You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
146 lines
6.2 KiB
146 lines
6.2 KiB
using UnityEngine;
|
|
using System.Collections;
|
|
using com.rfilkov.kinect;
|
|
using System;
|
|
|
|
namespace com.rfilkov.components
|
|
{
|
|
/// <summary>
|
|
/// BackgroundDepthCamColorImage is component that displays the depth camera aligned color image on RawImage texture, usually the scene background.
|
|
/// </summary>
|
|
public class BackgroundDepthCamColorImage : MonoBehaviour
|
|
{
|
|
[Tooltip("Depth sensor index - 0 is the 1st one, 1 - the 2nd one, etc.")]
|
|
public int sensorIndex = 0;
|
|
|
|
[Tooltip("RawImage used to display the color camera feed.")]
|
|
public UnityEngine.UI.RawImage backgroundImage;
|
|
|
|
[Tooltip("Camera used to display the background image. Set it, if you'd like to allow background image to resize, to match the color image's aspect ratio.")]
|
|
public Camera backgroundCamera;
|
|
|
|
|
|
// last camera rect width & height
|
|
private float lastCamRectW = 0;
|
|
private float lastCamRectH = 0;
|
|
|
|
// reference to the kinectManager
|
|
private KinectManager kinectManager = null;
|
|
private KinectInterop.SensorData sensorData = null;
|
|
private Vector2 initialAnchorPos = Vector2.zero;
|
|
|
|
//// depth-camera aligned frames
|
|
//private ulong lastDepthCamColorFrameTime = 0;
|
|
|
|
|
|
void Start()
|
|
{
|
|
if (backgroundImage == null)
|
|
{
|
|
backgroundImage = GetComponent<UnityEngine.UI.RawImage>();
|
|
}
|
|
|
|
kinectManager = KinectManager.Instance;
|
|
sensorData = kinectManager != null ? kinectManager.GetSensorData(sensorIndex) : null;
|
|
|
|
if(sensorData != null)
|
|
{
|
|
// enable depth camera aligned color frames
|
|
sensorData.sensorInterface.EnableDepthCameraColorFrame(sensorData, true);
|
|
}
|
|
}
|
|
|
|
|
|
void OnDestroy()
|
|
{
|
|
if (sensorData != null)
|
|
{
|
|
// disable depth camera aligned color frames
|
|
sensorData.sensorInterface.EnableDepthCameraColorFrame(sensorData, false);
|
|
}
|
|
}
|
|
|
|
|
|
void Update()
|
|
{
|
|
if (kinectManager && kinectManager.IsInitialized())
|
|
{
|
|
float cameraWidth = backgroundCamera ? backgroundCamera.pixelRect.width : 0f;
|
|
float cameraHeight = backgroundCamera ? backgroundCamera.pixelRect.height : 0f;
|
|
|
|
if(sensorData.depthCamColorImageTexture == null)
|
|
{
|
|
// enable depth camera aligned color frames
|
|
sensorData = kinectManager.GetSensorData(sensorIndex); // sensor data may be re-created after sensor-int restart
|
|
sensorData.sensorInterface.EnableDepthCameraColorFrame(sensorData, true);
|
|
}
|
|
|
|
if (backgroundImage && sensorData.depthCamColorImageTexture != null && (backgroundImage.texture == null ||
|
|
backgroundImage.texture.width != sensorData.depthCamColorImageTexture.width || backgroundImage.texture.height != sensorData.depthCamColorImageTexture.height ||
|
|
lastCamRectW != cameraWidth || lastCamRectH != cameraHeight))
|
|
{
|
|
lastCamRectW = cameraWidth;
|
|
lastCamRectH = cameraHeight;
|
|
|
|
backgroundImage.texture = sensorData.depthCamColorImageTexture;
|
|
backgroundImage.rectTransform.localScale = sensorData.depthImageScale;
|
|
backgroundImage.color = Color.white;
|
|
|
|
if (backgroundCamera != null)
|
|
{
|
|
// adjust image's size and position to match the stream aspect ratio
|
|
int colorImageWidth = sensorData.depthImageWidth;
|
|
int colorImageHeight = sensorData.depthImageHeight;
|
|
if (colorImageWidth == 0 || colorImageHeight == 0)
|
|
return;
|
|
|
|
RectTransform rectImage = backgroundImage.rectTransform;
|
|
float rectWidth = (rectImage.anchorMin.x != rectImage.anchorMax.x) ? cameraWidth * (rectImage.anchorMax.x - rectImage.anchorMin.x) : rectImage.sizeDelta.x;
|
|
float rectHeight = (rectImage.anchorMin.y != rectImage.anchorMax.y) ? cameraHeight * (rectImage.anchorMax.y - rectImage.anchorMin.y) : rectImage.sizeDelta.y;
|
|
|
|
if (colorImageWidth > colorImageHeight)
|
|
rectWidth = rectHeight * colorImageWidth / colorImageHeight;
|
|
else
|
|
rectHeight = rectWidth * colorImageHeight / colorImageWidth;
|
|
|
|
Vector2 pivotOffset = (rectImage.pivot - new Vector2(0.5f, 0.5f)) * 2f;
|
|
Vector2 imageScale = sensorData.depthImageScale;
|
|
Vector2 anchorPos = rectImage.anchoredPosition + pivotOffset * imageScale * new Vector2(rectWidth, rectHeight);
|
|
|
|
if (rectImage.anchorMin.x != rectImage.anchorMax.x)
|
|
{
|
|
rectWidth = -(cameraWidth - rectWidth);
|
|
}
|
|
|
|
if (rectImage.anchorMin.y != rectImage.anchorMax.y)
|
|
{
|
|
rectHeight = -(cameraHeight - rectHeight);
|
|
}
|
|
|
|
rectImage.sizeDelta = new Vector2(rectWidth, rectHeight);
|
|
rectImage.anchoredPosition = initialAnchorPos = anchorPos;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// reset the background texture, if needed
|
|
if (backgroundImage && backgroundImage.texture != null)
|
|
{
|
|
backgroundImage.texture = null;
|
|
|
|
if (sensorData != null)
|
|
{
|
|
// disable depth camera aligned color frames
|
|
sensorData.sensorInterface.EnableDepthCameraColorFrame(sensorData, false);
|
|
}
|
|
}
|
|
}
|
|
|
|
//RectTransform rectTransform = backgroundImage.rectTransform;
|
|
//Debug.Log("pivot: " + rectTransform.pivot + ", anchorPos: " + rectTransform.anchoredPosition + ", \nanchorMin: " + rectTransform.anchorMin + ", anchorMax: " + rectTransform.anchorMax);
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
|