# UnitOptionRow

optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Runtime Animator Controller: Set Hide Flags
haystackProgrammer: RuntimeAnimatorController.hideFlags (set)
favoriteKey: UnityEngine.RuntimeAnimatorController.hideFlags@set
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.RuntimeAnimatorController|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.RuntimeAnimatorController","targetTypeName":"UnityEngine.RuntimeAnimatorController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"7f3eec01-e9d1-4f77-ac79-a14ce8b99882","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Sources (Sources)
labelProgrammer: GetSources (sources)
haystackHuman: Aim Constraint: Get Sources
haystackProgrammer: AimConstraint.GetSources
tag1: UnityEngine.Animations.AimConstraint
favoriteKey:
UnityEngine.Animations.AimConstraint.GetSources(System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Animations.AimConstraint;GetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Animations.AimConstraint;GetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["sources"],"member":{"name":"GetSources","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e56a55d0-007a-4412-818f-0aefd3bdf4ce","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Animations.AimConstraint|System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Sources (Sources)
labelProgrammer: SetSources (sources)
haystackHuman: Aim Constraint: Set Sources
haystackProgrammer: AimConstraint.SetSources
tag1: UnityEngine.Animations.AimConstraint
favoriteKey:
UnityEngine.Animations.AimConstraint.SetSources(System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Animations.AimConstraint;SetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Animations.AimConstraint;SetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["sources"],"member":{"name":"SetSources","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a10cfb2b-2a53-48c9-9d74-4a149ebc7372","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Animations.AimConstraint|System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Source (Source)
labelProgrammer: AddSource (source)
haystackHuman: Aim Constraint: Add Source
haystackProgrammer: AimConstraint.AddSource
favoriteKey: UnityEngine.Animations.AimConstraint.AddSource(UnityEngine.Animations.ConstraintSource)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;AddSource;UnityEngine.Animations.ConstraintSource
tag3: UnityEngine.Animations.AimConstraint;AddSource;UnityEngine.Animations.ConstraintSource
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Animations.ConstraintSource
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["source"],"member":{"name":"AddSource","parameterTypes":["UnityEngine.Animations.ConstraintSource"],"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ce0cbf36-d171-485a-8392-ec53ac93e12d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Source (Index)
labelProgrammer: RemoveSource (index)
haystackHuman: Aim Constraint: Remove Source
haystackProgrammer: AimConstraint.RemoveSource
favoriteKey: UnityEngine.Animations.AimConstraint.RemoveSource(System.Int32)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;RemoveSource;System.Int32
tag3: UnityEngine.Animations.AimConstraint;RemoveSource;System.Int32
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Int32
unit:
{"chainable":false,"parameterNames":["index"],"member":{"name":"RemoveSource","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"7dbacbd6-5ab5-4c0c-8151-cca89a88add4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Source (Index)
labelProgrammer: GetSource (index)
haystackHuman: Aim Constraint: Get Source
haystackProgrammer: AimConstraint.GetSource
favoriteKey: UnityEngine.Animations.AimConstraint.GetSource(System.Int32)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;GetSource;System.Int32
tag3: UnityEngine.Animations.AimConstraint;GetSource;System.Int32
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Int32
valueOutputTypes: UnityEngine.Animations.ConstraintSource
unit:
{"chainable":false,"parameterNames":["index"],"member":{"name":"GetSource","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"e8e33eb4-06f8-4a3c-9498-0fad39ca96e3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Source (Index, Source)
labelProgrammer: SetSource (index, source)
haystackHuman: Aim Constraint: Set Source
haystackProgrammer: AimConstraint.SetSource
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;SetSource;System.Int32;UnityEngine.Animations.ConstraintSource
tag3: UnityEngine.Animations.AimConstraint;SetSource;System.Int32;UnityEngine.Animations.ConstraintSource
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Int32|UnityEngine.Animations.ConstraintSource
favoriteKey:
UnityEngine.Animations.AimConstraint.SetSource(System.Int32UnityEngine.Animations.ConstraintSource)@any

unit:
{"chainable":false,"parameterNames":["index","source"],"member":{"name":"SetSource","parameterTypes":["System.Int32","UnityEngine.Animations.ConstraintSource"],"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ae59a368-36c0-465a-9c9c-5be644c283de","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Aim Constraint: Get Component
haystackProgrammer: AimConstraint.GetComponent
favoriteKey: UnityEngine.Animations.AimConstraint.GetComponent(System.Type)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"15c5ed8f-4a86-44ea-bf3c-a5b575f11dfe","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Aim Constraint: Try Get Component
haystackProgrammer: AimConstraint.TryGetComponent
favoriteKey: UnityEngine.Animations.AimConstraint.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"1cd155f6-53f6-435f-a5eb-5be77ab053ab","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Aim Constraint: Get Component
haystackProgrammer: AimConstraint.GetComponent
favoriteKey: UnityEngine.Animations.AimConstraint.GetComponent(System.String)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Animations.AimConstraint|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b00a1c3e-60fc-47be-8006-d2ca8a01761f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Aim Constraint: Get Component In Children
haystackProgrammer: AimConstraint.GetComponentInChildren
favoriteKey: UnityEngine.Animations.AimConstraint.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"09252b4c-b95c-4306-918c-583a97ce110b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Aim Constraint: Get Component In Children
haystackProgrammer: AimConstraint.GetComponentInChildren
favoriteKey: UnityEngine.Animations.AimConstraint.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"e3f53ecb-9cae-44ce-829f-e52c902944c2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Aim Constraint: Get Components In Children
haystackProgrammer: AimConstraint.GetComponentsInChildren
favoriteKey: UnityEngine.Animations.AimConstraint.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c9cb550c-63ef-437f-8b24-a7b9c1c45fa9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Aim Constraint: Get Components In Children
haystackProgrammer: AimConstraint.GetComponentsInChildren
favoriteKey: UnityEngine.Animations.AimConstraint.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"8f41f292-29be-4972-b599-5f6fef9088e3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Aim Constraint: Get Component In Parent
haystackProgrammer: AimConstraint.GetComponentInParent
favoriteKey: UnityEngine.Animations.AimConstraint.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"244ae3bb-c3b3-46bd-b759-f01063faf0bd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Aim Constraint: Get Component In Parent
haystackProgrammer: AimConstraint.GetComponentInParent
favoriteKey: UnityEngine.Animations.AimConstraint.GetComponentInParent(System.Type)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"74c8ec93-10f6-488a-8b4e-6a6b845aadb3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Aim Constraint: Get Components In Parent
haystackProgrammer: AimConstraint.GetComponentsInParent
favoriteKey: UnityEngine.Animations.AimConstraint.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"75804b85-2ac9-4bd4-bd2b-969d8be329b2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Aim Constraint: Get Components In Parent
haystackProgrammer: AimConstraint.GetComponentsInParent
favoriteKey: UnityEngine.Animations.AimConstraint.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"682d3c47-1f34-4983-a878-68509a8d3b9a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Aim Constraint: Get Components
haystackProgrammer: AimConstraint.GetComponents
favoriteKey: UnityEngine.Animations.AimConstraint.GetComponents(System.Type)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponents","parameterTypes":["System.Type"],"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"6404eb71-1343-4ffa-8054-28ab52edf1f7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Aim Constraint: Get Components
haystackProgrammer: AimConstraint.GetComponents
tag1: UnityEngine.Animations.AimConstraint
favoriteKey:
UnityEngine.Animations.AimConstraint.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Animations.AimConstraint;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["type","results"],"member":{"name":"GetComponents","parameterTypes":["System.Type","System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"e7bed3b5-2380-4c5a-8143-163da64f04a3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Animations.AimConstraint|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Aim Constraint: Compare Tag
haystackProgrammer: AimConstraint.CompareTag
favoriteKey: UnityEngine.Animations.AimConstraint.CompareTag(System.String)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.Animations.AimConstraint|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["System.String"],"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"918c2406-290d-4339-b1be-3b194a6b03f4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Aim Constraint: Send Message Upwards
haystackProgrammer: AimConstraint.SendMessageUpwards
tag1: UnityEngine.Animations.AimConstraint
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Animations.AimConstraint|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.Animations.AimConstraint.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.Animations.AimConstraint;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"bb6d5c7f-06be-411d-966c-a746fcba4ed1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Aim Constraint: Find Objects Of Type
haystackProgrammer: AimConstraint.FindObjectsOfType
favoriteKey: UnityEngine.Animations.AimConstraint.FindObjectsOfType(System.Type)@any
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tag2: UnityEngine.Animations.AimConstraint;FindObjectsOfType;System.Type
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Aim Constraint: Find Objects Of Type
haystackProgrammer: AimConstraint.FindObjectsOfType
favoriteKey: UnityEngine.Animations.AimConstraint.FindObjectsOfType(System.TypeSystem.Boolean)@any
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valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Aim Constraint: Find Objects By Type
haystackProgrammer: AimConstraint.FindObjectsByType
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Aim Constraint: Find Objects By Type
haystackProgrammer: AimConstraint.FindObjectsByType
tag1: UnityEngine.Animations.AimConstraint
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
UnityEngine.Animations.AimConstraint;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Aim Constraint: Dont Destroy On Load
haystackProgrammer: AimConstraint.DontDestroyOnLoad
favoriteKey: UnityEngine.Animations.AimConstraint.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Aim Constraint: Find Object Of Type
haystackProgrammer: AimConstraint.FindObjectOfType
favoriteKey: UnityEngine.Animations.AimConstraint.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Aim Constraint: Find First Object By Type
haystackProgrammer: AimConstraint.FindFirstObjectByType
favoriteKey: UnityEngine.Animations.AimConstraint.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Aim Constraint: Find Any Object By Type
haystackProgrammer: AimConstraint.FindAnyObjectByType
favoriteKey: UnityEngine.Animations.AimConstraint.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Aim Constraint: Find Object Of Type
haystackProgrammer: AimConstraint.FindObjectOfType
favoriteKey: UnityEngine.Animations.AimConstraint.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Aim Constraint: Find First Object By Type
haystackProgrammer: AimConstraint.FindFirstObjectByType
tag1: UnityEngine.Animations.AimConstraint
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Animations.AimConstraint.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.Animations.AimConstraint;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Aim Constraint: Find Any Object By Type
haystackProgrammer: AimConstraint.FindAnyObjectByType
tag1: UnityEngine.Animations.AimConstraint
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Animations.AimConstraint.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.Animations.AimConstraint;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Aim Constraint: To String
haystackProgrammer: AimConstraint.ToString
favoriteKey: UnityEngine.Animations.AimConstraint.ToString()@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Aim Constraint: Equals
haystackProgrammer: AimConstraint.Equals
favoriteKey: UnityEngine.Animations.AimConstraint.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Aim Constraint: Get Type
haystackProgrammer: AimConstraint.GetType
favoriteKey: UnityEngine.Animations.AimConstraint.GetType()@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Aim Constraint: Reference Equals
haystackProgrammer: AimConstraint.ReferenceEquals
favoriteKey: UnityEngine.Animations.AimConstraint.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Weight
labelProgrammer: weight (get)
haystackHuman: Aim Constraint: Get Weight
haystackProgrammer: AimConstraint.weight (get)
favoriteKey: UnityEngine.Animations.AimConstraint.weight@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;weight
tag3: UnityEngine.Animations.AimConstraint;weight
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Weight
labelProgrammer: weight (set)
haystackHuman: Aim Constraint: Set Weight
haystackProgrammer: AimConstraint.weight (set)
favoriteKey: UnityEngine.Animations.AimConstraint.weight@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;weight
tag3: UnityEngine.Animations.AimConstraint;weight
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Single
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Constraint Active
labelProgrammer: constraintActive (get)
haystackHuman: Aim Constraint: Get Constraint Active
haystackProgrammer: AimConstraint.constraintActive (get)
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tag2: UnityEngine.Animations.AimConstraint;constraintActive
tag3: UnityEngine.Animations.AimConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Constraint Active
labelProgrammer: constraintActive (set)
haystackHuman: Aim Constraint: Set Constraint Active
haystackProgrammer: AimConstraint.constraintActive (set)
favoriteKey: UnityEngine.Animations.AimConstraint.constraintActive@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;constraintActive
tag3: UnityEngine.Animations.AimConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Locked
labelProgrammer: locked (get)
haystackHuman: Aim Constraint: Get Locked
haystackProgrammer: AimConstraint.locked (get)
favoriteKey: UnityEngine.Animations.AimConstraint.locked@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;locked
tag3: UnityEngine.Animations.AimConstraint;locked
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Locked
labelProgrammer: locked (set)
haystackHuman: Aim Constraint: Set Locked
haystackProgrammer: AimConstraint.locked (set)
favoriteKey: UnityEngine.Animations.AimConstraint.locked@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;locked
tag3: UnityEngine.Animations.AimConstraint;locked
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation At Rest
labelProgrammer: rotationAtRest (get)
haystackHuman: Aim Constraint: Get Rotation At Rest
haystackProgrammer: AimConstraint.rotationAtRest (get)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationAtRest@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationAtRest
tag3: UnityEngine.Animations.AimConstraint;rotationAtRest
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation At Rest
labelProgrammer: rotationAtRest (set)
haystackHuman: Aim Constraint: Set Rotation At Rest
haystackProgrammer: AimConstraint.rotationAtRest (set)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationAtRest@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationAtRest
tag3: UnityEngine.Animations.AimConstraint;rotationAtRest
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Offset
labelProgrammer: rotationOffset (get)
haystackHuman: Aim Constraint: Get Rotation Offset
haystackProgrammer: AimConstraint.rotationOffset (get)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationOffset@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationOffset
tag3: UnityEngine.Animations.AimConstraint;rotationOffset
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Offset
labelProgrammer: rotationOffset (set)
haystackHuman: Aim Constraint: Set Rotation Offset
haystackProgrammer: AimConstraint.rotationOffset (set)
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tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationOffset
tag3: UnityEngine.Animations.AimConstraint;rotationOffset
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"rotationOffset","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"3e417d84-d9bf-440b-b114-373eaea43ce2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Axis
labelProgrammer: rotationAxis (get)
haystackHuman: Aim Constraint: Get Rotation Axis
haystackProgrammer: AimConstraint.rotationAxis (get)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationAxis@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationAxis
tag3: UnityEngine.Animations.AimConstraint;rotationAxis
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Animations.Axis
unit:
{"member":{"name":"rotationAxis","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"76b0869c-0791-41d2-bfa8-69b2cbd8b997","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Axis
labelProgrammer: rotationAxis (set)
haystackHuman: Aim Constraint: Set Rotation Axis
haystackProgrammer: AimConstraint.rotationAxis (set)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationAxis@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationAxis
tag3: UnityEngine.Animations.AimConstraint;rotationAxis
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Animations.Axis
valueOutputTypes: UnityEngine.Animations.Axis
unit:
{"chainable":false,"member":{"name":"rotationAxis","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.Animations.Axis"}},"position":{"x":0.0,"y":0.0},"guid":"258ee55c-a8de-46b4-b7c6-ba205d9b94c4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Aim Vector
labelProgrammer: aimVector (get)
haystackHuman: Aim Constraint: Get Aim Vector
haystackProgrammer: AimConstraint.aimVector (get)
favoriteKey: UnityEngine.Animations.AimConstraint.aimVector@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;aimVector
tag3: UnityEngine.Animations.AimConstraint;aimVector
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"aimVector","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2221d851-df54-4d43-9e9c-6d11ef5d74f4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Aim Vector
labelProgrammer: aimVector (set)
haystackHuman: Aim Constraint: Set Aim Vector
haystackProgrammer: AimConstraint.aimVector (set)
favoriteKey: UnityEngine.Animations.AimConstraint.aimVector@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;aimVector
tag3: UnityEngine.Animations.AimConstraint;aimVector
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"aimVector","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"84ae7c1b-9c90-433f-826e-00117419a787","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Up Vector
labelProgrammer: upVector (get)
haystackHuman: Aim Constraint: Get Up Vector
haystackProgrammer: AimConstraint.upVector (get)
favoriteKey: UnityEngine.Animations.AimConstraint.upVector@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;upVector
tag3: UnityEngine.Animations.AimConstraint;upVector
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"upVector","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"02c5f2fc-5632-4ae2-a5c1-799868496b19","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Up Vector
labelProgrammer: upVector (set)
haystackHuman: Aim Constraint: Set Up Vector
haystackProgrammer: AimConstraint.upVector (set)
favoriteKey: UnityEngine.Animations.AimConstraint.upVector@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;upVector
tag3: UnityEngine.Animations.AimConstraint;upVector
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"upVector","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"9f37a1a6-06e7-450d-a37b-04684b5697fe","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World Up Vector
labelProgrammer: worldUpVector (get)
haystackHuman: Aim Constraint: Get World Up Vector
haystackProgrammer: AimConstraint.worldUpVector (get)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpVector@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpVector
tag3: UnityEngine.Animations.AimConstraint;worldUpVector
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"worldUpVector","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7959d45a-7f4c-4647-b4ae-4dd6bbd72d3b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set World Up Vector
labelProgrammer: worldUpVector (set)
haystackHuman: Aim Constraint: Set World Up Vector
haystackProgrammer: AimConstraint.worldUpVector (set)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpVector@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpVector
tag3: UnityEngine.Animations.AimConstraint;worldUpVector
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"worldUpVector","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"ed89c1fc-1d1a-4856-91de-5ecdda8c5bd4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World Up Object
labelProgrammer: worldUpObject (get)
haystackHuman: Aim Constraint: Get World Up Object
haystackProgrammer: AimConstraint.worldUpObject (get)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpObject@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpObject
tag3: UnityEngine.Animations.AimConstraint;worldUpObject
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"worldUpObject","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"758d64ee-603b-47fb-92c1-0db1c333b71c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set World Up Object
labelProgrammer: worldUpObject (set)
haystackHuman: Aim Constraint: Set World Up Object
haystackProgrammer: AimConstraint.worldUpObject (set)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpObject@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpObject
tag3: UnityEngine.Animations.AimConstraint;worldUpObject
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"worldUpObject","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"6c9e2253-1466-4f96-a761-b9999f0e96eb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World Up Type
labelProgrammer: worldUpType (get)
haystackHuman: Aim Constraint: Get World Up Type
haystackProgrammer: AimConstraint.worldUpType (get)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpType@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpType
tag3: UnityEngine.Animations.AimConstraint;worldUpType
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Animations.AimConstraint+WorldUpType
unit:
{"member":{"name":"worldUpType","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"23d0e39c-8b70-47d3-be36-e37ee7ba2125","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set World Up Type
labelProgrammer: worldUpType (set)
haystackHuman: Aim Constraint: Set World Up Type
haystackProgrammer: AimConstraint.worldUpType (set)
favoriteKey: UnityEngine.Animations.AimConstraint.worldUpType@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;worldUpType
tag3: UnityEngine.Animations.AimConstraint;worldUpType
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Animations.AimConstraint+WorldUpType
valueOutputTypes: UnityEngine.Animations.AimConstraint+WorldUpType
unit:
{"chainable":false,"member":{"name":"worldUpType","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"SceneUp","$type":"UnityEngine.Animations.AimConstraint+WorldUpType"}},"position":{"x":0.0,"y":0.0},"guid":"ba1e7db9-4c1f-44d3-8025-a591e80a2302","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Source Count
labelProgrammer: sourceCount (get)
haystackHuman: Aim Constraint: Get Source Count
haystackProgrammer: AimConstraint.sourceCount (get)
favoriteKey: UnityEngine.Animations.AimConstraint.sourceCount@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;sourceCount
tag3: UnityEngine.Animations.AimConstraint;sourceCount
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sourceCount","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d29e8832-aa29-4ded-b82e-c8c4739647a9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Aim Constraint: Get Enabled
haystackProgrammer: AimConstraint.enabled (get)
favoriteKey: UnityEngine.Animations.AimConstraint.enabled@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;enabled
tag3: UnityEngine.Animations.AimConstraint;enabled
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f1e1948d-36d5-471f-a7ab-8bfa4a1b096b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Aim Constraint: Set Enabled
haystackProgrammer: AimConstraint.enabled (set)
favoriteKey: UnityEngine.Animations.AimConstraint.enabled@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;enabled
tag3: UnityEngine.Animations.AimConstraint;enabled
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"19bdffb4-0330-496e-9909-1c090b5eaece","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Aim Constraint: Is Active And Enabled
haystackProgrammer: AimConstraint.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Animations.AimConstraint.isActiveAndEnabled@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;isActiveAndEnabled
tag3: UnityEngine.Animations.AimConstraint;isActiveAndEnabled
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"78181e5e-aba8-4114-99c3-5ac0f10d7f3b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Aim Constraint: Get Transform
haystackProgrammer: AimConstraint.transform (get)
favoriteKey: UnityEngine.Animations.AimConstraint.transform@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"433bdd4b-2607-4d7e-88d1-f3850ee531d3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Aim Constraint: Get Game Object
haystackProgrammer: AimConstraint.gameObject (get)
favoriteKey: UnityEngine.Animations.AimConstraint.gameObject@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7aa36efb-554c-426a-beab-18ddd2a58a9f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Aim Constraint: Get Tag
haystackProgrammer: AimConstraint.tag (get)
favoriteKey: UnityEngine.Animations.AimConstraint.tag@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"df110e84-b6da-4a1a-a6aa-c624eabeca8d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Aim Constraint: Set Tag
haystackProgrammer: AimConstraint.tag (set)
favoriteKey: UnityEngine.Animations.AimConstraint.tag@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.AimConstraint|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"fe1c553a-0baa-4c39-93f3-ddae4187018c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Aim Constraint: Get Name
haystackProgrammer: AimConstraint.name (get)
favoriteKey: UnityEngine.Animations.AimConstraint.name@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8a22dce2-7d61-47fe-8e3d-0a287b085883","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Aim Constraint: Set Name
haystackProgrammer: AimConstraint.name (set)
favoriteKey: UnityEngine.Animations.AimConstraint.name@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animations.AimConstraint|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1d81d72f-6bd6-46db-9357-5ddd97c35730","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Aim Constraint: Get Hide Flags
haystackProgrammer: AimConstraint.hideFlags (get)
favoriteKey: UnityEngine.Animations.AimConstraint.hideFlags@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a9245f0d-1baa-4010-8238-b1ec0ee373f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Aim Constraint: Set Hide Flags
haystackProgrammer: AimConstraint.hideFlags (set)
favoriteKey: UnityEngine.Animations.AimConstraint.hideFlags@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"ee6d038b-016f-40eb-b2ca-ace76a36e4cc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Sources (Sources)
labelProgrammer: GetSources (sources)
haystackHuman: Position Constraint: Get Sources
haystackProgrammer: PositionConstraint.GetSources
tag1: UnityEngine.Animations.PositionConstraint
favoriteKey:
UnityEngine.Animations.PositionConstraint.GetSources(System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Animations.PositionConstraint;GetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Animations.PositionConstraint;GetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["sources"],"member":{"name":"GetSources","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Animations.PositionConstraint","targetTypeName":"UnityEngine.Animations.PositionConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"741b0e5f-0593-4645-a0b7-16ac55bfc92c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Animations.PositionConstraint|System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Sources (Sources)
labelProgrammer: SetSources (sources)
haystackHuman: Position Constraint: Set Sources
haystackProgrammer: PositionConstraint.SetSources
tag1: UnityEngine.Animations.PositionConstraint
favoriteKey:
UnityEngine.Animations.PositionConstraint.SetSources(System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Animations.PositionConstraint;SetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
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unit:
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labelProgrammer: DontDestroyOnLoad (target)
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labelProgrammer: FindObjectOfType (type)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
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haystackProgrammer: PositionConstraint.FindFirstObjectByType
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
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haystackProgrammer: PositionConstraint.FindAnyObjectByType
favoriteKey: UnityEngine.Animations.PositionConstraint.FindAnyObjectByType(System.Type)@any
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
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haystackProgrammer: PositionConstraint.FindObjectOfType
favoriteKey: UnityEngine.Animations.PositionConstraint.FindObjectOfType(System.TypeSystem.Boolean)@any
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tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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haystackProgrammer: PositionConstraint.FindFirstObjectByType
tag1: UnityEngine.Animations.PositionConstraint
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Animations.PositionConstraint.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.Animations.PositionConstraint;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Position Constraint: Find Any Object By Type
haystackProgrammer: PositionConstraint.FindAnyObjectByType
tag1: UnityEngine.Animations.PositionConstraint
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
UnityEngine.Animations.PositionConstraint;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Position Constraint: To String
haystackProgrammer: PositionConstraint.ToString
favoriteKey: UnityEngine.Animations.PositionConstraint.ToString()@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Position Constraint: Equals
haystackProgrammer: PositionConstraint.Equals
favoriteKey: UnityEngine.Animations.PositionConstraint.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Position Constraint: Get Type
haystackProgrammer: PositionConstraint.GetType
favoriteKey: UnityEngine.Animations.PositionConstraint.GetType()@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Position Constraint: Reference Equals
haystackProgrammer: PositionConstraint.ReferenceEquals
favoriteKey: UnityEngine.Animations.PositionConstraint.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Weight
labelProgrammer: weight (get)
haystackHuman: Position Constraint: Get Weight
haystackProgrammer: PositionConstraint.weight (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.weight@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;weight
tag3: UnityEngine.Animations.PositionConstraint;weight
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Weight
labelProgrammer: weight (set)
haystackHuman: Position Constraint: Set Weight
haystackProgrammer: PositionConstraint.weight (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.weight@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;weight
tag3: UnityEngine.Animations.PositionConstraint;weight
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Single
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Translation At Rest
labelProgrammer: translationAtRest (get)
haystackHuman: Position Constraint: Get Translation At Rest
haystackProgrammer: PositionConstraint.translationAtRest (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.translationAtRest@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;translationAtRest
tag3: UnityEngine.Animations.PositionConstraint;translationAtRest
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Translation At Rest
labelProgrammer: translationAtRest (set)
haystackHuman: Position Constraint: Set Translation At Rest
haystackProgrammer: PositionConstraint.translationAtRest (set)
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tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;translationAtRest
tag3: UnityEngine.Animations.PositionConstraint;translationAtRest
valueInputTypes: UnityEngine.Animations.PositionConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Translation Offset
labelProgrammer: translationOffset (get)
haystackHuman: Position Constraint: Get Translation Offset
haystackProgrammer: PositionConstraint.translationOffset (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.translationOffset@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;translationOffset
tag3: UnityEngine.Animations.PositionConstraint;translationOffset
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Translation Offset
labelProgrammer: translationOffset (set)
haystackHuman: Position Constraint: Set Translation Offset
haystackProgrammer: PositionConstraint.translationOffset (set)
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tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;translationOffset
tag3: UnityEngine.Animations.PositionConstraint;translationOffset
valueInputTypes: UnityEngine.Animations.PositionConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Translation Axis
labelProgrammer: translationAxis (get)
haystackHuman: Position Constraint: Get Translation Axis
haystackProgrammer: PositionConstraint.translationAxis (get)
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tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;translationAxis
tag3: UnityEngine.Animations.PositionConstraint;translationAxis
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: UnityEngine.Animations.Axis
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Translation Axis
labelProgrammer: translationAxis (set)
haystackHuman: Position Constraint: Set Translation Axis
haystackProgrammer: PositionConstraint.translationAxis (set)
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tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;translationAxis
tag3: UnityEngine.Animations.PositionConstraint;translationAxis
valueInputTypes: UnityEngine.Animations.PositionConstraint|UnityEngine.Animations.Axis
valueOutputTypes: UnityEngine.Animations.Axis
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Constraint Active
labelProgrammer: constraintActive (get)
haystackHuman: Position Constraint: Get Constraint Active
haystackProgrammer: PositionConstraint.constraintActive (get)
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tag2: UnityEngine.Animations.PositionConstraint;constraintActive
tag3: UnityEngine.Animations.PositionConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Constraint Active
labelProgrammer: constraintActive (set)
haystackHuman: Position Constraint: Set Constraint Active
haystackProgrammer: PositionConstraint.constraintActive (set)
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tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;constraintActive
tag3: UnityEngine.Animations.PositionConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Locked
labelProgrammer: locked (get)
haystackHuman: Position Constraint: Get Locked
haystackProgrammer: PositionConstraint.locked (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.locked@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;locked
tag3: UnityEngine.Animations.PositionConstraint;locked
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Locked
labelProgrammer: locked (set)
haystackHuman: Position Constraint: Set Locked
haystackProgrammer: PositionConstraint.locked (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.locked@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;locked
tag3: UnityEngine.Animations.PositionConstraint;locked
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Source Count
labelProgrammer: sourceCount (get)
haystackHuman: Position Constraint: Get Source Count
haystackProgrammer: PositionConstraint.sourceCount (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.sourceCount@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;sourceCount
tag3: UnityEngine.Animations.PositionConstraint;sourceCount
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Position Constraint: Get Enabled
haystackProgrammer: PositionConstraint.enabled (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.enabled@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;enabled
tag3: UnityEngine.Animations.PositionConstraint;enabled
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Position Constraint: Set Enabled
haystackProgrammer: PositionConstraint.enabled (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.enabled@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;enabled
tag3: UnityEngine.Animations.PositionConstraint;enabled
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Position Constraint: Is Active And Enabled
haystackProgrammer: PositionConstraint.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.isActiveAndEnabled@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;isActiveAndEnabled
tag3: UnityEngine.Animations.PositionConstraint;isActiveAndEnabled
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Position Constraint: Get Transform
haystackProgrammer: PositionConstraint.transform (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.transform@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Position Constraint: Get Game Object
haystackProgrammer: PositionConstraint.gameObject (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.gameObject@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Position Constraint: Get Tag
haystackProgrammer: PositionConstraint.tag (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.tag@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Position Constraint: Set Tag
haystackProgrammer: PositionConstraint.tag (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.tag@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Position Constraint: Get Name
haystackProgrammer: PositionConstraint.name (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.name@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Position Constraint: Set Name
haystackProgrammer: PositionConstraint.name (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.name@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animations.PositionConstraint|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Position Constraint: Get Hide Flags
haystackProgrammer: PositionConstraint.hideFlags (get)
favoriteKey: UnityEngine.Animations.PositionConstraint.hideFlags@get
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animations.PositionConstraint
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Position Constraint: Set Hide Flags
haystackProgrammer: PositionConstraint.hideFlags (set)
favoriteKey: UnityEngine.Animations.PositionConstraint.hideFlags@set
tag1: UnityEngine.Animations.PositionConstraint
tag2: UnityEngine.Animations.PositionConstraint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animations.PositionConstraint|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Sources (Sources)
labelProgrammer: GetSources (sources)
haystackHuman: Rotation Constraint: Get Sources
haystackProgrammer: RotationConstraint.GetSources
tag1: UnityEngine.Animations.RotationConstraint
favoriteKey:
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tag2:
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tag3:
UnityEngine.Animations.RotationConstraint;GetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Sources (Sources)
labelProgrammer: SetSources (sources)
haystackHuman: Rotation Constraint: Set Sources
haystackProgrammer: RotationConstraint.SetSources
tag1: UnityEngine.Animations.RotationConstraint
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Source (Source)
labelProgrammer: AddSource (source)
haystackHuman: Rotation Constraint: Add Source
haystackProgrammer: RotationConstraint.AddSource
favoriteKey: UnityEngine.Animations.RotationConstraint.AddSource(UnityEngine.Animations.ConstraintSource)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;AddSource;UnityEngine.Animations.ConstraintSource
tag3: UnityEngine.Animations.RotationConstraint;AddSource;UnityEngine.Animations.ConstraintSource
valueInputTypes: UnityEngine.Animations.RotationConstraint|UnityEngine.Animations.ConstraintSource
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Source (Index)
labelProgrammer: RemoveSource (index)
haystackHuman: Rotation Constraint: Remove Source
haystackProgrammer: RotationConstraint.RemoveSource
favoriteKey: UnityEngine.Animations.RotationConstraint.RemoveSource(System.Int32)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;RemoveSource;System.Int32
tag3: UnityEngine.Animations.RotationConstraint;RemoveSource;System.Int32
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Source (Index)
labelProgrammer: GetSource (index)
haystackHuman: Rotation Constraint: Get Source
haystackProgrammer: RotationConstraint.GetSource
favoriteKey: UnityEngine.Animations.RotationConstraint.GetSource(System.Int32)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;GetSource;System.Int32
tag3: UnityEngine.Animations.RotationConstraint;GetSource;System.Int32
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Int32
valueOutputTypes: UnityEngine.Animations.ConstraintSource
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Source (Index, Source)
labelProgrammer: SetSource (index, source)
haystackHuman: Rotation Constraint: Set Source
haystackProgrammer: RotationConstraint.SetSource
tag1: UnityEngine.Animations.RotationConstraint
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Int32|UnityEngine.Animations.ConstraintSource
favoriteKey:
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tag2:
UnityEngine.Animations.RotationConstraint;SetSource;System.Int32;UnityEngine.Animations.ConstraintSource

tag3:
UnityEngine.Animations.RotationConstraint;SetSource;System.Int32;UnityEngine.Animations.ConstraintSource

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Rotation Constraint: Get Component
haystackProgrammer: RotationConstraint.GetComponent
favoriteKey: UnityEngine.Animations.RotationConstraint.GetComponent(System.Type)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Rotation Constraint: Try Get Component
haystackProgrammer: RotationConstraint.TryGetComponent
favoriteKey: UnityEngine.Animations.RotationConstraint.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Rotation Constraint: Get Component
haystackProgrammer: RotationConstraint.GetComponent
favoriteKey: UnityEngine.Animations.RotationConstraint.GetComponent(System.String)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Rotation Constraint: Get Component In Children
haystackProgrammer: RotationConstraint.GetComponentInChildren
favoriteKey: UnityEngine.Animations.RotationConstraint.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Rotation Constraint: Get Component In Children
haystackProgrammer: RotationConstraint.GetComponentInChildren
favoriteKey: UnityEngine.Animations.RotationConstraint.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Rotation Constraint: Get Components In Children
haystackProgrammer: RotationConstraint.GetComponentsInChildren
favoriteKey: UnityEngine.Animations.RotationConstraint.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Rotation Constraint: Get Components In Children
haystackProgrammer: RotationConstraint.GetComponentsInChildren
favoriteKey: UnityEngine.Animations.RotationConstraint.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Rotation Constraint: Get Component In Parent
haystackProgrammer: RotationConstraint.GetComponentInParent
favoriteKey: UnityEngine.Animations.RotationConstraint.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Rotation Constraint: Get Component In Parent
haystackProgrammer: RotationConstraint.GetComponentInParent
favoriteKey: UnityEngine.Animations.RotationConstraint.GetComponentInParent(System.Type)@any
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Type
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tag2: UnityEngine.Animations.RotationConstraint;rotationAtRest
tag3: UnityEngine.Animations.RotationConstraint;rotationAtRest
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"rotationAtRest","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"de90fcb7-3be3-4abd-a746-f709e9cb9898","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation At Rest
labelProgrammer: rotationAtRest (set)
haystackHuman: Rotation Constraint: Set Rotation At Rest
haystackProgrammer: RotationConstraint.rotationAtRest (set)
favoriteKey: UnityEngine.Animations.RotationConstraint.rotationAtRest@set
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;rotationAtRest
tag3: UnityEngine.Animations.RotationConstraint;rotationAtRest
valueInputTypes: UnityEngine.Animations.RotationConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"rotationAtRest","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"490990dc-f596-40e8-8762-2210c8b7ec3e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Offset
labelProgrammer: rotationOffset (get)
haystackHuman: Rotation Constraint: Get Rotation Offset
haystackProgrammer: RotationConstraint.rotationOffset (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.rotationOffset@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;rotationOffset
tag3: UnityEngine.Animations.RotationConstraint;rotationOffset
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"rotationOffset","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f62f34a-e33f-44dd-8a57-9ae061bab078","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Offset
labelProgrammer: rotationOffset (set)
haystackHuman: Rotation Constraint: Set Rotation Offset
haystackProgrammer: RotationConstraint.rotationOffset (set)
favoriteKey: UnityEngine.Animations.RotationConstraint.rotationOffset@set
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;rotationOffset
tag3: UnityEngine.Animations.RotationConstraint;rotationOffset
valueInputTypes: UnityEngine.Animations.RotationConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"rotationOffset","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"10b85bec-40b0-45ce-be1b-f259d6cd9aad","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Axis
labelProgrammer: rotationAxis (get)
haystackHuman: Rotation Constraint: Get Rotation Axis
haystackProgrammer: RotationConstraint.rotationAxis (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.rotationAxis@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;rotationAxis
tag3: UnityEngine.Animations.RotationConstraint;rotationAxis
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: UnityEngine.Animations.Axis
unit:
{"member":{"name":"rotationAxis","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b6e03a4a-ea30-4c20-abcb-3891508a3507","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Axis
labelProgrammer: rotationAxis (set)
haystackHuman: Rotation Constraint: Set Rotation Axis
haystackProgrammer: RotationConstraint.rotationAxis (set)
favoriteKey: UnityEngine.Animations.RotationConstraint.rotationAxis@set
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;rotationAxis
tag3: UnityEngine.Animations.RotationConstraint;rotationAxis
valueInputTypes: UnityEngine.Animations.RotationConstraint|UnityEngine.Animations.Axis
valueOutputTypes: UnityEngine.Animations.Axis
unit:
{"chainable":false,"member":{"name":"rotationAxis","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.Animations.Axis"}},"position":{"x":0.0,"y":0.0},"guid":"9fb62070-16e5-4e0f-ab95-6116550bdb41","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Constraint Active
labelProgrammer: constraintActive (get)
haystackHuman: Rotation Constraint: Get Constraint Active
haystackProgrammer: RotationConstraint.constraintActive (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.constraintActive@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;constraintActive
tag3: UnityEngine.Animations.RotationConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"constraintActive","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eb4569bc-9fa2-431a-91be-84425e7b0dd8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Constraint Active
labelProgrammer: constraintActive (set)
haystackHuman: Rotation Constraint: Set Constraint Active
haystackProgrammer: RotationConstraint.constraintActive (set)
favoriteKey: UnityEngine.Animations.RotationConstraint.constraintActive@set
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;constraintActive
tag3: UnityEngine.Animations.RotationConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"constraintActive","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"bd1e8f57-a16b-4e91-aead-2e4bdfe627ff","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Locked
labelProgrammer: locked (get)
haystackHuman: Rotation Constraint: Get Locked
haystackProgrammer: RotationConstraint.locked (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.locked@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;locked
tag3: UnityEngine.Animations.RotationConstraint;locked
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"locked","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"15982279-6dea-4d6b-9538-c83933c7ab39","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Locked
labelProgrammer: locked (set)
haystackHuman: Rotation Constraint: Set Locked
haystackProgrammer: RotationConstraint.locked (set)
favoriteKey: UnityEngine.Animations.RotationConstraint.locked@set
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;locked
tag3: UnityEngine.Animations.RotationConstraint;locked
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"locked","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"703e1e8e-c934-4583-8e22-bc6ddb70dbc5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Source Count
labelProgrammer: sourceCount (get)
haystackHuman: Rotation Constraint: Get Source Count
haystackProgrammer: RotationConstraint.sourceCount (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.sourceCount@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;sourceCount
tag3: UnityEngine.Animations.RotationConstraint;sourceCount
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sourceCount","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"86d9cf74-639a-456e-84e3-70b827912f26","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Rotation Constraint: Get Enabled
haystackProgrammer: RotationConstraint.enabled (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.enabled@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;enabled
tag3: UnityEngine.Animations.RotationConstraint;enabled
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b3d170ed-1af9-4554-a017-4749eb8f4c44","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Rotation Constraint: Set Enabled
haystackProgrammer: RotationConstraint.enabled (set)
favoriteKey: UnityEngine.Animations.RotationConstraint.enabled@set
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;enabled
tag3: UnityEngine.Animations.RotationConstraint;enabled
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6b2ce015-5d8b-4d30-bbe6-4439e1ac8922","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Rotation Constraint: Is Active And Enabled
haystackProgrammer: RotationConstraint.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.isActiveAndEnabled@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;isActiveAndEnabled
tag3: UnityEngine.Animations.RotationConstraint;isActiveAndEnabled
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4163536f-1714-4b2a-a949-a55a82fe690e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Rotation Constraint: Get Transform
haystackProgrammer: RotationConstraint.transform (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.transform@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c9dba008-677e-4d68-bf34-7bfe9a67091a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Rotation Constraint: Get Game Object
haystackProgrammer: RotationConstraint.gameObject (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.gameObject@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"73b74773-9f48-4bbf-a3ec-d27cde0eefa2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Rotation Constraint: Get Tag
haystackProgrammer: RotationConstraint.tag (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.tag@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bf1e63fc-4174-4cb2-8f83-e53a31e644b2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Rotation Constraint: Set Tag
haystackProgrammer: RotationConstraint.tag (set)
favoriteKey: UnityEngine.Animations.RotationConstraint.tag@set
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"226df9d8-fa61-40fc-9677-bcaf176cac34","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Rotation Constraint: Get Name
haystackProgrammer: RotationConstraint.name (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.name@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cf8934a5-4ab7-4467-83fd-f04d74c029b9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Rotation Constraint: Set Name
haystackProgrammer: RotationConstraint.name (set)
favoriteKey: UnityEngine.Animations.RotationConstraint.name@set
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animations.RotationConstraint|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6e7c5eb7-c790-4abf-ad7e-66057d039420","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Rotation Constraint: Get Hide Flags
haystackProgrammer: RotationConstraint.hideFlags (get)
favoriteKey: UnityEngine.Animations.RotationConstraint.hideFlags@get
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animations.RotationConstraint
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"da7bb70b-58f1-42ff-8f4a-374c36cee747","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Rotation Constraint: Set Hide Flags
haystackProgrammer: RotationConstraint.hideFlags (set)
favoriteKey: UnityEngine.Animations.RotationConstraint.hideFlags@set
tag1: UnityEngine.Animations.RotationConstraint
tag2: UnityEngine.Animations.RotationConstraint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animations.RotationConstraint|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Animations.RotationConstraint","targetTypeName":"UnityEngine.Animations.RotationConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"f2d5919a-41bb-4fcd-8d9a-1990da3a18f7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Sources (Sources)
labelProgrammer: GetSources (sources)
haystackHuman: Scale Constraint: Get Sources
haystackProgrammer: ScaleConstraint.GetSources
tag1: UnityEngine.Animations.ScaleConstraint
favoriteKey:
UnityEngine.Animations.ScaleConstraint.GetSources(System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Animations.ScaleConstraint;GetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Animations.ScaleConstraint;GetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["sources"],"member":{"name":"GetSources","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Animations.ScaleConstraint","targetTypeName":"UnityEngine.Animations.ScaleConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"23f1943d-2284-4a89-911b-e690a23c63c0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Animations.ScaleConstraint|System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Sources (Sources)
labelProgrammer: SetSources (sources)
haystackHuman: Scale Constraint: Set Sources
haystackProgrammer: ScaleConstraint.SetSources
tag1: UnityEngine.Animations.ScaleConstraint
favoriteKey:
UnityEngine.Animations.ScaleConstraint.SetSources(System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Animations.ScaleConstraint;SetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Animations.ScaleConstraint;SetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["sources"],"member":{"name":"SetSources","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Animations.ScaleConstraint","targetTypeName":"UnityEngine.Animations.ScaleConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5c5fd057-b1e6-48d7-b854-6ca7bc08cbc4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Animations.ScaleConstraint|System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Source (Source)
labelProgrammer: AddSource (source)
haystackHuman: Scale Constraint: Add Source
haystackProgrammer: ScaleConstraint.AddSource
favoriteKey: UnityEngine.Animations.ScaleConstraint.AddSource(UnityEngine.Animations.ConstraintSource)@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;AddSource;UnityEngine.Animations.ConstraintSource
tag3: UnityEngine.Animations.ScaleConstraint;AddSource;UnityEngine.Animations.ConstraintSource
valueInputTypes: UnityEngine.Animations.ScaleConstraint|UnityEngine.Animations.ConstraintSource
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["source"],"member":{"name":"AddSource","parameterTypes":["UnityEngine.Animations.ConstraintSource"],"targetType":"UnityEngine.Animations.ScaleConstraint","targetTypeName":"UnityEngine.Animations.ScaleConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1913fbb9-8242-4844-a5ae-dea8da225029","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Source (Index)
labelProgrammer: RemoveSource (index)
haystackHuman: Scale Constraint: Remove Source
haystackProgrammer: ScaleConstraint.RemoveSource
favoriteKey: UnityEngine.Animations.ScaleConstraint.RemoveSource(System.Int32)@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;RemoveSource;System.Int32
tag3: UnityEngine.Animations.ScaleConstraint;RemoveSource;System.Int32
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Int32
unit:
{"chainable":false,"parameterNames":["index"],"member":{"name":"RemoveSource","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Animations.ScaleConstraint","targetTypeName":"UnityEngine.Animations.ScaleConstraint","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"84ffb1a5-2b21-491f-8266-7620f752f392","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Source (Index)
labelProgrammer: GetSource (index)
haystackHuman: Scale Constraint: Get Source
haystackProgrammer: ScaleConstraint.GetSource
favoriteKey: UnityEngine.Animations.ScaleConstraint.GetSource(System.Int32)@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;GetSource;System.Int32
tag3: UnityEngine.Animations.ScaleConstraint;GetSource;System.Int32
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Int32
valueOutputTypes: UnityEngine.Animations.ConstraintSource
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Scale Constraint: Find Any Object By Type
haystackProgrammer: ScaleConstraint.FindAnyObjectByType
favoriteKey: UnityEngine.Animations.ScaleConstraint.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Scale Constraint: Find Object Of Type
haystackProgrammer: ScaleConstraint.FindObjectOfType
favoriteKey: UnityEngine.Animations.ScaleConstraint.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Scale Constraint: Find First Object By Type
haystackProgrammer: ScaleConstraint.FindFirstObjectByType
tag1: UnityEngine.Animations.ScaleConstraint
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Animations.ScaleConstraint.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.Animations.ScaleConstraint;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Scale Constraint: Find Any Object By Type
haystackProgrammer: ScaleConstraint.FindAnyObjectByType
tag1: UnityEngine.Animations.ScaleConstraint
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Animations.ScaleConstraint.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.Animations.ScaleConstraint;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Scale Constraint: To String
haystackProgrammer: ScaleConstraint.ToString
favoriteKey: UnityEngine.Animations.ScaleConstraint.ToString()@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Scale Constraint: Equals
haystackProgrammer: ScaleConstraint.Equals
favoriteKey: UnityEngine.Animations.ScaleConstraint.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Scale Constraint: Get Type
haystackProgrammer: ScaleConstraint.GetType
favoriteKey: UnityEngine.Animations.ScaleConstraint.GetType()@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Scale Constraint: Reference Equals
haystackProgrammer: ScaleConstraint.ReferenceEquals
favoriteKey: UnityEngine.Animations.ScaleConstraint.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Weight
labelProgrammer: weight (get)
haystackHuman: Scale Constraint: Get Weight
haystackProgrammer: ScaleConstraint.weight (get)
favoriteKey: UnityEngine.Animations.ScaleConstraint.weight@get
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;weight
tag3: UnityEngine.Animations.ScaleConstraint;weight
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: System.Single
unit:
{"member":{"name":"weight","parameterTypes":null,"targetType":"UnityEngine.Animations.ScaleConstraint","targetTypeName":"UnityEngine.Animations.ScaleConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0d597924-78d5-433d-a961-949d862d736c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Weight
labelProgrammer: weight (set)
haystackHuman: Scale Constraint: Set Weight
haystackProgrammer: ScaleConstraint.weight (set)
favoriteKey: UnityEngine.Animations.ScaleConstraint.weight@set
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;weight
tag3: UnityEngine.Animations.ScaleConstraint;weight
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scale At Rest
labelProgrammer: scaleAtRest (get)
haystackHuman: Scale Constraint: Get Scale At Rest
haystackProgrammer: ScaleConstraint.scaleAtRest (get)
favoriteKey: UnityEngine.Animations.ScaleConstraint.scaleAtRest@get
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;scaleAtRest
tag3: UnityEngine.Animations.ScaleConstraint;scaleAtRest
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"scaleAtRest","parameterTypes":null,"targetType":"UnityEngine.Animations.ScaleConstraint","targetTypeName":"UnityEngine.Animations.ScaleConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a32b3462-6799-444e-aeb4-fc5f37789a1e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Scale At Rest
labelProgrammer: scaleAtRest (set)
haystackHuman: Scale Constraint: Set Scale At Rest
haystackProgrammer: ScaleConstraint.scaleAtRest (set)
favoriteKey: UnityEngine.Animations.ScaleConstraint.scaleAtRest@set
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;scaleAtRest
tag3: UnityEngine.Animations.ScaleConstraint;scaleAtRest
valueInputTypes: UnityEngine.Animations.ScaleConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"scaleAtRest","parameterTypes":null,"targetType":"UnityEngine.Animations.ScaleConstraint","targetTypeName":"UnityEngine.Animations.ScaleConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"ac2252c6-0e7e-4433-88e0-30da57374636","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scale Offset
labelProgrammer: scaleOffset (get)
haystackHuman: Scale Constraint: Get Scale Offset
haystackProgrammer: ScaleConstraint.scaleOffset (get)
favoriteKey: UnityEngine.Animations.ScaleConstraint.scaleOffset@get
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;scaleOffset
tag3: UnityEngine.Animations.ScaleConstraint;scaleOffset
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"scaleOffset","parameterTypes":null,"targetType":"UnityEngine.Animations.ScaleConstraint","targetTypeName":"UnityEngine.Animations.ScaleConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"13ff6eab-8218-4d6e-9cc7-419fc7720848","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Scale Offset
labelProgrammer: scaleOffset (set)
haystackHuman: Scale Constraint: Set Scale Offset
haystackProgrammer: ScaleConstraint.scaleOffset (set)
favoriteKey: UnityEngine.Animations.ScaleConstraint.scaleOffset@set
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;scaleOffset
tag3: UnityEngine.Animations.ScaleConstraint;scaleOffset
valueInputTypes: UnityEngine.Animations.ScaleConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"scaleOffset","parameterTypes":null,"targetType":"UnityEngine.Animations.ScaleConstraint","targetTypeName":"UnityEngine.Animations.ScaleConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"216a8129-295c-4535-8f47-6dc9f7eab63b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scaling Axis
labelProgrammer: scalingAxis (get)
haystackHuman: Scale Constraint: Get Scaling Axis
haystackProgrammer: ScaleConstraint.scalingAxis (get)
favoriteKey: UnityEngine.Animations.ScaleConstraint.scalingAxis@get
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;scalingAxis
tag3: UnityEngine.Animations.ScaleConstraint;scalingAxis
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: UnityEngine.Animations.Axis
unit:
{"member":{"name":"scalingAxis","parameterTypes":null,"targetType":"UnityEngine.Animations.ScaleConstraint","targetTypeName":"UnityEngine.Animations.ScaleConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"603aa04f-3030-44ea-bddc-18f0ba690ab3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Scaling Axis
labelProgrammer: scalingAxis (set)
haystackHuman: Scale Constraint: Set Scaling Axis
haystackProgrammer: ScaleConstraint.scalingAxis (set)
favoriteKey: UnityEngine.Animations.ScaleConstraint.scalingAxis@set
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;scalingAxis
tag3: UnityEngine.Animations.ScaleConstraint;scalingAxis
valueInputTypes: UnityEngine.Animations.ScaleConstraint|UnityEngine.Animations.Axis
valueOutputTypes: UnityEngine.Animations.Axis
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Constraint Active
labelProgrammer: constraintActive (get)
haystackHuman: Scale Constraint: Get Constraint Active
haystackProgrammer: ScaleConstraint.constraintActive (get)
favoriteKey: UnityEngine.Animations.ScaleConstraint.constraintActive@get
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;constraintActive
tag3: UnityEngine.Animations.ScaleConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Constraint Active
labelProgrammer: constraintActive (set)
haystackHuman: Scale Constraint: Set Constraint Active
haystackProgrammer: ScaleConstraint.constraintActive (set)
favoriteKey: UnityEngine.Animations.ScaleConstraint.constraintActive@set
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;constraintActive
tag3: UnityEngine.Animations.ScaleConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Locked
labelProgrammer: locked (get)
haystackHuman: Scale Constraint: Get Locked
haystackProgrammer: ScaleConstraint.locked (get)
favoriteKey: UnityEngine.Animations.ScaleConstraint.locked@get
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;locked
tag3: UnityEngine.Animations.ScaleConstraint;locked
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Locked
labelProgrammer: locked (set)
haystackHuman: Scale Constraint: Set Locked
haystackProgrammer: ScaleConstraint.locked (set)
favoriteKey: UnityEngine.Animations.ScaleConstraint.locked@set
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;locked
tag3: UnityEngine.Animations.ScaleConstraint;locked
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Source Count
labelProgrammer: sourceCount (get)
haystackHuman: Scale Constraint: Get Source Count
haystackProgrammer: ScaleConstraint.sourceCount (get)
favoriteKey: UnityEngine.Animations.ScaleConstraint.sourceCount@get
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;sourceCount
tag3: UnityEngine.Animations.ScaleConstraint;sourceCount
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Scale Constraint: Get Enabled
haystackProgrammer: ScaleConstraint.enabled (get)
favoriteKey: UnityEngine.Animations.ScaleConstraint.enabled@get
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;enabled
tag3: UnityEngine.Animations.ScaleConstraint;enabled
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Scale Constraint: Set Enabled
haystackProgrammer: ScaleConstraint.enabled (set)
favoriteKey: UnityEngine.Animations.ScaleConstraint.enabled@set
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;enabled
tag3: UnityEngine.Animations.ScaleConstraint;enabled
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animations.ScaleConstraint","targetTypeName":"UnityEngine.Animations.ScaleConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a0036b99-4380-473c-8deb-071349a5c056","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Scale Constraint: Is Active And Enabled
haystackProgrammer: ScaleConstraint.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Animations.ScaleConstraint.isActiveAndEnabled@get
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;isActiveAndEnabled
tag3: UnityEngine.Animations.ScaleConstraint;isActiveAndEnabled
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Scale Constraint: Get Transform
haystackProgrammer: ScaleConstraint.transform (get)
favoriteKey: UnityEngine.Animations.ScaleConstraint.transform@get
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Scale Constraint: Get Game Object
haystackProgrammer: ScaleConstraint.gameObject (get)
favoriteKey: UnityEngine.Animations.ScaleConstraint.gameObject@get
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Scale Constraint: Get Tag
haystackProgrammer: ScaleConstraint.tag (get)
favoriteKey: UnityEngine.Animations.ScaleConstraint.tag@get
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Animations.ScaleConstraint","targetTypeName":"UnityEngine.Animations.ScaleConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"02b7ec80-832e-4322-9fc2-aa8f2a9bbd20","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Scale Constraint: Set Tag
haystackProgrammer: ScaleConstraint.tag (set)
favoriteKey: UnityEngine.Animations.ScaleConstraint.tag@set
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Scale Constraint: Get Name
haystackProgrammer: ScaleConstraint.name (get)
favoriteKey: UnityEngine.Animations.ScaleConstraint.name@get
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Scale Constraint: Set Name
haystackProgrammer: ScaleConstraint.name (set)
favoriteKey: UnityEngine.Animations.ScaleConstraint.name@set
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animations.ScaleConstraint|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Scale Constraint: Get Hide Flags
haystackProgrammer: ScaleConstraint.hideFlags (get)
favoriteKey: UnityEngine.Animations.ScaleConstraint.hideFlags@get
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animations.ScaleConstraint
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Animations.ScaleConstraint","targetTypeName":"UnityEngine.Animations.ScaleConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4f5b5f59-9ccb-4c0c-a807-f62ee78c203f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Scale Constraint: Set Hide Flags
haystackProgrammer: ScaleConstraint.hideFlags (set)
favoriteKey: UnityEngine.Animations.ScaleConstraint.hideFlags@set
tag1: UnityEngine.Animations.ScaleConstraint
tag2: UnityEngine.Animations.ScaleConstraint;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animations.ScaleConstraint|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Sources (Sources)
labelProgrammer: GetSources (sources)
haystackHuman: Look At Constraint: Get Sources
haystackProgrammer: LookAtConstraint.GetSources
tag1: UnityEngine.Animations.LookAtConstraint
favoriteKey:
UnityEngine.Animations.LookAtConstraint.GetSources(System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Animations.LookAtConstraint;GetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Animations.LookAtConstraint;GetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["sources"],"member":{"name":"GetSources","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Animations.LookAtConstraint","targetTypeName":"UnityEngine.Animations.LookAtConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"961a3e8c-ffb8-4e85-9d0a-730f57f52161","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Animations.LookAtConstraint|System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Sources (Sources)
labelProgrammer: SetSources (sources)
haystackHuman: Look At Constraint: Set Sources
haystackProgrammer: LookAtConstraint.SetSources
tag1: UnityEngine.Animations.LookAtConstraint
favoriteKey:
UnityEngine.Animations.LookAtConstraint.SetSources(System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Animations.LookAtConstraint;SetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Animations.LookAtConstraint;SetSources;System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["sources"],"member":{"name":"SetSources","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Animations.ConstraintSource, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Animations.LookAtConstraint","targetTypeName":"UnityEngine.Animations.LookAtConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bb5cec1b-b9a2-4d70-a00d-c2431428bb47","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Source (Source)
labelProgrammer: AddSource (source)
haystackHuman: Look At Constraint: Add Source
haystackProgrammer: LookAtConstraint.AddSource
favoriteKey: UnityEngine.Animations.LookAtConstraint.AddSource(UnityEngine.Animations.ConstraintSource)@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;AddSource;UnityEngine.Animations.ConstraintSource
tag3: UnityEngine.Animations.LookAtConstraint;AddSource;UnityEngine.Animations.ConstraintSource
valueInputTypes: UnityEngine.Animations.LookAtConstraint|UnityEngine.Animations.ConstraintSource
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Source (Index)
labelProgrammer: RemoveSource (index)
haystackHuman: Look At Constraint: Remove Source
haystackProgrammer: LookAtConstraint.RemoveSource
favoriteKey: UnityEngine.Animations.LookAtConstraint.RemoveSource(System.Int32)@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;RemoveSource;System.Int32
tag3: UnityEngine.Animations.LookAtConstraint;RemoveSource;System.Int32
valueInputTypes: UnityEngine.Animations.LookAtConstraint|System.Int32
unit:
{"chainable":false,"parameterNames":["index"],"member":{"name":"RemoveSource","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Animations.LookAtConstraint","targetTypeName":"UnityEngine.Animations.LookAtConstraint","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"dce58b75-f632-4ca5-a952-f63a3aec2baa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Source (Index)
labelProgrammer: GetSource (index)
haystackHuman: Look At Constraint: Get Source
haystackProgrammer: LookAtConstraint.GetSource
favoriteKey: UnityEngine.Animations.LookAtConstraint.GetSource(System.Int32)@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;GetSource;System.Int32
tag3: UnityEngine.Animations.LookAtConstraint;GetSource;System.Int32
valueInputTypes: UnityEngine.Animations.LookAtConstraint|System.Int32
valueOutputTypes: UnityEngine.Animations.ConstraintSource
unit:
{"chainable":false,"parameterNames":["index"],"member":{"name":"GetSource","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Animations.LookAtConstraint","targetTypeName":"UnityEngine.Animations.LookAtConstraint","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"6ec0f03f-854b-4933-8aff-f60559096296","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Source (Index, Source)
labelProgrammer: SetSource (index, source)
haystackHuman: Look At Constraint: Set Source
haystackProgrammer: LookAtConstraint.SetSource
tag1: UnityEngine.Animations.LookAtConstraint
valueInputTypes: UnityEngine.Animations.LookAtConstraint|System.Int32|UnityEngine.Animations.ConstraintSource
favoriteKey:
UnityEngine.Animations.LookAtConstraint.SetSource(System.Int32UnityEngine.Animations.ConstraintSource)@any

tag2:
UnityEngine.Animations.LookAtConstraint;SetSource;System.Int32;UnityEngine.Animations.ConstraintSource

tag3:
UnityEngine.Animations.LookAtConstraint;SetSource;System.Int32;UnityEngine.Animations.ConstraintSource

unit:
{"chainable":false,"parameterNames":["index","source"],"member":{"name":"SetSource","parameterTypes":["System.Int32","UnityEngine.Animations.ConstraintSource"],"targetType":"UnityEngine.Animations.LookAtConstraint","targetTypeName":"UnityEngine.Animations.LookAtConstraint","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a61d3858-c3a7-4ec3-8b05-ef1209b639f4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Look At Constraint: Get Component
haystackProgrammer: LookAtConstraint.GetComponent
favoriteKey: UnityEngine.Animations.LookAtConstraint.GetComponent(System.Type)@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Animations.LookAtConstraint|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Look At Constraint: Try Get Component
haystackProgrammer: LookAtConstraint.TryGetComponent
favoriteKey: UnityEngine.Animations.LookAtConstraint.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Animations.LookAtConstraint|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.Animations.LookAtConstraint","targetTypeName":"UnityEngine.Animations.LookAtConstraint","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"e294451f-bc57-44f6-9823-e2ab3bc7742e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Look At Constraint: Get Component
haystackProgrammer: LookAtConstraint.GetComponent
favoriteKey: UnityEngine.Animations.LookAtConstraint.GetComponent(System.String)@any
tag1: UnityEngine.Animations.LookAtConstraint
tag2: UnityEngine.Animations.LookAtConstraint;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Animations.LookAtConstraint|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.Animations.LookAtConstraint","targetTypeName":"UnityEngine.Animations.LookAtConstraint","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"33921cb4-6917-43b6-8623-0bfd516b590c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


