# UnitOptionRow

optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Aot List
labelProgrammer: Expose AotList
haystackHuman: Expose Aot List
haystackProgrammer: Expose AotList
favoriteKey: Unity.VisualScripting.AotList@expose
tag1: Unity.VisualScripting.AotList
valueInputTypes: Unity.VisualScripting.AotList
valueOutputTypes: System.Int32|System.Boolean|System.Object
unit:
{"type":"Unity.VisualScripting.AotList","instance":true,"static":true,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"420742da-23c6-45c3-a184-5db25179b7cf","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Button Literal
labelProgrammer: Button Literal
haystackHuman: Button Literal
haystackProgrammer: Button Literal
favoriteKey: UnityEngine.UI.Button@literal
tag1: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.Button
unit:
{"type":"UnityEngine.UI.Button","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"16dc2bd0-4abe-406d-81d2-69de94245b11","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Button Literal
labelProgrammer: List<Button> Literal
haystackHuman: List of Button Literal
haystackProgrammer: List<Button> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.Button, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.Button, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.Button, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"15dcc859-2af9-4632-aa5c-7db6a1709db9","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.Button, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Button
labelProgrammer: Expose Button
haystackHuman: Expose Button
haystackProgrammer: Expose Button
favoriteKey: UnityEngine.UI.Button@expose
tag1: UnityEngine.UI.Button
valueInputTypes: UnityEngine.UI.Button
unit:
{"type":"UnityEngine.UI.Button","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"06cd6ef5-0ebd-4385-a780-530619259d9b","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.UI.Button+ButtonClickedEvent|UnityEngine.UI.Navigation|UnityEngine.UI.Selectable+Transition|UnityEngine.UI.ColorBlock|UnityEngine.UI.SpriteState|UnityEngine.UI.AnimationTriggers|UnityEngine.UI.Graphic|System.Boolean|UnityEngine.UI.Image|UnityEngine.Animator|UnityEngine.Transform|UnityEngine.GameObject|System.String|System.Threading.CancellationToken|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Canvas Update Literal
labelProgrammer: CanvasUpdate Literal
haystackHuman: Canvas Update Literal
haystackProgrammer: CanvasUpdate Literal
favoriteKey: UnityEngine.UI.CanvasUpdate@literal
tag1: UnityEngine.UI.CanvasUpdate
valueOutputTypes: UnityEngine.UI.CanvasUpdate
unit:
{"type":"UnityEngine.UI.CanvasUpdate","value":{"$content":"Prelayout","$type":"UnityEngine.UI.CanvasUpdate"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"978f449f-802d-4fbc-a7a1-6cbc00f3f7ca","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Canvas Update Literal
labelProgrammer: List<CanvasUpdate> Literal
haystackHuman: List of Canvas Update Literal
haystackProgrammer: List<CanvasUpdate> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.CanvasUpdate, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.CanvasUpdate, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.CanvasUpdate, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"050fbede-9f24-4e6c-8cb5-6491570f08f8","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.CanvasUpdate, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Dropdown Literal
labelProgrammer: Dropdown Literal
haystackHuman: Dropdown Literal
haystackProgrammer: Dropdown Literal
favoriteKey: UnityEngine.UI.Dropdown@literal
tag1: UnityEngine.UI.Dropdown
valueOutputTypes: UnityEngine.UI.Dropdown
unit:
{"type":"UnityEngine.UI.Dropdown","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"23d3b958-7485-4053-be02-518218618bb3","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Dropdown Literal
labelProgrammer: List<Dropdown> Literal
haystackHuman: List of Dropdown Literal
haystackProgrammer: List<Dropdown> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.Dropdown, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.Dropdown, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.Dropdown, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"575ae759-91b1-43cd-9f9d-eae9fb32619a","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.Dropdown, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Dropdown
labelProgrammer: Expose Dropdown
haystackHuman: Expose Dropdown
haystackProgrammer: Expose Dropdown
favoriteKey: UnityEngine.UI.Dropdown@expose
tag1: UnityEngine.UI.Dropdown
valueInputTypes: UnityEngine.UI.Dropdown
unit:
{"type":"UnityEngine.UI.Dropdown","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fdaa809d-1170-4b3f-a18a-8b67b5fa6498","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.RectTransform|UnityEngine.UI.Text|UnityEngine.UI.Image|System.Collections.Generic.List`1[[UnityEngine.UI.Dropdown+OptionData, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]|UnityEngine.UI.Dropdown+DropdownEvent|System.Single|System.Int32|UnityEngine.UI.Navigation|UnityEngine.UI.Selectable+Transition|UnityEngine.UI.ColorBlock|UnityEngine.UI.SpriteState|UnityEngine.UI.AnimationTriggers|UnityEngine.UI.Graphic|System.Boolean|UnityEngine.Animator|UnityEngine.Transform|UnityEngine.GameObject|System.String|System.Threading.CancellationToken|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Graphic Literal
labelProgrammer: Graphic Literal
haystackHuman: Graphic Literal
haystackProgrammer: Graphic Literal
favoriteKey: UnityEngine.UI.Graphic@literal
tag1: UnityEngine.UI.Graphic
valueOutputTypes: UnityEngine.UI.Graphic
unit:
{"type":"UnityEngine.UI.Graphic","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"280d77ba-ab66-4ec7-b3c1-a3f7e139fa84","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Graphic Literal
labelProgrammer: List<Graphic> Literal
haystackHuman: List of Graphic Literal
haystackProgrammer: List<Graphic> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.Graphic, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.Graphic, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.Graphic, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"34621f1e-5239-4026-8672-f53633b652cd","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.Graphic, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Graphic
labelProgrammer: Expose Graphic
haystackHuman: Expose Graphic
haystackProgrammer: Expose Graphic
favoriteKey: UnityEngine.UI.Graphic@expose
tag1: UnityEngine.UI.Graphic
valueInputTypes: UnityEngine.UI.Graphic
unit:
{"type":"UnityEngine.UI.Graphic","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2e5b95d6-f5b9-4b45-951f-63c08cc174b7","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Color|System.Boolean|UnityEngine.Vector4|System.Int32|UnityEngine.RectTransform|UnityEngine.Canvas|UnityEngine.CanvasRenderer|UnityEngine.Material|UnityEngine.Texture|UnityEngine.Transform|UnityEngine.GameObject|System.String|System.Threading.CancellationToken|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Graphic Raycaster Literal
labelProgrammer: GraphicRaycaster Literal
haystackHuman: Graphic Raycaster Literal
haystackProgrammer: GraphicRaycaster Literal
favoriteKey: UnityEngine.UI.GraphicRaycaster@literal
tag1: UnityEngine.UI.GraphicRaycaster
valueOutputTypes: UnityEngine.UI.GraphicRaycaster
unit:
{"type":"UnityEngine.UI.GraphicRaycaster","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f6b167d3-ba0e-4e7a-aab4-24eb673edd54","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Graphic Raycaster Literal
labelProgrammer: List<GraphicRaycaster> Literal
haystackHuman: List of Graphic Raycaster Literal
haystackProgrammer: List<GraphicRaycaster> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.GraphicRaycaster, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.GraphicRaycaster, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.GraphicRaycaster, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5d5eefd9-f276-4952-8540-b46f75a68012","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.GraphicRaycaster, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Graphic Raycaster
labelProgrammer: Expose GraphicRaycaster
haystackHuman: Expose Graphic Raycaster
haystackProgrammer: Expose GraphicRaycaster
favoriteKey: UnityEngine.UI.GraphicRaycaster@expose
tag1: UnityEngine.UI.GraphicRaycaster
valueInputTypes: UnityEngine.UI.GraphicRaycaster
unit:
{"type":"UnityEngine.UI.GraphicRaycaster","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"58eecd7c-271a-4842-ae10-cb68470cfaa7","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Int32|System.Boolean|UnityEngine.UI.GraphicRaycaster+BlockingObjects|UnityEngine.LayerMask|UnityEngine.Camera|UnityEngine.EventSystems.BaseRaycaster|UnityEngine.Transform|UnityEngine.GameObject|System.String|System.Threading.CancellationToken|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Image Literal
labelProgrammer: Image Literal
haystackHuman: Image Literal
haystackProgrammer: Image Literal
favoriteKey: UnityEngine.UI.Image@literal
tag1: UnityEngine.UI.Image
valueOutputTypes: UnityEngine.UI.Image
unit:
{"type":"UnityEngine.UI.Image","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7069d64f-74f1-4acf-8c72-cae346534537","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Image Literal
labelProgrammer: List<Image> Literal
haystackHuman: List of Image Literal
haystackProgrammer: List<Image> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.Image, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.Image, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.Image, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5782906d-eeb1-4de9-9bac-0b90dbbb2f12","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.Image, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Image
labelProgrammer: Expose Image
haystackHuman: Expose Image
haystackProgrammer: Expose Image
favoriteKey: UnityEngine.UI.Image@expose
tag1: UnityEngine.UI.Image
valueInputTypes: UnityEngine.UI.Image
unit:
{"type":"UnityEngine.UI.Image","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a564f9b6-f7d9-4d87-8243-277e10e4e215","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Color|System.Boolean|UnityEngine.Vector4|System.Int32|UnityEngine.RectTransform|UnityEngine.Canvas|UnityEngine.CanvasRenderer|UnityEngine.Material|UnityEngine.Sprite|UnityEngine.UI.Image+Type|UnityEngine.UI.Image+FillMethod|System.Single|UnityEngine.Texture|UnityEngine.UI.MaskableGraphic+CullStateChangedEvent|UnityEngine.Transform|UnityEngine.GameObject|System.String|System.Threading.CancellationToken|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Input Field Literal
labelProgrammer: InputField Literal
haystackHuman: Input Field Literal
haystackProgrammer: InputField Literal
favoriteKey: UnityEngine.UI.InputField@literal
tag1: UnityEngine.UI.InputField
valueOutputTypes: UnityEngine.UI.InputField
unit:
{"type":"UnityEngine.UI.InputField","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"45c8d58c-dff0-4c90-9f64-124ecf2b80cd","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Input Field Literal
labelProgrammer: List<InputField> Literal
haystackHuman: List of Input Field Literal
haystackProgrammer: List<InputField> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.InputField, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.InputField, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.InputField, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"353ce3a6-a970-44cc-84c2-192649e62087","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.InputField, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Input Field
labelProgrammer: Expose InputField
haystackHuman: Expose Input Field
haystackProgrammer: Expose InputField
favoriteKey: UnityEngine.UI.InputField@expose
tag1: UnityEngine.UI.InputField
valueInputTypes: UnityEngine.UI.InputField
unit:
{"type":"UnityEngine.UI.InputField","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f298948e-a878-492e-ad93-ac81c1e54e92","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|System.String|System.Single|System.Int32|UnityEngine.UI.Text|UnityEngine.UI.Graphic|UnityEngine.Color|UnityEngine.UI.InputField+EndEditEvent|UnityEngine.UI.InputField+SubmitEvent|UnityEngine.UI.InputField+OnChangeEvent|UnityEngine.UI.InputField+OnValidateInput|UnityEngine.UI.InputField+ContentType|UnityEngine.UI.InputField+LineType|UnityEngine.UI.InputField+InputType|UnityEngine.TouchScreenKeyboard|UnityEngine.TouchScreenKeyboardType|UnityEngine.UI.InputField+CharacterValidation|System.Char|UnityEngine.UI.Navigation|UnityEngine.UI.Selectable+Transition|UnityEngine.UI.ColorBlock|UnityEngine.UI.SpriteState|UnityEngine.UI.AnimationTriggers|UnityEngine.UI.Image|UnityEngine.Animator|UnityEngine.Transform|UnityEngine.GameObject|System.Threading.CancellationToken|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Aspect Ratio Fitter Literal
labelProgrammer: AspectRatioFitter Literal
haystackHuman: Aspect Ratio Fitter Literal
haystackProgrammer: AspectRatioFitter Literal
favoriteKey: UnityEngine.UI.AspectRatioFitter@literal
tag1: UnityEngine.UI.AspectRatioFitter
valueOutputTypes: UnityEngine.UI.AspectRatioFitter
unit:
{"type":"UnityEngine.UI.AspectRatioFitter","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a1c5a4cc-44e0-4007-9a22-b803f032b89b","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Aspect Ratio Fitter Literal
labelProgrammer: List<AspectRatioFitter> Literal
haystackHuman: List of Aspect Ratio Fitter Literal
haystackProgrammer: List<AspectRatioFitter> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.AspectRatioFitter, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.AspectRatioFitter, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.AspectRatioFitter, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"24577c86-4e09-4a8f-88e6-056dcebefdb0","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.AspectRatioFitter, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Aspect Ratio Fitter
labelProgrammer: Expose AspectRatioFitter
haystackHuman: Expose Aspect Ratio Fitter
haystackProgrammer: Expose AspectRatioFitter
favoriteKey: UnityEngine.UI.AspectRatioFitter@expose
tag1: UnityEngine.UI.AspectRatioFitter
valueInputTypes: UnityEngine.UI.AspectRatioFitter
unit:
{"type":"UnityEngine.UI.AspectRatioFitter","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"afa29881-1cd4-433f-94e5-fad1899959b9","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.UI.AspectRatioFitter+AspectMode|System.Single|System.Boolean|UnityEngine.Transform|UnityEngine.GameObject|System.String|System.Threading.CancellationToken|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Canvas Scaler Literal
labelProgrammer: CanvasScaler Literal
haystackHuman: Canvas Scaler Literal
haystackProgrammer: CanvasScaler Literal
favoriteKey: UnityEngine.UI.CanvasScaler@literal
tag1: UnityEngine.UI.CanvasScaler
valueOutputTypes: UnityEngine.UI.CanvasScaler
unit:
{"type":"UnityEngine.UI.CanvasScaler","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"24efd637-dbda-4fe7-bc5f-410e09027a4b","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Canvas Scaler Literal
labelProgrammer: List<CanvasScaler> Literal
haystackHuman: List of Canvas Scaler Literal
haystackProgrammer: List<CanvasScaler> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.CanvasScaler, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.CanvasScaler, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.CanvasScaler, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"65a561e3-3ae4-40b5-857a-f17ebeff9921","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.CanvasScaler, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Canvas Scaler
labelProgrammer: Expose CanvasScaler
haystackHuman: Expose Canvas Scaler
haystackProgrammer: Expose CanvasScaler
favoriteKey: UnityEngine.UI.CanvasScaler@expose
tag1: UnityEngine.UI.CanvasScaler
valueInputTypes: UnityEngine.UI.CanvasScaler
unit:
{"type":"UnityEngine.UI.CanvasScaler","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ed937abf-665c-4e45-8b62-5d8b927c16c1","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.UI.CanvasScaler+ScaleMode|System.Single|UnityEngine.Vector2|UnityEngine.UI.CanvasScaler+ScreenMatchMode|UnityEngine.UI.CanvasScaler+Unit|System.Boolean|UnityEngine.Transform|UnityEngine.GameObject|System.String|System.Threading.CancellationToken|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Content Size Fitter Literal
labelProgrammer: ContentSizeFitter Literal
haystackHuman: Content Size Fitter Literal
haystackProgrammer: ContentSizeFitter Literal
favoriteKey: UnityEngine.UI.ContentSizeFitter@literal
tag1: UnityEngine.UI.ContentSizeFitter
valueOutputTypes: UnityEngine.UI.ContentSizeFitter
unit:
{"type":"UnityEngine.UI.ContentSizeFitter","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a539f65a-446d-48d8-8738-866e3381d8f1","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Content Size Fitter Literal
labelProgrammer: List<ContentSizeFitter> Literal
haystackHuman: List of Content Size Fitter Literal
haystackProgrammer: List<ContentSizeFitter> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.ContentSizeFitter, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Text Container Literal
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haystackProgrammer: List<TextContainer> Literal
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Text Mesh Pro Literal
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haystackProgrammer: TextMeshPro Literal
favoriteKey: TMPro.TextMeshPro@literal
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valueOutputTypes: TMPro.TextMeshPro
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Text Mesh Pro Literal
labelProgrammer: List<TextMeshPro> Literal
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haystackProgrammer: List<TextMeshPro> Literal
favoriteKey:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
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labelProgrammer: Expose TextMeshPro
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Text Mesh Pro UGUI Literal
labelProgrammer: TextMeshProUGUI Literal
haystackHuman: Text Mesh Pro UGUI Literal
haystackProgrammer: TextMeshProUGUI Literal
favoriteKey: TMPro.TextMeshProUGUI@literal
tag1: TMPro.TextMeshProUGUI
valueOutputTypes: TMPro.TextMeshProUGUI
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Text Mesh Pro UGUI Literal
labelProgrammer: List<TextMeshProUGUI> Literal
haystackHuman: List of Text Mesh Pro UGUI Literal
haystackProgrammer: List<TextMeshProUGUI> Literal
favoriteKey:
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tag1:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Text Mesh Pro UGUI
labelProgrammer: Expose TextMeshProUGUI
haystackHuman: Expose Text Mesh Pro UGUI
haystackProgrammer: Expose TextMeshProUGUI
favoriteKey: TMPro.TextMeshProUGUI@expose
tag1: TMPro.TextMeshProUGUI
valueInputTypes: TMPro.TextMeshProUGUI
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Compute_ Distance Transform_ Event Types Literal
labelProgrammer: Compute_DistanceTransform_EventTypes Literal
haystackHuman: Compute_ Distance Transform_ Event Types Literal
haystackProgrammer: Compute_DistanceTransform_EventTypes Literal
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tag1: TMPro.Compute_DistanceTransform_EventTypes
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Compute_ Distance Transform_ Event Types Literal
labelProgrammer: List<Compute_DistanceTransform_EventTypes> Literal
haystackHuman: List of Compute_ Distance Transform_ Event Types Literal
haystackProgrammer: List<Compute_DistanceTransform_EventTypes> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.Compute_DistanceTransform_EventTypes, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Vertex Data Update Flags Literal
labelProgrammer: TMP_VertexDataUpdateFlags Literal
haystackHuman: TMP_ Vertex Data Update Flags Literal
haystackProgrammer: TMP_VertexDataUpdateFlags Literal
favoriteKey: TMPro.TMP_VertexDataUpdateFlags@literal
tag1: TMPro.TMP_VertexDataUpdateFlags
valueOutputTypes: TMPro.TMP_VertexDataUpdateFlags
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Vertex Data Update Flags Literal
labelProgrammer: List<TMP_VertexDataUpdateFlags> Literal
haystackHuman: List of TMP_ Vertex Data Update Flags Literal
haystackProgrammer: List<TMP_VertexDataUpdateFlags> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_VertexDataUpdateFlags, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_VertexDataUpdateFlags, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Asset Literal
labelProgrammer: TMP_Asset Literal
haystackHuman: TMP_ Asset Literal
haystackProgrammer: TMP_Asset Literal
favoriteKey: TMPro.TMP_Asset@literal
tag1: TMPro.TMP_Asset
valueOutputTypes: TMPro.TMP_Asset
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Asset Literal
labelProgrammer: List<TMP_Asset> Literal
haystackHuman: List of TMP_ Asset Literal
haystackProgrammer: List<TMP_Asset> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_Asset, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_Asset, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose TMP_ Asset
labelProgrammer: Expose TMP_Asset
haystackHuman: Expose TMP_ Asset
haystackProgrammer: Expose TMP_Asset
favoriteKey: TMPro.TMP_Asset@expose
tag1: TMPro.TMP_Asset
valueInputTypes: TMPro.TMP_Asset
valueOutputTypes: System.Int32|UnityEngine.Material|System.String|UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Color Mode Literal
labelProgrammer: ColorMode Literal
haystackHuman: Color Mode Literal
haystackProgrammer: ColorMode Literal
favoriteKey: TMPro.ColorMode@literal
tag1: TMPro.ColorMode
valueOutputTypes: TMPro.ColorMode
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Color Mode Literal
labelProgrammer: List<ColorMode> Literal
haystackHuman: List of Color Mode Literal
haystackProgrammer: List<ColorMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.ColorMode, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.ColorMode, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Color Gradient Literal
labelProgrammer: TMP_ColorGradient Literal
haystackHuman: TMP_ Color Gradient Literal
haystackProgrammer: TMP_ColorGradient Literal
favoriteKey: TMPro.TMP_ColorGradient@literal
tag1: TMPro.TMP_ColorGradient
valueOutputTypes: TMPro.TMP_ColorGradient
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Color Gradient Literal
labelProgrammer: List<TMP_ColorGradient> Literal
haystackHuman: List of TMP_ Color Gradient Literal
haystackProgrammer: List<TMP_ColorGradient> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_ColorGradient, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_ColorGradient, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose TMP_ Color Gradient
labelProgrammer: Expose TMP_ColorGradient
haystackHuman: Expose TMP_ Color Gradient
haystackProgrammer: Expose TMP_ColorGradient
favoriteKey: TMPro.TMP_ColorGradient@expose
tag1: TMPro.TMP_ColorGradient
valueInputTypes: TMPro.TMP_ColorGradient
valueOutputTypes: TMPro.ColorMode|UnityEngine.Color|System.String|UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Dropdown Literal
labelProgrammer: TMP_Dropdown Literal
haystackHuman: TMP_ Dropdown Literal
haystackProgrammer: TMP_Dropdown Literal
favoriteKey: TMPro.TMP_Dropdown@literal
tag1: TMPro.TMP_Dropdown
valueOutputTypes: TMPro.TMP_Dropdown
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Dropdown Literal
labelProgrammer: List<TMP_Dropdown> Literal
haystackHuman: List of TMP_ Dropdown Literal
haystackProgrammer: List<TMP_Dropdown> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_Dropdown, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_Dropdown, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose TMP_ Dropdown
labelProgrammer: Expose TMP_Dropdown
haystackHuman: Expose TMP_ Dropdown
haystackProgrammer: Expose TMP_Dropdown
favoriteKey: TMPro.TMP_Dropdown@expose
tag1: TMPro.TMP_Dropdown
valueInputTypes: TMPro.TMP_Dropdown
unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Atlas Population Mode Literal
labelProgrammer: AtlasPopulationMode Literal
haystackHuman: Atlas Population Mode Literal
haystackProgrammer: AtlasPopulationMode Literal
favoriteKey: TMPro.AtlasPopulationMode@literal
tag1: TMPro.AtlasPopulationMode
valueOutputTypes: TMPro.AtlasPopulationMode
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Atlas Population Mode Literal
labelProgrammer: List<AtlasPopulationMode> Literal
haystackHuman: List of Atlas Population Mode Literal
haystackProgrammer: List<AtlasPopulationMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.AtlasPopulationMode, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.AtlasPopulationMode, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Font Asset Literal
labelProgrammer: TMP_FontAsset Literal
haystackHuman: TMP_ Font Asset Literal
haystackProgrammer: TMP_FontAsset Literal
favoriteKey: TMPro.TMP_FontAsset@literal
tag1: TMPro.TMP_FontAsset
valueOutputTypes: TMPro.TMP_FontAsset
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Font Asset Literal
labelProgrammer: List<TMP_FontAsset> Literal
haystackHuman: List of TMP_ Font Asset Literal
haystackProgrammer: List<TMP_FontAsset> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_FontAsset, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_FontAsset, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose TMP_ Font Asset
labelProgrammer: Expose TMP_FontAsset
haystackHuman: Expose TMP_ Font Asset
haystackProgrammer: Expose TMP_FontAsset
favoriteKey: TMPro.TMP_FontAsset@expose
tag1: TMPro.TMP_FontAsset
valueInputTypes: TMPro.TMP_FontAsset
unit:
{"type":"TMPro.TMP_FontAsset","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5be48eb7-81e7-4a14-967f-0814aa0fb639","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Font Feature Lookup Flags Literal
labelProgrammer: FontFeatureLookupFlags Literal
haystackHuman: Font Feature Lookup Flags Literal
haystackProgrammer: FontFeatureLookupFlags Literal
favoriteKey: TMPro.FontFeatureLookupFlags@literal
tag1: TMPro.FontFeatureLookupFlags
valueOutputTypes: TMPro.FontFeatureLookupFlags
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Font Feature Lookup Flags Literal
labelProgrammer: List<FontFeatureLookupFlags> Literal
haystackHuman: List of Font Feature Lookup Flags Literal
haystackProgrammer: List<FontFeatureLookupFlags> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.FontFeatureLookupFlags, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.FontFeatureLookupFlags, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.FontFeatureLookupFlags, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"502bdbca-fc37-4d9c-add0-42872f7cc15c","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.FontFeatureLookupFlags, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Input Field Literal
labelProgrammer: TMP_InputField Literal
haystackHuman: TMP_ Input Field Literal
haystackProgrammer: TMP_InputField Literal
favoriteKey: TMPro.TMP_InputField@literal
tag1: TMPro.TMP_InputField
valueOutputTypes: TMPro.TMP_InputField
unit:
{"type":"TMPro.TMP_InputField","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b9e90f76-fe95-4aaf-a911-f7609a44a0b4","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Input Field Literal
labelProgrammer: List<TMP_InputField> Literal
haystackHuman: List of TMP_ Input Field Literal
haystackProgrammer: List<TMP_InputField> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_InputField, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_InputField, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose TMP_ Input Field
labelProgrammer: Expose TMP_InputField
haystackHuman: Expose TMP_ Input Field
haystackProgrammer: Expose TMP_InputField
favoriteKey: TMPro.TMP_InputField@expose
tag1: TMPro.TMP_InputField
valueInputTypes: TMPro.TMP_InputField
unit:
{"type":"TMPro.TMP_InputField","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6c4cb207-4113-472c-8543-dd05075fe99e","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Input Validator Literal
labelProgrammer: TMP_InputValidator Literal
haystackHuman: TMP_ Input Validator Literal
haystackProgrammer: TMP_InputValidator Literal
favoriteKey: TMPro.TMP_InputValidator@literal
tag1: TMPro.TMP_InputValidator
valueOutputTypes: TMPro.TMP_InputValidator
unit:
{"type":"TMPro.TMP_InputValidator","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"574747ee-e9db-4c1b-ba1c-e2f5d0f574de","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Input Validator Literal
labelProgrammer: List<TMP_InputValidator> Literal
haystackHuman: List of TMP_ Input Validator Literal
haystackProgrammer: List<TMP_InputValidator> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_InputValidator, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_InputValidator, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.TMP_InputValidator, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose TMP_ Input Validator
labelProgrammer: Expose TMP_InputValidator
haystackHuman: Expose TMP_ Input Validator
haystackProgrammer: Expose TMP_InputValidator
favoriteKey: TMPro.TMP_InputValidator@expose
tag1: TMPro.TMP_InputValidator
valueInputTypes: TMPro.TMP_InputValidator
valueOutputTypes: System.String|UnityEngine.HideFlags
unit:
{"type":"TMPro.TMP_InputValidator","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b8215c36-f281-42c4-b32c-980034efc114","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Vertex Sorting Order Literal
labelProgrammer: VertexSortingOrder Literal
haystackHuman: Vertex Sorting Order Literal
haystackProgrammer: VertexSortingOrder Literal
favoriteKey: TMPro.VertexSortingOrder@literal
tag1: TMPro.VertexSortingOrder
valueOutputTypes: TMPro.VertexSortingOrder
unit:
{"type":"TMPro.VertexSortingOrder","value":{"$content":"Normal","$type":"TMPro.VertexSortingOrder"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0a468280-91a5-423a-b651-c714882197d6","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Vertex Sorting Order Literal
labelProgrammer: List<VertexSortingOrder> Literal
haystackHuman: List of Vertex Sorting Order Literal
haystackProgrammer: List<VertexSortingOrder> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.VertexSortingOrder, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.VertexSortingOrder, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.VertexSortingOrder, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0c1146b7-1ea2-4f41-a2f6-dbf8882afb01","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.VertexSortingOrder, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Package Resource Importer Window Literal
labelProgrammer: TMP_PackageResourceImporterWindow Literal
haystackHuman: TMP_ Package Resource Importer Window Literal
haystackProgrammer: TMP_PackageResourceImporterWindow Literal
favoriteKey: TMPro.TMP_PackageResourceImporterWindow@literal
tag1: TMPro.TMP_PackageResourceImporterWindow
valueOutputTypes: TMPro.TMP_PackageResourceImporterWindow
unit:
{"type":"TMPro.TMP_PackageResourceImporterWindow","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4b5c1234-bd15-40e8-95c6-1e5460be58a5","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Package Resource Importer Window Literal
labelProgrammer: List<TMP_PackageResourceImporterWindow> Literal
haystackHuman: List of TMP_ Package Resource Importer Window Literal
haystackProgrammer: List<TMP_PackageResourceImporterWindow> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_PackageResourceImporterWindow, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_PackageResourceImporterWindow, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.TMP_PackageResourceImporterWindow, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1f88dd6e-b0fd-4244-b9be-3f3dec867a66","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.TMP_PackageResourceImporterWindow, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose TMP_ Package Resource Importer Window
labelProgrammer: Expose TMP_PackageResourceImporterWindow
haystackHuman: Expose TMP_ Package Resource Importer Window
haystackProgrammer: Expose TMP_PackageResourceImporterWindow
favoriteKey: TMPro.TMP_PackageResourceImporterWindow@expose
tag1: TMPro.TMP_PackageResourceImporterWindow
valueInputTypes: TMPro.TMP_PackageResourceImporterWindow
unit:
{"type":"TMPro.TMP_PackageResourceImporterWindow","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c50f276-0763-44ac-aa86-35043546a1f5","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Tag Value Type Literal
labelProgrammer: TagValueType Literal
haystackHuman: Tag Value Type Literal
haystackProgrammer: TagValueType Literal
favoriteKey: TMPro.TagValueType@literal
tag1: TMPro.TagValueType
valueOutputTypes: TMPro.TagValueType
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Tag Value Type Literal
labelProgrammer: List<TagValueType> Literal
haystackHuman: List of Tag Value Type Literal
haystackProgrammer: List<TagValueType> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TagValueType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TagValueType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.TagValueType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"65414d08-6f54-4dff-aeeb-1a8c3baabdeb","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Tag Unit Type Literal
labelProgrammer: TagUnitType Literal
haystackHuman: Tag Unit Type Literal
haystackProgrammer: TagUnitType Literal
favoriteKey: TMPro.TagUnitType@literal
tag1: TMPro.TagUnitType
valueOutputTypes: TMPro.TagUnitType
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Tag Unit Type Literal
labelProgrammer: List<TagUnitType> Literal
haystackHuman: List of Tag Unit Type Literal
haystackProgrammer: List<TagUnitType> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TagUnitType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TagUnitType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.TagUnitType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"65ea5bd8-8e33-46c1-9cc1-e09867369372","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.TagUnitType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Scrollbar Event Handler Literal
labelProgrammer: TMP_ScrollbarEventHandler Literal
haystackHuman: TMP_ Scrollbar Event Handler Literal
haystackProgrammer: TMP_ScrollbarEventHandler Literal
favoriteKey: TMPro.TMP_ScrollbarEventHandler@literal
tag1: TMPro.TMP_ScrollbarEventHandler
valueOutputTypes: TMPro.TMP_ScrollbarEventHandler
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Scrollbar Event Handler Literal
labelProgrammer: List<TMP_ScrollbarEventHandler> Literal
haystackHuman: List of TMP_ Scrollbar Event Handler Literal
haystackProgrammer: List<TMP_ScrollbarEventHandler> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_ScrollbarEventHandler, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_ScrollbarEventHandler, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.TMP_ScrollbarEventHandler, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d0da73f4-0e52-4bab-b162-15fbc2be054c","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.TMP_ScrollbarEventHandler, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose TMP_ Scrollbar Event Handler
labelProgrammer: Expose TMP_ScrollbarEventHandler
haystackHuman: Expose TMP_ Scrollbar Event Handler
haystackProgrammer: Expose TMP_ScrollbarEventHandler
favoriteKey: TMPro.TMP_ScrollbarEventHandler@expose
tag1: TMPro.TMP_ScrollbarEventHandler
valueInputTypes: TMPro.TMP_ScrollbarEventHandler
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Selection Caret Literal
labelProgrammer: TMP_SelectionCaret Literal
haystackHuman: TMP_ Selection Caret Literal
haystackProgrammer: TMP_SelectionCaret Literal
favoriteKey: TMPro.TMP_SelectionCaret@literal
tag1: TMPro.TMP_SelectionCaret
valueOutputTypes: TMPro.TMP_SelectionCaret
unit:
{"type":"TMPro.TMP_SelectionCaret","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b7595906-6638-436b-bb49-00f8c8593d42","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Selection Caret Literal
labelProgrammer: List<TMP_SelectionCaret> Literal
haystackHuman: List of TMP_ Selection Caret Literal
haystackProgrammer: List<TMP_SelectionCaret> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_SelectionCaret, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_SelectionCaret, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.TMP_SelectionCaret, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4711c5b7-3e58-426d-8971-ac536fff1d74","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose TMP_ Selection Caret
labelProgrammer: Expose TMP_SelectionCaret
haystackHuman: Expose TMP_ Selection Caret
haystackProgrammer: Expose TMP_SelectionCaret
favoriteKey: TMPro.TMP_SelectionCaret@expose
tag1: TMPro.TMP_SelectionCaret
valueInputTypes: TMPro.TMP_SelectionCaret
unit:
{"type":"TMPro.TMP_SelectionCaret","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"487c3fa7-295c-4e18-bcd7-1dd75bbdd5ef","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Color|System.Boolean|UnityEngine.Vector4|System.Int32|UnityEngine.RectTransform|UnityEngine.Canvas|UnityEngine.CanvasRenderer|UnityEngine.Material|UnityEngine.Texture|UnityEngine.UI.MaskableGraphic+CullStateChangedEvent|UnityEngine.Transform|UnityEngine.GameObject|System.String|System.Threading.CancellationToken|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Settings Literal
labelProgrammer: TMP_Settings Literal
haystackHuman: TMP_ Settings Literal
haystackProgrammer: TMP_Settings Literal
favoriteKey: TMPro.TMP_Settings@literal
tag1: TMPro.TMP_Settings
valueOutputTypes: TMPro.TMP_Settings
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Settings Literal
labelProgrammer: List<TMP_Settings> Literal
haystackHuman: List of TMP_ Settings Literal
haystackProgrammer: List<TMP_Settings> Literal
favoriteKey:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose TMP_ Settings
labelProgrammer: Expose TMP_Settings
haystackHuman: Expose TMP_ Settings
haystackProgrammer: Expose TMP_Settings
favoriteKey: TMPro.TMP_Settings@expose
tag1: TMPro.TMP_Settings
valueInputTypes: TMPro.TMP_Settings
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Sprite Animator Literal
labelProgrammer: TMP_SpriteAnimator Literal
haystackHuman: TMP_ Sprite Animator Literal
haystackProgrammer: TMP_SpriteAnimator Literal
favoriteKey: TMPro.TMP_SpriteAnimator@literal
tag1: TMPro.TMP_SpriteAnimator
valueOutputTypes: TMPro.TMP_SpriteAnimator
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Sprite Animator Literal
labelProgrammer: List<TMP_SpriteAnimator> Literal
haystackHuman: List of TMP_ Sprite Animator Literal
haystackProgrammer: List<TMP_SpriteAnimator> Literal
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose TMP_ Sprite Animator
labelProgrammer: Expose TMP_SpriteAnimator
haystackHuman: Expose TMP_ Sprite Animator
haystackProgrammer: Expose TMP_SpriteAnimator
favoriteKey: TMPro.TMP_SpriteAnimator@expose
tag1: TMPro.TMP_SpriteAnimator
valueInputTypes: TMPro.TMP_SpriteAnimator
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Sprite Asset Literal
labelProgrammer: TMP_SpriteAsset Literal
haystackHuman: TMP_ Sprite Asset Literal
haystackProgrammer: TMP_SpriteAsset Literal
favoriteKey: TMPro.TMP_SpriteAsset@literal
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valueOutputTypes: TMPro.TMP_SpriteAsset
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Sprite Asset Literal
labelProgrammer: List<TMP_SpriteAsset> Literal
haystackHuman: List of TMP_ Sprite Asset Literal
haystackProgrammer: List<TMP_SpriteAsset> Literal
favoriteKey:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose TMP_ Sprite Asset
labelProgrammer: Expose TMP_SpriteAsset
haystackHuman: Expose TMP_ Sprite Asset
haystackProgrammer: Expose TMP_SpriteAsset
favoriteKey: TMPro.TMP_SpriteAsset@expose
tag1: TMPro.TMP_SpriteAsset
valueInputTypes: TMPro.TMP_SpriteAsset
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Style Sheet Literal
labelProgrammer: TMP_StyleSheet Literal
haystackHuman: TMP_ Style Sheet Literal
haystackProgrammer: TMP_StyleSheet Literal
favoriteKey: TMPro.TMP_StyleSheet@literal
tag1: TMPro.TMP_StyleSheet
valueOutputTypes: TMPro.TMP_StyleSheet
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Style Sheet Literal
labelProgrammer: List<TMP_StyleSheet> Literal
haystackHuman: List of TMP_ Style Sheet Literal
haystackProgrammer: List<TMP_StyleSheet> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_StyleSheet, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose TMP_ Style Sheet
labelProgrammer: Expose TMP_StyleSheet
haystackHuman: Expose TMP_ Style Sheet
haystackProgrammer: Expose TMP_StyleSheet
favoriteKey: TMPro.TMP_StyleSheet@expose
tag1: TMPro.TMP_StyleSheet
valueInputTypes: TMPro.TMP_StyleSheet
valueOutputTypes: System.String|UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Sub Mesh Literal
labelProgrammer: TMP_SubMesh Literal
haystackHuman: TMP_ Sub Mesh Literal
haystackProgrammer: TMP_SubMesh Literal
favoriteKey: TMPro.TMP_SubMesh@literal
tag1: TMPro.TMP_SubMesh
valueOutputTypes: TMPro.TMP_SubMesh
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Sub Mesh Literal
labelProgrammer: List<TMP_SubMesh> Literal
haystackHuman: List of TMP_ Sub Mesh Literal
haystackProgrammer: List<TMP_SubMesh> Literal
favoriteKey:
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valueOutputTypes:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose TMP_ Sub Mesh
labelProgrammer: Expose TMP_SubMesh
haystackHuman: Expose TMP_ Sub Mesh
haystackProgrammer: Expose TMP_SubMesh
favoriteKey: TMPro.TMP_SubMesh@expose
tag1: TMPro.TMP_SubMesh
valueInputTypes: TMPro.TMP_SubMesh
unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Sub Mesh UI Literal
labelProgrammer: TMP_SubMeshUI Literal
haystackHuman: TMP_ Sub Mesh UI Literal
haystackProgrammer: TMP_SubMeshUI Literal
favoriteKey: TMPro.TMP_SubMeshUI@literal
tag1: TMPro.TMP_SubMeshUI
valueOutputTypes: TMPro.TMP_SubMeshUI
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Sub Mesh UI Literal
labelProgrammer: List<TMP_SubMeshUI> Literal
haystackHuman: List of TMP_ Sub Mesh UI Literal
haystackProgrammer: List<TMP_SubMeshUI> Literal
favoriteKey:
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optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose TMP_ Sub Mesh UI
labelProgrammer: Expose TMP_SubMeshUI
haystackHuman: Expose TMP_ Sub Mesh UI
haystackProgrammer: Expose TMP_SubMeshUI
favoriteKey: TMPro.TMP_SubMeshUI@expose
tag1: TMPro.TMP_SubMeshUI
valueInputTypes: TMPro.TMP_SubMeshUI
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Text Alignment Options Literal
labelProgrammer: TextAlignmentOptions Literal
haystackHuman: Text Alignment Options Literal
haystackProgrammer: TextAlignmentOptions Literal
favoriteKey: TMPro.TextAlignmentOptions@literal
tag1: TMPro.TextAlignmentOptions
valueOutputTypes: TMPro.TextAlignmentOptions
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Text Alignment Options Literal
labelProgrammer: List<TextAlignmentOptions> Literal
haystackHuman: List of Text Alignment Options Literal
haystackProgrammer: List<TextAlignmentOptions> Literal
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Horizontal Alignment Options Literal
labelProgrammer: HorizontalAlignmentOptions Literal
haystackHuman: Horizontal Alignment Options Literal
haystackProgrammer: HorizontalAlignmentOptions Literal
favoriteKey: TMPro.HorizontalAlignmentOptions@literal
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valueOutputTypes: TMPro.HorizontalAlignmentOptions
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Horizontal Alignment Options Literal
labelProgrammer: List<HorizontalAlignmentOptions> Literal
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haystackProgrammer: List<HorizontalAlignmentOptions> Literal
favoriteKey:
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Vertical Alignment Options Literal
labelProgrammer: VerticalAlignmentOptions Literal
haystackHuman: Vertical Alignment Options Literal
haystackProgrammer: VerticalAlignmentOptions Literal
favoriteKey: TMPro.VerticalAlignmentOptions@literal
tag1: TMPro.VerticalAlignmentOptions
valueOutputTypes: TMPro.VerticalAlignmentOptions
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Vertical Alignment Options Literal
labelProgrammer: List<VerticalAlignmentOptions> Literal
haystackHuman: List of Vertical Alignment Options Literal
haystackProgrammer: List<VerticalAlignmentOptions> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.VerticalAlignmentOptions, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Text Render Flags Literal
labelProgrammer: TextRenderFlags Literal
haystackHuman: Text Render Flags Literal
haystackProgrammer: TextRenderFlags Literal
favoriteKey: TMPro.TextRenderFlags@literal
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valueOutputTypes: TMPro.TextRenderFlags
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Text Render Flags Literal
labelProgrammer: List<TextRenderFlags> Literal
haystackHuman: List of Text Render Flags Literal
haystackProgrammer: List<TextRenderFlags> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TextRenderFlags, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: TMP_ Text Element Type Literal
labelProgrammer: TMP_TextElementType Literal
haystackHuman: TMP_ Text Element Type Literal
haystackProgrammer: TMP_TextElementType Literal
favoriteKey: TMPro.TMP_TextElementType@literal
tag1: TMPro.TMP_TextElementType
valueOutputTypes: TMPro.TMP_TextElementType
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of TMP_ Text Element Type Literal
labelProgrammer: List<TMP_TextElementType> Literal
haystackHuman: List of TMP_ Text Element Type Literal
haystackProgrammer: List<TMP_TextElementType> Literal
favoriteKey:
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tag1:
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