Multiplayer WebXR Project with Vite/Node/Three.js
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import { defineConfig } from 'vite';
export default defineConfig({
server: {
port: 5173, // You can specify the port for the dev server
proxy: {
// This will proxy any requests starting with /socket.io
// to your backend server running on port 3000.
'/socket.io': {
target: 'http://localhost:3000',
ws: true, // This is important for WebSockets
},
},
},
});