Lazy loading for images
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</div>
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<div id="project-cover">
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<img src="/images/moloch.png">
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<img src="/images/moloch.png" loading="lazy">
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</div>
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<div id="project-body">
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<p>In a simulation sculpted by algorithms, Moloch emerges – a digital artefact crafted to explore the ceaseless training process of an <intelligent> agent. Under the guise of reinforcement learning algorithms, the simulation draws parallels between the relentless optimisation of algorithms and the ancient rituals associated with Moloch, a deity synonymous with sacrifice.</p>
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@@ -53,9 +53,9 @@
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<p>The simulation runs in real-time and was created in the Unity game-engine. The simulation observes an agent while it trains to walk using various reinforcement learning algorithms commonly employed in early physically-based animation research. The script includes extracts from Howl (1955) by Allen Ginsberg.</p>
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<p>Sound design by <a href="https://www.instagram.com/_inwoo.j/">Inwoo Jung</a>.</p>
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<p>Supported by the Arts Council, University College Dublin, Sample-studios, & Artlinks.</p>
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<p><img alt="Moloch" src="/images/moloch/moloch_3.png" title="Moloch" /></p>
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<p><img alt="Moloch" src="/images/moloch/moloch_1.jpg" title="Moloch" /></p>
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<p><img alt="Moloch" src="/images/moloch/moloch_4.png" title="Moloch" /></p>
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<p><img loading="lazy" alt="Moloch" src="/images/moloch/moloch_3.png" title="Moloch" /></p>
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<p><img loading="lazy" alt="Moloch" src="/images/moloch/moloch_1.jpg" title="Moloch" /></p>
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<p><img loading="lazy" alt="Moloch" src="/images/moloch/moloch_4.png" title="Moloch" /></p>
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</div>
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