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gridsize option

master
Cailean Finn 2 weeks ago
parent
commit
3a693c8518
  1. 5
      js/main.js

5
js/main.js

@ -25,6 +25,7 @@ let player;
let rapierWorld, debugLines, itemManager; let rapierWorld, debugLines, itemManager;
let debugRapier = false; let debugRapier = false;
let isPaused = false; let isPaused = false;
let floorGridSize = new THREE.Vector2(10, 200);
let socket; let socket;
const currentPlayers = {}; const currentPlayers = {};
@ -66,8 +67,8 @@ async function init() {
const blocker = document.getElementById( 'blocker' ); const blocker = document.getElementById( 'blocker' );
const instructions = document.getElementById('instructions'); const instructions = document.getElementById('instructions');
fragmentedFloor(10 * 200); fragmentedFloor(floorGridSize.x * floorGridSize.y);
createTiledFloor(10, 200); createTiledFloor(floorGridSize.x, floorGridSize.y);
renderer = new THREE.WebGLRenderer( { antialias: true } ); renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setPixelRatio( window.devicePixelRatio ); renderer.setPixelRatio( window.devicePixelRatio );

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