# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Buffer (Kernel Index, Name, Buffer)
labelProgrammer: SetBuffer (kernelIndex, name, buffer)
haystackHuman: Compute Shader: Set Buffer
haystackProgrammer: ComputeShader.SetBuffer
favoriteKey: UnityEngine.ComputeShader.SetBuffer(System.Int32System.StringUnityEngine.ComputeBuffer)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;SetBuffer;System.Int32;System.String;UnityEngine.ComputeBuffer
tag3: UnityEngine.ComputeShader;SetBuffer;System.Int32;System.String;UnityEngine.ComputeBuffer
valueInputTypes: UnityEngine.ComputeShader|System.Int32|System.String|UnityEngine.ComputeBuffer
unit:
{"chainable":false,"parameterNames":["kernelIndex","name","buffer"],"member":{"name":"SetBuffer","parameterTypes":["System.Int32","System.String","UnityEngine.ComputeBuffer"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%kernelIndex":{"$content":0,"$type":"System.Int32"},"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8c621940-bc75-4c68-9810-f723e1e2ed49","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Buffer (Kernel Index, Name, Buffer)
labelProgrammer: SetBuffer (kernelIndex, name, buffer)
haystackHuman: Compute Shader: Set Buffer
haystackProgrammer: ComputeShader.SetBuffer
favoriteKey: UnityEngine.ComputeShader.SetBuffer(System.Int32System.StringUnityEngine.GraphicsBuffer)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;SetBuffer;System.Int32;System.String;UnityEngine.GraphicsBuffer
tag3: UnityEngine.ComputeShader;SetBuffer;System.Int32;System.String;UnityEngine.GraphicsBuffer
valueInputTypes: UnityEngine.ComputeShader|System.Int32|System.String|UnityEngine.GraphicsBuffer
unit:
{"chainable":false,"parameterNames":["kernelIndex","name","buffer"],"member":{"name":"SetBuffer","parameterTypes":["System.Int32","System.String","UnityEngine.GraphicsBuffer"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%kernelIndex":{"$content":0,"$type":"System.Int32"},"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4ae8cb28-132e-4175-9207-e891c01c47f3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Constant Buffer (Name ID, Buffer, Offset, Size)
labelProgrammer: SetConstantBuffer (nameID, buffer, offset, size)
haystackHuman: Compute Shader: Set Constant Buffer
haystackProgrammer: ComputeShader.SetConstantBuffer
tag1: UnityEngine.ComputeShader
valueInputTypes: UnityEngine.ComputeShader|System.Int32|UnityEngine.ComputeBuffer
favoriteKey:
UnityEngine.ComputeShader.SetConstantBuffer(System.Int32UnityEngine.ComputeBufferSystem.Int32System.Int32)@any

tag2:
UnityEngine.ComputeShader;SetConstantBuffer;System.Int32;UnityEngine.ComputeBuffer;System.Int32;System.Int32

tag3:
UnityEngine.ComputeShader;SetConstantBuffer;System.Int32;UnityEngine.ComputeBuffer;System.Int32;System.Int32

unit:
{"chainable":false,"parameterNames":["nameID","buffer","offset","size"],"member":{"name":"SetConstantBuffer","parameterTypes":["System.Int32","UnityEngine.ComputeBuffer","System.Int32","System.Int32"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%nameID":{"$content":0,"$type":"System.Int32"},"%offset":{"$content":0,"$type":"System.Int32"},"%size":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"5b81d927-c0db-40cf-b692-55041d084fe1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Constant Buffer (Name, Buffer, Offset, Size)
labelProgrammer: SetConstantBuffer (name, buffer, offset, size)
haystackHuman: Compute Shader: Set Constant Buffer
haystackProgrammer: ComputeShader.SetConstantBuffer
tag1: UnityEngine.ComputeShader
valueInputTypes: UnityEngine.ComputeShader|System.String|UnityEngine.ComputeBuffer|System.Int32
favoriteKey:
UnityEngine.ComputeShader.SetConstantBuffer(System.StringUnityEngine.ComputeBufferSystem.Int32System.Int32)@any

tag2:
UnityEngine.ComputeShader;SetConstantBuffer;System.String;UnityEngine.ComputeBuffer;System.Int32;System.Int32

tag3:
UnityEngine.ComputeShader;SetConstantBuffer;System.String;UnityEngine.ComputeBuffer;System.Int32;System.Int32

unit:
{"chainable":false,"parameterNames":["name","buffer","offset","size"],"member":{"name":"SetConstantBuffer","parameterTypes":["System.String","UnityEngine.ComputeBuffer","System.Int32","System.Int32"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"},"%offset":{"$content":0,"$type":"System.Int32"},"%size":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"28f1471b-6583-4747-bb46-7d64538374e0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Constant Buffer (Name ID, Buffer, Offset, Size)
labelProgrammer: SetConstantBuffer (nameID, buffer, offset, size)
haystackHuman: Compute Shader: Set Constant Buffer
haystackProgrammer: ComputeShader.SetConstantBuffer
tag1: UnityEngine.ComputeShader
valueInputTypes: UnityEngine.ComputeShader|System.Int32|UnityEngine.GraphicsBuffer
favoriteKey:
UnityEngine.ComputeShader.SetConstantBuffer(System.Int32UnityEngine.GraphicsBufferSystem.Int32System.Int32)@any

tag2:
UnityEngine.ComputeShader;SetConstantBuffer;System.Int32;UnityEngine.GraphicsBuffer;System.Int32;System.Int32

tag3:
UnityEngine.ComputeShader;SetConstantBuffer;System.Int32;UnityEngine.GraphicsBuffer;System.Int32;System.Int32

unit:
{"chainable":false,"parameterNames":["nameID","buffer","offset","size"],"member":{"name":"SetConstantBuffer","parameterTypes":["System.Int32","UnityEngine.GraphicsBuffer","System.Int32","System.Int32"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%nameID":{"$content":0,"$type":"System.Int32"},"%offset":{"$content":0,"$type":"System.Int32"},"%size":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"f466540e-a9e4-4fbe-9617-c84ee6b153cc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Constant Buffer (Name, Buffer, Offset, Size)
labelProgrammer: SetConstantBuffer (name, buffer, offset, size)
haystackHuman: Compute Shader: Set Constant Buffer
haystackProgrammer: ComputeShader.SetConstantBuffer
tag1: UnityEngine.ComputeShader
valueInputTypes: UnityEngine.ComputeShader|System.String|UnityEngine.GraphicsBuffer|System.Int32
favoriteKey:
UnityEngine.ComputeShader.SetConstantBuffer(System.StringUnityEngine.GraphicsBufferSystem.Int32System.Int32)@any

tag2:
UnityEngine.ComputeShader;SetConstantBuffer;System.String;UnityEngine.GraphicsBuffer;System.Int32;System.Int32

tag3:
UnityEngine.ComputeShader;SetConstantBuffer;System.String;UnityEngine.GraphicsBuffer;System.Int32;System.Int32

unit:
{"chainable":false,"parameterNames":["name","buffer","offset","size"],"member":{"name":"SetConstantBuffer","parameterTypes":["System.String","UnityEngine.GraphicsBuffer","System.Int32","System.Int32"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"},"%offset":{"$content":0,"$type":"System.Int32"},"%size":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"fd785e07-3bda-499f-8f89-373d26422b1e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dispatch Indirect (Kernel Index, Args Buffer, Args Offset)
labelProgrammer: DispatchIndirect (kernelIndex, argsBuffer, argsOffset)
haystackHuman: Compute Shader: Dispatch Indirect
haystackProgrammer: ComputeShader.DispatchIndirect
favoriteKey: UnityEngine.ComputeShader.DispatchIndirect(System.Int32UnityEngine.ComputeBufferSystem.UInt32)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;DispatchIndirect;System.Int32;UnityEngine.ComputeBuffer;System.UInt32
tag3: UnityEngine.ComputeShader;DispatchIndirect;System.Int32;UnityEngine.ComputeBuffer;System.UInt32
valueInputTypes: UnityEngine.ComputeShader|System.Int32|UnityEngine.ComputeBuffer|System.UInt32
unit:
{"chainable":false,"parameterNames":["kernelIndex","argsBuffer","argsOffset"],"member":{"name":"DispatchIndirect","parameterTypes":["System.Int32","UnityEngine.ComputeBuffer","System.UInt32"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%kernelIndex":{"$content":0,"$type":"System.Int32"},"%argsOffset":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"b28505ee-d0c3-4ab5-872e-a873322d732c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dispatch Indirect (Kernel Index, Args Buffer)
labelProgrammer: DispatchIndirect (kernelIndex, argsBuffer)
haystackHuman: Compute Shader: Dispatch Indirect
haystackProgrammer: ComputeShader.DispatchIndirect
favoriteKey: UnityEngine.ComputeShader.DispatchIndirect(System.Int32UnityEngine.ComputeBuffer)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;DispatchIndirect;System.Int32;UnityEngine.ComputeBuffer
tag3: UnityEngine.ComputeShader;DispatchIndirect;System.Int32;UnityEngine.ComputeBuffer
valueInputTypes: UnityEngine.ComputeShader|System.Int32|UnityEngine.ComputeBuffer
unit:
{"chainable":false,"parameterNames":["kernelIndex","argsBuffer"],"member":{"name":"DispatchIndirect","parameterTypes":["System.Int32","UnityEngine.ComputeBuffer"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%kernelIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"4fc4db0e-674e-465b-a070-11533fb80b99","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dispatch Indirect (Kernel Index, Args Buffer, Args Offset)
labelProgrammer: DispatchIndirect (kernelIndex, argsBuffer, argsOffset)
haystackHuman: Compute Shader: Dispatch Indirect
haystackProgrammer: ComputeShader.DispatchIndirect
favoriteKey: UnityEngine.ComputeShader.DispatchIndirect(System.Int32UnityEngine.GraphicsBufferSystem.UInt32)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;DispatchIndirect;System.Int32;UnityEngine.GraphicsBuffer;System.UInt32
tag3: UnityEngine.ComputeShader;DispatchIndirect;System.Int32;UnityEngine.GraphicsBuffer;System.UInt32
valueInputTypes: UnityEngine.ComputeShader|System.Int32|UnityEngine.GraphicsBuffer|System.UInt32
unit:
{"chainable":false,"parameterNames":["kernelIndex","argsBuffer","argsOffset"],"member":{"name":"DispatchIndirect","parameterTypes":["System.Int32","UnityEngine.GraphicsBuffer","System.UInt32"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%kernelIndex":{"$content":0,"$type":"System.Int32"},"%argsOffset":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"d4f73ba3-8eef-4328-8f84-d6a914c8f341","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dispatch Indirect (Kernel Index, Args Buffer)
labelProgrammer: DispatchIndirect (kernelIndex, argsBuffer)
haystackHuman: Compute Shader: Dispatch Indirect
haystackProgrammer: ComputeShader.DispatchIndirect
favoriteKey: UnityEngine.ComputeShader.DispatchIndirect(System.Int32UnityEngine.GraphicsBuffer)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;DispatchIndirect;System.Int32;UnityEngine.GraphicsBuffer
tag3: UnityEngine.ComputeShader;DispatchIndirect;System.Int32;UnityEngine.GraphicsBuffer
valueInputTypes: UnityEngine.ComputeShader|System.Int32|UnityEngine.GraphicsBuffer
unit:
{"chainable":false,"parameterNames":["kernelIndex","argsBuffer"],"member":{"name":"DispatchIndirect","parameterTypes":["System.Int32","UnityEngine.GraphicsBuffer"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%kernelIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"26c4f505-102a-4e12-90c5-0a25ec2b5734","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Compute Shader: Get Instance ID
haystackProgrammer: ComputeShader.GetInstanceID
favoriteKey: UnityEngine.ComputeShader.GetInstanceID()@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3c00c4bb-bcfd-4d2f-9fb3-9d5ccba3caa1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Compute Shader: Get Hash Code
haystackProgrammer: ComputeShader.GetHashCode
favoriteKey: UnityEngine.ComputeShader.GetHashCode()@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d355d905-e005-4f07-9482-720fe8b023bb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Compute Shader: Equals
haystackProgrammer: ComputeShader.Equals
favoriteKey: UnityEngine.ComputeShader.Equals(System.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.ComputeShader|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a8154a62-6684-4754-9f00-a79c32c34861","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Compute Shader: Instantiate
haystackProgrammer: ComputeShader.Instantiate
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.ComputeShader.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"127fbb85-5387-44c4-b82c-4d171c03bec4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Compute Shader: Instantiate
haystackProgrammer: ComputeShader.Instantiate
tag1: UnityEngine.ComputeShader
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.ComputeShader.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.ComputeShader;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"b037ba1c-fca9-455e-bab0-e5eb105e86f4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Compute Shader: Instantiate
haystackProgrammer: ComputeShader.Instantiate
favoriteKey: UnityEngine.ComputeShader.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"4169c234-b9c8-4b86-9509-5e59bf0c570f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Compute Shader: Instantiate
haystackProgrammer: ComputeShader.Instantiate
favoriteKey: UnityEngine.ComputeShader.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"0445d7af-bd47-4a3e-a075-1f4628426f6a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Compute Shader: Instantiate
haystackProgrammer: ComputeShader.Instantiate
favoriteKey: UnityEngine.ComputeShader.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e35561f8-de74-49f7-b354-1b98e0e233e2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Compute Shader: Destroy
haystackProgrammer: ComputeShader.Destroy
favoriteKey: UnityEngine.ComputeShader.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d5d260dd-b163-4f65-922a-f1a3659c8f4a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Compute Shader: Destroy
haystackProgrammer: ComputeShader.Destroy
favoriteKey: UnityEngine.ComputeShader.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"e3bf76d6-2156-42c2-8b4a-64606b3610f7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Compute Shader: Destroy Immediate
haystackProgrammer: ComputeShader.DestroyImmediate
favoriteKey: UnityEngine.ComputeShader.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"parameterNames":["obj","allowDestroyingAssets"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"bd6b4f2e-8b41-42bb-a6d5-4b0284c1f6c2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Compute Shader: Destroy Immediate
haystackProgrammer: ComputeShader.DestroyImmediate
favoriteKey: UnityEngine.ComputeShader.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"0d7d7798-deeb-4be4-b5e6-bc7c270fe289","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Compute Shader: Find Objects Of Type
haystackProgrammer: ComputeShader.FindObjectsOfType
favoriteKey: UnityEngine.ComputeShader.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Compute Shader: Find Objects Of Type
haystackProgrammer: ComputeShader.FindObjectsOfType
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valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Compute Shader: Find Objects By Type
haystackProgrammer: ComputeShader.FindObjectsByType
favoriteKey: UnityEngine.ComputeShader.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
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tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Compute Shader: Find Objects By Type
haystackProgrammer: ComputeShader.FindObjectsByType
tag1: UnityEngine.ComputeShader
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
UnityEngine.ComputeShader;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Compute Shader: Dont Destroy On Load
haystackProgrammer: ComputeShader.DontDestroyOnLoad
favoriteKey: UnityEngine.ComputeShader.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Compute Shader: Find Object Of Type
haystackProgrammer: ComputeShader.FindObjectOfType
favoriteKey: UnityEngine.ComputeShader.FindObjectOfType(System.Type)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Compute Shader: Find First Object By Type
haystackProgrammer: ComputeShader.FindFirstObjectByType
favoriteKey: UnityEngine.ComputeShader.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Compute Shader: Find Any Object By Type
haystackProgrammer: ComputeShader.FindAnyObjectByType
favoriteKey: UnityEngine.ComputeShader.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Compute Shader: Find Object Of Type
haystackProgrammer: ComputeShader.FindObjectOfType
favoriteKey: UnityEngine.ComputeShader.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Compute Shader: Find First Object By Type
haystackProgrammer: ComputeShader.FindFirstObjectByType
favoriteKey: UnityEngine.ComputeShader.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Compute Shader: Find Any Object By Type
haystackProgrammer: ComputeShader.FindAnyObjectByType
favoriteKey: UnityEngine.ComputeShader.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Compute Shader: To String
haystackProgrammer: ComputeShader.ToString
favoriteKey: UnityEngine.ComputeShader.ToString()@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Compute Shader: Equals
haystackProgrammer: ComputeShader.Equals
favoriteKey: UnityEngine.ComputeShader.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Compute Shader: Get Type
haystackProgrammer: ComputeShader.GetType
favoriteKey: UnityEngine.ComputeShader.GetType()@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Compute Shader: Reference Equals
haystackProgrammer: ComputeShader.ReferenceEquals
favoriteKey: UnityEngine.ComputeShader.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Keyword Space
labelProgrammer: keywordSpace (get)
haystackHuman: Compute Shader: Get Keyword Space
haystackProgrammer: ComputeShader.keywordSpace (get)
favoriteKey: UnityEngine.ComputeShader.keywordSpace@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;keywordSpace
tag3: UnityEngine.ComputeShader;keywordSpace
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: UnityEngine.Rendering.LocalKeywordSpace
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shader Keywords
labelProgrammer: shaderKeywords (get)
haystackHuman: Compute Shader: Get Shader Keywords
haystackProgrammer: ComputeShader.shaderKeywords (get)
favoriteKey: UnityEngine.ComputeShader.shaderKeywords@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;shaderKeywords
tag3: UnityEngine.ComputeShader;shaderKeywords
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.String[]
unit:
{"member":{"name":"shaderKeywords","parameterTypes":null,"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aed6f52c-1815-42cc-9708-66451f2d8d21","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shader Keywords
labelProgrammer: shaderKeywords (set)
haystackHuman: Compute Shader: Set Shader Keywords
haystackProgrammer: ComputeShader.shaderKeywords (set)
favoriteKey: UnityEngine.ComputeShader.shaderKeywords@set
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;shaderKeywords
tag3: UnityEngine.ComputeShader;shaderKeywords
valueInputTypes: UnityEngine.ComputeShader|System.String[]
valueOutputTypes: System.String[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled Keywords
labelProgrammer: enabledKeywords (get)
haystackHuman: Compute Shader: Get Enabled Keywords
haystackProgrammer: ComputeShader.enabledKeywords (get)
favoriteKey: UnityEngine.ComputeShader.enabledKeywords@get
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tag2: UnityEngine.ComputeShader;enabledKeywords
tag3: UnityEngine.ComputeShader;enabledKeywords
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: UnityEngine.Rendering.LocalKeyword[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled Keywords
labelProgrammer: enabledKeywords (set)
haystackHuman: Compute Shader: Set Enabled Keywords
haystackProgrammer: ComputeShader.enabledKeywords (set)
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tag2: UnityEngine.ComputeShader;enabledKeywords
tag3: UnityEngine.ComputeShader;enabledKeywords
valueInputTypes: UnityEngine.ComputeShader|UnityEngine.Rendering.LocalKeyword[]
valueOutputTypes: UnityEngine.Rendering.LocalKeyword[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Compute Shader: Get Name
haystackProgrammer: ComputeShader.name (get)
favoriteKey: UnityEngine.ComputeShader.name@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Compute Shader: Set Name
haystackProgrammer: ComputeShader.name (set)
favoriteKey: UnityEngine.ComputeShader.name@set
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ComputeShader|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Compute Shader: Get Hide Flags
haystackProgrammer: ComputeShader.hideFlags (get)
favoriteKey: UnityEngine.ComputeShader.hideFlags@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Compute Shader: Set Hide Flags
haystackProgrammer: ComputeShader.hideFlags (set)
favoriteKey: UnityEngine.ComputeShader.hideFlags@set
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ComputeShader|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear ()
labelProgrammer: Clear ()
haystackHuman: Shader Variant Collection: Clear
haystackProgrammer: ShaderVariantCollection.Clear
favoriteKey: UnityEngine.ShaderVariantCollection.Clear()@any
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;Clear;
tag3: UnityEngine.ShaderVariantCollection;Clear;
valueInputTypes: UnityEngine.ShaderVariantCollection
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Warm Up ()
labelProgrammer: WarmUp ()
haystackHuman: Shader Variant Collection: Warm Up
haystackProgrammer: ShaderVariantCollection.WarmUp
favoriteKey: UnityEngine.ShaderVariantCollection.WarmUp()@any
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;WarmUp;
tag3: UnityEngine.ShaderVariantCollection;WarmUp;
valueInputTypes: UnityEngine.ShaderVariantCollection
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Warm Up Progressively (Variant Count)
labelProgrammer: WarmUpProgressively (variantCount)
haystackHuman: Shader Variant Collection: Warm Up Progressively
haystackProgrammer: ShaderVariantCollection.WarmUpProgressively
favoriteKey: UnityEngine.ShaderVariantCollection.WarmUpProgressively(System.Int32)@any
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;WarmUpProgressively;System.Int32
tag3: UnityEngine.ShaderVariantCollection;WarmUpProgressively;System.Int32
valueInputTypes: UnityEngine.ShaderVariantCollection|System.Int32
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labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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haystackProgrammer: ShaderVariantCollection.FindFirstObjectByType
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tag2:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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haystackProgrammer: ShaderVariantCollection.FindAnyObjectByType
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valueOutputTypes: UnityEngine.Object
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Shader Variant Collection: To String
haystackProgrammer: ShaderVariantCollection.ToString
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tag3: UnityEngine.Object;ToString;
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valueOutputTypes: System.String
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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haystackProgrammer: ShaderVariantCollection.Equals
favoriteKey: UnityEngine.ShaderVariantCollection.Equals(System.ObjectSystem.Object)@any
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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haystackProgrammer: ShaderVariantCollection.GetType
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tag1: UnityEngine.ShaderVariantCollection
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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haystackProgrammer: ShaderVariantCollection.ReferenceEquals
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tag2: UnityEngine.ShaderVariantCollection;ReferenceEquals;System.Object;System.Object
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Shader Variant Collection ()
labelProgrammer: new ShaderVariantCollection ()
haystackHuman: Shader Variant Collection: Create Shader Variant Collection
haystackProgrammer: new ShaderVariantCollection
favoriteKey: UnityEngine.ShaderVariantCollection..ctor()@any
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;.ctor;
tag3: UnityEngine.ShaderVariantCollection;.ctor;
valueOutputTypes: UnityEngine.ShaderVariantCollection
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shader Count
labelProgrammer: shaderCount (get)
haystackHuman: Shader Variant Collection: Get Shader Count
haystackProgrammer: ShaderVariantCollection.shaderCount (get)
favoriteKey: UnityEngine.ShaderVariantCollection.shaderCount@get
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;shaderCount
tag3: UnityEngine.ShaderVariantCollection;shaderCount
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Variant Count
labelProgrammer: variantCount (get)
haystackHuman: Shader Variant Collection: Get Variant Count
haystackProgrammer: ShaderVariantCollection.variantCount (get)
favoriteKey: UnityEngine.ShaderVariantCollection.variantCount@get
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;variantCount
tag3: UnityEngine.ShaderVariantCollection;variantCount
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Warmed Up Variant Count
labelProgrammer: warmedUpVariantCount (get)
haystackHuman: Shader Variant Collection: Get Warmed Up Variant Count
haystackProgrammer: ShaderVariantCollection.warmedUpVariantCount (get)
favoriteKey: UnityEngine.ShaderVariantCollection.warmedUpVariantCount@get
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;warmedUpVariantCount
tag3: UnityEngine.ShaderVariantCollection;warmedUpVariantCount
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Warmed Up
labelProgrammer: isWarmedUp (get)
haystackHuman: Shader Variant Collection: Is Warmed Up
haystackProgrammer: ShaderVariantCollection.isWarmedUp (get)
favoriteKey: UnityEngine.ShaderVariantCollection.isWarmedUp@get
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;isWarmedUp
tag3: UnityEngine.ShaderVariantCollection;isWarmedUp
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Shader Variant Collection: Get Name
haystackProgrammer: ShaderVariantCollection.name (get)
favoriteKey: UnityEngine.ShaderVariantCollection.name@get
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Shader Variant Collection: Set Name
haystackProgrammer: ShaderVariantCollection.name (set)
favoriteKey: UnityEngine.ShaderVariantCollection.name@set
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ShaderVariantCollection|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Shader Variant Collection: Get Hide Flags
haystackProgrammer: ShaderVariantCollection.hideFlags (get)
favoriteKey: UnityEngine.ShaderVariantCollection.hideFlags@get
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Shader Variant Collection: Set Hide Flags
haystackProgrammer: ShaderVariantCollection.hideFlags (set)
favoriteKey: UnityEngine.ShaderVariantCollection.hideFlags@set
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ShaderVariantCollection|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Time: Equals
haystackProgrammer: Time.Equals
favoriteKey: UnityEngine.Time.Equals(System.Object)@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: UnityEngine.Time|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Time: Equals
haystackProgrammer: Time.Equals
favoriteKey: UnityEngine.Time.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Time: Get Hash Code
haystackProgrammer: Time.GetHashCode
favoriteKey: UnityEngine.Time.GetHashCode()@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: UnityEngine.Time
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Time: Get Type
haystackProgrammer: Time.GetType
favoriteKey: UnityEngine.Time.GetType()@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Time
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Time: To String
haystackProgrammer: Time.ToString
favoriteKey: UnityEngine.Time.ToString()@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;ToString;
tag3: System.Object;ToString;
valueInputTypes: UnityEngine.Time
valueOutputTypes: System.String
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Time: Reference Equals
haystackProgrammer: Time.ReferenceEquals
favoriteKey: UnityEngine.Time.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Time ()
labelProgrammer: new Time ()
haystackHuman: Time: Create Time
haystackProgrammer: new Time
favoriteKey: UnityEngine.Time..ctor()@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;.ctor;
tag3: UnityEngine.Time;.ctor;
valueOutputTypes: UnityEngine.Time
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time
labelProgrammer: time (get)
haystackHuman: Time: Get Time
haystackProgrammer: Time.time (get)
favoriteKey: UnityEngine.Time.time@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;time
tag3: UnityEngine.Time;time
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time As Double
labelProgrammer: timeAsDouble (get)
haystackHuman: Time: Get Time As Double
haystackProgrammer: Time.timeAsDouble (get)
favoriteKey: UnityEngine.Time.timeAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeAsDouble
tag3: UnityEngine.Time;timeAsDouble
valueOutputTypes: System.Double
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time Since Level Load
labelProgrammer: timeSinceLevelLoad (get)
haystackHuman: Time: Get Time Since Level Load
haystackProgrammer: Time.timeSinceLevelLoad (get)
favoriteKey: UnityEngine.Time.timeSinceLevelLoad@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeSinceLevelLoad
tag3: UnityEngine.Time;timeSinceLevelLoad
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time Since Level Load As Double
labelProgrammer: timeSinceLevelLoadAsDouble (get)
haystackHuman: Time: Get Time Since Level Load As Double
haystackProgrammer: Time.timeSinceLevelLoadAsDouble (get)
favoriteKey: UnityEngine.Time.timeSinceLevelLoadAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeSinceLevelLoadAsDouble
tag3: UnityEngine.Time;timeSinceLevelLoadAsDouble
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Delta Time
labelProgrammer: deltaTime (get)
haystackHuman: Time: Get Delta Time
haystackProgrammer: Time.deltaTime (get)
favoriteKey: UnityEngine.Time.deltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;deltaTime
tag3: UnityEngine.Time;deltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Time
labelProgrammer: fixedTime (get)
haystackHuman: Time: Get Fixed Time
haystackProgrammer: Time.fixedTime (get)
favoriteKey: UnityEngine.Time.fixedTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedTime
tag3: UnityEngine.Time;fixedTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Time As Double
labelProgrammer: fixedTimeAsDouble (get)
haystackHuman: Time: Get Fixed Time As Double
haystackProgrammer: Time.fixedTimeAsDouble (get)
favoriteKey: UnityEngine.Time.fixedTimeAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedTimeAsDouble
tag3: UnityEngine.Time;fixedTimeAsDouble
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Unscaled Time
labelProgrammer: unscaledTime (get)
haystackHuman: Time: Get Unscaled Time
haystackProgrammer: Time.unscaledTime (get)
favoriteKey: UnityEngine.Time.unscaledTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;unscaledTime
tag3: UnityEngine.Time;unscaledTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Unscaled Time As Double
labelProgrammer: unscaledTimeAsDouble (get)
haystackHuman: Time: Get Unscaled Time As Double
haystackProgrammer: Time.unscaledTimeAsDouble (get)
favoriteKey: UnityEngine.Time.unscaledTimeAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;unscaledTimeAsDouble
tag3: UnityEngine.Time;unscaledTimeAsDouble
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Unscaled Time
labelProgrammer: fixedUnscaledTime (get)
haystackHuman: Time: Get Fixed Unscaled Time
haystackProgrammer: Time.fixedUnscaledTime (get)
favoriteKey: UnityEngine.Time.fixedUnscaledTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedUnscaledTime
tag3: UnityEngine.Time;fixedUnscaledTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Unscaled Time As Double
labelProgrammer: fixedUnscaledTimeAsDouble (get)
haystackHuman: Time: Get Fixed Unscaled Time As Double
haystackProgrammer: Time.fixedUnscaledTimeAsDouble (get)
favoriteKey: UnityEngine.Time.fixedUnscaledTimeAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedUnscaledTimeAsDouble
tag3: UnityEngine.Time;fixedUnscaledTimeAsDouble
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Unscaled Delta Time
labelProgrammer: unscaledDeltaTime (get)
haystackHuman: Time: Get Unscaled Delta Time
haystackProgrammer: Time.unscaledDeltaTime (get)
favoriteKey: UnityEngine.Time.unscaledDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;unscaledDeltaTime
tag3: UnityEngine.Time;unscaledDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Unscaled Delta Time
labelProgrammer: fixedUnscaledDeltaTime (get)
haystackHuman: Time: Get Fixed Unscaled Delta Time
haystackProgrammer: Time.fixedUnscaledDeltaTime (get)
favoriteKey: UnityEngine.Time.fixedUnscaledDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedUnscaledDeltaTime
tag3: UnityEngine.Time;fixedUnscaledDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Delta Time
labelProgrammer: fixedDeltaTime (get)
haystackHuman: Time: Get Fixed Delta Time
haystackProgrammer: Time.fixedDeltaTime (get)
favoriteKey: UnityEngine.Time.fixedDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedDeltaTime
tag3: UnityEngine.Time;fixedDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Fixed Delta Time
labelProgrammer: fixedDeltaTime (set)
haystackHuman: Time: Set Fixed Delta Time
haystackProgrammer: Time.fixedDeltaTime (set)
favoriteKey: UnityEngine.Time.fixedDeltaTime@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedDeltaTime
tag3: UnityEngine.Time;fixedDeltaTime
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Maximum Delta Time
labelProgrammer: maximumDeltaTime (get)
haystackHuman: Time: Get Maximum Delta Time
haystackProgrammer: Time.maximumDeltaTime (get)
favoriteKey: UnityEngine.Time.maximumDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;maximumDeltaTime
tag3: UnityEngine.Time;maximumDeltaTime
valueOutputTypes: System.Single
unit:
{"member":{"name":"maximumDeltaTime","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"eabece04-a89b-45da-b6e6-a622105da2b1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Maximum Delta Time
labelProgrammer: maximumDeltaTime (set)
haystackHuman: Time: Set Maximum Delta Time
haystackProgrammer: Time.maximumDeltaTime (set)
favoriteKey: UnityEngine.Time.maximumDeltaTime@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;maximumDeltaTime
tag3: UnityEngine.Time;maximumDeltaTime
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maximumDeltaTime","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b3d0e089-297f-4dc6-a843-4e94f61fe1ce","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Smooth Delta Time
labelProgrammer: smoothDeltaTime (get)
haystackHuman: Time: Get Smooth Delta Time
haystackProgrammer: Time.smoothDeltaTime (get)
favoriteKey: UnityEngine.Time.smoothDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;smoothDeltaTime
tag3: UnityEngine.Time;smoothDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Maximum Particle Delta Time
labelProgrammer: maximumParticleDeltaTime (get)
haystackHuman: Time: Get Maximum Particle Delta Time
haystackProgrammer: Time.maximumParticleDeltaTime (get)
favoriteKey: UnityEngine.Time.maximumParticleDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;maximumParticleDeltaTime
tag3: UnityEngine.Time;maximumParticleDeltaTime
valueOutputTypes: System.Single
unit:
{"member":{"name":"maximumParticleDeltaTime","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"aecaed5c-8502-43dd-a2a2-df6373ebf79f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Maximum Particle Delta Time
labelProgrammer: maximumParticleDeltaTime (set)
haystackHuman: Time: Set Maximum Particle Delta Time
haystackProgrammer: Time.maximumParticleDeltaTime (set)
favoriteKey: UnityEngine.Time.maximumParticleDeltaTime@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;maximumParticleDeltaTime
tag3: UnityEngine.Time;maximumParticleDeltaTime
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maximumParticleDeltaTime","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d4780c52-4926-476a-a3e9-3c3680786a72","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time Scale
labelProgrammer: timeScale (get)
haystackHuman: Time: Get Time Scale
haystackProgrammer: Time.timeScale (get)
favoriteKey: UnityEngine.Time.timeScale@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeScale
tag3: UnityEngine.Time;timeScale
valueOutputTypes: System.Single
unit:
{"member":{"name":"timeScale","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1e5ca394-7304-46e3-a382-4efe43f4d464","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Time Scale
labelProgrammer: timeScale (set)
haystackHuman: Time: Set Time Scale
haystackProgrammer: Time.timeScale (set)
favoriteKey: UnityEngine.Time.timeScale@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeScale
tag3: UnityEngine.Time;timeScale
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Frame Count
labelProgrammer: frameCount (get)
haystackHuman: Time: Get Frame Count
haystackProgrammer: Time.frameCount (get)
favoriteKey: UnityEngine.Time.frameCount@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;frameCount
tag3: UnityEngine.Time;frameCount
valueOutputTypes: System.Int32
unit:
{"member":{"name":"frameCount","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ba1ec899-cb95-4d0d-8606-34633b7133cd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendered Frame Count
labelProgrammer: renderedFrameCount (get)
haystackHuman: Time: Get Rendered Frame Count
haystackProgrammer: Time.renderedFrameCount (get)
favoriteKey: UnityEngine.Time.renderedFrameCount@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;renderedFrameCount
tag3: UnityEngine.Time;renderedFrameCount
valueOutputTypes: System.Int32
unit:
{"member":{"name":"renderedFrameCount","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1baaf837-6488-49f7-97de-05a7f323edad","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Since Startup
labelProgrammer: realtimeSinceStartup (get)
haystackHuman: Time: Get Realtime Since Startup
haystackProgrammer: Time.realtimeSinceStartup (get)
favoriteKey: UnityEngine.Time.realtimeSinceStartup@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;realtimeSinceStartup
tag3: UnityEngine.Time;realtimeSinceStartup
valueOutputTypes: System.Single
unit:
{"member":{"name":"realtimeSinceStartup","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c2e2e3db-a076-454f-ab96-376b0bf03fe1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Since Startup As Double
labelProgrammer: realtimeSinceStartupAsDouble (get)
haystackHuman: Time: Get Realtime Since Startup As Double
haystackProgrammer: Time.realtimeSinceStartupAsDouble (get)
favoriteKey: UnityEngine.Time.realtimeSinceStartupAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;realtimeSinceStartupAsDouble
tag3: UnityEngine.Time;realtimeSinceStartupAsDouble
valueOutputTypes: System.Double
unit:
{"member":{"name":"realtimeSinceStartupAsDouble","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"891e7a08-3003-4f14-a9e6-b45feed10fb0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Capture Delta Time
labelProgrammer: captureDeltaTime (get)
haystackHuman: Time: Get Capture Delta Time
haystackProgrammer: Time.captureDeltaTime (get)
favoriteKey: UnityEngine.Time.captureDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;captureDeltaTime
tag3: UnityEngine.Time;captureDeltaTime
valueOutputTypes: System.Single
unit:
{"member":{"name":"captureDeltaTime","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1ddb911e-bc19-4872-9291-039ec7e32e5f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Capture Delta Time
labelProgrammer: captureDeltaTime (set)
haystackHuman: Time: Set Capture Delta Time
haystackProgrammer: Time.captureDeltaTime (set)
favoriteKey: UnityEngine.Time.captureDeltaTime@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;captureDeltaTime
tag3: UnityEngine.Time;captureDeltaTime
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"captureDeltaTime","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1423f651-e68c-41a5-be4c-46be6241440c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Capture Framerate
labelProgrammer: captureFramerate (get)
haystackHuman: Time: Get Capture Framerate
haystackProgrammer: Time.captureFramerate (get)
favoriteKey: UnityEngine.Time.captureFramerate@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;captureFramerate
tag3: UnityEngine.Time;captureFramerate
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Capture Framerate
labelProgrammer: captureFramerate (set)
haystackHuman: Time: Set Capture Framerate
haystackProgrammer: Time.captureFramerate (set)
favoriteKey: UnityEngine.Time.captureFramerate@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;captureFramerate
tag3: UnityEngine.Time;captureFramerate
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get In Fixed Time Step
labelProgrammer: inFixedTimeStep (get)
haystackHuman: Time: Get In Fixed Time Step
haystackProgrammer: Time.inFixedTimeStep (get)
favoriteKey: UnityEngine.Time.inFixedTimeStep@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;inFixedTimeStep
tag3: UnityEngine.Time;inFixedTimeStep
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Force Update Rect Transforms ()
labelProgrammer: ForceUpdateRectTransforms ()
haystackHuman: Rect Transform: Force Update Rect Transforms
haystackProgrammer: RectTransform.ForceUpdateRectTransforms
favoriteKey: UnityEngine.RectTransform.ForceUpdateRectTransforms()@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;ForceUpdateRectTransforms;
tag3: UnityEngine.RectTransform;ForceUpdateRectTransforms;
valueInputTypes: UnityEngine.RectTransform
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Local Corners (Four Corners Array)
labelProgrammer: GetLocalCorners (fourCornersArray)
haystackHuman: Rect Transform: Get Local Corners
haystackProgrammer: RectTransform.GetLocalCorners
favoriteKey: UnityEngine.RectTransform.GetLocalCorners(UnityEngine.Vector3[])@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;GetLocalCorners;UnityEngine.Vector3[]
tag3: UnityEngine.RectTransform;GetLocalCorners;UnityEngine.Vector3[]
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get World Corners (Four Corners Array)
labelProgrammer: GetWorldCorners (fourCornersArray)
haystackHuman: Rect Transform: Get World Corners
haystackProgrammer: RectTransform.GetWorldCorners
favoriteKey: UnityEngine.RectTransform.GetWorldCorners(UnityEngine.Vector3[])@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;GetWorldCorners;UnityEngine.Vector3[]
tag3: UnityEngine.RectTransform;GetWorldCorners;UnityEngine.Vector3[]
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Inset And Size From Parent Edge (Edge, Inset, Size)
labelProgrammer: SetInsetAndSizeFromParentEdge (edge, inset, size)
haystackHuman: Rect Transform: Set Inset And Size From Parent Edge
haystackProgrammer: RectTransform.SetInsetAndSizeFromParentEdge
tag1: UnityEngine.RectTransform
valueInputTypes: UnityEngine.RectTransform|UnityEngine.RectTransform+Edge|System.Single
favoriteKey:
UnityEngine.RectTransform.SetInsetAndSizeFromParentEdge(UnityEngine.RectTransform+EdgeSystem.SingleSystem.Single)@any

tag2:
UnityEngine.RectTransform;SetInsetAndSizeFromParentEdge;UnityEngine.RectTransform+Edge;System.Single;System.Single

tag3:
UnityEngine.RectTransform;SetInsetAndSizeFromParentEdge;UnityEngine.RectTransform+Edge;System.Single;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Size With Current Anchors (Axis, Size)
labelProgrammer: SetSizeWithCurrentAnchors (axis, size)
haystackHuman: Rect Transform: Set Size With Current Anchors
haystackProgrammer: RectTransform.SetSizeWithCurrentAnchors
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;SetSizeWithCurrentAnchors;UnityEngine.RectTransform+Axis;System.Single
tag3: UnityEngine.RectTransform;SetSizeWithCurrentAnchors;UnityEngine.RectTransform+Axis;System.Single
valueInputTypes: UnityEngine.RectTransform|UnityEngine.RectTransform+Axis|System.Single
favoriteKey:
UnityEngine.RectTransform.SetSizeWithCurrentAnchors(UnityEngine.RectTransform+AxisSystem.Single)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Parent (P)
labelProgrammer: SetParent (p)
haystackHuman: Rect Transform: Set Parent
haystackProgrammer: RectTransform.SetParent
favoriteKey: UnityEngine.RectTransform.SetParent(UnityEngine.Transform)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;SetParent;UnityEngine.Transform
tag3: UnityEngine.RectTransform;SetParent;UnityEngine.Transform
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Parent (Parent, World Position Stays)
labelProgrammer: SetParent (parent, worldPositionStays)
haystackHuman: Rect Transform: Set Parent
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valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"anchorMax","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"c24a2565-40e7-4013-8daa-7608ce3a751b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchored Position
labelProgrammer: anchoredPosition (get)
haystackHuman: Rect Transform: Get Anchored Position
haystackProgrammer: RectTransform.anchoredPosition (get)
favoriteKey: UnityEngine.RectTransform.anchoredPosition@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;anchoredPosition
tag3: UnityEngine.RectTransform;anchoredPosition
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"anchoredPosition","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"34f3e153-f86a-4daf-b329-dc33d019826a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchored Position
labelProgrammer: anchoredPosition (set)
haystackHuman: Rect Transform: Set Anchored Position
haystackProgrammer: RectTransform.anchoredPosition (set)
favoriteKey: UnityEngine.RectTransform.anchoredPosition@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;anchoredPosition
tag3: UnityEngine.RectTransform;anchoredPosition
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"anchoredPosition","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"8b4c6f20-98f9-4fe4-b2ea-fd497d301aff","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size Delta
labelProgrammer: sizeDelta (get)
haystackHuman: Rect Transform: Get Size Delta
haystackProgrammer: RectTransform.sizeDelta (get)
favoriteKey: UnityEngine.RectTransform.sizeDelta@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;sizeDelta
tag3: UnityEngine.RectTransform;sizeDelta
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"sizeDelta","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ca6679e-f366-4761-8e5d-2593ca09e49b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size Delta
labelProgrammer: sizeDelta (set)
haystackHuman: Rect Transform: Set Size Delta
haystackProgrammer: RectTransform.sizeDelta (set)
favoriteKey: UnityEngine.RectTransform.sizeDelta@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;sizeDelta
tag3: UnityEngine.RectTransform;sizeDelta
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"sizeDelta","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"97a75268-4885-4f45-8b45-b53eabab979f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pivot
labelProgrammer: pivot (get)
haystackHuman: Rect Transform: Get Pivot
haystackProgrammer: RectTransform.pivot (get)
favoriteKey: UnityEngine.RectTransform.pivot@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;pivot
tag3: UnityEngine.RectTransform;pivot
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"pivot","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a6e4d0aa-1649-466d-8494-f95749ad61c1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pivot
labelProgrammer: pivot (set)
haystackHuman: Rect Transform: Set Pivot
haystackProgrammer: RectTransform.pivot (set)
favoriteKey: UnityEngine.RectTransform.pivot@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;pivot
tag3: UnityEngine.RectTransform;pivot
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"pivot","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"0e8dc145-5813-4a2d-a99b-c4aed3da9f04","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchored Position 3D
labelProgrammer: anchoredPosition3D (get)
haystackHuman: Rect Transform: Get Anchored Position 3D
haystackProgrammer: RectTransform.anchoredPosition3D (get)
favoriteKey: UnityEngine.RectTransform.anchoredPosition3D@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;anchoredPosition3D
tag3: UnityEngine.RectTransform;anchoredPosition3D
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"anchoredPosition3D","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"68972958-7e72-4f88-8755-5d48da63523d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchored Position 3D
labelProgrammer: anchoredPosition3D (set)
haystackHuman: Rect Transform: Set Anchored Position 3D
haystackProgrammer: RectTransform.anchoredPosition3D (set)
favoriteKey: UnityEngine.RectTransform.anchoredPosition3D@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;anchoredPosition3D
tag3: UnityEngine.RectTransform;anchoredPosition3D
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"anchoredPosition3D","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"2427142f-1b75-4041-a6d7-43da51ad138e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset Min
labelProgrammer: offsetMin (get)
haystackHuman: Rect Transform: Get Offset Min
haystackProgrammer: RectTransform.offsetMin (get)
favoriteKey: UnityEngine.RectTransform.offsetMin@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;offsetMin
tag3: UnityEngine.RectTransform;offsetMin
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offsetMin","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9849e9ee-d5fc-4567-b9d5-f9b5597cbac7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset Min
labelProgrammer: offsetMin (set)
haystackHuman: Rect Transform: Set Offset Min
haystackProgrammer: RectTransform.offsetMin (set)
favoriteKey: UnityEngine.RectTransform.offsetMin@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;offsetMin
tag3: UnityEngine.RectTransform;offsetMin
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offsetMin","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"7b1c8175-f0f5-479c-8d63-ae7985176616","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset Max
labelProgrammer: offsetMax (get)
haystackHuman: Rect Transform: Get Offset Max
haystackProgrammer: RectTransform.offsetMax (get)
favoriteKey: UnityEngine.RectTransform.offsetMax@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;offsetMax
tag3: UnityEngine.RectTransform;offsetMax
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offsetMax","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ec1cd805-6264-4eab-9701-a9263babb9a3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset Max
labelProgrammer: offsetMax (set)
haystackHuman: Rect Transform: Set Offset Max
haystackProgrammer: RectTransform.offsetMax (set)
favoriteKey: UnityEngine.RectTransform.offsetMax@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;offsetMax
tag3: UnityEngine.RectTransform;offsetMax
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offsetMax","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"b33d8061-e63d-48a6-963a-83499956a976","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Driven By Object
labelProgrammer: drivenByObject (get)
haystackHuman: Rect Transform: Get Driven By Object
haystackProgrammer: RectTransform.drivenByObject (get)
favoriteKey: UnityEngine.RectTransform.drivenByObject@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;drivenByObject
tag3: UnityEngine.RectTransform;drivenByObject
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Object
unit:
{"member":{"name":"drivenByObject","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"44bb52f3-9532-436b-9542-deaf23cf0247","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Position
labelProgrammer: position (get)
haystackHuman: Rect Transform: Get Position
haystackProgrammer: RectTransform.position (get)
favoriteKey: UnityEngine.RectTransform.position@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;position
tag3: UnityEngine.RectTransform;position
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"640c2542-a461-442f-8d1b-892827928c13","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Position
labelProgrammer: position (set)
haystackHuman: Rect Transform: Set Position
haystackProgrammer: RectTransform.position (set)
favoriteKey: UnityEngine.RectTransform.position@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;position
tag3: UnityEngine.RectTransform;position
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"83ef6793-568b-4de6-a321-46dfe7a44936","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Position
labelProgrammer: localPosition (get)
haystackHuman: Rect Transform: Get Local Position
haystackProgrammer: RectTransform.localPosition (get)
favoriteKey: UnityEngine.RectTransform.localPosition@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localPosition
tag3: UnityEngine.RectTransform;localPosition
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"localPosition","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"177ab076-4211-40ab-8d13-e819d772f544","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Position
labelProgrammer: localPosition (set)
haystackHuman: Rect Transform: Set Local Position
haystackProgrammer: RectTransform.localPosition (set)
favoriteKey: UnityEngine.RectTransform.localPosition@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localPosition
tag3: UnityEngine.RectTransform;localPosition
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"localPosition","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"b4e6b671-ce5e-40c3-bd4a-197c117f2bc0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Euler Angles
labelProgrammer: eulerAngles (get)
haystackHuman: Rect Transform: Get Euler Angles
haystackProgrammer: RectTransform.eulerAngles (get)
favoriteKey: UnityEngine.RectTransform.eulerAngles@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;eulerAngles
tag3: UnityEngine.RectTransform;eulerAngles
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"eulerAngles","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d1481fcd-a13c-4a81-b306-ec8bf56f8339","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Euler Angles
labelProgrammer: eulerAngles (set)
haystackHuman: Rect Transform: Set Euler Angles
haystackProgrammer: RectTransform.eulerAngles (set)
favoriteKey: UnityEngine.RectTransform.eulerAngles@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;eulerAngles
tag3: UnityEngine.RectTransform;eulerAngles
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"eulerAngles","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"d6ea663e-1ee5-4e21-bd0d-8caee34936f4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Euler Angles
labelProgrammer: localEulerAngles (get)
haystackHuman: Rect Transform: Get Local Euler Angles
haystackProgrammer: RectTransform.localEulerAngles (get)
favoriteKey: UnityEngine.RectTransform.localEulerAngles@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localEulerAngles
tag3: UnityEngine.RectTransform;localEulerAngles
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"localEulerAngles","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"31ac7e31-7fd7-44e9-ab41-822e9f089d00","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Euler Angles
labelProgrammer: localEulerAngles (set)
haystackHuman: Rect Transform: Set Local Euler Angles
haystackProgrammer: RectTransform.localEulerAngles (set)
favoriteKey: UnityEngine.RectTransform.localEulerAngles@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localEulerAngles
tag3: UnityEngine.RectTransform;localEulerAngles
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"localEulerAngles","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"6cc1f2d7-c0a8-4095-9cca-58999b3b65e6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Right
labelProgrammer: right (get)
haystackHuman: Rect Transform: Get Right
haystackProgrammer: RectTransform.right (get)
favoriteKey: UnityEngine.RectTransform.right@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;right
tag3: UnityEngine.RectTransform;right
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"right","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"14a63980-8ce8-4399-83b6-cb3bd56e9367","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Right
labelProgrammer: right (set)
haystackHuman: Rect Transform: Set Right
haystackProgrammer: RectTransform.right (set)
favoriteKey: UnityEngine.RectTransform.right@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;right
tag3: UnityEngine.RectTransform;right
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"right","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"9572605b-7e24-42bb-90fd-6bd0ce4f5c8f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Up
labelProgrammer: up (get)
haystackHuman: Rect Transform: Get Up
haystackProgrammer: RectTransform.up (get)
favoriteKey: UnityEngine.RectTransform.up@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;up
tag3: UnityEngine.RectTransform;up
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"up","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3b7013a8-2813-433f-b88c-d2eb1daee106","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Up
labelProgrammer: up (set)
haystackHuman: Rect Transform: Set Up
haystackProgrammer: RectTransform.up (set)
favoriteKey: UnityEngine.RectTransform.up@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;up
tag3: UnityEngine.RectTransform;up
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"up","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"c5543855-d295-4a51-b01c-b805a97a384f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Forward
labelProgrammer: forward (get)
haystackHuman: Rect Transform: Get Forward
haystackProgrammer: RectTransform.forward (get)
favoriteKey: UnityEngine.RectTransform.forward@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;forward
tag3: UnityEngine.RectTransform;forward
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"forward","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bd8a7174-d0a3-4edf-96f7-b98a8bce6313","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Forward
labelProgrammer: forward (set)
haystackHuman: Rect Transform: Set Forward
haystackProgrammer: RectTransform.forward (set)
favoriteKey: UnityEngine.RectTransform.forward@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;forward
tag3: UnityEngine.RectTransform;forward
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"forward","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"8513de47-ee77-420b-b231-5e82868bcd25","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation
labelProgrammer: rotation (get)
haystackHuman: Rect Transform: Get Rotation
haystackProgrammer: RectTransform.rotation (get)
favoriteKey: UnityEngine.RectTransform.rotation@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;rotation
tag3: UnityEngine.RectTransform;rotation
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"rotation","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c5b61ef8-5f9c-4a60-805c-b7b810da42d3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation
labelProgrammer: rotation (set)
haystackHuman: Rect Transform: Set Rotation
haystackProgrammer: RectTransform.rotation (set)
favoriteKey: UnityEngine.RectTransform.rotation@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;rotation
tag3: UnityEngine.RectTransform;rotation
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"rotation","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0d2b1760-d378-42f3-959c-58c44a0aeea7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Rotation
labelProgrammer: localRotation (get)
haystackHuman: Rect Transform: Get Local Rotation
haystackProgrammer: RectTransform.localRotation (get)
favoriteKey: UnityEngine.RectTransform.localRotation@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localRotation
tag3: UnityEngine.RectTransform;localRotation
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"localRotation","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ea5c7b3b-2c92-4959-839d-89e799f71e58","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Rotation
labelProgrammer: localRotation (set)
haystackHuman: Rect Transform: Set Local Rotation
haystackProgrammer: RectTransform.localRotation (set)
favoriteKey: UnityEngine.RectTransform.localRotation@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localRotation
tag3: UnityEngine.RectTransform;localRotation
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"localRotation","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a8ae000d-b455-422c-8f2a-7f0b562cb6aa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Scale
labelProgrammer: localScale (get)
haystackHuman: Rect Transform: Get Local Scale
haystackProgrammer: RectTransform.localScale (get)
favoriteKey: UnityEngine.RectTransform.localScale@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localScale
tag3: UnityEngine.RectTransform;localScale
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"localScale","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6f14e846-debf-46c2-a43d-1db69e003e82","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Scale
labelProgrammer: localScale (set)
haystackHuman: Rect Transform: Set Local Scale
haystackProgrammer: RectTransform.localScale (set)
favoriteKey: UnityEngine.RectTransform.localScale@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localScale
tag3: UnityEngine.RectTransform;localScale
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"localScale","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"e2c5d465-1c68-4fc8-88fe-9cd2d1328b05","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Parent
labelProgrammer: parent (get)
haystackHuman: Rect Transform: Get Parent
haystackProgrammer: RectTransform.parent (get)
favoriteKey: UnityEngine.RectTransform.parent@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;parent
tag3: UnityEngine.RectTransform;parent
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"parent","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"42662970-3010-4266-970b-5c0a3cc820b7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Parent
labelProgrammer: parent (set)
haystackHuman: Rect Transform: Set Parent
haystackProgrammer: RectTransform.parent (set)
favoriteKey: UnityEngine.RectTransform.parent@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;parent
tag3: UnityEngine.RectTransform;parent
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"parent","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"69c4c239-2dad-48c1-b975-ba3f61eaf621","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Rect Transform: Get World To Local Matrix
haystackProgrammer: RectTransform.worldToLocalMatrix (get)
favoriteKey: UnityEngine.RectTransform.worldToLocalMatrix@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;worldToLocalMatrix
tag3: UnityEngine.RectTransform;worldToLocalMatrix
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"worldToLocalMatrix","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5e9cd306-1e9d-4fd8-b8b9-139eb79560be","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Rect Transform: Get Local To World Matrix
haystackProgrammer: RectTransform.localToWorldMatrix (get)
favoriteKey: UnityEngine.RectTransform.localToWorldMatrix@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;localToWorldMatrix
tag3: UnityEngine.RectTransform;localToWorldMatrix
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"be8c9d1d-0bf9-4dde-b06f-a584c0336298","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root
labelProgrammer: root (get)
haystackHuman: Rect Transform: Get Root
haystackProgrammer: RectTransform.root (get)
favoriteKey: UnityEngine.RectTransform.root@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;root
tag3: UnityEngine.RectTransform;root
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"root","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"11033679-46dd-4759-9845-327a930a8df9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Count
labelProgrammer: childCount (get)
haystackHuman: Rect Transform: Get Child Count
haystackProgrammer: RectTransform.childCount (get)
favoriteKey: UnityEngine.RectTransform.childCount@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;childCount
tag3: UnityEngine.RectTransform;childCount
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: System.Int32
unit:
{"member":{"name":"childCount","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"091edf36-e2b5-423d-800f-fd4b92e5ea8e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lossy Scale
labelProgrammer: lossyScale (get)
haystackHuman: Rect Transform: Get Lossy Scale
haystackProgrammer: RectTransform.lossyScale (get)
favoriteKey: UnityEngine.RectTransform.lossyScale@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;lossyScale
tag3: UnityEngine.RectTransform;lossyScale
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"lossyScale","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1b1e3e1a-19fa-48f4-b77a-5b1de9694219","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Changed
labelProgrammer: hasChanged (get)
haystackHuman: Rect Transform: Has Changed
haystackProgrammer: RectTransform.hasChanged (get)
favoriteKey: UnityEngine.RectTransform.hasChanged@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;hasChanged
tag3: UnityEngine.RectTransform;hasChanged
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasChanged","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"901ed428-fd76-47ea-adca-b93b51559c34","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Changed
labelProgrammer: hasChanged (set)
haystackHuman: Rect Transform: Set Changed
haystackProgrammer: RectTransform.hasChanged (set)
favoriteKey: UnityEngine.RectTransform.hasChanged@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;hasChanged
tag3: UnityEngine.RectTransform;hasChanged
valueInputTypes: UnityEngine.RectTransform|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"hasChanged","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6373559b-6c6e-436a-bc92-8535a96a3881","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hierarchy Capacity
labelProgrammer: hierarchyCapacity (get)
haystackHuman: Rect Transform: Get Hierarchy Capacity
haystackProgrammer: RectTransform.hierarchyCapacity (get)
favoriteKey: UnityEngine.RectTransform.hierarchyCapacity@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;hierarchyCapacity
tag3: UnityEngine.RectTransform;hierarchyCapacity
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: System.Int32
unit:
{"member":{"name":"hierarchyCapacity","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"23974584-f792-4f14-9c13-70b37a3fd6a9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hierarchy Capacity
labelProgrammer: hierarchyCapacity (set)
haystackHuman: Rect Transform: Set Hierarchy Capacity
haystackProgrammer: RectTransform.hierarchyCapacity (set)
favoriteKey: UnityEngine.RectTransform.hierarchyCapacity@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;hierarchyCapacity
tag3: UnityEngine.RectTransform;hierarchyCapacity
valueInputTypes: UnityEngine.RectTransform|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"hierarchyCapacity","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"b3e8b684-9631-41d0-a61d-a51c192785b3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hierarchy Count
labelProgrammer: hierarchyCount (get)
haystackHuman: Rect Transform: Get Hierarchy Count
haystackProgrammer: RectTransform.hierarchyCount (get)
favoriteKey: UnityEngine.RectTransform.hierarchyCount@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;hierarchyCount
tag3: UnityEngine.RectTransform;hierarchyCount
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: System.Int32
unit:
{"member":{"name":"hierarchyCount","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"27c4352c-c827-4065-ac47-af8d4d9abfb0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Rect Transform: Get Transform
haystackProgrammer: RectTransform.transform (get)
favoriteKey: UnityEngine.RectTransform.transform@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b3838986-2ce9-4c3f-b061-a22c8b24568d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Rect Transform: Get Game Object
haystackProgrammer: RectTransform.gameObject (get)
favoriteKey: UnityEngine.RectTransform.gameObject@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"534de69c-615f-456e-a5e4-08554b812788","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Rect Transform: Get Tag
haystackProgrammer: RectTransform.tag (get)
favoriteKey: UnityEngine.RectTransform.tag@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e18190b3-9afd-4138-bdbd-7b3172661890","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Rect Transform: Set Tag
haystackProgrammer: RectTransform.tag (set)
favoriteKey: UnityEngine.RectTransform.tag@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.RectTransform|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"fe6780be-0800-4f40-babc-83945d4d7016","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Rect Transform: Get Name
haystackProgrammer: RectTransform.name (get)
favoriteKey: UnityEngine.RectTransform.name@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fff52206-f3dc-4bd8-a8a0-0c2871d6e578","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Rect Transform: Set Name
haystackProgrammer: RectTransform.name (set)
favoriteKey: UnityEngine.RectTransform.name@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.RectTransform|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c0d0f143-fcdb-4e4f-9eca-185cfe0641fb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Rect Transform: Get Hide Flags
haystackProgrammer: RectTransform.hideFlags (get)
favoriteKey: UnityEngine.RectTransform.hideFlags@get
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8c894ca3-afe9-412f-999e-1b366655f4eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Rect Transform: Set Hide Flags
haystackProgrammer: RectTransform.hideFlags (set)
favoriteKey: UnityEngine.RectTransform.hideFlags@set
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.RectTransform|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.RectTransform","targetTypeName":"UnityEngine.RectTransform","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"d80e2155-ef11-468f-9bb5-632fb3f5d043","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Parent (P)
labelProgrammer: SetParent (p)
haystackHuman: Transform: Set Parent
haystackProgrammer: Transform.SetParent
favoriteKey: UnityEngine.Transform.SetParent(UnityEngine.Transform)@any
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;SetParent;UnityEngine.Transform
tag3: UnityEngine.Transform;SetParent;UnityEngine.Transform
valueInputTypes: UnityEngine.Transform
unit:
{"chainable":false,"parameterNames":["p"],"member":{"name":"SetParent","parameterTypes":["UnityEngine.Transform"],"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"%p":null},"position":{"x":0.0,"y":0.0},"guid":"12d58209-3174-4b01-8bfa-b83f5a7befa0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Parent (Parent, World Position Stays)
labelProgrammer: SetParent (parent, worldPositionStays)
haystackHuman: Transform: Set Parent
haystackProgrammer: Transform.SetParent
favoriteKey: UnityEngine.Transform.SetParent(UnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;SetParent;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Transform;SetParent;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Transform|System.Boolean
unit:
{"chainable":false,"parameterNames":["parent","worldPositionStays"],"member":{"name":"SetParent","parameterTypes":["UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"%parent":null,"%worldPositionStays":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"bada2904-8305-4939-ad5b-7abfa3218bc4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Position And Rotation (Position, Rotation)
labelProgrammer: SetPositionAndRotation (position, rotation)
haystackHuman: Transform: Set Position And Rotation
haystackProgrammer: Transform.SetPositionAndRotation
favoriteKey: UnityEngine.Transform.SetPositionAndRotation(UnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;SetPositionAndRotation;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Transform;SetPositionAndRotation;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Transform|UnityEngine.Vector3|UnityEngine.Quaternion
unit:
{"chainable":false,"parameterNames":["position","rotation"],"member":{"name":"SetPositionAndRotation","parameterTypes":["UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"937e5c25-3ebf-4deb-ba95-16da287eb5d6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Local Position And Rotation (Local Position, Local Rotation)
labelProgrammer: SetLocalPositionAndRotation (localPosition, localRotation)
haystackHuman: Transform: Set Local Position And Rotation
haystackProgrammer: Transform.SetLocalPositionAndRotation
favoriteKey: UnityEngine.Transform.SetLocalPositionAndRotation(UnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;SetLocalPositionAndRotation;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Transform;SetLocalPositionAndRotation;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Transform|UnityEngine.Vector3|UnityEngine.Quaternion
unit:
{"chainable":false,"parameterNames":["localPosition","localRotation"],"member":{"name":"SetLocalPositionAndRotation","parameterTypes":["UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Transform","targetTypeName":"UnityEngine.Transform","$version":"A"},"defaultValues":{"target":null,"%localPosition":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"e3a8de9f-3a0c-42da-9276-31125dd0e464","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Position And Rotation (Position, Rotation)
labelProgrammer: GetPositionAndRotation (position, rotation)
haystackHuman: Transform: Get Position And Rotation
haystackProgrammer: Transform.GetPositionAndRotation
favoriteKey: UnityEngine.Transform.GetPositionAndRotation(UnityEngine.Vector3&UnityEngine.Quaternion&)@any
tag1: UnityEngine.Transform
tag2: UnityEngine.Transform;GetPositionAndRotation;UnityEngine.Vector3&;UnityEngine.Quaternion&
tag3: UnityEngine.Transform;GetPositionAndRotation;UnityEngine.Vector3&;UnityEngine.Quaternion&
valueInputTypes: UnityEngine.Transform
valueOutputTypes: UnityEngine.Vector3|UnityEngine.Quaternion
unit:
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