# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Polygon Collider 2D: Find Objects Of Type
haystackProgrammer: PolygonCollider2D.FindObjectsOfType
favoriteKey: UnityEngine.PolygonCollider2D.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"parameterNames":["type","includeInactive"],"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"04979659-b6ba-4bd3-9502-4a27ab8c51b2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Polygon Collider 2D: Find Objects By Type
haystackProgrammer: PolygonCollider2D.FindObjectsByType
favoriteKey: UnityEngine.PolygonCollider2D.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"parameterNames":["type","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"%type":null,"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"f7af45d6-3aac-4e6b-8499-be40258eb7cf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Polygon Collider 2D: Find Objects By Type
haystackProgrammer: PolygonCollider2D.FindObjectsByType
tag1: UnityEngine.PolygonCollider2D
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.PolygonCollider2D.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.PolygonCollider2D;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"},"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"43763ae6-7a1d-4e2e-b2fb-ff8cecfa8b55","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Polygon Collider 2D: Dont Destroy On Load
haystackProgrammer: PolygonCollider2D.DontDestroyOnLoad
favoriteKey: UnityEngine.PolygonCollider2D.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["target"],"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"77bb1397-8a3a-4649-a279-e61e66555740","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Polygon Collider 2D: Find Object Of Type
haystackProgrammer: PolygonCollider2D.FindObjectOfType
favoriteKey: UnityEngine.PolygonCollider2D.FindObjectOfType(System.Type)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"2564d350-64dd-40da-98a3-2eeb5801eaab","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Polygon Collider 2D: Find First Object By Type
haystackProgrammer: PolygonCollider2D.FindFirstObjectByType
favoriteKey: UnityEngine.PolygonCollider2D.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"50b88dac-2836-4a42-8353-33b118a4c1cf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Polygon Collider 2D: Find Any Object By Type
haystackProgrammer: PolygonCollider2D.FindAnyObjectByType
favoriteKey: UnityEngine.PolygonCollider2D.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"3604d929-39d6-4260-8ee9-9b0960826244","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Polygon Collider 2D: Find Object Of Type
haystackProgrammer: PolygonCollider2D.FindObjectOfType
favoriteKey: UnityEngine.PolygonCollider2D.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","includeInactive"],"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8c8b178a-d6d2-4d13-9596-9e7bacfbdf30","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Polygon Collider 2D: Find First Object By Type
haystackProgrammer: PolygonCollider2D.FindFirstObjectByType
favoriteKey: UnityEngine.PolygonCollider2D.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"4f038d67-594f-48af-b2a6-bafbadda4796","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Polygon Collider 2D: Find Any Object By Type
haystackProgrammer: PolygonCollider2D.FindAnyObjectByType
favoriteKey: UnityEngine.PolygonCollider2D.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"3bca64bb-45b1-4d54-83d9-aadafb65937a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Polygon Collider 2D: To String
haystackProgrammer: PolygonCollider2D.ToString
favoriteKey: UnityEngine.PolygonCollider2D.ToString()@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"51d46a45-d19d-467f-ab37-39d7a60b4521","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Polygon Collider 2D: Equals
haystackProgrammer: PolygonCollider2D.Equals
favoriteKey: UnityEngine.PolygonCollider2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"acb6d795-5448-4c55-a789-c618962813c7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Polygon Collider 2D: Get Type
haystackProgrammer: PolygonCollider2D.GetType
favoriteKey: UnityEngine.PolygonCollider2D.GetType()@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"00ced549-ba60-427e-8d53-1735759a731d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Polygon Collider 2D: Reference Equals
haystackProgrammer: PolygonCollider2D.ReferenceEquals
favoriteKey: UnityEngine.PolygonCollider2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ed2227b1-a7f8-4408-99ec-649dfb119f02","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Delaunay Mesh
labelProgrammer: useDelaunayMesh (get)
haystackHuman: Polygon Collider 2D: Get Use Delaunay Mesh
haystackProgrammer: PolygonCollider2D.useDelaunayMesh (get)
favoriteKey: UnityEngine.PolygonCollider2D.useDelaunayMesh@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;useDelaunayMesh
tag3: UnityEngine.PolygonCollider2D;useDelaunayMesh
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useDelaunayMesh","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9b759744-1648-41e1-9fbb-9fbe37ad1285","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Delaunay Mesh
labelProgrammer: useDelaunayMesh (set)
haystackHuman: Polygon Collider 2D: Set Use Delaunay Mesh
haystackProgrammer: PolygonCollider2D.useDelaunayMesh (set)
favoriteKey: UnityEngine.PolygonCollider2D.useDelaunayMesh@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;useDelaunayMesh
tag3: UnityEngine.PolygonCollider2D;useDelaunayMesh
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useDelaunayMesh","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4c4453b1-ccff-4cff-9d57-c1f49cbec5b8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Tiling
labelProgrammer: autoTiling (get)
haystackHuman: Polygon Collider 2D: Get Auto Tiling
haystackProgrammer: PolygonCollider2D.autoTiling (get)
favoriteKey: UnityEngine.PolygonCollider2D.autoTiling@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;autoTiling
tag3: UnityEngine.PolygonCollider2D;autoTiling
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoTiling","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5acd9f69-74d5-416d-b345-29e9cac016b6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Tiling
labelProgrammer: autoTiling (set)
haystackHuman: Polygon Collider 2D: Set Auto Tiling
haystackProgrammer: PolygonCollider2D.autoTiling (set)
favoriteKey: UnityEngine.PolygonCollider2D.autoTiling@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;autoTiling
tag3: UnityEngine.PolygonCollider2D;autoTiling
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoTiling","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"301540bc-34c8-4b30-bc26-85c7426a8e5d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Points
labelProgrammer: points (get)
haystackHuman: Polygon Collider 2D: Get Points
haystackProgrammer: PolygonCollider2D.points (get)
favoriteKey: UnityEngine.PolygonCollider2D.points@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;points
tag3: UnityEngine.PolygonCollider2D;points
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"member":{"name":"points","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b1cca145-9464-491c-85eb-07c36331941e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Points
labelProgrammer: points (set)
haystackHuman: Polygon Collider 2D: Set Points
haystackProgrammer: PolygonCollider2D.points (set)
favoriteKey: UnityEngine.PolygonCollider2D.points@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;points
tag3: UnityEngine.PolygonCollider2D;points
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.Vector2[]
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"chainable":false,"member":{"name":"points","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a7fdb64-7e2a-4971-9c2a-d5701013eaf3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Path Count
labelProgrammer: pathCount (get)
haystackHuman: Polygon Collider 2D: Get Path Count
haystackProgrammer: PolygonCollider2D.pathCount (get)
favoriteKey: UnityEngine.PolygonCollider2D.pathCount@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;pathCount
tag3: UnityEngine.PolygonCollider2D;pathCount
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"pathCount","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ceaffe79-18f5-47ec-b80a-8fc9ad3f58d1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Path Count
labelProgrammer: pathCount (set)
haystackHuman: Polygon Collider 2D: Set Path Count
haystackProgrammer: PolygonCollider2D.pathCount (set)
favoriteKey: UnityEngine.PolygonCollider2D.pathCount@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;pathCount
tag3: UnityEngine.PolygonCollider2D;pathCount
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"pathCount","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c3dd6eb3-0643-4c00-b20b-4c3929fc1550","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Polygon Collider 2D: Get Density
haystackProgrammer: PolygonCollider2D.density (get)
favoriteKey: UnityEngine.PolygonCollider2D.density@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;density
tag3: UnityEngine.PolygonCollider2D;density
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c6a9df7d-f65a-4c46-ad65-8fc3f3dfee15","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Polygon Collider 2D: Set Density
haystackProgrammer: PolygonCollider2D.density (set)
favoriteKey: UnityEngine.PolygonCollider2D.density@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;density
tag3: UnityEngine.PolygonCollider2D;density
valueInputTypes: UnityEngine.PolygonCollider2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"390aeb05-2312-4a89-9446-afbd03d96b7d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Polygon Collider 2D: Is Trigger
haystackProgrammer: PolygonCollider2D.isTrigger (get)
favoriteKey: UnityEngine.PolygonCollider2D.isTrigger@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;isTrigger
tag3: UnityEngine.PolygonCollider2D;isTrigger
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3883b266-9c24-4337-8f03-411fbb6bcacb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Polygon Collider 2D: Set Trigger
haystackProgrammer: PolygonCollider2D.isTrigger (set)
favoriteKey: UnityEngine.PolygonCollider2D.isTrigger@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;isTrigger
tag3: UnityEngine.PolygonCollider2D;isTrigger
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"10aba8ef-fea2-4eae-9c2b-a0c260962405","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Polygon Collider 2D: Get Used By Effector
haystackProgrammer: PolygonCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.PolygonCollider2D.usedByEffector@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;usedByEffector
tag3: UnityEngine.PolygonCollider2D;usedByEffector
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0c74ede3-1a3d-4bda-9a49-5f101e46f9ab","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Polygon Collider 2D: Set Used By Effector
haystackProgrammer: PolygonCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.PolygonCollider2D.usedByEffector@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;usedByEffector
tag3: UnityEngine.PolygonCollider2D;usedByEffector
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"740aebbd-c795-43c7-ab4d-5b7caf4952e9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Composite
labelProgrammer: usedByComposite (get)
haystackHuman: Polygon Collider 2D: Get Used By Composite
haystackProgrammer: PolygonCollider2D.usedByComposite (get)
favoriteKey: UnityEngine.PolygonCollider2D.usedByComposite@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;usedByComposite
tag3: UnityEngine.PolygonCollider2D;usedByComposite
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByComposite","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4694b9ed-2304-49c2-9d67-4b1d1fc628eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Composite
labelProgrammer: usedByComposite (set)
haystackHuman: Polygon Collider 2D: Set Used By Composite
haystackProgrammer: PolygonCollider2D.usedByComposite (set)
favoriteKey: UnityEngine.PolygonCollider2D.usedByComposite@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;usedByComposite
tag3: UnityEngine.PolygonCollider2D;usedByComposite
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByComposite","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e460b1b6-5faa-49ec-9804-e91d093af053","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Polygon Collider 2D: Get Composite
haystackProgrammer: PolygonCollider2D.composite (get)
favoriteKey: UnityEngine.PolygonCollider2D.composite@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;composite
tag3: UnityEngine.PolygonCollider2D;composite
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"member":{"name":"composite","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ff098e57-44d8-4aeb-bbbd-4d14cf51faf9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Polygon Collider 2D: Get Offset
haystackProgrammer: PolygonCollider2D.offset (get)
favoriteKey: UnityEngine.PolygonCollider2D.offset@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;offset
tag3: UnityEngine.PolygonCollider2D;offset
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"126ca6f6-656a-4498-9d23-83c020d1c35c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Polygon Collider 2D: Set Offset
haystackProgrammer: PolygonCollider2D.offset (set)
favoriteKey: UnityEngine.PolygonCollider2D.offset@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;offset
tag3: UnityEngine.PolygonCollider2D;offset
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"26943b12-98d2-4fc6-b0cf-6c629daa9688","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Polygon Collider 2D: Get Attached Rigidbody
haystackProgrammer: PolygonCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.PolygonCollider2D.attachedRigidbody@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;attachedRigidbody
tag3: UnityEngine.PolygonCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f0b621d-a970-46d6-81dc-a627bac19759","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Polygon Collider 2D: Get Shape Count
haystackProgrammer: PolygonCollider2D.shapeCount (get)
favoriteKey: UnityEngine.PolygonCollider2D.shapeCount@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;shapeCount
tag3: UnityEngine.PolygonCollider2D;shapeCount
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8d647dbf-8e45-4ed4-950c-a100a336e0dd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Polygon Collider 2D: Get Bounds
haystackProgrammer: PolygonCollider2D.bounds (get)
favoriteKey: UnityEngine.PolygonCollider2D.bounds@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;bounds
tag3: UnityEngine.PolygonCollider2D;bounds
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9df617a8-72c1-4d0f-b278-15af55614c5a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Polygon Collider 2D: Get Error State
haystackProgrammer: PolygonCollider2D.errorState (get)
favoriteKey: UnityEngine.PolygonCollider2D.errorState@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;errorState
tag3: UnityEngine.PolygonCollider2D;errorState
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d60093c9-863e-4ee5-877b-9b20beadf59d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Polygon Collider 2D: Get Shared Material
haystackProgrammer: PolygonCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.PolygonCollider2D.sharedMaterial@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;sharedMaterial
tag3: UnityEngine.PolygonCollider2D;sharedMaterial
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f79ddfd6-4032-4b4a-a1f3-876f30f9a179","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Polygon Collider 2D: Set Shared Material
haystackProgrammer: PolygonCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.PolygonCollider2D.sharedMaterial@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;sharedMaterial
tag3: UnityEngine.PolygonCollider2D;sharedMaterial
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"600fcb1d-aa85-4fec-b70e-9a7e4153bd7c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Polygon Collider 2D: Get Layer Override Priority
haystackProgrammer: PolygonCollider2D.layerOverridePriority (get)
favoriteKey: UnityEngine.PolygonCollider2D.layerOverridePriority@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;layerOverridePriority
tag3: UnityEngine.PolygonCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"90232709-dc1f-4d8e-bb04-95d07ed82324","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Polygon Collider 2D: Set Layer Override Priority
haystackProgrammer: PolygonCollider2D.layerOverridePriority (set)
favoriteKey: UnityEngine.PolygonCollider2D.layerOverridePriority@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;layerOverridePriority
tag3: UnityEngine.PolygonCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9120fc3f-96f1-48d4-bd7f-562c5cbbecdd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Polygon Collider 2D: Get Exclude Layers
haystackProgrammer: PolygonCollider2D.excludeLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.excludeLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;excludeLayers
tag3: UnityEngine.PolygonCollider2D;excludeLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3df99941-3736-4d1e-b35a-cc2e9142bba1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Polygon Collider 2D: Set Exclude Layers
haystackProgrammer: PolygonCollider2D.excludeLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.excludeLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;excludeLayers
tag3: UnityEngine.PolygonCollider2D;excludeLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a4b1bcbf-6938-4002-a9ef-e786f2730642","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Polygon Collider 2D: Get Include Layers
haystackProgrammer: PolygonCollider2D.includeLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.includeLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;includeLayers
tag3: UnityEngine.PolygonCollider2D;includeLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f92d7bb5-4bc1-4c6e-b1f7-c90b2f2772ec","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Polygon Collider 2D: Set Include Layers
haystackProgrammer: PolygonCollider2D.includeLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.includeLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;includeLayers
tag3: UnityEngine.PolygonCollider2D;includeLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d4969c0-6c1a-4065-bc07-35c45b801f7d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Send Layers
labelProgrammer: forceSendLayers (get)
haystackHuman: Polygon Collider 2D: Get Force Send Layers
haystackProgrammer: PolygonCollider2D.forceSendLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.forceSendLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;forceSendLayers
tag3: UnityEngine.PolygonCollider2D;forceSendLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f7eecc4b-601a-4dd0-8be7-74e4794b9265","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Send Layers
labelProgrammer: forceSendLayers (set)
haystackHuman: Polygon Collider 2D: Set Force Send Layers
haystackProgrammer: PolygonCollider2D.forceSendLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.forceSendLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;forceSendLayers
tag3: UnityEngine.PolygonCollider2D;forceSendLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1ac4323f-6af9-4795-a377-10b8d244ca51","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Receive Layers
labelProgrammer: forceReceiveLayers (get)
haystackHuman: Polygon Collider 2D: Get Force Receive Layers
haystackProgrammer: PolygonCollider2D.forceReceiveLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.forceReceiveLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;forceReceiveLayers
tag3: UnityEngine.PolygonCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8d6a043d-579e-4111-975c-ea8dd37f594d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Receive Layers
labelProgrammer: forceReceiveLayers (set)
haystackHuman: Polygon Collider 2D: Set Force Receive Layers
haystackProgrammer: PolygonCollider2D.forceReceiveLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.forceReceiveLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;forceReceiveLayers
tag3: UnityEngine.PolygonCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0b4e27d3-7424-4540-9539-bc0058f03d6e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Capture Layers
labelProgrammer: contactCaptureLayers (get)
haystackHuman: Polygon Collider 2D: Get Contact Capture Layers
haystackProgrammer: PolygonCollider2D.contactCaptureLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.contactCaptureLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;contactCaptureLayers
tag3: UnityEngine.PolygonCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f5d52a64-239e-4909-a111-2ded45572807","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Capture Layers
labelProgrammer: contactCaptureLayers (set)
haystackHuman: Polygon Collider 2D: Set Contact Capture Layers
haystackProgrammer: PolygonCollider2D.contactCaptureLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.contactCaptureLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;contactCaptureLayers
tag3: UnityEngine.PolygonCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bdc10716-4cf9-4d53-8e84-a00d34c9b7c1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Callback Layers
labelProgrammer: callbackLayers (get)
haystackHuman: Polygon Collider 2D: Get Callback Layers
haystackProgrammer: PolygonCollider2D.callbackLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.callbackLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;callbackLayers
tag3: UnityEngine.PolygonCollider2D;callbackLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d1989e51-8a0f-4523-b79c-a25782197d6e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Callback Layers
labelProgrammer: callbackLayers (set)
haystackHuman: Polygon Collider 2D: Set Callback Layers
haystackProgrammer: PolygonCollider2D.callbackLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.callbackLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;callbackLayers
tag3: UnityEngine.PolygonCollider2D;callbackLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5745a4e5-d589-49e5-8d0e-5719ae468dbe","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Polygon Collider 2D: Get Friction
haystackProgrammer: PolygonCollider2D.friction (get)
favoriteKey: UnityEngine.PolygonCollider2D.friction@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;friction
tag3: UnityEngine.PolygonCollider2D;friction
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a9602f45-2512-4db8-b0ea-54a32c2f90e6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Polygon Collider 2D: Get Bounciness
haystackProgrammer: PolygonCollider2D.bounciness (get)
favoriteKey: UnityEngine.PolygonCollider2D.bounciness@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;bounciness
tag3: UnityEngine.PolygonCollider2D;bounciness
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a74fb953-fb16-4cc2-8006-d473ad046312","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Polygon Collider 2D: Get Enabled
haystackProgrammer: PolygonCollider2D.enabled (get)
favoriteKey: UnityEngine.PolygonCollider2D.enabled@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;enabled
tag3: UnityEngine.PolygonCollider2D;enabled
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"56db6c7d-b4f7-43bb-992f-4cc9701f249a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Polygon Collider 2D: Set Enabled
haystackProgrammer: PolygonCollider2D.enabled (set)
favoriteKey: UnityEngine.PolygonCollider2D.enabled@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;enabled
tag3: UnityEngine.PolygonCollider2D;enabled
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b187a6e8-d973-4251-ae45-d3c3399edde7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Polygon Collider 2D: Is Active And Enabled
haystackProgrammer: PolygonCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.PolygonCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;isActiveAndEnabled
tag3: UnityEngine.PolygonCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1bca3736-807f-4e39-b4d0-a569cc7ba63c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Polygon Collider 2D: Get Transform
haystackProgrammer: PolygonCollider2D.transform (get)
favoriteKey: UnityEngine.PolygonCollider2D.transform@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"715af7c3-bfac-4900-807b-3a6bab1099e0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Polygon Collider 2D: Get Game Object
haystackProgrammer: PolygonCollider2D.gameObject (get)
favoriteKey: UnityEngine.PolygonCollider2D.gameObject@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"985af170-ff22-490a-941c-10578044c647","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Polygon Collider 2D: Get Tag
haystackProgrammer: PolygonCollider2D.tag (get)
favoriteKey: UnityEngine.PolygonCollider2D.tag@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"56257773-c343-4869-8d75-be18a58218b2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Polygon Collider 2D: Set Tag
haystackProgrammer: PolygonCollider2D.tag (set)
favoriteKey: UnityEngine.PolygonCollider2D.tag@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PolygonCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f873af07-a450-4453-9a27-0aa5d4f64c90","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Polygon Collider 2D: Get Name
haystackProgrammer: PolygonCollider2D.name (get)
favoriteKey: UnityEngine.PolygonCollider2D.name@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"107a648a-dff7-4953-a067-9a1fd763f1ea","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Polygon Collider 2D: Set Name
haystackProgrammer: PolygonCollider2D.name (set)
favoriteKey: UnityEngine.PolygonCollider2D.name@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PolygonCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"bcddcb22-165a-44d6-afd5-e9e9ba4c4349","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Polygon Collider 2D: Get Hide Flags
haystackProgrammer: PolygonCollider2D.hideFlags (get)
favoriteKey: UnityEngine.PolygonCollider2D.hideFlags@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4e9fb44e-cf6f-418d-9655-a9f6467d20f8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Polygon Collider 2D: Set Hide Flags
haystackProgrammer: PolygonCollider2D.hideFlags (set)
favoriteKey: UnityEngine.PolygonCollider2D.hideFlags@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"0944f658-1d94-4376-88d7-091056d52268","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Generate Geometry ()
labelProgrammer: GenerateGeometry ()
haystackHuman: Composite Collider 2D: Generate Geometry
haystackProgrammer: CompositeCollider2D.GenerateGeometry
favoriteKey: UnityEngine.CompositeCollider2D.GenerateGeometry()@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GenerateGeometry;
tag3: UnityEngine.CompositeCollider2D;GenerateGeometry;
valueInputTypes: UnityEngine.CompositeCollider2D
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GenerateGeometry","parameterTypes":[],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"deaa7217-95b4-4e86-8a7a-c930aefc79c0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path Point Count (Index)
labelProgrammer: GetPathPointCount (index)
haystackHuman: Composite Collider 2D: Get Path Point Count
haystackProgrammer: CompositeCollider2D.GetPathPointCount
favoriteKey: UnityEngine.CompositeCollider2D.GetPathPointCount(System.Int32)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetPathPointCount;System.Int32
tag3: UnityEngine.CompositeCollider2D;GetPathPointCount;System.Int32
valueInputTypes: UnityEngine.CompositeCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["index"],"member":{"name":"GetPathPointCount","parameterTypes":["System.Int32"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"baec5a0c-18e6-4839-ba41-85d6c604e2c1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path (Index, Points)
labelProgrammer: GetPath (index, points)
haystackHuman: Composite Collider 2D: Get Path
haystackProgrammer: CompositeCollider2D.GetPath
favoriteKey: UnityEngine.CompositeCollider2D.GetPath(System.Int32UnityEngine.Vector2[])@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetPath;System.Int32;UnityEngine.Vector2[]
tag3: UnityEngine.CompositeCollider2D;GetPath;System.Int32;UnityEngine.Vector2[]
valueInputTypes: UnityEngine.CompositeCollider2D|System.Int32|UnityEngine.Vector2[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["index","points"],"member":{"name":"GetPath","parameterTypes":["System.Int32","UnityEngine.Vector2[]"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"87282bd8-27d3-432a-a189-cfc03c22143f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path (Index, Points)
labelProgrammer: GetPath (index, points)
haystackHuman: Composite Collider 2D: Get Path
haystackProgrammer: CompositeCollider2D.GetPath
tag1: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CompositeCollider2D.GetPath(System.Int32System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.CompositeCollider2D;GetPath;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.CompositeCollider2D;GetPath;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["index","points"],"member":{"name":"GetPath","parameterTypes":["System.Int32","System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a5823ae9-e212-440c-9484-a6fdf372cb23","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CompositeCollider2D|System.Int32|System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Composite Collider 2D: Create Mesh
haystackProgrammer: CompositeCollider2D.CreateMesh
favoriteKey: UnityEngine.CompositeCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.CompositeCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.CompositeCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"parameterNames":["useBodyPosition","useBodyRotation"],"member":{"name":"CreateMesh","parameterTypes":["System.Boolean","System.Boolean"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%useBodyPosition":{"$content":false,"$type":"System.Boolean"},"%useBodyRotation":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"98c3d147-f34e-4823-bd77-c96f3b342a44","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Composite Collider 2D: Get Shape Hash
haystackProgrammer: CompositeCollider2D.GetShapeHash
favoriteKey: UnityEngine.CompositeCollider2D.GetShapeHash()@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetShapeHash;
tag3: UnityEngine.CompositeCollider2D;GetShapeHash;
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetShapeHash","parameterTypes":[],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5a0075c4-19fe-43fa-a569-33d3094bfd4c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Composite Collider 2D: Get Shapes
haystackProgrammer: CompositeCollider2D.GetShapes
favoriteKey: UnityEngine.CompositeCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.CompositeCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["physicsShapeGroup"],"member":{"name":"GetShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cf8e8608-6124-4e01-83fc-29abf325313b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Composite Collider 2D: Get Shapes
haystackProgrammer: CompositeCollider2D.GetShapes
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
tag3: UnityEngine.CompositeCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CompositeCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any

unit:
{"chainable":false,"parameterNames":["physicsShapeGroup","shapeIndex","shapeCount"],"member":{"name":"GetShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D","System.Int32","System.Int32"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%shapeIndex":{"$content":0,"$type":"System.Int32"},"%shapeCount":{"$content":1,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"12410bf2-acf9-4143-a45f-d1955b79e4a2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Composite Collider 2D: Is Touching
haystackProgrammer: CompositeCollider2D.IsTouching
favoriteKey: UnityEngine.CompositeCollider2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;IsTouching;UnityEngine.Collider2D
tag3: UnityEngine.CompositeCollider2D;IsTouching;UnityEngine.Collider2D
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["collider"],"member":{"name":"IsTouching","parameterTypes":["UnityEngine.Collider2D"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"b73778e9-951b-4e5d-a02b-a491634bcc1e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider, Contact Filter)
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valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.CompositeCollider2D.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Composite Collider 2D: Find Any Object By Type
haystackProgrammer: CompositeCollider2D.FindAnyObjectByType
favoriteKey: UnityEngine.CompositeCollider2D.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Composite Collider 2D: To String
haystackProgrammer: CompositeCollider2D.ToString
favoriteKey: UnityEngine.CompositeCollider2D.ToString()@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Composite Collider 2D: Equals
haystackProgrammer: CompositeCollider2D.Equals
favoriteKey: UnityEngine.CompositeCollider2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Composite Collider 2D: Get Type
haystackProgrammer: CompositeCollider2D.GetType
favoriteKey: UnityEngine.CompositeCollider2D.GetType()@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Composite Collider 2D: Reference Equals
haystackProgrammer: CompositeCollider2D.ReferenceEquals
favoriteKey: UnityEngine.CompositeCollider2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Geometry Type
labelProgrammer: geometryType (get)
haystackHuman: Composite Collider 2D: Get Geometry Type
haystackProgrammer: CompositeCollider2D.geometryType (get)
favoriteKey: UnityEngine.CompositeCollider2D.geometryType@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;geometryType
tag3: UnityEngine.CompositeCollider2D;geometryType
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D+GeometryType
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Geometry Type
labelProgrammer: geometryType (set)
haystackHuman: Composite Collider 2D: Set Geometry Type
haystackProgrammer: CompositeCollider2D.geometryType (set)
favoriteKey: UnityEngine.CompositeCollider2D.geometryType@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;geometryType
tag3: UnityEngine.CompositeCollider2D;geometryType
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.CompositeCollider2D+GeometryType
valueOutputTypes: UnityEngine.CompositeCollider2D+GeometryType
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Generation Type
labelProgrammer: generationType (get)
haystackHuman: Composite Collider 2D: Get Generation Type
haystackProgrammer: CompositeCollider2D.generationType (get)
favoriteKey: UnityEngine.CompositeCollider2D.generationType@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;generationType
tag3: UnityEngine.CompositeCollider2D;generationType
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D+GenerationType
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Generation Type
labelProgrammer: generationType (set)
haystackHuman: Composite Collider 2D: Set Generation Type
haystackProgrammer: CompositeCollider2D.generationType (set)
favoriteKey: UnityEngine.CompositeCollider2D.generationType@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;generationType
tag3: UnityEngine.CompositeCollider2D;generationType
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.CompositeCollider2D+GenerationType
valueOutputTypes: UnityEngine.CompositeCollider2D+GenerationType
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Delaunay Mesh
labelProgrammer: useDelaunayMesh (get)
haystackHuman: Composite Collider 2D: Get Use Delaunay Mesh
haystackProgrammer: CompositeCollider2D.useDelaunayMesh (get)
favoriteKey: UnityEngine.CompositeCollider2D.useDelaunayMesh@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;useDelaunayMesh
tag3: UnityEngine.CompositeCollider2D;useDelaunayMesh
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Delaunay Mesh
labelProgrammer: useDelaunayMesh (set)
haystackHuman: Composite Collider 2D: Set Use Delaunay Mesh
haystackProgrammer: CompositeCollider2D.useDelaunayMesh (set)
favoriteKey: UnityEngine.CompositeCollider2D.useDelaunayMesh@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;useDelaunayMesh
tag3: UnityEngine.CompositeCollider2D;useDelaunayMesh
valueInputTypes: UnityEngine.CompositeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertex Distance
labelProgrammer: vertexDistance (get)
haystackHuman: Composite Collider 2D: Get Vertex Distance
haystackProgrammer: CompositeCollider2D.vertexDistance (get)
favoriteKey: UnityEngine.CompositeCollider2D.vertexDistance@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;vertexDistance
tag3: UnityEngine.CompositeCollider2D;vertexDistance
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vertex Distance
labelProgrammer: vertexDistance (set)
haystackHuman: Composite Collider 2D: Set Vertex Distance
haystackProgrammer: CompositeCollider2D.vertexDistance (set)
favoriteKey: UnityEngine.CompositeCollider2D.vertexDistance@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;vertexDistance
tag3: UnityEngine.CompositeCollider2D;vertexDistance
valueInputTypes: UnityEngine.CompositeCollider2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Edge Radius
labelProgrammer: edgeRadius (get)
haystackHuman: Composite Collider 2D: Get Edge Radius
haystackProgrammer: CompositeCollider2D.edgeRadius (get)
favoriteKey: UnityEngine.CompositeCollider2D.edgeRadius@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;edgeRadius
tag3: UnityEngine.CompositeCollider2D;edgeRadius
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Edge Radius
labelProgrammer: edgeRadius (set)
haystackHuman: Composite Collider 2D: Set Edge Radius
haystackProgrammer: CompositeCollider2D.edgeRadius (set)
favoriteKey: UnityEngine.CompositeCollider2D.edgeRadius@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;edgeRadius
tag3: UnityEngine.CompositeCollider2D;edgeRadius
valueInputTypes: UnityEngine.CompositeCollider2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset Distance
labelProgrammer: offsetDistance (get)
haystackHuman: Composite Collider 2D: Get Offset Distance
haystackProgrammer: CompositeCollider2D.offsetDistance (get)
favoriteKey: UnityEngine.CompositeCollider2D.offsetDistance@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;offsetDistance
tag3: UnityEngine.CompositeCollider2D;offsetDistance
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset Distance
labelProgrammer: offsetDistance (set)
haystackHuman: Composite Collider 2D: Set Offset Distance
haystackProgrammer: CompositeCollider2D.offsetDistance (set)
favoriteKey: UnityEngine.CompositeCollider2D.offsetDistance@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;offsetDistance
tag3: UnityEngine.CompositeCollider2D;offsetDistance
valueInputTypes: UnityEngine.CompositeCollider2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Path Count
labelProgrammer: pathCount (get)
haystackHuman: Composite Collider 2D: Get Path Count
haystackProgrammer: CompositeCollider2D.pathCount (get)
favoriteKey: UnityEngine.CompositeCollider2D.pathCount@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;pathCount
tag3: UnityEngine.CompositeCollider2D;pathCount
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Point Count
labelProgrammer: pointCount (get)
haystackHuman: Composite Collider 2D: Get Point Count
haystackProgrammer: CompositeCollider2D.pointCount (get)
favoriteKey: UnityEngine.CompositeCollider2D.pointCount@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;pointCount
tag3: UnityEngine.CompositeCollider2D;pointCount
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Composite Collider 2D: Get Density
haystackProgrammer: CompositeCollider2D.density (get)
favoriteKey: UnityEngine.CompositeCollider2D.density@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;density
tag3: UnityEngine.CompositeCollider2D;density
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Composite Collider 2D: Set Density
haystackProgrammer: CompositeCollider2D.density (set)
favoriteKey: UnityEngine.CompositeCollider2D.density@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;density
tag3: UnityEngine.CompositeCollider2D;density
valueInputTypes: UnityEngine.CompositeCollider2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Composite Collider 2D: Is Trigger
haystackProgrammer: CompositeCollider2D.isTrigger (get)
favoriteKey: UnityEngine.CompositeCollider2D.isTrigger@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;isTrigger
tag3: UnityEngine.CompositeCollider2D;isTrigger
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Composite Collider 2D: Set Trigger
haystackProgrammer: CompositeCollider2D.isTrigger (set)
favoriteKey: UnityEngine.CompositeCollider2D.isTrigger@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;isTrigger
tag3: UnityEngine.CompositeCollider2D;isTrigger
valueInputTypes: UnityEngine.CompositeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Composite Collider 2D: Get Used By Effector
haystackProgrammer: CompositeCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.CompositeCollider2D.usedByEffector@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;usedByEffector
tag3: UnityEngine.CompositeCollider2D;usedByEffector
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Composite Collider 2D: Set Used By Effector
haystackProgrammer: CompositeCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.CompositeCollider2D.usedByEffector@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;usedByEffector
tag3: UnityEngine.CompositeCollider2D;usedByEffector
valueInputTypes: UnityEngine.CompositeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Composite
labelProgrammer: usedByComposite (get)
haystackHuman: Composite Collider 2D: Get Used By Composite
haystackProgrammer: CompositeCollider2D.usedByComposite (get)
favoriteKey: UnityEngine.CompositeCollider2D.usedByComposite@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;usedByComposite
tag3: UnityEngine.CompositeCollider2D;usedByComposite
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByComposite","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9d7ace9d-058b-4a91-b8ae-85d1af199ee8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Composite
labelProgrammer: usedByComposite (set)
haystackHuman: Composite Collider 2D: Set Used By Composite
haystackProgrammer: CompositeCollider2D.usedByComposite (set)
favoriteKey: UnityEngine.CompositeCollider2D.usedByComposite@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;usedByComposite
tag3: UnityEngine.CompositeCollider2D;usedByComposite
valueInputTypes: UnityEngine.CompositeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByComposite","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d0e68b5e-0b7d-47a4-9c93-59b207397f7f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Composite Collider 2D: Get Composite
haystackProgrammer: CompositeCollider2D.composite (get)
favoriteKey: UnityEngine.CompositeCollider2D.composite@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;composite
tag3: UnityEngine.CompositeCollider2D;composite
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"member":{"name":"composite","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5bdb5679-7574-4569-9b0e-b46c2c7d55f7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Composite Collider 2D: Get Offset
haystackProgrammer: CompositeCollider2D.offset (get)
favoriteKey: UnityEngine.CompositeCollider2D.offset@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;offset
tag3: UnityEngine.CompositeCollider2D;offset
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f4dc3a07-26b8-4cf4-9f37-56535b4ce922","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Composite Collider 2D: Set Offset
haystackProgrammer: CompositeCollider2D.offset (set)
favoriteKey: UnityEngine.CompositeCollider2D.offset@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;offset
tag3: UnityEngine.CompositeCollider2D;offset
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"e141a410-b1cf-4134-bcb2-648ad73d60f7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Composite Collider 2D: Get Attached Rigidbody
haystackProgrammer: CompositeCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.CompositeCollider2D.attachedRigidbody@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;attachedRigidbody
tag3: UnityEngine.CompositeCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9b3f6e2c-494c-45b5-83a0-04add8b6a2ad","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Composite Collider 2D: Get Shape Count
haystackProgrammer: CompositeCollider2D.shapeCount (get)
favoriteKey: UnityEngine.CompositeCollider2D.shapeCount@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;shapeCount
tag3: UnityEngine.CompositeCollider2D;shapeCount
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aa13ba64-84b8-4cbc-b9b7-71f7c69116ef","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Composite Collider 2D: Get Bounds
haystackProgrammer: CompositeCollider2D.bounds (get)
favoriteKey: UnityEngine.CompositeCollider2D.bounds@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;bounds
tag3: UnityEngine.CompositeCollider2D;bounds
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"47b90951-38e8-49ed-bc01-ed9650c69571","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Composite Collider 2D: Get Error State
haystackProgrammer: CompositeCollider2D.errorState (get)
favoriteKey: UnityEngine.CompositeCollider2D.errorState@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;errorState
tag3: UnityEngine.CompositeCollider2D;errorState
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"118d9c29-42b3-435d-8999-d701f0b302be","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Composite Collider 2D: Get Shared Material
haystackProgrammer: CompositeCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.CompositeCollider2D.sharedMaterial@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;sharedMaterial
tag3: UnityEngine.CompositeCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a92d5866-ec3e-4824-a566-75be0e254af4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Composite Collider 2D: Set Shared Material
haystackProgrammer: CompositeCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.CompositeCollider2D.sharedMaterial@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;sharedMaterial
tag3: UnityEngine.CompositeCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"56081fda-5bb0-46ce-873d-9c39a582d8ae","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Composite Collider 2D: Get Layer Override Priority
haystackProgrammer: CompositeCollider2D.layerOverridePriority (get)
favoriteKey: UnityEngine.CompositeCollider2D.layerOverridePriority@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;layerOverridePriority
tag3: UnityEngine.CompositeCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b47cf375-87ed-48f9-9d6c-2df8bd8202a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Composite Collider 2D: Set Layer Override Priority
haystackProgrammer: CompositeCollider2D.layerOverridePriority (set)
favoriteKey: UnityEngine.CompositeCollider2D.layerOverridePriority@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;layerOverridePriority
tag3: UnityEngine.CompositeCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.CompositeCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"47fc55b2-9775-4bed-b2ac-9e6300fdeef3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Composite Collider 2D: Get Exclude Layers
haystackProgrammer: CompositeCollider2D.excludeLayers (get)
favoriteKey: UnityEngine.CompositeCollider2D.excludeLayers@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;excludeLayers
tag3: UnityEngine.CompositeCollider2D;excludeLayers
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"000cfa9a-5c47-4345-9c3a-9be14fe67bc1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Composite Collider 2D: Set Exclude Layers
haystackProgrammer: CompositeCollider2D.excludeLayers (set)
favoriteKey: UnityEngine.CompositeCollider2D.excludeLayers@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;excludeLayers
tag3: UnityEngine.CompositeCollider2D;excludeLayers
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ab7a46f2-8c49-40d1-b708-c180511de7d9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Composite Collider 2D: Get Include Layers
haystackProgrammer: CompositeCollider2D.includeLayers (get)
favoriteKey: UnityEngine.CompositeCollider2D.includeLayers@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;includeLayers
tag3: UnityEngine.CompositeCollider2D;includeLayers
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc7bf4ce-7f0b-49e2-a10a-456557ea8004","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Composite Collider 2D: Set Include Layers
haystackProgrammer: CompositeCollider2D.includeLayers (set)
favoriteKey: UnityEngine.CompositeCollider2D.includeLayers@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;includeLayers
tag3: UnityEngine.CompositeCollider2D;includeLayers
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"45d66f5f-a71e-4d12-a56a-856529d7bf58","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Send Layers
labelProgrammer: forceSendLayers (get)
haystackHuman: Composite Collider 2D: Get Force Send Layers
haystackProgrammer: CompositeCollider2D.forceSendLayers (get)
favoriteKey: UnityEngine.CompositeCollider2D.forceSendLayers@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;forceSendLayers
tag3: UnityEngine.CompositeCollider2D;forceSendLayers
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"39831ade-3d19-47cc-b05c-179182b63799","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Send Layers
labelProgrammer: forceSendLayers (set)
haystackHuman: Composite Collider 2D: Set Force Send Layers
haystackProgrammer: CompositeCollider2D.forceSendLayers (set)
favoriteKey: UnityEngine.CompositeCollider2D.forceSendLayers@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;forceSendLayers
tag3: UnityEngine.CompositeCollider2D;forceSendLayers
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3a785108-fac5-4b44-82c5-81fdfdfdd2cd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Receive Layers
labelProgrammer: forceReceiveLayers (get)
haystackHuman: Composite Collider 2D: Get Force Receive Layers
haystackProgrammer: CompositeCollider2D.forceReceiveLayers (get)
favoriteKey: UnityEngine.CompositeCollider2D.forceReceiveLayers@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;forceReceiveLayers
tag3: UnityEngine.CompositeCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"355b480f-2304-4383-a805-0cca7c56eebf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Receive Layers
labelProgrammer: forceReceiveLayers (set)
haystackHuman: Composite Collider 2D: Set Force Receive Layers
haystackProgrammer: CompositeCollider2D.forceReceiveLayers (set)
favoriteKey: UnityEngine.CompositeCollider2D.forceReceiveLayers@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;forceReceiveLayers
tag3: UnityEngine.CompositeCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a64d03b1-acc1-45fb-96f3-c0181994237a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Capture Layers
labelProgrammer: contactCaptureLayers (get)
haystackHuman: Composite Collider 2D: Get Contact Capture Layers
haystackProgrammer: CompositeCollider2D.contactCaptureLayers (get)
favoriteKey: UnityEngine.CompositeCollider2D.contactCaptureLayers@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;contactCaptureLayers
tag3: UnityEngine.CompositeCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1e503a2b-3834-45b9-88ae-4030400c419c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Capture Layers
labelProgrammer: contactCaptureLayers (set)
haystackHuman: Composite Collider 2D: Set Contact Capture Layers
haystackProgrammer: CompositeCollider2D.contactCaptureLayers (set)
favoriteKey: UnityEngine.CompositeCollider2D.contactCaptureLayers@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;contactCaptureLayers
tag3: UnityEngine.CompositeCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e67271e2-cba8-4922-8213-f8cc6c6b3320","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Callback Layers
labelProgrammer: callbackLayers (get)
haystackHuman: Composite Collider 2D: Get Callback Layers
haystackProgrammer: CompositeCollider2D.callbackLayers (get)
favoriteKey: UnityEngine.CompositeCollider2D.callbackLayers@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;callbackLayers
tag3: UnityEngine.CompositeCollider2D;callbackLayers
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5a07a64e-2066-4f9f-88b4-3f9d54a872f2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Callback Layers
labelProgrammer: callbackLayers (set)
haystackHuman: Composite Collider 2D: Set Callback Layers
haystackProgrammer: CompositeCollider2D.callbackLayers (set)
favoriteKey: UnityEngine.CompositeCollider2D.callbackLayers@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;callbackLayers
tag3: UnityEngine.CompositeCollider2D;callbackLayers
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"323e280c-ff2e-4b5b-b6ed-330f9adbba1b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Composite Collider 2D: Get Friction
haystackProgrammer: CompositeCollider2D.friction (get)
favoriteKey: UnityEngine.CompositeCollider2D.friction@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;friction
tag3: UnityEngine.CompositeCollider2D;friction
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Composite Collider 2D: Get Bounciness
haystackProgrammer: CompositeCollider2D.bounciness (get)
favoriteKey: UnityEngine.CompositeCollider2D.bounciness@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;bounciness
tag3: UnityEngine.CompositeCollider2D;bounciness
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Composite Collider 2D: Get Enabled
haystackProgrammer: CompositeCollider2D.enabled (get)
favoriteKey: UnityEngine.CompositeCollider2D.enabled@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;enabled
tag3: UnityEngine.CompositeCollider2D;enabled
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Composite Collider 2D: Set Enabled
haystackProgrammer: CompositeCollider2D.enabled (set)
favoriteKey: UnityEngine.CompositeCollider2D.enabled@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;enabled
tag3: UnityEngine.CompositeCollider2D;enabled
valueInputTypes: UnityEngine.CompositeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Composite Collider 2D: Is Active And Enabled
haystackProgrammer: CompositeCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.CompositeCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;isActiveAndEnabled
tag3: UnityEngine.CompositeCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Composite Collider 2D: Get Transform
haystackProgrammer: CompositeCollider2D.transform (get)
favoriteKey: UnityEngine.CompositeCollider2D.transform@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6e586cdd-6e24-4436-9078-9295d5103bf1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Composite Collider 2D: Get Game Object
haystackProgrammer: CompositeCollider2D.gameObject (get)
favoriteKey: UnityEngine.CompositeCollider2D.gameObject@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7e0e404a-ec74-47d3-9a62-d42420fc7551","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Composite Collider 2D: Get Tag
haystackProgrammer: CompositeCollider2D.tag (get)
favoriteKey: UnityEngine.CompositeCollider2D.tag@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d638e94d-30b4-42e7-bc77-1f49f8be1ac5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Composite Collider 2D: Set Tag
haystackProgrammer: CompositeCollider2D.tag (set)
favoriteKey: UnityEngine.CompositeCollider2D.tag@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CompositeCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"181d6c38-5c86-4081-811e-2f177c6f42c5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Composite Collider 2D: Get Name
haystackProgrammer: CompositeCollider2D.name (get)
favoriteKey: UnityEngine.CompositeCollider2D.name@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Composite Collider 2D: Set Name
haystackProgrammer: CompositeCollider2D.name (set)
favoriteKey: UnityEngine.CompositeCollider2D.name@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CompositeCollider2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Composite Collider 2D: Get Hide Flags
haystackProgrammer: CompositeCollider2D.hideFlags (get)
favoriteKey: UnityEngine.CompositeCollider2D.hideFlags@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"878eb1d4-01ab-4116-8f35-d9bfcb9a2c2f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Composite Collider 2D: Set Hide Flags
haystackProgrammer: CompositeCollider2D.hideFlags (set)
favoriteKey: UnityEngine.CompositeCollider2D.hideFlags@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Force (Time Step)
labelProgrammer: GetReactionForce (timeStep)
haystackHuman: Joint 2D: Get Reaction Force
haystackProgrammer: Joint2D.GetReactionForce
favoriteKey: UnityEngine.Joint2D.GetReactionForce(System.Single)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetReactionForce;System.Single
tag3: UnityEngine.Joint2D;GetReactionForce;System.Single
valueInputTypes: UnityEngine.Joint2D|System.Single
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Torque (Time Step)
labelProgrammer: GetReactionTorque (timeStep)
haystackHuman: Joint 2D: Get Reaction Torque
haystackProgrammer: Joint2D.GetReactionTorque
favoriteKey: UnityEngine.Joint2D.GetReactionTorque(System.Single)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetReactionTorque;System.Single
tag3: UnityEngine.Joint2D;GetReactionTorque;System.Single
valueInputTypes: UnityEngine.Joint2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Joint 2D: Get Component
haystackProgrammer: Joint2D.GetComponent
favoriteKey: UnityEngine.Joint2D.GetComponent(System.Type)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Joint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Joint 2D: Try Get Component
haystackProgrammer: Joint2D.TryGetComponent
favoriteKey: UnityEngine.Joint2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Joint2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Joint 2D: Get Component
haystackProgrammer: Joint2D.GetComponent
favoriteKey: UnityEngine.Joint2D.GetComponent(System.String)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Joint2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Joint 2D: Get Component In Children
haystackProgrammer: Joint2D.GetComponentInChildren
favoriteKey: UnityEngine.Joint2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Joint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Joint 2D: Get Component In Children
haystackProgrammer: Joint2D.GetComponentInChildren
favoriteKey: UnityEngine.Joint2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Joint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Joint 2D: Get Components In Children
haystackProgrammer: Joint2D.GetComponentsInChildren
favoriteKey: UnityEngine.Joint2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Joint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Joint 2D: Get Components In Children
haystackProgrammer: Joint2D.GetComponentsInChildren
favoriteKey: UnityEngine.Joint2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.Joint2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Joint 2D: Get Component In Parent
haystackProgrammer: Joint2D.GetComponentInParent
favoriteKey: UnityEngine.Joint2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Joint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Joint 2D: Get Component In Parent
haystackProgrammer: Joint2D.GetComponentInParent
favoriteKey: UnityEngine.Joint2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.Joint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Joint 2D: Get Components In Parent
haystackProgrammer: Joint2D.GetComponentsInParent
favoriteKey: UnityEngine.Joint2D.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Joint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Joint 2D: Get Components In Parent
haystackProgrammer: Joint2D.GetComponentsInParent
favoriteKey: UnityEngine.Joint2D.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.Joint2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Joint 2D: Get Components
haystackProgrammer: Joint2D.GetComponents
favoriteKey: UnityEngine.Joint2D.GetComponents(System.Type)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.Joint2D|System.Type
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labelProgrammer: GetComponents (type, results)
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Joint 2D: Compare Tag
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labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
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labelProgrammer: SendMessageUpwards (methodName, value)
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labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Joint 2D: Broadcast Message
haystackProgrammer: Joint2D.BroadcastMessage
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labelHuman: Broadcast Message (Method Name, Parameter)
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labelProgrammer: BroadcastMessage (methodName)
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labelHuman: Get Hash Code ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Joint 2D: Destroy
haystackProgrammer: Joint2D.Destroy
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tag2: UnityEngine.Joint2D;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Joint 2D: Destroy Immediate
haystackProgrammer: Joint2D.DestroyImmediate
favoriteKey: UnityEngine.Joint2D.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Joint 2D: Destroy Immediate
haystackProgrammer: Joint2D.DestroyImmediate
favoriteKey: UnityEngine.Joint2D.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Joint 2D: Find Objects Of Type
haystackProgrammer: Joint2D.FindObjectsOfType
favoriteKey: UnityEngine.Joint2D.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Joint 2D: Find Objects Of Type
haystackProgrammer: Joint2D.FindObjectsOfType
favoriteKey: UnityEngine.Joint2D.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Joint 2D: Find Objects By Type
haystackProgrammer: Joint2D.FindObjectsByType
favoriteKey: UnityEngine.Joint2D.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Joint 2D: Find Objects By Type
haystackProgrammer: Joint2D.FindObjectsByType
tag1: UnityEngine.Joint2D
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.Joint2D.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.Joint2D;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Joint 2D: Dont Destroy On Load
haystackProgrammer: Joint2D.DontDestroyOnLoad
favoriteKey: UnityEngine.Joint2D.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Joint 2D: Find Object Of Type
haystackProgrammer: Joint2D.FindObjectOfType
favoriteKey: UnityEngine.Joint2D.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Joint 2D: Find First Object By Type
haystackProgrammer: Joint2D.FindFirstObjectByType
favoriteKey: UnityEngine.Joint2D.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Joint 2D: Find Any Object By Type
haystackProgrammer: Joint2D.FindAnyObjectByType
favoriteKey: UnityEngine.Joint2D.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Joint 2D: Find Object Of Type
haystackProgrammer: Joint2D.FindObjectOfType
favoriteKey: UnityEngine.Joint2D.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Joint 2D: Find First Object By Type
haystackProgrammer: Joint2D.FindFirstObjectByType
favoriteKey: UnityEngine.Joint2D.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Joint 2D: Find Any Object By Type
haystackProgrammer: Joint2D.FindAnyObjectByType
favoriteKey: UnityEngine.Joint2D.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Joint 2D: To String
haystackProgrammer: Joint2D.ToString
favoriteKey: UnityEngine.Joint2D.ToString()@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Joint 2D: Equals
haystackProgrammer: Joint2D.Equals
favoriteKey: UnityEngine.Joint2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Joint 2D: Get Type
haystackProgrammer: Joint2D.GetType
favoriteKey: UnityEngine.Joint2D.GetType()@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Joint 2D: Reference Equals
haystackProgrammer: Joint2D.ReferenceEquals
favoriteKey: UnityEngine.Joint2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Joint 2D: Get Attached Rigidbody
haystackProgrammer: Joint2D.attachedRigidbody (get)
favoriteKey: UnityEngine.Joint2D.attachedRigidbody@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;attachedRigidbody
tag3: UnityEngine.Joint2D;attachedRigidbody
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Body
labelProgrammer: connectedBody (get)
haystackHuman: Joint 2D: Get Connected Body
haystackProgrammer: Joint2D.connectedBody (get)
favoriteKey: UnityEngine.Joint2D.connectedBody@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;connectedBody
tag3: UnityEngine.Joint2D;connectedBody
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Body
labelProgrammer: connectedBody (set)
haystackHuman: Joint 2D: Set Connected Body
haystackProgrammer: Joint2D.connectedBody (set)
favoriteKey: UnityEngine.Joint2D.connectedBody@set
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;connectedBody
tag3: UnityEngine.Joint2D;connectedBody
valueInputTypes: UnityEngine.Joint2D|UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Collision
labelProgrammer: enableCollision (get)
haystackHuman: Joint 2D: Get Enable Collision
haystackProgrammer: Joint2D.enableCollision (get)
favoriteKey: UnityEngine.Joint2D.enableCollision@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;enableCollision
tag3: UnityEngine.Joint2D;enableCollision
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Collision
labelProgrammer: enableCollision (set)
haystackHuman: Joint 2D: Set Enable Collision
haystackProgrammer: Joint2D.enableCollision (set)
favoriteKey: UnityEngine.Joint2D.enableCollision@set
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;enableCollision
tag3: UnityEngine.Joint2D;enableCollision
valueInputTypes: UnityEngine.Joint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Force
labelProgrammer: breakForce (get)
haystackHuman: Joint 2D: Get Break Force
haystackProgrammer: Joint2D.breakForce (get)
favoriteKey: UnityEngine.Joint2D.breakForce@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;breakForce
tag3: UnityEngine.Joint2D;breakForce
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Force
labelProgrammer: breakForce (set)
haystackHuman: Joint 2D: Set Break Force
haystackProgrammer: Joint2D.breakForce (set)
favoriteKey: UnityEngine.Joint2D.breakForce@set
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;breakForce
tag3: UnityEngine.Joint2D;breakForce
valueInputTypes: UnityEngine.Joint2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Torque
labelProgrammer: breakTorque (get)
haystackHuman: Joint 2D: Get Break Torque
haystackProgrammer: Joint2D.breakTorque (get)
favoriteKey: UnityEngine.Joint2D.breakTorque@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;breakTorque
tag3: UnityEngine.Joint2D;breakTorque
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7e305a7f-af90-4221-86e1-ae9443a64ddf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Torque
labelProgrammer: breakTorque (set)
haystackHuman: Joint 2D: Set Break Torque
haystackProgrammer: Joint2D.breakTorque (set)
favoriteKey: UnityEngine.Joint2D.breakTorque@set
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;breakTorque
tag3: UnityEngine.Joint2D;breakTorque
valueInputTypes: UnityEngine.Joint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2d82134d-0c2c-4b01-bfba-edbf4cc30f80","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Action
labelProgrammer: breakAction (get)
haystackHuman: Joint 2D: Get Break Action
haystackProgrammer: Joint2D.breakAction (get)
favoriteKey: UnityEngine.Joint2D.breakAction@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;breakAction
tag3: UnityEngine.Joint2D;breakAction
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: UnityEngine.JointBreakAction2D
unit:
{"member":{"name":"breakAction","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6d76fbd1-55ae-46e5-b235-8047659a548e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Action
labelProgrammer: breakAction (set)
haystackHuman: Joint 2D: Set Break Action
haystackProgrammer: Joint2D.breakAction (set)
favoriteKey: UnityEngine.Joint2D.breakAction@set
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;breakAction
tag3: UnityEngine.Joint2D;breakAction
valueInputTypes: UnityEngine.Joint2D|UnityEngine.JointBreakAction2D
valueOutputTypes: UnityEngine.JointBreakAction2D
unit:
{"chainable":false,"member":{"name":"breakAction","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Ignore","$type":"UnityEngine.JointBreakAction2D"}},"position":{"x":0.0,"y":0.0},"guid":"aa3caf8a-c17f-471d-8ecf-668d637644e1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Force
labelProgrammer: reactionForce (get)
haystackHuman: Joint 2D: Get Reaction Force
haystackProgrammer: Joint2D.reactionForce (get)
favoriteKey: UnityEngine.Joint2D.reactionForce@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;reactionForce
tag3: UnityEngine.Joint2D;reactionForce
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"reactionForce","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f8d434d-884c-4f57-bb7b-cc8bddae2651","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Torque
labelProgrammer: reactionTorque (get)
haystackHuman: Joint 2D: Get Reaction Torque
haystackProgrammer: Joint2D.reactionTorque (get)
favoriteKey: UnityEngine.Joint2D.reactionTorque@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;reactionTorque
tag3: UnityEngine.Joint2D;reactionTorque
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"reactionTorque","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"881e05a2-5d1f-49c9-8fa1-6d3ac4d66f08","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Joint 2D: Get Enabled
haystackProgrammer: Joint2D.enabled (get)
favoriteKey: UnityEngine.Joint2D.enabled@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;enabled
tag3: UnityEngine.Joint2D;enabled
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6c520c98-1877-44c6-8f33-b2b9fc6f2268","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Joint 2D: Set Enabled
haystackProgrammer: Joint2D.enabled (set)
favoriteKey: UnityEngine.Joint2D.enabled@set
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;enabled
tag3: UnityEngine.Joint2D;enabled
valueInputTypes: UnityEngine.Joint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6f77404c-a3bf-438a-89e4-d1961a5771bb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Joint 2D: Is Active And Enabled
haystackProgrammer: Joint2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Joint2D.isActiveAndEnabled@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;isActiveAndEnabled
tag3: UnityEngine.Joint2D;isActiveAndEnabled
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c3198bc-36dd-4272-bca3-6bdedecab7cb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Joint 2D: Get Transform
haystackProgrammer: Joint2D.transform (get)
favoriteKey: UnityEngine.Joint2D.transform@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a09d8ea6-c1c6-46dd-8587-c74aefc155db","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Joint 2D: Get Game Object
haystackProgrammer: Joint2D.gameObject (get)
favoriteKey: UnityEngine.Joint2D.gameObject@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e7742416-b006-4995-8dc0-34ef15e885be","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Joint 2D: Get Tag
haystackProgrammer: Joint2D.tag (get)
favoriteKey: UnityEngine.Joint2D.tag@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"222aed20-4771-4605-b7ae-8f996b9a92dd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Joint 2D: Set Tag
haystackProgrammer: Joint2D.tag (set)
favoriteKey: UnityEngine.Joint2D.tag@set
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Joint2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ecc89ac6-80bb-4a76-9702-3fced22e0161","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Joint 2D: Get Name
haystackProgrammer: Joint2D.name (get)
favoriteKey: UnityEngine.Joint2D.name@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d95264c7-34aa-4e5e-877a-4a4921a0b9ef","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Joint 2D: Set Name
haystackProgrammer: Joint2D.name (set)
favoriteKey: UnityEngine.Joint2D.name@set
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Joint2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f1820981-6afa-4da9-b7a1-448de6393358","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Joint 2D: Get Hide Flags
haystackProgrammer: Joint2D.hideFlags (get)
favoriteKey: UnityEngine.Joint2D.hideFlags@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7624dd86-5f38-4bb5-be08-7462a0e7d726","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Joint 2D: Set Hide Flags
haystackProgrammer: Joint2D.hideFlags (set)
favoriteKey: UnityEngine.Joint2D.hideFlags@set
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Joint2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"8c715f5e-1b59-49c7-9fa5-1d32e5039c1b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Force (Time Step)
labelProgrammer: GetReactionForce (timeStep)
haystackHuman: Anchored Joint 2D: Get Reaction Force
haystackProgrammer: AnchoredJoint2D.GetReactionForce
favoriteKey: UnityEngine.AnchoredJoint2D.GetReactionForce(System.Single)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetReactionForce;System.Single
tag3: UnityEngine.AnchoredJoint2D;GetReactionForce;System.Single
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Single
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"parameterNames":["timeStep"],"member":{"name":"GetReactionForce","parameterTypes":["System.Single"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%timeStep":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7d57718d-3205-49f0-a42f-63ee4fdee64f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Torque (Time Step)
labelProgrammer: GetReactionTorque (timeStep)
haystackHuman: Anchored Joint 2D: Get Reaction Torque
haystackProgrammer: AnchoredJoint2D.GetReactionTorque
favoriteKey: UnityEngine.AnchoredJoint2D.GetReactionTorque(System.Single)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetReactionTorque;System.Single
tag3: UnityEngine.AnchoredJoint2D;GetReactionTorque;System.Single
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["timeStep"],"member":{"name":"GetReactionTorque","parameterTypes":["System.Single"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%timeStep":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8509fcdb-53ac-4357-a616-865a816a5713","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Anchored Joint 2D: Get Component
haystackProgrammer: AnchoredJoint2D.GetComponent
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponent(System.Type)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"2389e927-a20b-47ed-870e-45b57361d23a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Anchored Joint 2D: Try Get Component
haystackProgrammer: AnchoredJoint2D.TryGetComponent
favoriteKey: UnityEngine.AnchoredJoint2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"de3f4d9c-7aab-48ea-932a-cc8d8739eb7a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Anchored Joint 2D: Get Component
haystackProgrammer: AnchoredJoint2D.GetComponent
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponent(System.String)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.AnchoredJoint2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ad493a81-55d8-478b-a2c1-685df4b6ccc6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Anchored Joint 2D: Get Component In Children
haystackProgrammer: AnchoredJoint2D.GetComponentInChildren
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ab8051ea-18d2-4110-890d-950c7822aab6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Anchored Joint 2D: Get Component In Children
haystackProgrammer: AnchoredJoint2D.GetComponentInChildren
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"ad9b99b0-3f94-4307-b2ef-5e945af65870","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Anchored Joint 2D: Get Components In Children
haystackProgrammer: AnchoredJoint2D.GetComponentsInChildren
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0ecebf15-5847-4f11-9c88-da2f8feb3b7a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Anchored Joint 2D: Get Components In Children
haystackProgrammer: AnchoredJoint2D.GetComponentsInChildren
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"e97df63a-424e-4776-8e62-b63bf6adf6ae","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Anchored Joint 2D: Get Component In Parent
haystackProgrammer: AnchoredJoint2D.GetComponentInParent
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"eb64f1b9-0cb7-41dc-8af5-ccc0220489d2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Anchored Joint 2D: Get Component In Parent
haystackProgrammer: AnchoredJoint2D.GetComponentInParent
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labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Anchored Joint 2D: Get Components In Parent
haystackProgrammer: AnchoredJoint2D.GetComponentsInParent
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labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Anchored Joint 2D: Get Components In Parent
haystackProgrammer: AnchoredJoint2D.GetComponentsInParent
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labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Anchored Joint 2D: Get Components
haystackProgrammer: AnchoredJoint2D.GetComponents
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labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Anchored Joint 2D: Get Components
haystackProgrammer: AnchoredJoint2D.GetComponents
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Anchored Joint 2D: Compare Tag
haystackProgrammer: AnchoredJoint2D.CompareTag
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labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Anchored Joint 2D: Send Message Upwards
haystackProgrammer: AnchoredJoint2D.SendMessageUpwards
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labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Anchored Joint 2D: Send Message Upwards
haystackProgrammer: AnchoredJoint2D.SendMessageUpwards
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labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Anchored Joint 2D: Send Message Upwards
haystackProgrammer: AnchoredJoint2D.SendMessageUpwards
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labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Anchored Joint 2D: Send Message Upwards
haystackProgrammer: AnchoredJoint2D.SendMessageUpwards
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labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Anchored Joint 2D: Send Message
haystackProgrammer: AnchoredJoint2D.SendMessage
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labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Anchored Joint 2D: Send Message
haystackProgrammer: AnchoredJoint2D.SendMessage
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labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Anchored Joint 2D: Send Message
haystackProgrammer: AnchoredJoint2D.SendMessage
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labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Anchored Joint 2D: Send Message
haystackProgrammer: AnchoredJoint2D.SendMessage
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labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Anchored Joint 2D: Broadcast Message
haystackProgrammer: AnchoredJoint2D.BroadcastMessage
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labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Anchored Joint 2D: Broadcast Message
haystackProgrammer: AnchoredJoint2D.BroadcastMessage
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labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Anchored Joint 2D: Broadcast Message
haystackProgrammer: AnchoredJoint2D.BroadcastMessage
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labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Anchored Joint 2D: Broadcast Message
haystackProgrammer: AnchoredJoint2D.BroadcastMessage
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Anchored Joint 2D: Get Instance ID
haystackProgrammer: AnchoredJoint2D.GetInstanceID
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Anchored Joint 2D: Get Hash Code
haystackProgrammer: AnchoredJoint2D.GetHashCode
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Anchored Joint 2D: Equals
haystackProgrammer: AnchoredJoint2D.Equals
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labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Anchored Joint 2D: Instantiate
haystackProgrammer: AnchoredJoint2D.Instantiate
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labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Anchored Joint 2D: Instantiate
haystackProgrammer: AnchoredJoint2D.Instantiate
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valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0fad7e4c-cd68-471f-903d-9913b7297588","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchor
labelProgrammer: anchor (set)
haystackHuman: Anchored Joint 2D: Set Anchor
haystackProgrammer: AnchoredJoint2D.anchor (set)
favoriteKey: UnityEngine.AnchoredJoint2D.anchor@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;anchor
tag3: UnityEngine.AnchoredJoint2D;anchor
valueInputTypes: UnityEngine.AnchoredJoint2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"0cfc221f-0eb7-4bc4-a9fa-49262bbc8af7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Anchor
labelProgrammer: connectedAnchor (get)
haystackHuman: Anchored Joint 2D: Get Connected Anchor
haystackProgrammer: AnchoredJoint2D.connectedAnchor (get)
favoriteKey: UnityEngine.AnchoredJoint2D.connectedAnchor@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;connectedAnchor
tag3: UnityEngine.AnchoredJoint2D;connectedAnchor
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"connectedAnchor","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"234501e1-d566-4120-91b4-9196b404c0c5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Anchor
labelProgrammer: connectedAnchor (set)
haystackHuman: Anchored Joint 2D: Set Connected Anchor
haystackProgrammer: AnchoredJoint2D.connectedAnchor (set)
favoriteKey: UnityEngine.AnchoredJoint2D.connectedAnchor@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;connectedAnchor
tag3: UnityEngine.AnchoredJoint2D;connectedAnchor
valueInputTypes: UnityEngine.AnchoredJoint2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"connectedAnchor","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"12ca9675-b244-4807-b959-0fbdc5d2d104","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Configure Connected Anchor
labelProgrammer: autoConfigureConnectedAnchor (get)
haystackHuman: Anchored Joint 2D: Get Auto Configure Connected Anchor
haystackProgrammer: AnchoredJoint2D.autoConfigureConnectedAnchor (get)
favoriteKey: UnityEngine.AnchoredJoint2D.autoConfigureConnectedAnchor@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;autoConfigureConnectedAnchor
tag3: UnityEngine.AnchoredJoint2D;autoConfigureConnectedAnchor
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoConfigureConnectedAnchor","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"da77be70-62dc-40d1-a399-028eb8406b6d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Configure Connected Anchor
labelProgrammer: autoConfigureConnectedAnchor (set)
haystackHuman: Anchored Joint 2D: Set Auto Configure Connected Anchor
haystackProgrammer: AnchoredJoint2D.autoConfigureConnectedAnchor (set)
favoriteKey: UnityEngine.AnchoredJoint2D.autoConfigureConnectedAnchor@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;autoConfigureConnectedAnchor
tag3: UnityEngine.AnchoredJoint2D;autoConfigureConnectedAnchor
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoConfigureConnectedAnchor","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"93b39e3b-819d-46e3-a119-09cd410ad0a1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Anchored Joint 2D: Get Attached Rigidbody
haystackProgrammer: AnchoredJoint2D.attachedRigidbody (get)
favoriteKey: UnityEngine.AnchoredJoint2D.attachedRigidbody@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;attachedRigidbody
tag3: UnityEngine.AnchoredJoint2D;attachedRigidbody
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"42d58363-15c6-40d6-aa62-2d1b387fd76d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Body
labelProgrammer: connectedBody (get)
haystackHuman: Anchored Joint 2D: Get Connected Body
haystackProgrammer: AnchoredJoint2D.connectedBody (get)
favoriteKey: UnityEngine.AnchoredJoint2D.connectedBody@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;connectedBody
tag3: UnityEngine.AnchoredJoint2D;connectedBody
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"connectedBody","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c9bad985-231b-451e-9487-ed986bc7c7c4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Body
labelProgrammer: connectedBody (set)
haystackHuman: Anchored Joint 2D: Set Connected Body
haystackProgrammer: AnchoredJoint2D.connectedBody (set)
favoriteKey: UnityEngine.AnchoredJoint2D.connectedBody@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;connectedBody
tag3: UnityEngine.AnchoredJoint2D;connectedBody
valueInputTypes: UnityEngine.AnchoredJoint2D|UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"chainable":false,"member":{"name":"connectedBody","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"558b6765-68c4-402c-afbc-fbe8bc1424e0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Collision
labelProgrammer: enableCollision (get)
haystackHuman: Anchored Joint 2D: Get Enable Collision
haystackProgrammer: AnchoredJoint2D.enableCollision (get)
favoriteKey: UnityEngine.AnchoredJoint2D.enableCollision@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;enableCollision
tag3: UnityEngine.AnchoredJoint2D;enableCollision
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9f765bc5-7bd4-464f-9745-a8101762ed16","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Collision
labelProgrammer: enableCollision (set)
haystackHuman: Anchored Joint 2D: Set Enable Collision
haystackProgrammer: AnchoredJoint2D.enableCollision (set)
favoriteKey: UnityEngine.AnchoredJoint2D.enableCollision@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;enableCollision
tag3: UnityEngine.AnchoredJoint2D;enableCollision
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"98270873-a6b8-4077-a527-a1ea7d425e36","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Force
labelProgrammer: breakForce (get)
haystackHuman: Anchored Joint 2D: Get Break Force
haystackProgrammer: AnchoredJoint2D.breakForce (get)
favoriteKey: UnityEngine.AnchoredJoint2D.breakForce@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;breakForce
tag3: UnityEngine.AnchoredJoint2D;breakForce
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"73310c76-e084-4cb0-8ac1-8327efa36003","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Force
labelProgrammer: breakForce (set)
haystackHuman: Anchored Joint 2D: Set Break Force
haystackProgrammer: AnchoredJoint2D.breakForce (set)
favoriteKey: UnityEngine.AnchoredJoint2D.breakForce@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;breakForce
tag3: UnityEngine.AnchoredJoint2D;breakForce
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3aa7079f-52a0-49d0-81b9-0edc136de406","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Torque
labelProgrammer: breakTorque (get)
haystackHuman: Anchored Joint 2D: Get Break Torque
haystackProgrammer: AnchoredJoint2D.breakTorque (get)
favoriteKey: UnityEngine.AnchoredJoint2D.breakTorque@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;breakTorque
tag3: UnityEngine.AnchoredJoint2D;breakTorque
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"41afec6a-7a2e-4e1d-9e8e-417f88ce0065","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Torque
labelProgrammer: breakTorque (set)
haystackHuman: Anchored Joint 2D: Set Break Torque
haystackProgrammer: AnchoredJoint2D.breakTorque (set)
favoriteKey: UnityEngine.AnchoredJoint2D.breakTorque@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;breakTorque
tag3: UnityEngine.AnchoredJoint2D;breakTorque
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"675d118a-66ea-4dce-917f-c2fd3f59a9c2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Action
labelProgrammer: breakAction (get)
haystackHuman: Anchored Joint 2D: Get Break Action
haystackProgrammer: AnchoredJoint2D.breakAction (get)
favoriteKey: UnityEngine.AnchoredJoint2D.breakAction@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;breakAction
tag3: UnityEngine.AnchoredJoint2D;breakAction
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.JointBreakAction2D
unit:
{"member":{"name":"breakAction","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d3136ae-a0c2-46e7-a181-a7958a14345b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Action
labelProgrammer: breakAction (set)
haystackHuman: Anchored Joint 2D: Set Break Action
haystackProgrammer: AnchoredJoint2D.breakAction (set)
favoriteKey: UnityEngine.AnchoredJoint2D.breakAction@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;breakAction
tag3: UnityEngine.AnchoredJoint2D;breakAction
valueInputTypes: UnityEngine.AnchoredJoint2D|UnityEngine.JointBreakAction2D
valueOutputTypes: UnityEngine.JointBreakAction2D
unit:
{"chainable":false,"member":{"name":"breakAction","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Ignore","$type":"UnityEngine.JointBreakAction2D"}},"position":{"x":0.0,"y":0.0},"guid":"38683b91-e7d2-416e-a5bd-c5aeff857f4a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Force
labelProgrammer: reactionForce (get)
haystackHuman: Anchored Joint 2D: Get Reaction Force
haystackProgrammer: AnchoredJoint2D.reactionForce (get)
favoriteKey: UnityEngine.AnchoredJoint2D.reactionForce@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;reactionForce
tag3: UnityEngine.AnchoredJoint2D;reactionForce
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"reactionForce","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"db7774ad-da3d-42bb-9148-1cd458682dbb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Torque
labelProgrammer: reactionTorque (get)
haystackHuman: Anchored Joint 2D: Get Reaction Torque
haystackProgrammer: AnchoredJoint2D.reactionTorque (get)
favoriteKey: UnityEngine.AnchoredJoint2D.reactionTorque@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;reactionTorque
tag3: UnityEngine.AnchoredJoint2D;reactionTorque
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"reactionTorque","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a666983-553a-45b9-8978-4c76217cd4a4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Anchored Joint 2D: Get Enabled
haystackProgrammer: AnchoredJoint2D.enabled (get)
favoriteKey: UnityEngine.AnchoredJoint2D.enabled@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;enabled
tag3: UnityEngine.AnchoredJoint2D;enabled
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"22928c50-4f89-4aab-992c-c8e556fef89c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Anchored Joint 2D: Set Enabled
haystackProgrammer: AnchoredJoint2D.enabled (set)
favoriteKey: UnityEngine.AnchoredJoint2D.enabled@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;enabled
tag3: UnityEngine.AnchoredJoint2D;enabled
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ba1ea4f1-6275-4033-a402-da383d02a3a3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Anchored Joint 2D: Is Active And Enabled
haystackProgrammer: AnchoredJoint2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.AnchoredJoint2D.isActiveAndEnabled@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;isActiveAndEnabled
tag3: UnityEngine.AnchoredJoint2D;isActiveAndEnabled
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6096deca-d47a-414e-a4b0-652923197a23","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Anchored Joint 2D: Get Transform
haystackProgrammer: AnchoredJoint2D.transform (get)
favoriteKey: UnityEngine.AnchoredJoint2D.transform@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c0e201ac-52dc-4745-bdb9-9217214c24e3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Anchored Joint 2D: Get Game Object
haystackProgrammer: AnchoredJoint2D.gameObject (get)
favoriteKey: UnityEngine.AnchoredJoint2D.gameObject@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0f717a14-bf96-44e9-af45-069566f8d4a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Anchored Joint 2D: Get Tag
haystackProgrammer: AnchoredJoint2D.tag (get)
favoriteKey: UnityEngine.AnchoredJoint2D.tag@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7ac05f7e-e98a-4573-8014-20ae22c047cf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Anchored Joint 2D: Set Tag
haystackProgrammer: AnchoredJoint2D.tag (set)
favoriteKey: UnityEngine.AnchoredJoint2D.tag@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.AnchoredJoint2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"708b4f17-0106-4ddf-8ae3-260727608d5d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Anchored Joint 2D: Get Name
haystackProgrammer: AnchoredJoint2D.name (get)
favoriteKey: UnityEngine.AnchoredJoint2D.name@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b41a58f2-65ed-4e81-9dc1-85473adb8cc2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Anchored Joint 2D: Set Name
haystackProgrammer: AnchoredJoint2D.name (set)
favoriteKey: UnityEngine.AnchoredJoint2D.name@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AnchoredJoint2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e4da03e9-677a-4c30-9d5b-5da0de86d634","$version":"A","$type":"Unity.VisualScripting.SetMember"}


