Code
haystackProgrammer: Physics.GetHashCode
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labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Physics: Get Type
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Physics: To String
haystackProgrammer: Physics.ToString
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labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Physics: Reference Equals
haystackProgrammer: Physics.ReferenceEquals
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labelHuman: Create Physics ()
labelProgrammer: new Physics ()
haystackHuman: Physics: Create Physics
haystackProgrammer: new Physics
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tag2: UnityEngine.Physics;.ctor;
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labelHuman: Get Gravity
labelProgrammer: gravity (get)
haystackHuman: Physics: Get Gravity
haystackProgrammer: Physics.gravity (get)
favoriteKey: UnityEngine.Physics.gravity@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;gravity
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labelHuman: Set Gravity
labelProgrammer: gravity (set)
haystackHuman: Physics: Set Gravity
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labelHuman: Get Default Contact Offset
labelProgrammer: defaultContactOffset (get)
haystackHuman: Physics: Get Default Contact Offset
haystackProgrammer: Physics.defaultContactOffset (get)
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labelHuman: Set Default Contact Offset
labelProgrammer: defaultContactOffset (set)
haystackHuman: Physics: Set Default Contact Offset
haystackProgrammer: Physics.defaultContactOffset (set)
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labelHuman: Get Sleep Threshold
labelProgrammer: sleepThreshold (get)
haystackHuman: Physics: Get Sleep Threshold
haystackProgrammer: Physics.sleepThreshold (get)
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labelHuman: Set Sleep Threshold
labelProgrammer: sleepThreshold (set)
haystackHuman: Physics: Set Sleep Threshold
haystackProgrammer: Physics.sleepThreshold (set)
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labelHuman: Get Queries Hit Triggers
labelProgrammer: queriesHitTriggers (get)
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labelHuman: Set Queries Hit Triggers
labelProgrammer: queriesHitTriggers (set)
haystackHuman: Physics: Set Queries Hit Triggers
haystackProgrammer: Physics.queriesHitTriggers (set)
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labelHuman: Get Queries Hit Backfaces
labelProgrammer: queriesHitBackfaces (get)
haystackHuman: Physics: Get Queries Hit Backfaces
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labelHuman: Set Queries Hit Backfaces
labelProgrammer: queriesHitBackfaces (set)
haystackHuman: Physics: Set Queries Hit Backfaces
haystackProgrammer: Physics.queriesHitBackfaces (set)
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labelHuman: Get Bounce Threshold
labelProgrammer: bounceThreshold (get)
haystackHuman: Physics: Get Bounce Threshold
haystackProgrammer: Physics.bounceThreshold (get)
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labelHuman: Set Bounce Threshold
labelProgrammer: bounceThreshold (set)
haystackHuman: Physics: Set Bounce Threshold
haystackProgrammer: Physics.bounceThreshold (set)
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labelHuman: Get Default Max Depenetration Velocity
labelProgrammer: defaultMaxDepenetrationVelocity (get)
haystackHuman: Physics: Get Default Max Depenetration Velocity
haystackProgrammer: Physics.defaultMaxDepenetrationVelocity (get)
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labelHuman: Set Default Max Depenetration Velocity
labelProgrammer: defaultMaxDepenetrationVelocity (set)
haystackHuman: Physics: Set Default Max Depenetration Velocity
haystackProgrammer: Physics.defaultMaxDepenetrationVelocity (set)
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labelHuman: Get Default Solver Iterations
labelProgrammer: defaultSolverIterations (get)
haystackHuman: Physics: Get Default Solver Iterations
haystackProgrammer: Physics.defaultSolverIterations (get)
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labelHuman: Set Default Solver Iterations
labelProgrammer: defaultSolverIterations (set)
haystackHuman: Physics: Set Default Solver Iterations
haystackProgrammer: Physics.defaultSolverIterations (set)
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valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"defaultSolverIterations","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"b07223b5-0234-4934-989d-a8c7b3599e68","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Solver Velocity Iterations
labelProgrammer: defaultSolverVelocityIterations (get)
haystackHuman: Physics: Get Default Solver Velocity Iterations
haystackProgrammer: Physics.defaultSolverVelocityIterations (get)
favoriteKey: UnityEngine.Physics.defaultSolverVelocityIterations@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultSolverVelocityIterations
tag3: UnityEngine.Physics;defaultSolverVelocityIterations
valueOutputTypes: System.Int32
unit:
{"member":{"name":"defaultSolverVelocityIterations","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4ae5b6b0-6206-4d54-baec-535bca0bb098","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Solver Velocity Iterations
labelProgrammer: defaultSolverVelocityIterations (set)
haystackHuman: Physics: Set Default Solver Velocity Iterations
haystackProgrammer: Physics.defaultSolverVelocityIterations (set)
favoriteKey: UnityEngine.Physics.defaultSolverVelocityIterations@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultSolverVelocityIterations
tag3: UnityEngine.Physics;defaultSolverVelocityIterations
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"defaultSolverVelocityIterations","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"71329f6e-9419-43f1-8e0f-0fc3360c6109","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Simulation Mode
labelProgrammer: simulationMode (get)
haystackHuman: Physics: Get Simulation Mode
haystackProgrammer: Physics.simulationMode (get)
favoriteKey: UnityEngine.Physics.simulationMode@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;simulationMode
tag3: UnityEngine.Physics;simulationMode
valueOutputTypes: UnityEngine.SimulationMode
unit:
{"member":{"name":"simulationMode","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cf62e50b-2cd0-41dd-998b-5a518c09a3b0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Simulation Mode
labelProgrammer: simulationMode (set)
haystackHuman: Physics: Set Simulation Mode
haystackProgrammer: Physics.simulationMode (set)
favoriteKey: UnityEngine.Physics.simulationMode@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;simulationMode
tag3: UnityEngine.Physics;simulationMode
valueInputTypes: UnityEngine.SimulationMode
valueOutputTypes: UnityEngine.SimulationMode
unit:
{"chainable":false,"member":{"name":"simulationMode","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":"FixedUpdate","$type":"UnityEngine.SimulationMode"}},"position":{"x":0.0,"y":0.0},"guid":"fb6628b3-28ec-461c-88a2-aa794ae4ef9e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Max Angular Speed
labelProgrammer: defaultMaxAngularSpeed (get)
haystackHuman: Physics: Get Default Max Angular Speed
haystackProgrammer: Physics.defaultMaxAngularSpeed (get)
favoriteKey: UnityEngine.Physics.defaultMaxAngularSpeed@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultMaxAngularSpeed
tag3: UnityEngine.Physics;defaultMaxAngularSpeed
valueOutputTypes: System.Single
unit:
{"member":{"name":"defaultMaxAngularSpeed","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"16655412-9f98-47e4-94d4-e6ad5d59f005","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Max Angular Speed
labelProgrammer: defaultMaxAngularSpeed (set)
haystackHuman: Physics: Set Default Max Angular Speed
haystackProgrammer: Physics.defaultMaxAngularSpeed (set)
favoriteKey: UnityEngine.Physics.defaultMaxAngularSpeed@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultMaxAngularSpeed
tag3: UnityEngine.Physics;defaultMaxAngularSpeed
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"defaultMaxAngularSpeed","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"44aa29bf-09b5-41bf-962e-292a0605851d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Improved Patch Friction
labelProgrammer: improvedPatchFriction (get)
haystackHuman: Physics: Get Improved Patch Friction
haystackProgrammer: Physics.improvedPatchFriction (get)
favoriteKey: UnityEngine.Physics.improvedPatchFriction@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;improvedPatchFriction
tag3: UnityEngine.Physics;improvedPatchFriction
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"improvedPatchFriction","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2931f081-3871-4572-bbc4-6a87a8af55b2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Improved Patch Friction
labelProgrammer: improvedPatchFriction (set)
haystackHuman: Physics: Set Improved Patch Friction
haystackProgrammer: Physics.improvedPatchFriction (set)
favoriteKey: UnityEngine.Physics.improvedPatchFriction@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;improvedPatchFriction
tag3: UnityEngine.Physics;improvedPatchFriction
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"improvedPatchFriction","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f1daf36f-f59b-4048-b3d6-8fb180156022","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Invoke Collision Callbacks
labelProgrammer: invokeCollisionCallbacks (get)
haystackHuman: Physics: Get Invoke Collision Callbacks
haystackProgrammer: Physics.invokeCollisionCallbacks (get)
favoriteKey: UnityEngine.Physics.invokeCollisionCallbacks@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;invokeCollisionCallbacks
tag3: UnityEngine.Physics;invokeCollisionCallbacks
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"invokeCollisionCallbacks","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"99b4dc7e-fd8f-4102-a90e-234a733e763b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Invoke Collision Callbacks
labelProgrammer: invokeCollisionCallbacks (set)
haystackHuman: Physics: Set Invoke Collision Callbacks
haystackProgrammer: Physics.invokeCollisionCallbacks (set)
favoriteKey: UnityEngine.Physics.invokeCollisionCallbacks@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;invokeCollisionCallbacks
tag3: UnityEngine.Physics;invokeCollisionCallbacks
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"invokeCollisionCallbacks","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"836093ba-cf45-455d-bf02-4fdae59c2b76","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Physics Scene
labelProgrammer: defaultPhysicsScene (get)
haystackHuman: Physics: Get Default Physics Scene
haystackProgrammer: Physics.defaultPhysicsScene (get)
favoriteKey: UnityEngine.Physics.defaultPhysicsScene@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultPhysicsScene
tag3: UnityEngine.Physics;defaultPhysicsScene
valueOutputTypes: UnityEngine.PhysicsScene
unit:
{"member":{"name":"defaultPhysicsScene","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ef337224-9165-4d1c-8203-b8479d66eca8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Sync Transforms
labelProgrammer: autoSyncTransforms (get)
haystackHuman: Physics: Get Auto Sync Transforms
haystackProgrammer: Physics.autoSyncTransforms (get)
favoriteKey: UnityEngine.Physics.autoSyncTransforms@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;autoSyncTransforms
tag3: UnityEngine.Physics;autoSyncTransforms
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoSyncTransforms","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9c5dbe97-ba12-43ab-95a4-e13b392bcb6b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Sync Transforms
labelProgrammer: autoSyncTransforms (set)
haystackHuman: Physics: Set Auto Sync Transforms
haystackProgrammer: Physics.autoSyncTransforms (set)
favoriteKey: UnityEngine.Physics.autoSyncTransforms@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;autoSyncTransforms
tag3: UnityEngine.Physics;autoSyncTransforms
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoSyncTransforms","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"141d2b1f-2139-463f-9f55-b02a3fba18e9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reuse Collision Callbacks
labelProgrammer: reuseCollisionCallbacks (get)
haystackHuman: Physics: Get Reuse Collision Callbacks
haystackProgrammer: Physics.reuseCollisionCallbacks (get)
favoriteKey: UnityEngine.Physics.reuseCollisionCallbacks@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;reuseCollisionCallbacks
tag3: UnityEngine.Physics;reuseCollisionCallbacks
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"reuseCollisionCallbacks","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2c952c4f-5199-49e2-9758-3b5e356d123e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reuse Collision Callbacks
labelProgrammer: reuseCollisionCallbacks (set)
haystackHuman: Physics: Set Reuse Collision Callbacks
haystackProgrammer: Physics.reuseCollisionCallbacks (set)
favoriteKey: UnityEngine.Physics.reuseCollisionCallbacks@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;reuseCollisionCallbacks
tag3: UnityEngine.Physics;reuseCollisionCallbacks
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"reuseCollisionCallbacks","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d7df4bab-1805-4db0-8f52-3ff033cfdad9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inter Collision Distance
labelProgrammer: interCollisionDistance (get)
haystackHuman: Physics: Get Inter Collision Distance
haystackProgrammer: Physics.interCollisionDistance (get)
favoriteKey: UnityEngine.Physics.interCollisionDistance@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;interCollisionDistance
tag3: UnityEngine.Physics;interCollisionDistance
valueOutputTypes: System.Single
unit:
{"member":{"name":"interCollisionDistance","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"832212e5-5ab7-4eb5-bcf3-7c28736b04b3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inter Collision Distance
labelProgrammer: interCollisionDistance (set)
haystackHuman: Physics: Set Inter Collision Distance
haystackProgrammer: Physics.interCollisionDistance (set)
favoriteKey: UnityEngine.Physics.interCollisionDistance@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;interCollisionDistance
tag3: UnityEngine.Physics;interCollisionDistance
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"interCollisionDistance","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"fa3185bd-5c9f-4387-b865-5c0b32323491","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inter Collision Stiffness
labelProgrammer: interCollisionStiffness (get)
haystackHuman: Physics: Get Inter Collision Stiffness
haystackProgrammer: Physics.interCollisionStiffness (get)
favoriteKey: UnityEngine.Physics.interCollisionStiffness@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;interCollisionStiffness
tag3: UnityEngine.Physics;interCollisionStiffness
valueOutputTypes: System.Single
unit:
{"member":{"name":"interCollisionStiffness","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c0d9fb13-9a31-4318-9ae1-749e88d2206c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inter Collision Stiffness
labelProgrammer: interCollisionStiffness (set)
haystackHuman: Physics: Set Inter Collision Stiffness
haystackProgrammer: Physics.interCollisionStiffness (set)
favoriteKey: UnityEngine.Physics.interCollisionStiffness@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;interCollisionStiffness
tag3: UnityEngine.Physics;interCollisionStiffness
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"interCollisionStiffness","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9d84d605-99c5-44d9-801e-c67b66bf4dce","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inter Collision Settings Toggle
labelProgrammer: interCollisionSettingsToggle (get)
haystackHuman: Physics: Get Inter Collision Settings Toggle
haystackProgrammer: Physics.interCollisionSettingsToggle (get)
favoriteKey: UnityEngine.Physics.interCollisionSettingsToggle@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;interCollisionSettingsToggle
tag3: UnityEngine.Physics;interCollisionSettingsToggle
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"interCollisionSettingsToggle","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8fb6467d-f470-4b15-8759-2f546a4cf0ed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inter Collision Settings Toggle
labelProgrammer: interCollisionSettingsToggle (set)
haystackHuman: Physics: Set Inter Collision Settings Toggle
haystackProgrammer: Physics.interCollisionSettingsToggle (set)
favoriteKey: UnityEngine.Physics.interCollisionSettingsToggle@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;interCollisionSettingsToggle
tag3: UnityEngine.Physics;interCollisionSettingsToggle
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"interCollisionSettingsToggle","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"19c70852-c264-4498-8b00-abe2771d1b76","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cloth Gravity
labelProgrammer: clothGravity (get)
haystackHuman: Physics: Get Cloth Gravity
haystackProgrammer: Physics.clothGravity (get)
favoriteKey: UnityEngine.Physics.clothGravity@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;clothGravity
tag3: UnityEngine.Physics;clothGravity
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"clothGravity","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0753d478-d0f5-47ce-bc40-f93afe27aa08","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cloth Gravity
labelProgrammer: clothGravity (set)
haystackHuman: Physics: Set Cloth Gravity
haystackProgrammer: Physics.clothGravity (set)
favoriteKey: UnityEngine.Physics.clothGravity@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;clothGravity
tag3: UnityEngine.Physics;clothGravity
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"clothGravity","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"9dcdbdd8-a49d-4430-bd34-272d88fe6b1b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ignore Raycast Layer
labelProgrammer: IgnoreRaycastLayer (get)
haystackHuman: Physics: Get Ignore Raycast Layer
haystackProgrammer: Physics.IgnoreRaycastLayer (get)
favoriteKey: UnityEngine.Physics.IgnoreRaycastLayer@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;IgnoreRaycastLayer
tag3: UnityEngine.Physics;IgnoreRaycastLayer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"IgnoreRaycastLayer","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"30d7c3ae-1f40-4756-a85d-2a63a23713f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Raycast Layers
labelProgrammer: DefaultRaycastLayers (get)
haystackHuman: Physics: Get Default Raycast Layers
haystackProgrammer: Physics.DefaultRaycastLayers (get)
favoriteKey: UnityEngine.Physics.DefaultRaycastLayers@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;DefaultRaycastLayers
tag3: UnityEngine.Physics;DefaultRaycastLayers
valueOutputTypes: System.Int32
unit:
{"member":{"name":"DefaultRaycastLayers","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"50f68ea6-167c-481a-b5b8-03bf4c73ef77","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get All Layers
labelProgrammer: AllLayers (get)
haystackHuman: Physics: Get All Layers
haystackProgrammer: Physics.AllLayers (get)
favoriteKey: UnityEngine.Physics.AllLayers@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;AllLayers
tag3: UnityEngine.Physics;AllLayers
valueOutputTypes: System.Int32
unit:
{"member":{"name":"AllLayers","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5f03608d-5f08-4ca7-bf21-1fae9e1bf4ea","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Physic Material: Get Instance ID
haystackProgrammer: PhysicMaterial.GetInstanceID
favoriteKey: UnityEngine.PhysicMaterial.GetInstanceID()@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c7d9783-7f2b-411b-b9a7-8759bfa7c086","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Physic Material: Get Hash Code
haystackProgrammer: PhysicMaterial.GetHashCode
favoriteKey: UnityEngine.PhysicMaterial.GetHashCode()@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a86672fa-190b-4a54-b15b-0bd853a74803","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Physic Material: Equals
haystackProgrammer: PhysicMaterial.Equals
favoriteKey: UnityEngine.PhysicMaterial.Equals(System.Object)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.PhysicMaterial|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Physic Material ()
labelProgrammer: new PhysicMaterial ()
haystackHuman: Physic Material: Create Physic Material
haystackProgrammer: new PhysicMaterial
favoriteKey: UnityEngine.PhysicMaterial..ctor()@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;.ctor;
tag3: UnityEngine.PhysicMaterial;.ctor;
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"chainable":false,"parameterNames":[],"member":{"name":".ctor","parameterTypes":[],"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"58bc81f1-e7df-4b8c-b9c9-751920aca834","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Physic Material (Name)
labelProgrammer: new PhysicMaterial (name)
haystackHuman: Physic Material: Create Physic Material
haystackProgrammer: new PhysicMaterial
favoriteKey: UnityEngine.PhysicMaterial..ctor(System.String)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;.ctor;System.String
tag3: UnityEngine.PhysicMaterial;.ctor;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"chainable":false,"parameterNames":["name"],"member":{"name":".ctor","parameterTypes":["System.String"],"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"bfa621ef-5093-4882-b6a0-aaf730dda9d7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Physic Material: Get Bounciness
haystackProgrammer: PhysicMaterial.bounciness (get)
favoriteKey: UnityEngine.PhysicMaterial.bounciness@get
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;bounciness
tag3: UnityEngine.PhysicMaterial;bounciness
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ca97683b-5d79-42b1-b9a3-b37b9d49231e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounciness
labelProgrammer: bounciness (set)
haystackHuman: Physic Material: Set Bounciness
haystackProgrammer: PhysicMaterial.bounciness (set)
favoriteKey: UnityEngine.PhysicMaterial.bounciness@set
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;bounciness
tag3: UnityEngine.PhysicMaterial;bounciness
valueInputTypes: UnityEngine.PhysicMaterial|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9646b348-ddda-48de-874b-c3dc4eb522f3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Dynamic Friction
labelProgrammer: dynamicFriction (get)
haystackHuman: Physic Material: Get Dynamic Friction
haystackProgrammer: PhysicMaterial.dynamicFriction (get)
favoriteKey: UnityEngine.PhysicMaterial.dynamicFriction@get
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;dynamicFriction
tag3: UnityEngine.PhysicMaterial;dynamicFriction
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: System.Single
unit:
{"member":{"name":"dynamicFriction","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"42eee7c5-5191-496e-a488-0c029ba8764d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Dynamic Friction
labelProgrammer: dynamicFriction (set)
haystackHuman: Physic Material: Set Dynamic Friction
haystackProgrammer: PhysicMaterial.dynamicFriction (set)
favoriteKey: UnityEngine.PhysicMaterial.dynamicFriction@set
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;dynamicFriction
tag3: UnityEngine.PhysicMaterial;dynamicFriction
valueInputTypes: UnityEngine.PhysicMaterial|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"dynamicFriction","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9bdbc66c-422e-414e-85b1-741d4090866d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Friction
labelProgrammer: staticFriction (get)
haystackHuman: Physic Material: Get Static Friction
haystackProgrammer: PhysicMaterial.staticFriction (get)
favoriteKey: UnityEngine.PhysicMaterial.staticFriction@get
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;staticFriction
tag3: UnityEngine.PhysicMaterial;staticFriction
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: System.Single
unit:
{"member":{"name":"staticFriction","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"48ee29c7-c8ca-4b00-a55f-57f5621dc82a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Friction
labelProgrammer: staticFriction (set)
haystackHuman: Physic Material: Set Static Friction
haystackProgrammer: PhysicMaterial.staticFriction (set)
favoriteKey: UnityEngine.PhysicMaterial.staticFriction@set
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;staticFriction
tag3: UnityEngine.PhysicMaterial;staticFriction
valueInputTypes: UnityEngine.PhysicMaterial|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"staticFriction","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1161a7da-1656-43b0-8049-8d028a27df4e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction Combine
labelProgrammer: frictionCombine (get)
haystackHuman: Physic Material: Get Friction Combine
haystackProgrammer: PhysicMaterial.frictionCombine (get)
favoriteKey: UnityEngine.PhysicMaterial.frictionCombine@get
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;frictionCombine
tag3: UnityEngine.PhysicMaterial;frictionCombine
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterialCombine
unit:
{"member":{"name":"frictionCombine","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fdcf0e90-2437-4721-87b4-8e55041e4d64","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Friction Combine
labelProgrammer: frictionCombine (set)
haystackHuman: Physic Material: Set Friction Combine
haystackProgrammer: PhysicMaterial.frictionCombine (set)
favoriteKey: UnityEngine.PhysicMaterial.frictionCombine@set
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;frictionCombine
tag3: UnityEngine.PhysicMaterial;frictionCombine
valueInputTypes: UnityEngine.PhysicMaterial|UnityEngine.PhysicMaterialCombine
valueOutputTypes: UnityEngine.PhysicMaterialCombine
unit:
{"chainable":false,"member":{"name":"frictionCombine","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Average","$type":"UnityEngine.PhysicMaterialCombine"}},"position":{"x":0.0,"y":0.0},"guid":"90217960-6c8b-4d89-9263-3f05dd6edec8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounce Combine
labelProgrammer: bounceCombine (get)
haystackHuman: Physic Material: Get Bounce Combine
haystackProgrammer: PhysicMaterial.bounceCombine (get)
favoriteKey: UnityEngine.PhysicMaterial.bounceCombine@get
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;bounceCombine
tag3: UnityEngine.PhysicMaterial;bounceCombine
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterialCombine
unit:
{"member":{"name":"bounceCombine","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"28d907e6-3a88-4ec2-a5de-32ccd61de8ea","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounce Combine
labelProgrammer: bounceCombine (set)
haystackHuman: Physic Material: Set Bounce Combine
haystackProgrammer: PhysicMaterial.bounceCombine (set)
favoriteKey: UnityEngine.PhysicMaterial.bounceCombine@set
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;bounceCombine
tag3: UnityEngine.PhysicMaterial;bounceCombine
valueInputTypes: UnityEngine.PhysicMaterial|UnityEngine.PhysicMaterialCombine
valueOutputTypes: UnityEngine.PhysicMaterialCombine
unit:
{"chainable":false,"member":{"name":"bounceCombine","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Average","$type":"UnityEngine.PhysicMaterialCombine"}},"position":{"x":0.0,"y":0.0},"guid":"1c44577b-156a-4220-b8ca-400608e6b484","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Physic Material: Get Name
haystackProgrammer: PhysicMaterial.name (get)
favoriteKey: UnityEngine.PhysicMaterial.name@get
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"471d9687-0758-41f1-803f-360cb8133e8c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Physic Material: Set Name
haystackProgrammer: PhysicMaterial.name (set)
favoriteKey: UnityEngine.PhysicMaterial.name@set
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PhysicMaterial|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e2046fc4-cfcf-47be-8044-271d27d9de62","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Physic Material: Get Hide Flags
haystackProgrammer: PhysicMaterial.hideFlags (get)
favoriteKey: UnityEngine.PhysicMaterial.hideFlags@get
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fd7f93ba-2a2c-43d3-9f61-dee90a0d0d50","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Physic Material: Set Hide Flags
haystackProgrammer: PhysicMaterial.hideFlags (set)
favoriteKey: UnityEngine.PhysicMaterial.hideFlags@set
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PhysicMaterial|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"9a78dd92-44cf-4e4b-8a49-68740b5dda07","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Raycast Hit: Equals
haystackProgrammer: RaycastHit.Equals
favoriteKey: UnityEngine.RaycastHit.Equals(System.Object)@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;Equals;System.Object
tag3: System.ValueType;Equals;System.Object
valueInputTypes: UnityEngine.RaycastHit|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"eae20b31-cc54-4cde-84a4-9e550c3b16d4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Raycast Hit: Get Hash Code
haystackProgrammer: RaycastHit.GetHashCode
favoriteKey: UnityEngine.RaycastHit.GetHashCode()@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;GetHashCode;
tag3: System.ValueType;GetHashCode;
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1a05b624-68f9-47d2-9cb1-c14656f38685","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Raycast Hit: To String
haystackProgrammer: RaycastHit.ToString
favoriteKey: UnityEngine.RaycastHit.ToString()@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f7fe2bc1-0a59-4aa9-abbc-a91f1de93b04","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Raycast Hit: Equals
haystackProgrammer: RaycastHit.Equals
favoriteKey: UnityEngine.RaycastHit.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"57ab2d3d-f133-41d3-815c-22be7285c758","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Raycast Hit: Get Type
haystackProgrammer: RaycastHit.GetType
favoriteKey: UnityEngine.RaycastHit.GetType()@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4829c527-b312-4836-9bf7-5c45019a67c7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Raycast Hit: Reference Equals
haystackProgrammer: RaycastHit.ReferenceEquals
favoriteKey: UnityEngine.RaycastHit.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"00da25b0-c638-4054-878d-300e9abcae35","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider
labelProgrammer: collider (get)
haystackHuman: Raycast Hit: Get Collider
haystackProgrammer: RaycastHit.collider (get)
favoriteKey: UnityEngine.RaycastHit.collider@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;collider
tag3: UnityEngine.RaycastHit;collider
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Collider
unit:
{"member":{"name":"collider","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"46745c2b-3def-48d3-82a6-b47d433138e7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Instance ID
labelProgrammer: colliderInstanceID (get)
haystackHuman: Raycast Hit: Get Collider Instance ID
haystackProgrammer: RaycastHit.colliderInstanceID (get)
favoriteKey: UnityEngine.RaycastHit.colliderInstanceID@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;colliderInstanceID
tag3: UnityEngine.RaycastHit;colliderInstanceID
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: System.Int32
unit:
{"member":{"name":"colliderInstanceID","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"36dc2d25-ca01-42f8-b091-32c8f435178c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Point
labelProgrammer: point (get)
haystackHuman: Raycast Hit: Get Point
haystackProgrammer: RaycastHit.point (get)
favoriteKey: UnityEngine.RaycastHit.point@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;point
tag3: UnityEngine.RaycastHit;point
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"point","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4680a68a-1d91-4a1d-8fee-519dbd064693","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Point
labelProgrammer: point (set)
haystackHuman: Raycast Hit: Set Point
haystackProgrammer: RaycastHit.point (set)
favoriteKey: UnityEngine.RaycastHit.point@set
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;point
tag3: UnityEngine.RaycastHit;point
valueInputTypes: UnityEngine.RaycastHit|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"point","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"81db7b4d-6939-4ee7-8587-5bc3bf283161","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normal
labelProgrammer: normal (get)
haystackHuman: Raycast Hit: Get Normal
haystackProgrammer: RaycastHit.normal (get)
favoriteKey: UnityEngine.RaycastHit.normal@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;normal
tag3: UnityEngine.RaycastHit;normal
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"normal","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8e9b53bf-a193-4ed0-9c0c-ed4aaa59cae0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Normal
labelProgrammer: normal (set)
haystackHuman: Raycast Hit: Set Normal
haystackProgrammer: RaycastHit.normal (set)
favoriteKey: UnityEngine.RaycastHit.normal@set
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;normal
tag3: UnityEngine.RaycastHit;normal
valueInputTypes: UnityEngine.RaycastHit|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"normal","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"251abeaf-93d9-4fc1-8d60-2f70f7003bf6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Barycentric Coordinate
labelProgrammer: barycentricCoordinate (get)
haystackHuman: Raycast Hit: Get Barycentric Coordinate
haystackProgrammer: RaycastHit.barycentricCoordinate (get)
favoriteKey: UnityEngine.RaycastHit.barycentricCoordinate@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;barycentricCoordinate
tag3: UnityEngine.RaycastHit;barycentricCoordinate
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valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Barycentric Coordinate
labelProgrammer: barycentricCoordinate (set)
haystackHuman: Raycast Hit: Set Barycentric Coordinate
haystackProgrammer: RaycastHit.barycentricCoordinate (set)
favoriteKey: UnityEngine.RaycastHit.barycentricCoordinate@set
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Distance
labelProgrammer: distance (get)
haystackHuman: Raycast Hit: Get Distance
haystackProgrammer: RaycastHit.distance (get)
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tag1: UnityEngine.RaycastHit
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Distance
labelProgrammer: distance (set)
haystackHuman: Raycast Hit: Set Distance
haystackProgrammer: RaycastHit.distance (set)
favoriteKey: UnityEngine.RaycastHit.distance@set
tag1: UnityEngine.RaycastHit
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Triangle Index
labelProgrammer: triangleIndex (get)
haystackHuman: Raycast Hit: Get Triangle Index
haystackProgrammer: RaycastHit.triangleIndex (get)
favoriteKey: UnityEngine.RaycastHit.triangleIndex@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;triangleIndex
tag3: UnityEngine.RaycastHit;triangleIndex
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Texture Coord
labelProgrammer: textureCoord (get)
haystackHuman: Raycast Hit: Get Texture Coord
haystackProgrammer: RaycastHit.textureCoord (get)
favoriteKey: UnityEngine.RaycastHit.textureCoord@get
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valueOutputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Texture Coord 2
labelProgrammer: textureCoord2 (get)
haystackHuman: Raycast Hit: Get Texture Coord 2
haystackProgrammer: RaycastHit.textureCoord2 (get)
favoriteKey: UnityEngine.RaycastHit.textureCoord2@get
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tag3: UnityEngine.RaycastHit;textureCoord2
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valueOutputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Raycast Hit: Get Transform
haystackProgrammer: RaycastHit.transform (get)
favoriteKey: UnityEngine.RaycastHit.transform@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;transform
tag3: UnityEngine.RaycastHit;transform
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rigidbody
labelProgrammer: rigidbody (get)
haystackHuman: Raycast Hit: Get Rigidbody
haystackProgrammer: RaycastHit.rigidbody (get)
favoriteKey: UnityEngine.RaycastHit.rigidbody@get
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tag2: UnityEngine.RaycastHit;rigidbody
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valueOutputTypes: UnityEngine.Rigidbody
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Articulation Body
labelProgrammer: articulationBody (get)
haystackHuman: Raycast Hit: Get Articulation Body
haystackProgrammer: RaycastHit.articulationBody (get)
favoriteKey: UnityEngine.RaycastHit.articulationBody@get
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tag2: UnityEngine.RaycastHit;articulationBody
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valueOutputTypes: UnityEngine.ArticulationBody
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Coord
labelProgrammer: lightmapCoord (get)
haystackHuman: Raycast Hit: Get Lightmap Coord
haystackProgrammer: RaycastHit.lightmapCoord (get)
favoriteKey: UnityEngine.RaycastHit.lightmapCoord@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;lightmapCoord
tag3: UnityEngine.RaycastHit;lightmapCoord
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Density (Density)
labelProgrammer: SetDensity (density)
haystackHuman: Rigidbody: Set Density
haystackProgrammer: Rigidbody.SetDensity
favoriteKey: UnityEngine.Rigidbody.SetDensity(System.Single)@any
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tag2: UnityEngine.Rigidbody;SetDensity;System.Single
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valueInputTypes: UnityEngine.Rigidbody|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Position (Position)
labelProgrammer: MovePosition (position)
haystackHuman: Rigidbody: Move Position
haystackProgrammer: Rigidbody.MovePosition
favoriteKey: UnityEngine.Rigidbody.MovePosition(UnityEngine.Vector3)@any
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tag2: UnityEngine.Rigidbody;MovePosition;UnityEngine.Vector3
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valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Rotation (Rot)
labelProgrammer: MoveRotation (rot)
haystackHuman: Rigidbody: Move Rotation
haystackProgrammer: Rigidbody.MoveRotation
favoriteKey: UnityEngine.Rigidbody.MoveRotation(UnityEngine.Quaternion)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move (Position, Rotation)
labelProgrammer: Move (position, rotation)
haystackHuman: Rigidbody: Move
haystackProgrammer: Rigidbody.Move
favoriteKey: UnityEngine.Rigidbody.Move(UnityEngine.Vector3UnityEngine.Quaternion)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sleep ()
labelProgrammer: Sleep ()
haystackHuman: Rigidbody: Sleep
haystackProgrammer: Rigidbody.Sleep
favoriteKey: UnityEngine.Rigidbody.Sleep()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;Sleep;
tag3: UnityEngine.Rigidbody;Sleep;
valueInputTypes: UnityEngine.Rigidbody
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Sleeping ()
labelProgrammer: IsSleeping ()
haystackHuman: Rigidbody: Is Sleeping
haystackProgrammer: Rigidbody.IsSleeping
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valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Wake Up ()
labelProgrammer: WakeUp ()
haystackHuman: Rigidbody: Wake Up
haystackProgrammer: Rigidbody.WakeUp
favoriteKey: UnityEngine.Rigidbody.WakeUp()@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Center Of Mass ()
labelProgrammer: ResetCenterOfMass ()
haystackHuman: Rigidbody: Reset Center Of Mass
haystackProgrammer: Rigidbody.ResetCenterOfMass
favoriteKey: UnityEngine.Rigidbody.ResetCenterOfMass()@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Inertia Tensor ()
labelProgrammer: ResetInertiaTensor ()
haystackHuman: Rigidbody: Reset Inertia Tensor
haystackProgrammer: Rigidbody.ResetInertiaTensor
favoriteKey: UnityEngine.Rigidbody.ResetInertiaTensor()@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Relative Point Velocity (Relative Point)
labelProgrammer: GetRelativePointVelocity (relativePoint)
haystackHuman: Rigidbody: Get Relative Point Velocity
haystackProgrammer: Rigidbody.GetRelativePointVelocity
favoriteKey: UnityEngine.Rigidbody.GetRelativePointVelocity(UnityEngine.Vector3)@any
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valueOutputTypes: UnityEngine.Vector3
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Point Velocity (World Point)
labelProgrammer: GetPointVelocity (worldPoint)
haystackHuman: Rigidbody: Get Point Velocity
haystackProgrammer: Rigidbody.GetPointVelocity
favoriteKey: UnityEngine.Rigidbody.GetPointVelocity(UnityEngine.Vector3)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Accumulated Force (Step)
labelProgrammer: GetAccumulatedForce (step)
haystackHuman: Rigidbody: Get Accumulated Force
haystackProgrammer: Rigidbody.GetAccumulatedForce
favoriteKey: UnityEngine.Rigidbody.GetAccumulatedForce(System.Single)@any
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valueOutputTypes: UnityEngine.Vector3
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Accumulated Force ()
labelProgrammer: GetAccumulatedForce ()
haystackHuman: Rigidbody: Get Accumulated Force
haystackProgrammer: Rigidbody.GetAccumulatedForce
favoriteKey: UnityEngine.Rigidbody.GetAccumulatedForce()@any
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valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Accumulated Torque (Step)
labelProgrammer: GetAccumulatedTorque (step)
haystackHuman: Rigidbody: Get Accumulated Torque
haystackProgrammer: Rigidbody.GetAccumulatedTorque
favoriteKey: UnityEngine.Rigidbody.GetAccumulatedTorque(System.Single)@any
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valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: UnityEngine.Vector3
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Accumulated Torque ()
labelProgrammer: GetAccumulatedTorque ()
haystackHuman: Rigidbody: Get Accumulated Torque
haystackProgrammer: Rigidbody.GetAccumulatedTorque
favoriteKey: UnityEngine.Rigidbody.GetAccumulatedTorque()@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Force (Force, Mode)
labelProgrammer: AddForce (force, mode)
haystackHuman: Rigidbody: Add Force
haystackProgrammer: Rigidbody.AddForce
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Force (Force)
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labelProgrammer: FindObjectsOfType (type)
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haystackProgrammer: Rigidbody.FindObjectsOfType
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valueInputTypes: System.Type
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindObjectsOfType (type, includeInactive)
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haystackProgrammer: Rigidbody.FindObjectsOfType
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labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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haystackProgrammer: Rigidbody.FindObjectsByType
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tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
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valueOutputTypes: UnityEngine.Object[]
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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haystackProgrammer: Rigidbody.FindObjectsByType
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valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Rigidbody: Dont Destroy On Load
haystackProgrammer: Rigidbody.DontDestroyOnLoad
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tag2: UnityEngine.Rigidbody;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
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haystackProgrammer: Rigidbody.FindObjectOfType
favoriteKey: UnityEngine.Rigidbody.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Rigidbody: Find First Object By Type
haystackProgrammer: Rigidbody.FindFirstObjectByType
favoriteKey: UnityEngine.Rigidbody.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Rigidbody: Find Any Object By Type
haystackProgrammer: Rigidbody.FindAnyObjectByType
favoriteKey: UnityEngine.Rigidbody.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Rigidbody: Find Object Of Type
haystackProgrammer: Rigidbody.FindObjectOfType
favoriteKey: UnityEngine.Rigidbody.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Rigidbody: Find First Object By Type
haystackProgrammer: Rigidbody.FindFirstObjectByType
favoriteKey: UnityEngine.Rigidbody.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Rigidbody: Find Any Object By Type
haystackProgrammer: Rigidbody.FindAnyObjectByType
favoriteKey: UnityEngine.Rigidbody.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Rigidbody: To String
haystackProgrammer: Rigidbody.ToString
favoriteKey: UnityEngine.Rigidbody.ToString()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Rigidbody: Equals
haystackProgrammer: Rigidbody.Equals
favoriteKey: UnityEngine.Rigidbody.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Rigidbody: Get Type
haystackProgrammer: Rigidbody.GetType
favoriteKey: UnityEngine.Rigidbody.GetType()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Rigidbody: Reference Equals
haystackProgrammer: Rigidbody.ReferenceEquals
favoriteKey: UnityEngine.Rigidbody.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Velocity
labelProgrammer: velocity (get)
haystackHuman: Rigidbody: Get Velocity
haystackProgrammer: Rigidbody.velocity (get)
favoriteKey: UnityEngine.Rigidbody.velocity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;velocity
tag3: UnityEngine.Rigidbody;velocity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Velocity
labelProgrammer: velocity (set)
haystackHuman: Rigidbody: Set Velocity
haystackProgrammer: Rigidbody.velocity (set)
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tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;velocity
tag3: UnityEngine.Rigidbody;velocity
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Velocity
labelProgrammer: angularVelocity (get)
haystackHuman: Rigidbody: Get Angular Velocity
haystackProgrammer: Rigidbody.angularVelocity (get)
favoriteKey: UnityEngine.Rigidbody.angularVelocity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;angularVelocity
tag3: UnityEngine.Rigidbody;angularVelocity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Velocity
labelProgrammer: angularVelocity (set)
haystackHuman: Rigidbody: Set Angular Velocity
haystackProgrammer: Rigidbody.angularVelocity (set)
favoriteKey: UnityEngine.Rigidbody.angularVelocity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;angularVelocity
tag3: UnityEngine.Rigidbody;angularVelocity
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Drag
labelProgrammer: drag (get)
haystackHuman: Rigidbody: Get Drag
haystackProgrammer: Rigidbody.drag (get)
favoriteKey: UnityEngine.Rigidbody.drag@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;drag
tag3: UnityEngine.Rigidbody;drag
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Drag
labelProgrammer: drag (set)
haystackHuman: Rigidbody: Set Drag
haystackProgrammer: Rigidbody.drag (set)
favoriteKey: UnityEngine.Rigidbody.drag@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;drag
tag3: UnityEngine.Rigidbody;drag
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Drag
labelProgrammer: angularDrag (get)
haystackHuman: Rigidbody: Get Angular Drag
haystackProgrammer: Rigidbody.angularDrag (get)
favoriteKey: UnityEngine.Rigidbody.angularDrag@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;angularDrag
tag3: UnityEngine.Rigidbody;angularDrag
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Drag
labelProgrammer: angularDrag (set)
haystackHuman: Rigidbody: Set Angular Drag
haystackProgrammer: Rigidbody.angularDrag (set)
favoriteKey: UnityEngine.Rigidbody.angularDrag@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;angularDrag
tag3: UnityEngine.Rigidbody;angularDrag
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mass
labelProgrammer: mass (get)
haystackHuman: Rigidbody: Get Mass
haystackProgrammer: Rigidbody.mass (get)
favoriteKey: UnityEngine.Rigidbody.mass@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;mass
tag3: UnityEngine.Rigidbody;mass
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mass
labelProgrammer: mass (set)
haystackHuman: Rigidbody: Set Mass
haystackProgrammer: Rigidbody.mass (set)
favoriteKey: UnityEngine.Rigidbody.mass@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;mass
tag3: UnityEngine.Rigidbody;mass
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Gravity
labelProgrammer: useGravity (get)
haystackHuman: Rigidbody: Get Use Gravity
haystackProgrammer: Rigidbody.useGravity (get)
favoriteKey: UnityEngine.Rigidbody.useGravity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;useGravity
tag3: UnityEngine.Rigidbody;useGravity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGravity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9b4bc0e9-2c52-4294-baa8-a45938950d6e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Gravity
labelProgrammer: useGravity (set)
haystackHuman: Rigidbody: Set Use Gravity
haystackProgrammer: Rigidbody.useGravity (set)
favoriteKey: UnityEngine.Rigidbody.useGravity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;useGravity
tag3: UnityEngine.Rigidbody;useGravity
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Depenetration Velocity
labelProgrammer: maxDepenetrationVelocity (get)
haystackHuman: Rigidbody: Get Max Depenetration Velocity
haystackProgrammer: Rigidbody.maxDepenetrationVelocity (get)
favoriteKey: UnityEngine.Rigidbody.maxDepenetrationVelocity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxDepenetrationVelocity
tag3: UnityEngine.Rigidbody;maxDepenetrationVelocity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Depenetration Velocity
labelProgrammer: maxDepenetrationVelocity (set)
haystackHuman: Rigidbody: Set Max Depenetration Velocity
haystackProgrammer: Rigidbody.maxDepenetrationVelocity (set)
favoriteKey: UnityEngine.Rigidbody.maxDepenetrationVelocity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxDepenetrationVelocity
tag3: UnityEngine.Rigidbody;maxDepenetrationVelocity
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Kinematic
labelProgrammer: isKinematic (get)
haystackHuman: Rigidbody: Is Kinematic
haystackProgrammer: Rigidbody.isKinematic (get)
favoriteKey: UnityEngine.Rigidbody.isKinematic@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;isKinematic
tag3: UnityEngine.Rigidbody;isKinematic
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Kinematic
labelProgrammer: isKinematic (set)
haystackHuman: Rigidbody: Set Kinematic
haystackProgrammer: Rigidbody.isKinematic (set)
favoriteKey: UnityEngine.Rigidbody.isKinematic@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;isKinematic
tag3: UnityEngine.Rigidbody;isKinematic
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Freeze Rotation
labelProgrammer: freezeRotation (get)
haystackHuman: Rigidbody: Get Freeze Rotation
haystackProgrammer: Rigidbody.freezeRotation (get)
favoriteKey: UnityEngine.Rigidbody.freezeRotation@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;freezeRotation
tag3: UnityEngine.Rigidbody;freezeRotation
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"freezeRotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"03a30934-94c1-4dfc-9921-f9db511b5185","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Freeze Rotation
labelProgrammer: freezeRotation (set)
haystackHuman: Rigidbody: Set Freeze Rotation
haystackProgrammer: Rigidbody.freezeRotation (set)
favoriteKey: UnityEngine.Rigidbody.freezeRotation@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;freezeRotation
tag3: UnityEngine.Rigidbody;freezeRotation
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Constraints
labelProgrammer: constraints (get)
haystackHuman: Rigidbody: Get Constraints
haystackProgrammer: Rigidbody.constraints (get)
favoriteKey: UnityEngine.Rigidbody.constraints@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;constraints
tag3: UnityEngine.Rigidbody;constraints
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.RigidbodyConstraints
unit:
{"member":{"name":"constraints","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"61f6ada9-5579-47b7-b20c-e3992eecae89","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Constraints
labelProgrammer: constraints (set)
haystackHuman: Rigidbody: Set Constraints
haystackProgrammer: Rigidbody.constraints (set)
favoriteKey: UnityEngine.Rigidbody.constraints@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;constraints
tag3: UnityEngine.Rigidbody;constraints
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.RigidbodyConstraints
valueOutputTypes: UnityEngine.RigidbodyConstraints
unit:
{"chainable":false,"member":{"name":"constraints","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.RigidbodyConstraints"}},"position":{"x":0.0,"y":0.0},"guid":"246b3018-e549-4934-8d04-48c6310567fd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collision Detection Mode
labelProgrammer: collisionDetectionMode (get)
haystackHuman: Rigidbody: Get Collision Detection Mode
haystackProgrammer: Rigidbody.collisionDetectionMode (get)
favoriteKey: UnityEngine.Rigidbody.collisionDetectionMode@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;collisionDetectionMode
tag3: UnityEngine.Rigidbody;collisionDetectionMode
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.CollisionDetectionMode
unit:
{"member":{"name":"collisionDetectionMode","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a759155f-3c3c-4c3a-a205-8ea2a6c90ca3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collision Detection Mode
labelProgrammer: collisionDetectionMode (set)
haystackHuman: Rigidbody: Set Collision Detection Mode
haystackProgrammer: Rigidbody.collisionDetectionMode (set)
favoriteKey: UnityEngine.Rigidbody.collisionDetectionMode@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;collisionDetectionMode
tag3: UnityEngine.Rigidbody;collisionDetectionMode
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.CollisionDetectionMode
valueOutputTypes: UnityEngine.CollisionDetectionMode
unit:
{"chainable":false,"member":{"name":"collisionDetectionMode","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Discrete","$type":"UnityEngine.CollisionDetectionMode"}},"position":{"x":0.0,"y":0.0},"guid":"5e63ffd4-0ff6-401a-99f6-666dbb6e2207","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Automatic Center Of Mass
labelProgrammer: automaticCenterOfMass (get)
haystackHuman: Rigidbody: Get Automatic Center Of Mass
haystackProgrammer: Rigidbody.automaticCenterOfMass (get)
favoriteKey: UnityEngine.Rigidbody.automaticCenterOfMass@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;automaticCenterOfMass
tag3: UnityEngine.Rigidbody;automaticCenterOfMass
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"automaticCenterOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9668b7e1-e19b-45c7-9398-6bb007df1772","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Automatic Center Of Mass
labelProgrammer: automaticCenterOfMass (set)
haystackHuman: Rigidbody: Set Automatic Center Of Mass
haystackProgrammer: Rigidbody.automaticCenterOfMass (set)
favoriteKey: UnityEngine.Rigidbody.automaticCenterOfMass@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;automaticCenterOfMass
tag3: UnityEngine.Rigidbody;automaticCenterOfMass
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"automaticCenterOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"13960cb6-90ae-4aa4-8033-1d82e8e2a2dd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Center Of Mass
labelProgrammer: centerOfMass (get)
haystackHuman: Rigidbody: Get Center Of Mass
haystackProgrammer: Rigidbody.centerOfMass (get)
favoriteKey: UnityEngine.Rigidbody.centerOfMass@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;centerOfMass
tag3: UnityEngine.Rigidbody;centerOfMass
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"centerOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e8e5d35-71c3-413c-a7d9-9fa66b7758ae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Center Of Mass
labelProgrammer: centerOfMass (set)
haystackHuman: Rigidbody: Set Center Of Mass
haystackProgrammer: Rigidbody.centerOfMass (set)
favoriteKey: UnityEngine.Rigidbody.centerOfMass@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;centerOfMass
tag3: UnityEngine.Rigidbody;centerOfMass
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"centerOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"32cd9722-ced6-4530-9a1c-587835dccd16","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World Center Of Mass
labelProgrammer: worldCenterOfMass (get)
haystackHuman: Rigidbody: Get World Center Of Mass
haystackProgrammer: Rigidbody.worldCenterOfMass (get)
favoriteKey: UnityEngine.Rigidbody.worldCenterOfMass@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;worldCenterOfMass
tag3: UnityEngine.Rigidbody;worldCenterOfMass
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"worldCenterOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ddaa79d-fad6-44af-bcd2-656fb2786328","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Automatic Inertia Tensor
labelProgrammer: automaticInertiaTensor (get)
haystackHuman: Rigidbody: Get Automatic Inertia Tensor
haystackProgrammer: Rigidbody.automaticInertiaTensor (get)
favoriteKey: UnityEngine.Rigidbody.automaticInertiaTensor@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;automaticInertiaTensor
tag3: UnityEngine.Rigidbody;automaticInertiaTensor
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"automaticInertiaTensor","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9548a15e-af8d-4502-b231-ccaf4e706d2b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Automatic Inertia Tensor
labelProgrammer: automaticInertiaTensor (set)
haystackHuman: Rigidbody: Set Automatic Inertia Tensor
haystackProgrammer: Rigidbody.automaticInertiaTensor (set)
favoriteKey: UnityEngine.Rigidbody.automaticInertiaTensor@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;automaticInertiaTensor
tag3: UnityEngine.Rigidbody;automaticInertiaTensor
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inertia Tensor Rotation
labelProgrammer: inertiaTensorRotation (get)
haystackHuman: Rigidbody: Get Inertia Tensor Rotation
haystackProgrammer: Rigidbody.inertiaTensorRotation (get)
favoriteKey: UnityEngine.Rigidbody.inertiaTensorRotation@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;inertiaTensorRotation
tag3: UnityEngine.Rigidbody;inertiaTensorRotation
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Quaternion
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inertia Tensor Rotation
labelProgrammer: inertiaTensorRotation (set)
haystackHuman: Rigidbody: Set Inertia Tensor Rotation
haystackProgrammer: Rigidbody.inertiaTensorRotation (set)
favoriteKey: UnityEngine.Rigidbody.inertiaTensorRotation@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;inertiaTensorRotation
tag3: UnityEngine.Rigidbody;inertiaTensorRotation
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inertia Tensor
labelProgrammer: inertiaTensor (get)
haystackHuman: Rigidbody: Get Inertia Tensor
haystackProgrammer: Rigidbody.inertiaTensor (get)
favoriteKey: UnityEngine.Rigidbody.inertiaTensor@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;inertiaTensor
tag3: UnityEngine.Rigidbody;inertiaTensor
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"inertiaTensor","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6361b86b-b810-49a7-bebb-a0b01ffe046c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inertia Tensor
labelProgrammer: inertiaTensor (set)
haystackHuman: Rigidbody: Set Inertia Tensor
haystackProgrammer: Rigidbody.inertiaTensor (set)
favoriteKey: UnityEngine.Rigidbody.inertiaTensor@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;inertiaTensor
tag3: UnityEngine.Rigidbody;inertiaTensor
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"inertiaTensor","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"3220b6f5-94c9-4741-a935-a0ab0270becb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detect Collisions
labelProgrammer: detectCollisions (get)
haystackHuman: Rigidbody: Get Detect Collisions
haystackProgrammer: Rigidbody.detectCollisions (get)
favoriteKey: UnityEngine.Rigidbody.detectCollisions@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;detectCollisions
tag3: UnityEngine.Rigidbody;detectCollisions
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"detectCollisions","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"45d7ddf5-84a2-460c-9084-04e9933f44dc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detect Collisions
labelProgrammer: detectCollisions (set)
haystackHuman: Rigidbody: Set Detect Collisions
haystackProgrammer: Rigidbody.detectCollisions (set)
favoriteKey: UnityEngine.Rigidbody.detectCollisions@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;detectCollisions
tag3: UnityEngine.Rigidbody;detectCollisions
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Position
labelProgrammer: position (get)
haystackHuman: Rigidbody: Get Position
haystackProgrammer: Rigidbody.position (get)
favoriteKey: UnityEngine.Rigidbody.position@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;position
tag3: UnityEngine.Rigidbody;position
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e24b6368-2115-4faf-8f81-65721d909e05","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Position
labelProgrammer: position (set)
haystackHuman: Rigidbody: Set Position
haystackProgrammer: Rigidbody.position (set)
favoriteKey: UnityEngine.Rigidbody.position@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;position
tag3: UnityEngine.Rigidbody;position
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"7be42b7f-ab30-4ff8-bfeb-1bfed293cb64","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation
labelProgrammer: rotation (get)
haystackHuman: Rigidbody: Get Rotation
haystackProgrammer: Rigidbody.rotation (get)
favoriteKey: UnityEngine.Rigidbody.rotation@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;rotation
tag3: UnityEngine.Rigidbody;rotation
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"rotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2308a10c-e19c-4186-aeba-7a904c87acdc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation
labelProgrammer: rotation (set)
haystackHuman: Rigidbody: Set Rotation
haystackProgrammer: Rigidbody.rotation (set)
favoriteKey: UnityEngine.Rigidbody.rotation@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;rotation
tag3: UnityEngine.Rigidbody;rotation
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"rotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"226bd64d-3133-4eba-80b0-b466236cd781","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Interpolation
labelProgrammer: interpolation (get)
haystackHuman: Rigidbody: Get Interpolation
haystackProgrammer: Rigidbody.interpolation (get)
favoriteKey: UnityEngine.Rigidbody.interpolation@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;interpolation
tag3: UnityEngine.Rigidbody;interpolation
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.RigidbodyInterpolation
unit:
{"member":{"name":"interpolation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7ed1686c-3da2-46f7-8eb9-af77c80396e5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Interpolation
labelProgrammer: interpolation (set)
haystackHuman: Rigidbody: Set Interpolation
haystackProgrammer: Rigidbody.interpolation (set)
favoriteKey: UnityEngine.Rigidbody.interpolation@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;interpolation
tag3: UnityEngine.Rigidbody;interpolation
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.RigidbodyInterpolation
valueOutputTypes: UnityEngine.RigidbodyInterpolation
unit:
{"chainable":false,"member":{"name":"interpolation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.RigidbodyInterpolation"}},"position":{"x":0.0,"y":0.0},"guid":"463b1fad-3451-407f-9c89-591f2086d192","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Solver Iterations
labelProgrammer: solverIterations (get)
haystackHuman: Rigidbody: Get Solver Iterations
haystackProgrammer: Rigidbody.solverIterations (get)
favoriteKey: UnityEngine.Rigidbody.solverIterations@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;solverIterations
tag3: UnityEngine.Rigidbody;solverIterations
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Int32
unit:
{"member":{"name":"solverIterations","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0fce2360-b0e8-4ba4-bb6d-e306398e677c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Solver Iterations
labelProgrammer: solverIterations (set)
haystackHuman: Rigidbody: Set Solver Iterations
haystackProgrammer: Rigidbody.solverIterations (set)
favoriteKey: UnityEngine.Rigidbody.solverIterations@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;solverIterations
tag3: UnityEngine.Rigidbody;solverIterations
valueInputTypes: UnityEngine.Rigidbody|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"solverIterations","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"7d62e6c8-9e93-41e3-ac5c-a2adac40a558","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sleep Threshold
labelProgrammer: sleepThreshold (get)
haystackHuman: Rigidbody: Get Sleep Threshold
haystackProgrammer: Rigidbody.sleepThreshold (get)
favoriteKey: UnityEngine.Rigidbody.sleepThreshold@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;sleepThreshold
tag3: UnityEngine.Rigidbody;sleepThreshold
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
{"member":{"name":"sleepThreshold","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"38c2110f-2662-4c2e-90d3-c682c687c7d2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sleep Threshold
labelProgrammer: sleepThreshold (set)
haystackHuman: Rigidbody: Set Sleep Threshold
haystackProgrammer: Rigidbody.sleepThreshold (set)
favoriteKey: UnityEngine.Rigidbody.sleepThreshold@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;sleepThreshold
tag3: UnityEngine.Rigidbody;sleepThreshold
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"sleepThreshold","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"77e34f4f-0c4c-40f9-926a-2c9ceb0a1544","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Angular Velocity
labelProgrammer: maxAngularVelocity (get)
haystackHuman: Rigidbody: Get Max Angular Velocity
haystackProgrammer: Rigidbody.maxAngularVelocity (get)
favoriteKey: UnityEngine.Rigidbody.maxAngularVelocity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxAngularVelocity
tag3: UnityEngine.Rigidbody;maxAngularVelocity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxAngularVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2545e910-356e-4bf8-9596-e0b4a97bb5c8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Angular Velocity
labelProgrammer: maxAngularVelocity (set)
haystackHuman: Rigidbody: Set Max Angular Velocity
haystackProgrammer: Rigidbody.maxAngularVelocity (set)
favoriteKey: UnityEngine.Rigidbody.maxAngularVelocity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxAngularVelocity
tag3: UnityEngine.Rigidbody;maxAngularVelocity
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxAngularVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"824ac8a4-bdcf-4890-a1f2-b34259ba63bd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Linear Velocity
labelProgrammer: maxLinearVelocity (get)
haystackHuman: Rigidbody: Get Max Linear Velocity
haystackProgrammer: Rigidbody.maxLinearVelocity (get)
favoriteKey: UnityEngine.Rigidbody.maxLinearVelocity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxLinearVelocity
tag3: UnityEngine.Rigidbody;maxLinearVelocity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxLinearVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"525712a1-7f76-40f3-b238-a3136c802a32","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Linear Velocity
labelProgrammer: maxLinearVelocity (set)
haystackHuman: Rigidbody: Set Max Linear Velocity
haystackProgrammer: Rigidbody.maxLinearVelocity (set)
favoriteKey: UnityEngine.Rigidbody.maxLinearVelocity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxLinearVelocity
tag3: UnityEngine.Rigidbody;maxLinearVelocity
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxLinearVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"df073915-c46d-48ff-af4b-bec8114a29c2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Solver Velocity Iterations
labelProgrammer: solverVelocityIterations (get)
haystackHuman: Rigidbody: Get Solver Velocity Iterations
haystackProgrammer: Rigidbody.solverVelocityIterations (get)
favoriteKey: UnityEngine.Rigidbody.solverVelocityIterations@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;solverVelocityIterations
tag3: UnityEngine.Rigidbody;solverVelocityIterations
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Int32
unit:
{"member":{"name":"solverVelocityIterations","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e1063ed1-c16e-4015-9b03-58bbc34f9a94","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Solver Velocity Iterations
labelProgrammer: solverVelocityIterations (set)
haystackHuman: Rigidbody: Set Solver Velocity Iterations
haystackProgrammer: Rigidbody.solverVelocityIterations (set)
favoriteKey: UnityEngine.Rigidbody.solverVelocityIterations@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;solverVelocityIterations
tag3: UnityEngine.Rigidbody;solverVelocityIterations
valueInputTypes: UnityEngine.Rigidbody|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"solverVelocityIterations","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"0a40cd48-811a-48e3-9f1a-df308f153505","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Rigidbody: Get Exclude Layers
haystackProgrammer: Rigidbody.excludeLayers (get)
favoriteKey: UnityEngine.Rigidbody.excludeLayers@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;excludeLayers
tag3: UnityEngine.Rigidbody;excludeLayers
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3434219c-5b13-431f-a2df-5424ca9fc877","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Rigidbody: Set Exclude Layers
haystackProgrammer: Rigidbody.excludeLayers (set)
favoriteKey: UnityEngine.Rigidbody.excludeLayers@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;excludeLayers
tag3: UnityEngine.Rigidbody;excludeLayers
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"76c2d7eb-eb03-472e-917c-4bcba0c35f72","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Rigidbody: Get Include Layers
haystackProgrammer: Rigidbody.includeLayers (get)
favoriteKey: UnityEngine.Rigidbody.includeLayers@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;includeLayers
tag3: UnityEngine.Rigidbody;includeLayers
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"77d845ad-2574-4f2e-8ab3-6e9b63d2c406","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Rigidbody: Set Include Layers
haystackProgrammer: Rigidbody.includeLayers (set)
favoriteKey: UnityEngine.Rigidbody.includeLayers@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;includeLayers
tag3: UnityEngine.Rigidbody;includeLayers
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ea2942c0-401d-4f87-82a5-6708d55e013f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Rigidbody: Get Transform
haystackProgrammer: Rigidbody.transform (get)
favoriteKey: UnityEngine.Rigidbody.transform@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5aba5474-67e9-4534-9980-801f01c3b380","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Rigidbody: Get Game Object
haystackProgrammer: Rigidbody.gameObject (get)
favoriteKey: UnityEngine.Rigidbody.gameObject@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"13869cf5-10cd-4f54-a29a-7fa63446c096","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Rigidbody: Get Tag
haystackProgrammer: Rigidbody.tag (get)
favoriteKey: UnityEngine.Rigidbody.tag@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b8c59020-6790-431c-b5d9-0481ba08b4a3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Rigidbody: Set Tag
haystackProgrammer: Rigidbody.tag (set)
favoriteKey: UnityEngine.Rigidbody.tag@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Rigidbody|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"bfc030f8-aa50-4dc5-a250-9aef9350cc7c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Rigidbody: Get Name
haystackProgrammer: Rigidbody.name (get)
favoriteKey: UnityEngine.Rigidbody.name@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e1145242-837e-4bb8-a5aa-b248979831cb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Rigidbody: Set Name
haystackProgrammer: Rigidbody.name (set)
favoriteKey: UnityEngine.Rigidbody.name@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rigidbody|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3a59ad72-0cc9-4cc8-b492-1fa72d48e239","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Rigidbody: Get Hide Flags
haystackProgrammer: Rigidbody.hideFlags (get)
favoriteKey: UnityEngine.Rigidbody.hideFlags@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f1b44f00-5a7b-4265-b28d-6b92734e4a7d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Rigidbody: Set Hide Flags
haystackProgrammer: Rigidbody.hideFlags (set)
favoriteKey: UnityEngine.Rigidbody.hideFlags@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"5f1ea190-238e-4ad5-a94d-c37e18c508ec","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Collider: Closest Point
haystackProgrammer: Collider.ClosestPoint
favoriteKey: UnityEngine.Collider.ClosestPoint(UnityEngine.Vector3)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;ClosestPoint;UnityEngine.Vector3
tag3: UnityEngine.Collider;ClosestPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.Collider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["position"],"member":{"name":"ClosestPoint","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"fdfd81b5-aca7-4d5b-9c7b-50eb57b6f81a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info, Max Distance)
labelProgrammer: Raycast (ray, hitInfo, maxDistance)
haystackHuman: Collider: Raycast
haystackProgrammer: Collider.Raycast
favoriteKey: UnityEngine.Collider.Raycast(UnityEngine.RayUnityEngine.RaycastHit&System.Single)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
tag3: UnityEngine.Collider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
valueInputTypes: UnityEngine.Collider|UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
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valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"b3041259-722b-4fdf-b8ed-a6edfdbec6ad","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Collider: Find Any Object By Type
haystackProgrammer: Collider.FindAnyObjectByType
favoriteKey: UnityEngine.Collider.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"abb8f62a-ee18-4be6-a6a2-8b232845f12f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Collider: To String
haystackProgrammer: Collider.ToString
favoriteKey: UnityEngine.Collider.ToString()@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"97416c2f-8330-4ba2-8283-bb2d3c5c6b74","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Collider: Equals
haystackProgrammer: Collider.Equals
favoriteKey: UnityEngine.Collider.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f97130fd-896e-4b18-9b75-d016a8fe34e5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Collider: Get Type
haystackProgrammer: Collider.GetType
favoriteKey: UnityEngine.Collider.GetType()@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6655c714-dcab-467c-8447-b4b63162de90","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Collider: Reference Equals
haystackProgrammer: Collider.ReferenceEquals
favoriteKey: UnityEngine.Collider.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"db17c230-8e73-4117-a2d8-702eb8c4c304","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Collider: Get Enabled
haystackProgrammer: Collider.enabled (get)
favoriteKey: UnityEngine.Collider.enabled@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;enabled
tag3: UnityEngine.Collider;enabled
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0218b13d-8ef6-4d13-8e28-b7325c9c456c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Collider: Set Enabled
haystackProgrammer: Collider.enabled (set)
favoriteKey: UnityEngine.Collider.enabled@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;enabled
tag3: UnityEngine.Collider;enabled
valueInputTypes: UnityEngine.Collider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1039fcbe-fc6a-406f-8dbc-16d482c3dfd3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Collider: Get Attached Rigidbody
haystackProgrammer: Collider.attachedRigidbody (get)
favoriteKey: UnityEngine.Collider.attachedRigidbody@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;attachedRigidbody
tag3: UnityEngine.Collider;attachedRigidbody
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.Rigidbody
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1111f365-5064-46fc-a708-4fd9e56ba00b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Articulation Body
labelProgrammer: attachedArticulationBody (get)
haystackHuman: Collider: Get Attached Articulation Body
haystackProgrammer: Collider.attachedArticulationBody (get)
favoriteKey: UnityEngine.Collider.attachedArticulationBody@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;attachedArticulationBody
tag3: UnityEngine.Collider;attachedArticulationBody
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.ArticulationBody
unit:
{"member":{"name":"attachedArticulationBody","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"053e1bd7-b143-4547-b94a-53ee33c6f0d2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Collider: Is Trigger
haystackProgrammer: Collider.isTrigger (get)
favoriteKey: UnityEngine.Collider.isTrigger@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;isTrigger
tag3: UnityEngine.Collider;isTrigger
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6093239b-1ab3-458e-ae00-0b8ecc87e27d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Collider: Set Trigger
haystackProgrammer: Collider.isTrigger (set)
favoriteKey: UnityEngine.Collider.isTrigger@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;isTrigger
tag3: UnityEngine.Collider;isTrigger
valueInputTypes: UnityEngine.Collider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"783041a0-0292-4e42-aaea-9b41356576c5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Offset
labelProgrammer: contactOffset (get)
haystackHuman: Collider: Get Contact Offset
haystackProgrammer: Collider.contactOffset (get)
favoriteKey: UnityEngine.Collider.contactOffset@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;contactOffset
tag3: UnityEngine.Collider;contactOffset
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.Single
unit:
{"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3401001b-ae4b-4b5a-93a7-8252e7bc94f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Offset
labelProgrammer: contactOffset (set)
haystackHuman: Collider: Set Contact Offset
haystackProgrammer: Collider.contactOffset (set)
favoriteKey: UnityEngine.Collider.contactOffset@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;contactOffset
tag3: UnityEngine.Collider;contactOffset
valueInputTypes: UnityEngine.Collider|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"85821899-3ea9-4a62-b26c-4de1da4ccc76","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Collider: Get Bounds
haystackProgrammer: Collider.bounds (get)
favoriteKey: UnityEngine.Collider.bounds@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;bounds
tag3: UnityEngine.Collider;bounds
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3766dffd-04b0-4f27-b81d-8275d4af0e4d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Modifiable Contacts
labelProgrammer: hasModifiableContacts (get)
haystackHuman: Collider: Has Modifiable Contacts
haystackProgrammer: Collider.hasModifiableContacts (get)
favoriteKey: UnityEngine.Collider.hasModifiableContacts@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;hasModifiableContacts
tag3: UnityEngine.Collider;hasModifiableContacts
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasModifiableContacts","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"562cc20d-a393-4a9c-a09a-9e2fe6de7bb2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Modifiable Contacts
labelProgrammer: hasModifiableContacts (set)
haystackHuman: Collider: Set Modifiable Contacts
haystackProgrammer: Collider.hasModifiableContacts (set)
favoriteKey: UnityEngine.Collider.hasModifiableContacts@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;hasModifiableContacts
tag3: UnityEngine.Collider;hasModifiableContacts
valueInputTypes: UnityEngine.Collider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"hasModifiableContacts","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f1dd76ef-89fd-472c-bd19-95cdd2cd1340","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Provides Contacts
labelProgrammer: providesContacts (get)
haystackHuman: Collider: Get Provides Contacts
haystackProgrammer: Collider.providesContacts (get)
favoriteKey: UnityEngine.Collider.providesContacts@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;providesContacts
tag3: UnityEngine.Collider;providesContacts
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"providesContacts","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"94b24122-e148-4174-9b2c-e9172ef8aa5e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Provides Contacts
labelProgrammer: providesContacts (set)
haystackHuman: Collider: Set Provides Contacts
haystackProgrammer: Collider.providesContacts (set)
favoriteKey: UnityEngine.Collider.providesContacts@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;providesContacts
tag3: UnityEngine.Collider;providesContacts
valueInputTypes: UnityEngine.Collider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"providesContacts","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4c104610-936e-44e2-8cae-9509f8ab213a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Collider: Get Layer Override Priority
haystackProgrammer: Collider.layerOverridePriority (get)
favoriteKey: UnityEngine.Collider.layerOverridePriority@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;layerOverridePriority
tag3: UnityEngine.Collider;layerOverridePriority
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"49ff7523-e04b-484b-8716-264fc47e864a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Collider: Set Layer Override Priority
haystackProgrammer: Collider.layerOverridePriority (set)
favoriteKey: UnityEngine.Collider.layerOverridePriority@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;layerOverridePriority
tag3: UnityEngine.Collider;layerOverridePriority
valueInputTypes: UnityEngine.Collider|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"deacb574-d0b4-4016-b155-3da77e062acf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Collider: Get Exclude Layers
haystackProgrammer: Collider.excludeLayers (get)
favoriteKey: UnityEngine.Collider.excludeLayers@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;excludeLayers
tag3: UnityEngine.Collider;excludeLayers
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"576835fe-6e74-4a60-983c-615c12b2bdbc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Collider: Set Exclude Layers
haystackProgrammer: Collider.excludeLayers (set)
favoriteKey: UnityEngine.Collider.excludeLayers@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;excludeLayers
tag3: UnityEngine.Collider;excludeLayers
valueInputTypes: UnityEngine.Collider|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"50bd41e3-4b51-4ec8-9ebd-0ab6145d053f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Collider: Get Include Layers
haystackProgrammer: Collider.includeLayers (get)
favoriteKey: UnityEngine.Collider.includeLayers@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;includeLayers
tag3: UnityEngine.Collider;includeLayers
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"493faa0c-bf4f-41be-b59e-0b084d794f6c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Collider: Set Include Layers
haystackProgrammer: Collider.includeLayers (set)
favoriteKey: UnityEngine.Collider.includeLayers@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;includeLayers
tag3: UnityEngine.Collider;includeLayers
valueInputTypes: UnityEngine.Collider|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f7993b26-357e-4110-8351-39df8cc8744b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Collider: Get Shared Material
haystackProgrammer: Collider.sharedMaterial (get)
favoriteKey: UnityEngine.Collider.sharedMaterial@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;sharedMaterial
tag3: UnityEngine.Collider;sharedMaterial
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d522a9d1-d5ff-4c31-aac9-d7bdfa8a2c99","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Collider: Set Shared Material
haystackProgrammer: Collider.sharedMaterial (set)
favoriteKey: UnityEngine.Collider.sharedMaterial@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;sharedMaterial
tag3: UnityEngine.Collider;sharedMaterial
valueInputTypes: UnityEngine.Collider|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"1e0e1224-bf19-4335-9243-7b707d06f8c3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Collider: Get Material
haystackProgrammer: Collider.material (get)
favoriteKey: UnityEngine.Collider.material@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;material
tag3: UnityEngine.Collider;material
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4bac1909-dc00-46ab-b754-b067a75844e4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Collider: Set Material
haystackProgrammer: Collider.material (set)
favoriteKey: UnityEngine.Collider.material@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;material
tag3: UnityEngine.Collider;material
valueInputTypes: UnityEngine.Collider|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"d7fe361f-1ddd-464e-b58a-043c22df98bd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Collider: Get Transform
haystackProgrammer: Collider.transform (get)
favoriteKey: UnityEngine.Collider.transform@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Collider: Get Game Object
haystackProgrammer: Collider.gameObject (get)
favoriteKey: UnityEngine.Collider.gameObject@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Collider: Get Tag
haystackProgrammer: Collider.tag (get)
favoriteKey: UnityEngine.Collider.tag@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Collider: Set Tag
haystackProgrammer: Collider.tag (set)
favoriteKey: UnityEngine.Collider.tag@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Collider|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Collider: Get Name
haystackProgrammer: Collider.name (get)
favoriteKey: UnityEngine.Collider.name@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Collider: Set Name
haystackProgrammer: Collider.name (set)
favoriteKey: UnityEngine.Collider.name@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Collider|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Collider: Get Hide Flags
haystackProgrammer: Collider.hideFlags (get)
favoriteKey: UnityEngine.Collider.hideFlags@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Collider: Set Hide Flags
haystackProgrammer: Collider.hideFlags (set)
favoriteKey: UnityEngine.Collider.hideFlags@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Collider|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Simple Move (Speed)
labelProgrammer: SimpleMove (speed)
haystackHuman: Character Controller: Simple Move
haystackProgrammer: CharacterController.SimpleMove
favoriteKey: UnityEngine.CharacterController.SimpleMove(UnityEngine.Vector3)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;SimpleMove;UnityEngine.Vector3
tag3: UnityEngine.CharacterController;SimpleMove;UnityEngine.Vector3
valueInputTypes: UnityEngine.CharacterController|UnityEngine.Vector3
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move (Motion)
labelProgrammer: Move (motion)
haystackHuman: Character Controller: Move
haystackProgrammer: CharacterController.Move
favoriteKey: UnityEngine.CharacterController.Move(UnityEngine.Vector3)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;Move;UnityEngine.Vector3
tag3: UnityEngine.CharacterController;Move;UnityEngine.Vector3
valueInputTypes: UnityEngine.CharacterController|UnityEngine.Vector3
valueOutputTypes: UnityEngine.CollisionFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Character Controller: Closest Point
haystackProgrammer: CharacterController.ClosestPoint
favoriteKey: UnityEngine.CharacterController.ClosestPoint(UnityEngine.Vector3)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;ClosestPoint;UnityEngine.Vector3
tag3: UnityEngine.CharacterController;ClosestPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.CharacterController|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info, Max Distance)
labelProgrammer: Raycast (ray, hitInfo, maxDistance)
haystackHuman: Character Controller: Raycast
haystackProgrammer: CharacterController.Raycast
favoriteKey: UnityEngine.CharacterController.Raycast(UnityEngine.RayUnityEngine.RaycastHit&System.Single)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
tag3: UnityEngine.CharacterController;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
valueInputTypes: UnityEngine.CharacterController|UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point On Bounds (Position)
labelProgrammer: ClosestPointOnBounds (position)
haystackHuman: Character Controller: Closest Point On Bounds
haystackProgrammer: CharacterController.ClosestPointOnBounds
favoriteKey: UnityEngine.CharacterController.ClosestPointOnBounds(UnityEngine.Vector3)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;ClosestPointOnBounds;UnityEngine.Vector3
tag3: UnityEngine.CharacterController;ClosestPointOnBounds;UnityEngine.Vector3
valueInputTypes: UnityEngine.CharacterController|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Character Controller: Get Component
haystackProgrammer: CharacterController.GetComponent
favoriteKey: UnityEngine.CharacterController.GetComponent(System.Type)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.CharacterController|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Character Controller: Try Get Component
haystackProgrammer: CharacterController.TryGetComponent
favoriteKey: UnityEngine.CharacterController.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.CharacterController|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Character Controller: Get Component
haystackProgrammer: CharacterController.GetComponent
favoriteKey: UnityEngine.CharacterController.GetComponent(System.String)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.CharacterController|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Character Controller: Get Component In Children
haystackProgrammer: CharacterController.GetComponentInChildren
favoriteKey: UnityEngine.CharacterController.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.CharacterController|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Character Controller: Get Component In Children
haystackProgrammer: CharacterController.GetComponentInChildren
favoriteKey: UnityEngine.CharacterController.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.CharacterController|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Character Controller: Get Components In Children
haystackProgrammer: CharacterController.GetComponentsInChildren
favoriteKey: UnityEngine.CharacterController.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.CharacterController|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Character Controller: Get Components In Children
haystackProgrammer: CharacterController.GetComponentsInChildren
favoriteKey: UnityEngine.CharacterController.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.CharacterController|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Character Controller: Get Component In Parent
haystackProgrammer: CharacterController.GetComponentInParent
favoriteKey: UnityEngine.CharacterController.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.CharacterController|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Character Controller: Get Component In Parent
haystackProgrammer: CharacterController.GetComponentInParent
favoriteKey: UnityEngine.CharacterController.GetComponentInParent(System.Type)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.CharacterController|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Character Controller: Get Components In Parent
haystackProgrammer: CharacterController.GetComponentsInParent
favoriteKey: UnityEngine.CharacterController.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.CharacterController|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Character Controller: Get Components In Parent
haystackProgrammer: CharacterController.GetComponentsInParent
favoriteKey: UnityEngine.CharacterController.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.CharacterController|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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