dwelling act 4 (live motion cap w/ kinect azure)
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

827 lines
18 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-9013598382846220588
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f034cba68ab55e046ae1445a42f18c0e, type: 3}
m_Name: IndirectLightingController
m_EditorClassIdentifier:
active: 1
indirectDiffuseLightingMultiplier:
m_OverrideState: 1
m_Value: 1
indirectDiffuseLightingLayers:
m_OverrideState: 1
m_Value: 255
reflectionLightingMultiplier:
m_OverrideState: 1
m_Value: 0
reflectionLightingLayers:
m_OverrideState: 1
m_Value: 255
reflectionProbeIntensityMultiplier:
m_OverrideState: 1
m_Value: 1
--- !u!114 &-2233030104023738607
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d877ec3e844f2ca46830012e8e79319b, type: 3}
m_Name: PhysicallyBasedSky
m_EditorClassIdentifier:
active: 1
rotation:
m_OverrideState: 1
m_Value: 0
skyIntensityMode:
m_OverrideState: 1
m_Value: 0
exposure:
m_OverrideState: 1
m_Value: 0
multiplier:
m_OverrideState: 1
m_Value: 1
upperHemisphereLuxValue:
m_OverrideState: 1
m_Value: 1
upperHemisphereLuxColor:
m_OverrideState: 1
m_Value: {x: 0, y: 0, z: 0}
desiredLuxValue:
m_OverrideState: 1
m_Value: 20000
updateMode:
m_OverrideState: 1
m_Value: 0
updatePeriod:
m_OverrideState: 1
m_Value: 0
includeSunInBaking:
m_OverrideState: 1
m_Value: 0
type:
m_OverrideState: 1
m_Value: 0
sphericalMode:
m_OverrideState: 1
m_Value: 1
seaLevel:
m_OverrideState: 1
m_Value: 0
planetaryRadius:
m_OverrideState: 1
m_Value: 6378100
planetCenterPosition:
m_OverrideState: 1
m_Value: {x: 0, y: -6378100, z: 0}
airDensityR:
m_OverrideState: 1
m_Value: 0.04534
airDensityG:
m_OverrideState: 1
m_Value: 0.10237241
airDensityB:
m_OverrideState: 1
m_Value: 0.23264056
airTint:
m_OverrideState: 1
m_Value: {r: 0.9, g: 0.9, b: 1, a: 1}
airMaximumAltitude:
m_OverrideState: 1
m_Value: 55261.973
aerosolDensity:
m_OverrideState: 1
m_Value: 0
aerosolTint:
m_OverrideState: 1
m_Value: {r: 1, g: 1, b: 1, a: 1}
aerosolMaximumAltitude:
m_OverrideState: 1
m_Value: 8289.296
aerosolAnisotropy:
m_OverrideState: 1
m_Value: 0
numberOfBounces:
m_OverrideState: 1
m_Value: 3
groundTint:
m_OverrideState: 1
m_Value: {r: 1, g: 1, b: 1, a: 1}
groundColorTexture:
m_OverrideState: 1
m_Value: {fileID: 0}
groundEmissionTexture:
m_OverrideState: 1
m_Value: {fileID: 0}
groundEmissionMultiplier:
m_OverrideState: 1
m_Value: 1
planetRotation:
m_OverrideState: 1
m_Value: {x: 0, y: 0, z: 0}
spaceEmissionTexture:
m_OverrideState: 1
m_Value: {fileID: 0}
spaceEmissionMultiplier:
m_OverrideState: 1
m_Value: 1
spaceRotation:
m_OverrideState: 1
m_Value: {x: 0, y: 0, z: 0}
colorSaturation:
m_OverrideState: 1
m_Value: 0
alphaSaturation:
m_OverrideState: 1
m_Value: 1
alphaMultiplier:
m_OverrideState: 1
m_Value: 1
horizonTint:
m_OverrideState: 1
m_Value: {r: 1, g: 1, b: 1, a: 1}
zenithTint:
m_OverrideState: 1
m_Value: {r: 1, g: 1, b: 1, a: 1}
horizonZenithShift:
m_OverrideState: 1
m_Value: -1
m_SkyVersion: 1
m_ObsoleteEarthPreset:
m_OverrideState: 1
m_Value: 1
--- !u!114 &-1487898607410677094
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bcf384b154398e341b6b29969c078198, type: 3}
m_Name: MotionBlur
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 0
m_Value: 3
intensity:
m_OverrideState: 0
m_Value: 0
maximumVelocity:
m_OverrideState: 0
m_Value: 200
minimumVelocity:
m_OverrideState: 0
m_Value: 2
cameraMotionBlur:
m_OverrideState: 0
m_Value: 1
specialCameraClampMode:
m_OverrideState: 0
m_Value: 0
cameraVelocityClamp:
m_OverrideState: 0
m_Value: 0.05
cameraTranslationVelocityClamp:
m_OverrideState: 0
m_Value: 0.05
cameraRotationVelocityClamp:
m_OverrideState: 0
m_Value: 0.03
depthComparisonExtent:
m_OverrideState: 0
m_Value: 1
m_SampleCount:
m_OverrideState: 0
m_Value: 2
--- !u!114 &-1453259281000056494
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6b24b200358312b4fa1004e2431c2f1f, type: 3}
m_Name: ShadowsMidtonesHighlights
m_EditorClassIdentifier:
active: 1
shadows:
m_OverrideState: 1
m_Value: {x: 1, y: 1, z: 1, w: -0.41681257}
midtones:
m_OverrideState: 1
m_Value: {x: 1, y: 1, z: 1, w: 0.22767073}
highlights:
m_OverrideState: 1
m_Value: {x: 1, y: 1, z: 1, w: 1}
shadowsStart:
m_OverrideState: 1
m_Value: 0
shadowsEnd:
m_OverrideState: 1
m_Value: 0.3
highlightsStart:
m_OverrideState: 1
m_Value: 0.55
highlightsEnd:
m_OverrideState: 1
m_Value: 1
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: Act4
m_EditorClassIdentifier:
components:
- {fileID: 6545361891442796627}
- {fileID: 3465677143265634144}
- {fileID: 1949992208005298304}
- {fileID: -2233030104023738607}
- {fileID: 7943243820299763852}
- {fileID: 3069685883771409258}
- {fileID: -1487898607410677094}
- {fileID: -9013598382846220588}
- {fileID: 436855201865411411}
- {fileID: 5947967167066595232}
- {fileID: 2351996697071554633}
- {fileID: -1453259281000056494}
--- !u!114 &436855201865411411
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7a7ff42a8c5be6646ad3975f3a54c1eb, type: 3}
m_Name: DiffusionProfileList
m_EditorClassIdentifier:
active: 1
diffusionProfiles:
m_OverrideState: 1
m_Value: []
--- !u!114 &1949992208005298304
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0d7593b3a9277ac4696b20006c21dde2, type: 3}
m_Name: VisualEnvironment
m_EditorClassIdentifier:
active: 1
skyType:
m_OverrideState: 1
m_Value: 4
cloudType:
m_OverrideState: 1
m_Value: 0
skyAmbientMode:
m_OverrideState: 1
m_Value: 1
windOrientation:
m_OverrideState: 1
m_Value: 0
windSpeed:
m_OverrideState: 1
m_Value: 0
fogType:
m_OverrideState: 1
m_Value: 0
--- !u!114 &2351996697071554633
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9008a067f4d626c4d8bc4bc48f04bb89, type: 3}
m_Name: ScreenSpaceAmbientOcclusion
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 1
m_Value: 1
rayTracing:
m_OverrideState: 1
m_Value: 0
intensity:
m_OverrideState: 1
m_Value: 1
directLightingStrength:
m_OverrideState: 1
m_Value: 0
radius:
m_OverrideState: 1
m_Value: 2
spatialBilateralAggressiveness:
m_OverrideState: 1
m_Value: 0.15
temporalAccumulation:
m_OverrideState: 1
m_Value: 1
ghostingReduction:
m_OverrideState: 1
m_Value: 1
blurSharpness:
m_OverrideState: 1
m_Value: 0.1
layerMask:
m_OverrideState: 1
m_Value:
serializedVersion: 2
m_Bits: 4294967295
specularOcclusion:
m_OverrideState: 0
m_Value: 0.5
occluderMotionRejection:
m_OverrideState: 0
m_Value: 1
receiverMotionRejection:
m_OverrideState: 0
m_Value: 1
m_StepCount:
m_OverrideState: 1
m_Value: 6
m_FullResolution:
m_OverrideState: 1
m_Value: 0
m_MaximumRadiusInPixels:
m_OverrideState: 1
m_Value: 40
m_BilateralUpsample:
m_OverrideState: 1
m_Value: 1
m_DirectionCount:
m_OverrideState: 1
m_Value: 2
m_RayLength:
m_OverrideState: 1
m_Value: 3
m_SampleCount:
m_OverrideState: 1
m_Value: 2
m_Denoise:
m_OverrideState: 1
m_Value: 1
m_DenoiserRadius:
m_OverrideState: 1
m_Value: 0.5
--- !u!114 &3069685883771409258
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 953beb541740ddc499d005ee80c9ff29, type: 3}
m_Name: Fog
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 1
m_Value: 1
enabled:
m_OverrideState: 1
m_Value: 1
colorMode:
m_OverrideState: 1
m_Value: 1
color:
m_OverrideState: 1
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
tint:
m_OverrideState: 1
m_Value: {r: 1, g: 1, b: 1, a: 1}
maxFogDistance:
m_OverrideState: 1
m_Value: 2
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
mipFogNear:
m_OverrideState: 0
m_Value: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
baseHeight:
m_OverrideState: 1
m_Value: 0
maximumHeight:
m_OverrideState: 1
m_Value: 50
meanFreePath:
m_OverrideState: 1
m_Value: 40
enableVolumetricFog:
m_OverrideState: 1
m_Value: 1
albedo:
m_OverrideState: 1
m_Value: {r: 1, g: 1, b: 1, a: 1}
globalLightProbeDimmer:
m_OverrideState: 1
m_Value: 1
depthExtent:
m_OverrideState: 1
m_Value: 64
denoisingMode:
m_OverrideState: 1
m_Value: 0
anisotropy:
m_OverrideState: 0
m_Value: 0
sliceDistributionUniformity:
m_OverrideState: 0
m_Value: 0.75
m_FogControlMode:
m_OverrideState: 1
m_Value: 0
screenResolutionPercentage:
m_OverrideState: 0
m_Value: 12.5
volumeSliceCount:
m_OverrideState: 0
m_Value: 64
m_VolumetricFogBudget:
m_OverrideState: 1
m_Value: 0.5
m_ResolutionDepthRatio:
m_OverrideState: 1
m_Value: 0.5
directionalLightsOnly:
m_OverrideState: 0
m_Value: 0
--- !u!114 &3465677143265634144
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 24f077503be6ae942a1e1245dbd53ea9, type: 3}
m_Name: Bloom
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 1
m_Value: 2
threshold:
m_OverrideState: 1
m_Value: 8
intensity:
m_OverrideState: 1
m_Value: 0.362
scatter:
m_OverrideState: 1
m_Value: 0.7
tint:
m_OverrideState: 1
m_Value: {r: 1, g: 1, b: 1, a: 1}
dirtTexture:
m_OverrideState: 1
m_Value: {fileID: 0}
dirtIntensity:
m_OverrideState: 1
m_Value: 0
anamorphic:
m_OverrideState: 0
m_Value: 1
m_Resolution:
m_OverrideState: 1
m_Value: 2
m_HighQualityPrefiltering:
m_OverrideState: 1
m_Value: 1
m_HighQualityFiltering:
m_OverrideState: 1
m_Value: 1
--- !u!114 &5947967167066595232
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 56b145d2b9ee1ac4f846968484e7485a, type: 3}
m_Name: ContactShadows
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 1
m_Value: 1
enable:
m_OverrideState: 1
m_Value: 1
length:
m_OverrideState: 1
m_Value: 0.497
opacity:
m_OverrideState: 1
m_Value: 1
distanceScaleFactor:
m_OverrideState: 1
m_Value: 0.5
maxDistance:
m_OverrideState: 1
m_Value: 50
minDistance:
m_OverrideState: 1
m_Value: 0
fadeDistance:
m_OverrideState: 1
m_Value: 5
fadeInDistance:
m_OverrideState: 1
m_Value: 0
rayBias:
m_OverrideState: 1
m_Value: 0.2
thicknessScale:
m_OverrideState: 1
m_Value: 0.15
m_SampleCount:
m_OverrideState: 1
m_Value: 10
--- !u!114 &6545361891442796627
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2d08ce26990eb1a4a9177b860541e702, type: 3}
m_Name: Exposure
m_EditorClassIdentifier:
active: 1
mode:
m_OverrideState: 1
m_Value: 0
meteringMode:
m_OverrideState: 1
m_Value: 2
luminanceSource:
m_OverrideState: 1
m_Value: 1
fixedExposure:
m_OverrideState: 1
m_Value: 0.6111921
compensation:
m_OverrideState: 1
m_Value: 0
limitMin:
m_OverrideState: 1
m_Value: -1
limitMax:
m_OverrideState: 1
m_Value: 14
curveMap:
m_OverrideState: 1
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -10
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 20
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
limitMinCurveMap:
m_OverrideState: 1
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -12
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 18
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
limitMaxCurveMap:
m_OverrideState: 1
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -8
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 22
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
adaptationMode:
m_OverrideState: 1
m_Value: 1
adaptationSpeedDarkToLight:
m_OverrideState: 1
m_Value: 3
adaptationSpeedLightToDark:
m_OverrideState: 1
m_Value: 1
weightTextureMask:
m_OverrideState: 1
m_Value: {fileID: 0}
histogramPercentages:
m_OverrideState: 1
m_Value: {x: 40, y: 90}
histogramUseCurveRemapping:
m_OverrideState: 1
m_Value: 0
targetMidGray:
m_OverrideState: 0
m_Value: 0
centerAroundExposureTarget:
m_OverrideState: 1
m_Value: 0
proceduralCenter:
m_OverrideState: 1
m_Value: {x: 0.5, y: 0.5}
proceduralRadii:
m_OverrideState: 1
m_Value: {x: 0.3, y: 0.3}
maskMinIntensity:
m_OverrideState: 0
m_Value: -30
maskMaxIntensity:
m_OverrideState: 0
m_Value: 30
proceduralSoftness:
m_OverrideState: 1
m_Value: 0.5
--- !u!114 &7943243820299763852
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 42ef2681fa3dc8c4fa031f044e68c63f, type: 3}
m_Name: GlobalIllumination
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 1
m_Value: 3
enable:
m_OverrideState: 1
m_Value: 1
tracing:
m_OverrideState: 1
m_Value: 1
rayMiss:
m_OverrideState: 0
m_Value: 3
depthBufferThickness:
m_OverrideState: 1
m_Value: 0.5
fullResolutionSS:
m_OverrideState: 1
m_Value: 1
m_MaxRaySteps:
m_OverrideState: 1
m_Value: 128
m_DenoiseSS:
m_OverrideState: 1
m_Value: 1
m_HalfResolutionDenoiserSS:
m_OverrideState: 1
m_Value: 1
m_DenoiserRadiusSS:
m_OverrideState: 1
m_Value: 0.5
m_SecondDenoiserPassSS:
m_OverrideState: 1
m_Value: 1
lastBounceFallbackHierarchy:
m_OverrideState: 0
m_Value: 3
ambientProbeDimmer:
m_OverrideState: 0
m_Value: 0
layerMask:
m_OverrideState: 1
m_Value:
serializedVersion: 2
m_Bits: 4294967295
textureLodBias:
m_OverrideState: 1
m_Value: 7
m_RayLength:
m_OverrideState: 1
m_Value: 50
m_ClampValue:
m_OverrideState: 1
m_Value: 1
mode:
m_OverrideState: 1
m_Value: 2
m_FullResolution:
m_OverrideState: 1
m_Value: 0
sampleCount:
m_OverrideState: 1
m_Value: 2
bounceCount:
m_OverrideState: 1
m_Value: 1
m_Denoise:
m_OverrideState: 1
m_Value: 1
m_HalfResolutionDenoiser:
m_OverrideState: 1
m_Value: 0
m_DenoiserRadius:
m_OverrideState: 1
m_Value: 0.6
m_SecondDenoiserPass:
m_OverrideState: 1
m_Value: 1
m_MaxMixedRaySteps:
m_OverrideState: 1
m_Value: 48
receiverMotionRejection:
m_OverrideState: 0
m_Value: 1