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32 lines
756 B
32 lines
756 B
1 year ago
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using UnityEngine;
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using System.Collections;
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using UnityEngine.SceneManagement;
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using com.rfilkov.kinect;
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namespace com.rfilkov.components
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{
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/// <summary>
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/// This component loads the first real scene of the game, after the startup scene.
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/// </summary>
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public class LoadFirstLevel : MonoBehaviour
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{
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// prevents multiple loads
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private bool levelLoaded = false;
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void Update()
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{
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KinectManager kinectManager = KinectManager.Instance;
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if (!levelLoaded && kinectManager && kinectManager.IsInitialized())
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{
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levelLoaded = true;
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Debug.Log($"Loading level 1...");
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SceneManager.LoadScene(1);
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}
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}
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}
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}
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