diff --git a/example_gamepad/.gitignore b/example_gamepad/.gitignore
deleted file mode 100644
index c5419c1..0000000
--- a/example_gamepad/.gitignore
+++ /dev/null
@@ -1,7 +0,0 @@
-obj
-*.xcworkspace
-*.xcuserdatad
-*~
-bin/*.app
-bin/example-gamepad
-bin/libs
diff --git a/example_gamepad/Makefile b/example_gamepad/Makefile
deleted file mode 100644
index 8d8e4c0..0000000
--- a/example_gamepad/Makefile
+++ /dev/null
@@ -1,13 +0,0 @@
-# Attempt to load a config.make file.
-# If none is found, project defaults in config.project.make will be used.
-ifneq ($(wildcard config.make),)
- include config.make
-endif
-
-# make sure the the OF_ROOT location is defined
-ifndef OF_ROOT
- OF_ROOT=$(realpath ../../..)
-endif
-
-# call the project makefile!
-include $(OF_ROOT)/libs/openFrameworksCompiled/project/makefileCommon/compile.project.mk
diff --git a/example_gamepad/Project.xcconfig b/example_gamepad/Project.xcconfig
deleted file mode 100644
index e570b15..0000000
--- a/example_gamepad/Project.xcconfig
+++ /dev/null
@@ -1,17 +0,0 @@
-//THE PATH TO THE ROOT OF OUR OF PATH RELATIVE TO THIS PROJECT.
-//THIS NEEDS TO BE DEFINED BEFORE CoreOF.xcconfig IS INCLUDED
-OF_PATH = ../../..
-
-//THIS HAS ALL THE HEADER AND LIBS FOR OF CORE
-#include "../../../libs/openFrameworksCompiled/project/osx/CoreOF.xcconfig"
-
-//ICONS - NEW IN 0072
-ICON_NAME_DEBUG = icon-debug.icns
-ICON_NAME_RELEASE = icon.icns
-ICON_FILE_PATH = $(OF_PATH)/libs/openFrameworksCompiled/project/osx/
-
-//IF YOU WANT AN APP TO HAVE A CUSTOM ICON - PUT THEM IN YOUR DATA FOLDER AND CHANGE ICON_FILE_PATH to:
-//ICON_FILE_PATH = bin/data/
-
-OTHER_LDFLAGS = $(OF_CORE_LIBS) $(OF_CORE_FRAMEWORKS)
-HEADER_SEARCH_PATHS = $(OF_CORE_HEADERS)
diff --git a/example_gamepad/README.md b/example_gamepad/README.md
deleted file mode 100644
index 418be32..0000000
--- a/example_gamepad/README.md
+++ /dev/null
@@ -1,36 +0,0 @@
-# Gamepad Example
-
-This example demonstrates how to use SDL2 with ofxPiMapper in order to use gamepad for mapping. Below is what you have to do.
-
-## Install SDL2
-
-```
-sudo apt-get update
-sudo apt-get -y install libsdl2-dev
-```
-
-In order to compile the example, one has to add extra compiler flags (see `config.make`).
-
-```
-PROJECT_LDFLAGS += -I/usr/include/SDL2 -lSDL2
-```
-
-What it does is the following: `-I/usr/include/SDL2` includes SDL2, `-lSDL2` links our program against it.
-
-**Note:** This is tested on Raspberry Pi so far.
-
-## Define Game Controller
-
-On each system a speciffic controller will have a different GUID. When `example_gamepad` is launched, it reads connected USB game controllers.
-
-```
-Joystick INIT success
-Joystick num axes: 2
-Joystick ID: 0
-Joystick Name: usb gamepad
-Joystick GUID: 030000001008000001e5000010010000
-```
-
-Use this to add another config block in `controllers.xml`
-
-
diff --git a/example_gamepad/addons.make b/example_gamepad/addons.make
deleted file mode 100644
index 963941c..0000000
--- a/example_gamepad/addons.make
+++ /dev/null
@@ -1,4 +0,0 @@
-ofxGui
-ofxPiMapper
-ofxXmlSettings
-ofxOMXPlayer
diff --git a/example_gamepad/addons.make.norpi b/example_gamepad/addons.make.norpi
deleted file mode 100644
index e72d2dd..0000000
--- a/example_gamepad/addons.make.norpi
+++ /dev/null
@@ -1,3 +0,0 @@
-ofxGui
-ofxPiMapper
-ofxXmlSettings
diff --git a/example_gamepad/bin/data/controllers.xml b/example_gamepad/bin/data/controllers.xml
deleted file mode 100644
index 060e53f..0000000
--- a/example_gamepad/bin/data/controllers.xml
+++ /dev/null
@@ -1,71 +0,0 @@
-
-
-
- Wireless Controller
- 4c05000000000000c405000000000000
- 030000004c050000c405000011010000
-
- h0:8
- h0:2
- h0:1
- h0:4
- b1
- b2
- b0
- b3
-
- b13
-
-
-
- USB gamepad
- 1f0800000000000001e4000000000000
- 030000001f08000001e4000010010000
-
- a0
- a0
- a1
- a1
- b2
- b1
- b3
- b0
-
- b9
-
-
-
- Generic USB Joystick
- 79000000000000000600000000000000
- 03000000790000000600000010010000
-
- a0
- a0
- a1
- a1
- b2
- b1
- b3
- b0
-
- b9
-
-
-
- Exlene USB Game Controller
-
- 030000001008000001e5000010010000
-
- a0
- a0
- a1
- a1
- b2
- b1
- b3
- b0
-
- b9
-
-
-
diff --git a/example_gamepad/bin/data/ofxpimapper.xml b/example_gamepad/bin/data/ofxpimapper.xml
deleted file mode 100644
index da86369..0000000
--- a/example_gamepad/bin/data/ofxpimapper.xml
+++ /dev/null
@@ -1,81 +0,0 @@
-
-
-
-
- 400.000000000
- 21.000000000
-
-
- 744.000000000
- 353.000000000
-
-
- 51.000000000
- 425.000000000
-
-
-
-
- 0.500000000
- 0.000000000
-
-
- 1.000000000
- 1.000000000
-
-
- 0.000000000
- 1.000000000
-
-
-
- video
- BEAMMM (loop)-HD.mp4
-
-
-
-
-
- 243.000000000
- 149.000000000
-
-
- 687.040527344
- 189.606384277
-
-
- 692.000000000
- 397.000000000
-
-
- 212.000000000
- 425.000000000
-
-
-
-
- 0.000000000
- 0.000000000
-
-
- 1.000000000
- 0.000000000
-
-
- 1.000000000
- 1.000000000
-
-
- 0.000000000
- 1.000000000
-
-
-
- image
- clipartist-net-WSPOD7-clipart.png
-
-
- 1
-
-
-
diff --git a/example_gamepad/bin/data/sources/images/clipartist-net-WSPOD7-clipart.png b/example_gamepad/bin/data/sources/images/clipartist-net-WSPOD7-clipart.png
deleted file mode 100644
index c5c0621..0000000
Binary files a/example_gamepad/bin/data/sources/images/clipartist-net-WSPOD7-clipart.png and /dev/null differ
diff --git a/example_gamepad/bin/data/sources/videos/BEAMMM (loop)-HD.mp4 b/example_gamepad/bin/data/sources/videos/BEAMMM (loop)-HD.mp4
deleted file mode 100644
index 7652e54..0000000
Binary files a/example_gamepad/bin/data/sources/videos/BEAMMM (loop)-HD.mp4 and /dev/null differ
diff --git a/example_gamepad/config.make b/example_gamepad/config.make
deleted file mode 100644
index dc2108c..0000000
--- a/example_gamepad/config.make
+++ /dev/null
@@ -1 +0,0 @@
-PROJECT_LDFLAGS += -I/usr/include/SDL2 -lSDL2
diff --git a/example_gamepad/example_gamepad.xcodeproj/project.pbxproj b/example_gamepad/example_gamepad.xcodeproj/project.pbxproj
deleted file mode 100644
index 011ed70..0000000
--- a/example_gamepad/example_gamepad.xcodeproj/project.pbxproj
+++ /dev/null
@@ -1,1311 +0,0 @@
-// !$*UTF8*$!
-{
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- classes = {
- };
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- objects = {
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diff --git a/example_gamepad/example_gamepad.xcodeproj/xcshareddata/xcschemes/example_gamepad Debug.xcscheme b/example_gamepad/example_gamepad.xcodeproj/xcshareddata/xcschemes/example_gamepad Debug.xcscheme
deleted file mode 100644
index 563af1e..0000000
--- a/example_gamepad/example_gamepad.xcodeproj/xcshareddata/xcschemes/example_gamepad Debug.xcscheme
+++ /dev/null
@@ -1,81 +0,0 @@
-
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diff --git a/example_gamepad/example_gamepad.xcodeproj/xcshareddata/xcschemes/example_gamepad Release.xcscheme b/example_gamepad/example_gamepad.xcodeproj/xcshareddata/xcschemes/example_gamepad Release.xcscheme
deleted file mode 100644
index 7f38cf7..0000000
--- a/example_gamepad/example_gamepad.xcodeproj/xcshareddata/xcschemes/example_gamepad Release.xcscheme
+++ /dev/null
@@ -1,81 +0,0 @@
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diff --git a/example_gamepad/openFrameworks-Info.plist b/example_gamepad/openFrameworks-Info.plist
deleted file mode 100644
index 60abaf8..0000000
--- a/example_gamepad/openFrameworks-Info.plist
+++ /dev/null
@@ -1,22 +0,0 @@
-
-
-
-
- CFBundleDevelopmentRegion
- English
- CFBundleExecutable
- ${EXECUTABLE_NAME}
- CFBundleIconFile
- ${ICON}
- CFBundleIdentifier
- cc.openFrameworks.ofapp
- CFBundleInfoDictionaryVersion
- 6.0
- CFBundlePackageType
- APPL
- CFBundleSignature
- ????
- CFBundleVersion
- 1.0
-
-
diff --git a/example_gamepad/src/InputHandler.cpp b/example_gamepad/src/InputHandler.cpp
deleted file mode 100644
index 32c19ca..0000000
--- a/example_gamepad/src/InputHandler.cpp
+++ /dev/null
@@ -1,282 +0,0 @@
-#include "InputHandler.h"
-
-InputHandler * InputHandler::_instance = 0;
-
-InputHandler * InputHandler::instance(){
- if(_instance == 0){
- _instance = new InputHandler();
- }
- return _instance;
-}
-
-void InputHandler::initialise(){
-
- if(SDL_Init(SDL_INIT_JOYSTICK) >= 0){
- std::cout << "Joystick INIT success" << std::endl;
- }
-
- if(SDL_NumJoysticks() > 0){
- for(int i = 0; i < SDL_NumJoysticks(); ++i){
- SDL_Joystick * joystick = SDL_JoystickOpen(i);
- if(SDL_JoystickGetAttached(joystick) == SDL_TRUE){
- std::cout << "Joystick num axes: " << SDL_JoystickNumAxes(joystick) << std::endl;
- std::cout << "Joystick ID: " << SDL_JoystickInstanceID(joystick) << std::endl;
- std::cout << "Joystick Name: " << SDL_JoystickName(joystick) << std::endl;
-
- SDL_JoystickGUID guid = SDL_JoystickGetDeviceGUID(i);
- char guid_str[1024];
- SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str));
- std::cout << "Joystick GUID: " << guid_str << std::endl;
-
- _joysticks.push_back(joystick);
- }else{
- std::cout << SDL_GetError() << std::endl;
- }
- }
- SDL_JoystickEventState(SDL_ENABLE);
- _initialised = true;
- std::cout << "Initialised " << _joysticks.size() << " joysticks" << std::endl;
- }else{
- _initialised = false;
- std::cout << "No joysticks initialised" << std::endl;
- return;
- }
-
- // Load the controllers.xml file if exists.
- if(ofFile::doesFileExist("controllers.xml")){
- ofxXmlSettings xml;
- if(!xml.load("controllers.xml")){
- std::cout << "Failed to load controllers.xml" << std::endl;
- }
-
- std::cout << "Loaded controllers.xml" << std::endl;
-
- // Find the right map for each initialized controller
- for(auto i = 0; i < _joysticks.size(); ++i){
-
- // Get controller GUID first
- SDL_JoystickGUID guid = SDL_JoystickGetDeviceGUID(i);
- char guid_str[1024];
- SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str));
- std::string guidString(guid_str);
-
- // Search for GUID in XML
- if(xml.tagExists("controllers")){
- xml.pushTag("controllers");
-
- for(int ci = 0; ci < xml.getNumTags("controller"); ci++){
- if(xml.tagExists("controller", ci)){
- xml.pushTag("controller", ci);
-
- if(xml.getValue("guid_osx", "") == guidString ||
- xml.getValue("guid_linux", "") == guidString ||
- xml.getValue("guid_windows", "") == guidString){
-
- std::cout << "Found map for GUID: " << guidString << std::endl;
-
- // We found our controller for the initialized joystick, let's map it
- std::map map;
- map[COMMAND_LEFT] = getControllerItem(xml.getValue("left", ""));
- map[COMMAND_RIGHT] = getControllerItem(xml.getValue("right", ""));
- map[COMMAND_UP] = getControllerItem(xml.getValue("up", ""));
- map[COMMAND_DOWN] = getControllerItem(xml.getValue("down", ""));
- map[COMMAND_A] = getControllerItem(xml.getValue("a", ""));
- map[COMMAND_B] = getControllerItem(xml.getValue("b", ""));
- map[COMMAND_X] = getControllerItem(xml.getValue("x", ""));
- map[COMMAND_Y] = getControllerItem(xml.getValue("y", ""));
- map[COMMAND_SELECT] = getControllerItem(xml.getValue("select", ""));
- map[COMMAND_START] = getControllerItem(xml.getValue("start", ""));
-
- // Add map to our database for a controller only if it is found
- _controllerMap[i] = map;
-
- // Return the xml oblect to the state before the for loop
- xml.popTag(); // controller[ci]
-
- // Break the for loop as we found what we wanted
- break;
- }
-
- // Return the xml oblect to the state before the for loop
- xml.popTag(); // controller[ci]
- }
- }
- xml.popTag(); // controllers
- } // if(xml.tagExists("controllers"))
- } // ofFile::doesFileExist("controllers.xml")
- }else{
- std::cout << "controllers.xml does not exist" << std::endl;
- }
-}
-
-void InputHandler::update(){
- SDL_Event event;
- while(SDL_PollEvent(&event)){
-
- ControllerCommand command = ControllerCommand::COMMAND_NONE;
-
- if(event.type == SDL_JOYHATMOTION){
- std::cout << "SDL_JOYHATMOTION" << std::endl;
-
- ControllerItem item;
- item.type = CONTROLLER_HAT;
- item.index = (int)event.jhat.hat;
- item.value = (int)event.jhat.value;
-
- command = getControllerCommand((int)event.jhat.which, item);
- std::cout << "hat value: " << item.value << std::endl;
- std::cout << "command: " << controllerCommandToString(command) << std::endl;
- std::cout << "----------" << std::endl;
- }
-
- if(event.type == SDL_JOYAXISMOTION){
- if((event.jaxis.value < -3200) || (event.jaxis.value > 3200)){
- std::cout << "SDL_JOYAXISMOTION" << std::endl;
-
- ControllerItem item;
- item.type = CONTROLLER_AXIS;
- item.index = (int)event.jaxis.axis;
- item.value = (int)event.jaxis.value;
-
- command = getControllerCommand((int)event.jaxis.which, item);
- std::cout << "command: " << controllerCommandToString(command) << std::endl;
- std::cout << "----------" << std::endl;
-
- }
- }
-
- if(event.type == SDL_JOYBUTTONDOWN){
- std::cout << "SDL_JOYBUTTONDOWN" << std::endl;
-
- ControllerItem item;
- item.type = CONTROLLER_BUTTON;
- item.index = (int)event.jbutton.button;
- item.value = 1; // Button has only one value
-
- command = getControllerCommand((int)event.jbutton.which, item);
- std::cout << "command: " << controllerCommandToString(command) << std::endl;
- std::cout << "----------" << std::endl;
- }
-
- if(command != ControllerCommand::COMMAND_NONE){
- ofSendMessage(ofMessage(ofToString(command)));
- }
- }
-}
-
-void InputHandler::clean(){
- if(_initialised){
- for(int i = 0; i < _joysticks.size(); ++i){
- SDL_JoystickClose(_joysticks[i]);
- }
- }
-
-}
-
-bool InputHandler::initialised(){
- return _initialised;
-}
-
-ControllerItem InputHandler::getControllerItem(std::string code){
- ControllerItem item;
-
- // Determine type
- if(code.substr(0, 1) == "b"){
- item.type = CONTROLLER_BUTTON;
- }else if(code.substr(0, 1) == "h"){
- item.type = CONTROLLER_HAT;
- }else if(code.substr(0, 1) == "a"){
- item.type = CONTROLLER_AXIS;
- }
-
- // If it is a hat, we need a value, otherwise set it to -1
- if(item.type == CONTROLLER_HAT){
- item.index = ofToInt(code.substr(1, 1));
- item.value = ofToInt(code.substr(3));
- }else{
- item.index = ofToInt(code.substr(1));
- item.value = -1;
- }
-
- return item;
-}
-
-ControllerCommand InputHandler::getControllerCommand(int controllerIndex, ControllerItem & item){
- std::cout << "controllerIndex: " << controllerIndex << std::endl;
-
- std::map>::iterator it;
- it = _controllerMap.find(controllerIndex);
- if(it == _controllerMap.end()){
- return ControllerCommand::COMMAND_NONE;
- }
-
- std::map::iterator mit;
- for(mit = it->second.begin(); mit != it->second.end(); mit++){
- if(mit->second.type == item.type && mit->second.index == item.index){
-
- // In case of axes, we need to check the sign
- if(mit->second.type == CONTROLLER_AXIS){
- if(mit->first == ControllerCommand::COMMAND_LEFT && item.value > 0){
- continue; // value must be negative for left
- }
-
- if(mit->first == ControllerCommand::COMMAND_RIGHT && item.value < 0){
- continue; // value must be positive for right
- }
-
- if(mit->first == ControllerCommand::COMMAND_UP && item.value > 0){
- continue; // value must be negative for up
- }
-
- if(mit->first == ControllerCommand::COMMAND_DOWN && item.value < 0){
- continue; // value must be positive for down
- }
-
- return mit->first;
- }
-
- // In case of hat, we need to compare hat values
- if(mit->second.type == CONTROLLER_HAT){
- if(mit->second.value == item.value){
- return mit->first;
- }else{
- continue;
- }
- }
-
- // In case of buttons type and index is enough
- return mit->first;
- }
- }
-
- return ControllerCommand::COMMAND_NONE;
-}
-
-std::string InputHandler::controllerCommandToString(ControllerCommand com){
- if(com == COMMAND_NONE){
- return "COMMAND_NONE";
- }else if(com == COMMAND_LEFT){
- return "COMMAND_LEFT";
- }else if(com == COMMAND_RIGHT){
- return "COMMAND_RIGHT";
- }else if(com == COMMAND_UP){
- return "COMMAND_UP";
- }else if(com == COMMAND_DOWN){
- return "COMMAND_DOWN";
- }else if(com == COMMAND_A){
- return "COMMAND_A";
- }else if(com == COMMAND_B){
- return "COMMAND_B";
- }else if(com == COMMAND_X){
- return "COMMAND_X";
- }else if(com == COMMAND_Y){
- return "COMMAND_Y";
- }else if(com == COMMAND_SELECT){
- return "COMMAND_SELECT";
- }else if(com == COMMAND_START){
- return "COMMAND_START";
- }
-
- return "COMMAND_NONE";
-}
-
diff --git a/example_gamepad/src/InputHandler.h b/example_gamepad/src/InputHandler.h
deleted file mode 100644
index c47e06c..0000000
--- a/example_gamepad/src/InputHandler.h
+++ /dev/null
@@ -1,61 +0,0 @@
-#pragma once
-
-// These are the std::strings reported by SDL2's SDL_JoystickGetGUIDString:
-// https://wiki.libsdl.org/SDL_JoystickGetGUIDString
-
-#include
-#include
-#include
-#include
-#include "ofMain.h"
-#include "ofxXmlSettings.h"
-#include
-
-enum ControllerItemType{
- CONTROLLER_BUTTON,
- CONTROLLER_AXIS,
- CONTROLLER_HAT
-};
-
-enum ControllerCommand{
- COMMAND_NONE,
- COMMAND_LEFT,
- COMMAND_RIGHT,
- COMMAND_UP,
- COMMAND_DOWN,
- COMMAND_A,
- COMMAND_B,
- COMMAND_X,
- COMMAND_Y,
- COMMAND_SELECT,
- COMMAND_START
-};
-
-struct ControllerItem{
- ControllerItemType type;
- int index;
- int value;
-};
-
-class InputHandler{
- public:
- static InputHandler * instance();
-
- void initialise();
- void update();
- void clean();
-
- bool initialised();
-
- ControllerItem getControllerItem(std::string code);
- ControllerCommand getControllerCommand(int controllerIndex, ControllerItem & item);
- std::string controllerCommandToString(ControllerCommand com);
-
- private:
- InputHandler(){}
- ~InputHandler(){}
- static InputHandler * _instance;
- bool _initialised;
- std::vector _joysticks;
- std::map> _controllerMap;
-};
diff --git a/example_gamepad/src/main.cpp b/example_gamepad/src/main.cpp
deleted file mode 100644
index 602382f..0000000
--- a/example_gamepad/src/main.cpp
+++ /dev/null
@@ -1,24 +0,0 @@
-#include "ofMain.h"
-#include "ofApp.h"
-#include
-#include
-
-int main(int argc, char * argv[]){
- bool fullscreen = false;
-
- std::vector arguments = std::vector(argv, argv + argc);
- for(int i = 0; i < arguments.size(); ++i){
- if(arguments.at(i) == "-f"){
- fullscreen = true;
- break;
- }
- }
-
- if(fullscreen){
- ofSetupOpenGL(800, 450, OF_FULLSCREEN);
- }else{
- ofSetupOpenGL(800, 450, OF_WINDOW);
- }
-
- ofRunApp(new ofApp());
-}
diff --git a/example_gamepad/src/ofApp.cpp b/example_gamepad/src/ofApp.cpp
deleted file mode 100644
index 1082b81..0000000
--- a/example_gamepad/src/ofApp.cpp
+++ /dev/null
@@ -1,98 +0,0 @@
-#include "ofApp.h"
-
-void ofApp::setup(){
- ofBackground(0);
-
-#ifdef TARGET_RASPBERRY_PI
- ofSetFullscreen(true);
-#endif
-
- mapper.setup();
- InputHandler::instance()->initialise();
-}
-
-void ofApp::update(){
- mapper.update();
- InputHandler::instance()->update();
-}
-
-void ofApp::draw(){
- mapper.draw();
-}
-
-void ofApp::keyPressed(int key){
- mapper.keyPressed(key);
-}
-
-void ofApp::keyReleased(int key){
- mapper.keyReleased(key);
-}
-
-void ofApp::mousePressed(int x, int y, int button){
- mapper.mousePressed(x, y, button);
-}
-
-void ofApp::mouseDragged(int x, int y, int button){
- mapper.mouseDragged(x, y, button);
-}
-
-void ofApp::mouseReleased(int x, int y, int button){
- mapper.mouseReleased(x, y, button);
-}
-
-void ofApp::messageReceived(ofMessage & message){
- ControllerCommand com = (ControllerCommand)ofToInt(message.message);
- handleController(com);
-}
-
-/* These values we take into consideration
-
- ↖ ↑ ↗ y
- ← → -- x b
- ↙ ↓ ↘ a
-
-*/
-void ofApp::handleController(ControllerCommand com){
- if(com == ControllerCommand::COMMAND_LEFT){
- mapper.moveSelection(ofx::piMapper::Vec3(-5.0f, 0.0f, 0.0f));
- }else if(com == ControllerCommand::COMMAND_RIGHT){
- mapper.moveSelection(ofx::piMapper::Vec3(5.0f, 0.0f, 0.0f));
- }else if(com == ControllerCommand::COMMAND_UP){
- mapper.moveSelection(ofx::piMapper::Vec3(0.0f, -5.0f, 0.0f));
- }else if(com == ControllerCommand::COMMAND_DOWN){
- mapper.moveSelection(ofx::piMapper::Vec3(0.0f, 5.0f, 0.0f));
- }else if(com == ControllerCommand::COMMAND_A){
- if(mapper.getMode() == ofx::piMapper::Mode::MAPPING_MODE){
- mapper.selectNextVertex();
- }else if(mapper.getMode() == ofx::piMapper::Mode::TEXTURE_MODE){
- mapper.selectNextTexCoord();
- }else{
- mapper.setMode(ofx::piMapper::Mode::MAPPING_MODE);
- }
- }else if(com == ControllerCommand::COMMAND_B){
- if(mapper.getMode() == ofx::piMapper::Mode::MAPPING_MODE){
- mapper.selectNextSurface();
- }else{
- mapper.setMode(ofx::piMapper::Mode::MAPPING_MODE);
- }
- }else if(com == ControllerCommand::COMMAND_X){
- if(mapper.getMode() == ofx::piMapper::Mode::MAPPING_MODE){
- mapper.setNextSource();
- }else{
- mapper.setMode(ofx::piMapper::Mode::MAPPING_MODE);
- }
- }else if(com == ControllerCommand::COMMAND_Y){
- if(mapper.getMode() == ofx::piMapper::Mode::MAPPING_MODE){
- mapper.setMode(ofx::piMapper::Mode::TEXTURE_MODE);
- }else if(mapper.getMode() == ofx::piMapper::Mode::TEXTURE_MODE){
- mapper.setMode(ofx::piMapper::Mode::MAPPING_MODE);
- }else{
- mapper.setMode(ofx::piMapper::Mode::MAPPING_MODE);
- }
- }else if(com == ControllerCommand::COMMAND_SELECT){
- mapper.togglePause();
- }else if(com == ControllerCommand::COMMAND_START){
- mapper.saveProject();
- mapper.setMode(ofx::piMapper::Mode::PRESENTATION_MODE);
- }
-}
diff --git a/example_gamepad/src/ofApp.h b/example_gamepad/src/ofApp.h
deleted file mode 100644
index 8b75536..0000000
--- a/example_gamepad/src/ofApp.h
+++ /dev/null
@@ -1,26 +0,0 @@
-#pragma once
-
-#include "ofMain.h"
-#include "ofxPiMapper.h"
-#include "InputHandler.h"
-#include "Vec3.h"
-
-class ofApp : public ofBaseApp {
- public:
- void setup();
- void update();
- void draw();
-
- void keyPressed(int key);
- void keyReleased(int key);
-
- void mousePressed(int x, int y, int button);
- void mouseDragged(int x, int y, int button);
- void mouseReleased(int x, int y, int button);
-
- void messageReceived(ofMessage & message);
-
- void handleController(ControllerCommand com);
-
- ofxPiMapper mapper;
-};