dwelling act 4 (live motion cap w/ kinect azure)
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using UnityEditor;
namespace FullscreenEditor {
[InitializeOnLoad]
// Issue #93
public class FixGameViewMouseInput {
static FixGameViewMouseInput() {
FullscreenCallbacks.afterFullscreenOpen += fs => UpdateGameViewArea(fs);
}
public static void UpdateGameViewArea(FullscreenContainer fs) {
After.Frames(50, () => {
var window = fs.ActualViewPyramid.Window;
if (window && window.IsOfType(Types.PlayModeView)) {
Logger.Debug("Fixing game view area");
FullscreenUtility.FocusView(FullscreenUtility.GetMainView());
// Issue #95, fix Input.mouseScrollDelta
window.Focus();
}
});
}
}
}