dwelling act 4 (live motion cap w/ kinect azure)
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using UnityEditor;
namespace FullscreenEditor {
[InitializeOnLoad]
// Issues #98 #96 #97 and #99
public class GameViewLowResolutionAspectRatios {
static GameViewLowResolutionAspectRatios() {
FullscreenCallbacks.afterFullscreenOpen += fs => {
var window = fs.ActualViewPyramid.Window;
if (window && window.HasProperty("lowResolutionForAspectRatios"))
window.SetPropertyValue("lowResolutionForAspectRatios", false);
};
}
}
}