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-ofxPiMapper Changelog
-===
-
-Version 0.2.5 (2015-10-26)
----
- - Fix bugs related to FBO sources (this release is mainly because of this)
- - Made use of the state pattern, not fully implemented yet
- - Added a couple of missing commands with undo support
- - Changed logo
-
-Version 0.2.4 (2015-05-31)
----
- - Fix RPi compile bug
- 
-Version 0.2.3 (2015-05-22)
----
- - Add undo functionality
-
-Version 0.2.2 (2014-11-17)
----
- - Remove perspective warping in favour of doing mesh warping first and then adding proper perspective warping as a wrapper of the mesh warp
- - Fixed issue 24 (selected surface FBO source not checked in the sources editor view)
- - Fix OMX player workaround instructions
-
-Version 0.2.1 (2014-11-05)
----
- - Added single instance feature. Now you can use ofxPiMapper as single object for your project.
- - Added FBO source. You can create a custom openFrameworks application for piMapper by extending the FboSource class. Add/register your custom object as source in piMapper and you will be able to select it in the source editor. Source is saved and loaded from the settings as well.
- - Fixed issue #15
- - Added -f (fullscreen) flag for the Raspberry Pi version. Use `./yourApp -f` to launch it fullscreen on start.
- - Added XCode project file to example.
-
-Version 0.2.0 (2014-10-18)
- - Added logo (thanks [Irina Spicaka](http://irina.spicaka.info/))
- - Added perspective warping for quad surfaces (thanks [aspeteRakete](https://github.com/aspeteRakete))
- - Added namespaces
- - Replaced ofxUI with ofxGui
- - Added media server (thanks [aspeteRakete](https://github.com/aspeteRakete))
- - Added source types and reworked all relevant classes to support them instead of ofTexture directly
- - Added video source (based on [ofxOMXPlayer](https://github.com/jvcleave/ofxOMXPlayer))
-
-Version 0.1.4 (2014-07-10)
----
- - Added fbo texture example
- - Replaced the main example with the fbo texture one
- - Added simple quad surface (thanks [sebllll](https://github.com/sebllll))
- - Fixed a couple of bugs
- - Introduced new branching model
- - Added joint snapping
- - Improved README
-
-Version 0.1.3 (2014-05-16)
----
- - Added sources view (for selected surface)
- - Added possibility to select image sources
- - Save and load surfaces with image sources
- - Joint and surface movement using arrow keys
- - Added fullscreen toggle
- - Adjusted the example to work with new changes
-
-Version 0.1.2 (2014-05-12)
----
-Restructured GUI mechanism for flexibility later.
- - Added possibility to add multiple surfaces
- - Add GUI for surface manager instead per surface
- - Ability to select and drag whole surfaces as well as select/deselect surfaces
-
-Version 0.1.1 (2014-05-10)
----
-Added simple GUI with joints. Updated the example application so that it allows the user to do texture mapping, projection mapping and enter presentation mode.
-
-Version 0.1.0 (2014-05-09)
----
-First usable version. For now there is a triangle surface class that you can use to map an ofTexture object. 
- - Added triangle surface
- - Added simple example