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15 lines
326 B
15 lines
326 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class CameraRotate : MonoBehaviour
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{
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public Transform target;
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public float speed = 1f;
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void Update()
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{
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//transform.LookAt(target);
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transform.Translate((Vector3.right * (speed)) * Time.deltaTime);
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}
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}
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