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Beautify TextureMappingMode code

master
Krisjanis Rijnieks 9 years ago
parent
commit
c274d39e7b
  1. 20
      src/Application/Modes/TextureMappingMode.cpp

20
src/Application/Modes/TextureMappingMode.cpp

@ -85,31 +85,27 @@ void TextureMappingMode::onKeyPressed(Application * app, ofKeyEventArgs & args){
switch(args.key){
case OF_KEY_LEFT:
if(app->getSurfaceManager()->getSelectedSurface() == 0){
return;
if(app->getSurfaceManager()->getSelectedSurface() != 0){
moveSelection(app, ofVec2f(-moveStep, 0.0f));
}
moveSelection(app, ofVec2f(-moveStep, 0.0f));
break;
case OF_KEY_RIGHT:
if(app->getSurfaceManager()->getSelectedSurface() == 0){
return;
if(app->getSurfaceManager()->getSelectedSurface() != 0){
moveSelection(app, ofVec2f(moveStep, 0.0f));
}
moveSelection(app, ofVec2f(moveStep, 0.0f));
break;
case OF_KEY_UP:
if(app->getSurfaceManager()->getSelectedSurface() == 0){
return;
if(app->getSurfaceManager()->getSelectedSurface() != 0){
moveSelection(app, ofVec2f(0.0f, -moveStep));
}
moveSelection(app, ofVec2f(0.0f, -moveStep));
break;
case OF_KEY_DOWN:
if(app->getSurfaceManager()->getSelectedSurface() == 0){
return;
if(app->getSurfaceManager()->getSelectedSurface() != 0){
moveSelection(app, ofVec2f(0.0f, moveStep));
}
moveSelection(app, ofVec2f(0.0f, moveStep));
break;
case '>':

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