From bc6d35224cc570ce1c86784bf5508c780ce26a14 Mon Sep 17 00:00:00 2001 From: Krisjanis Rijnieks Date: Fri, 26 May 2017 17:46:45 +0200 Subject: [PATCH] Removing changelog, there is commit history --- CHANGELOG.md | 76 ---------------------------------------------------- 1 file changed, 76 deletions(-) delete mode 100644 CHANGELOG.md diff --git a/CHANGELOG.md b/CHANGELOG.md deleted file mode 100644 index 1b91f4f..0000000 --- a/CHANGELOG.md +++ /dev/null @@ -1,76 +0,0 @@ -ofxPiMapper Changelog -=== - -Version 0.2.5 (2015-10-26) ---- - - Fix bugs related to FBO sources (this release is mainly because of this) - - Made use of the state pattern, not fully implemented yet - - Added a couple of missing commands with undo support - - Changed logo - -Version 0.2.4 (2015-05-31) ---- - - Fix RPi compile bug - -Version 0.2.3 (2015-05-22) ---- - - Add undo functionality - -Version 0.2.2 (2014-11-17) ---- - - Remove perspective warping in favour of doing mesh warping first and then adding proper perspective warping as a wrapper of the mesh warp - - Fixed issue 24 (selected surface FBO source not checked in the sources editor view) - - Fix OMX player workaround instructions - -Version 0.2.1 (2014-11-05) ---- - - Added single instance feature. Now you can use ofxPiMapper as single object for your project. - - Added FBO source. You can create a custom openFrameworks application for piMapper by extending the FboSource class. Add/register your custom object as source in piMapper and you will be able to select it in the source editor. Source is saved and loaded from the settings as well. - - Fixed issue #15 - - Added -f (fullscreen) flag for the Raspberry Pi version. Use `./yourApp -f` to launch it fullscreen on start. - - Added XCode project file to example. - -Version 0.2.0 (2014-10-18) - - Added logo (thanks [Irina Spicaka](http://irina.spicaka.info/)) - - Added perspective warping for quad surfaces (thanks [aspeteRakete](https://github.com/aspeteRakete)) - - Added namespaces - - Replaced ofxUI with ofxGui - - Added media server (thanks [aspeteRakete](https://github.com/aspeteRakete)) - - Added source types and reworked all relevant classes to support them instead of ofTexture directly - - Added video source (based on [ofxOMXPlayer](https://github.com/jvcleave/ofxOMXPlayer)) - -Version 0.1.4 (2014-07-10) ---- - - Added fbo texture example - - Replaced the main example with the fbo texture one - - Added simple quad surface (thanks [sebllll](https://github.com/sebllll)) - - Fixed a couple of bugs - - Introduced new branching model - - Added joint snapping - - Improved README - -Version 0.1.3 (2014-05-16) ---- - - Added sources view (for selected surface) - - Added possibility to select image sources - - Save and load surfaces with image sources - - Joint and surface movement using arrow keys - - Added fullscreen toggle - - Adjusted the example to work with new changes - -Version 0.1.2 (2014-05-12) ---- -Restructured GUI mechanism for flexibility later. - - Added possibility to add multiple surfaces - - Add GUI for surface manager instead per surface - - Ability to select and drag whole surfaces as well as select/deselect surfaces - -Version 0.1.1 (2014-05-10) ---- -Added simple GUI with joints. Updated the example application so that it allows the user to do texture mapping, projection mapping and enter presentation mode. - -Version 0.1.0 (2014-05-09) ---- -First usable version. For now there is a triangle surface class that you can use to map an ofTexture object. - - Added triangle surface - - Added simple example